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Add object crosshair, disable entity selectionboxes by default (#9523)
Adds new object crosshair base pack texture
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@@ -86,6 +86,7 @@ void RenderingCore::drawHUD()
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if (show_hud) {
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if (draw_crosshair)
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hud->drawCrosshair();
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hud->drawHotbar(client->getEnv().getLocalPlayer()->getWieldIndex());
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hud->drawLuaElements(camera->getOffset());
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camera->drawNametags();
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