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				https://github.com/luanti-org/luanti.git
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	Cpp11 initializers 2 (#5999)
* C++11 patchset 10: continue cleanup on constructors * Drop obsolete bool MainMenuData::enable_public (setting is called with cURL in server loop) * More classes cleanup * More classes cleanup + change NULL tests to boolean tests
This commit is contained in:
		@@ -221,7 +221,7 @@ Client::~Client()
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		scene::IAnimatedMesh *mesh =
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			m_device->getSceneManager()->getMeshCache()->getMeshByIndex(0);
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		if (mesh != NULL)
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		if (mesh)
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			m_device->getSceneManager()->getMeshCache()->removeMesh(mesh);
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	}
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@@ -383,7 +383,7 @@ void Client::step(float dtime)
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	*/
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	// Control local player (0ms)
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	LocalPlayer *player = m_env.getLocalPlayer();
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	assert(player != NULL);
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	assert(player);
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	player->applyControl(dtime);
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	// Step environment
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@@ -459,7 +459,7 @@ void Client::step(float dtime)
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			if (block) {
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				// Delete the old mesh
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				delete block->mesh;
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				block->mesh = NULL;
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				block->mesh = nullptr;
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				if (r.mesh) {
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					minimap_mapblock = r.mesh->moveMinimapMapblock();
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@@ -1370,7 +1370,7 @@ void Client::addNode(v3s16 p, MapNode n, bool remove_metadata)
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void Client::setPlayerControl(PlayerControl &control)
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{
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	LocalPlayer *player = m_env.getLocalPlayer();
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	assert(player != NULL);
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	assert(player);
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	player->control = control;
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}
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@@ -1394,7 +1394,7 @@ bool Client::getLocalInventoryUpdated()
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void Client::getLocalInventory(Inventory &dst)
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{
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	LocalPlayer *player = m_env.getLocalPlayer();
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	assert(player != NULL);
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	assert(player);
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	dst = player->inventory;
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}
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@@ -1407,7 +1407,7 @@ Inventory* Client::getInventory(const InventoryLocation &loc)
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	case InventoryLocation::CURRENT_PLAYER:
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	{
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		LocalPlayer *player = m_env.getLocalPlayer();
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		assert(player != NULL);
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		assert(player);
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		return &player->inventory;
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	}
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	break;
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@@ -1496,7 +1496,7 @@ void Client::setCrack(int level, v3s16 pos)
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u16 Client::getHP()
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{
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	LocalPlayer *player = m_env.getLocalPlayer();
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	assert(player != NULL);
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	assert(player);
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	return player->hp;
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}
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@@ -1529,7 +1529,7 @@ void Client::typeChatMessage(const std::wstring &message)
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		// compatibility code
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		if (m_proto_ver < 29) {
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			LocalPlayer *player = m_env.getLocalPlayer();
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			assert(player != NULL);
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			assert(player);
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			std::wstring name = narrow_to_wide(player->getName());
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			pushToChatQueue((std::wstring)L"<" + name + L"> " + message);
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		}
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@@ -457,7 +457,7 @@ public:
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	bool nodedefReceived()
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	{ return m_nodedef_received; }
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	bool mediaReceived()
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	{ return m_media_downloader == NULL; }
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	{ return !m_media_downloader; }
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	u8 getProtoVersion()
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	{ return m_proto_ver; }
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@@ -357,8 +357,6 @@ bool ClientLauncher::launch_game(std::string &error_message,
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	if (cmd_args.exists("password"))
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		menudata.password = cmd_args.get("password");
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	menudata.enable_public = g_settings->getBool("server_announce");
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	// If a world was commanded, append and select it
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	if (game_params.world_path != "") {
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		worldspec.gameid = getWorldGameId(game_params.world_path, true);
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@@ -79,11 +79,11 @@ void RemoteClient::GetNextBlocks (
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	RemotePlayer *player = env->getPlayer(peer_id);
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	// This can happen sometimes; clients and players are not in perfect sync.
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	if (player == NULL)
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	if (!player)
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		return;
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	PlayerSAO *sao = player->getPlayerSAO();
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	if (sao == NULL)
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	if (!sao)
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		return;
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	// Won't send anything if already sending
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@@ -275,8 +275,7 @@ void RemoteClient::GetNextBlocks (
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			bool surely_not_found_on_disk = false;
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			bool block_is_invalid = false;
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			if(block != NULL)
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			{
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			if (block) {
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				// Reset usage timer, this block will be of use in the future.
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				block->resetUsageTimer();
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@@ -645,7 +644,7 @@ void ClientInterface::step(float dtime)
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void ClientInterface::UpdatePlayerList()
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{
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	if (m_env != NULL) {
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	if (m_env) {
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		std::vector<u16> clients = getClientIDs();
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		m_clients_names.clear();
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@@ -664,7 +663,7 @@ void ClientInterface::UpdatePlayerList()
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			{
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				MutexAutoLock clientslock(m_clients_mutex);
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				RemoteClient* client = lockedGetClientNoEx(*i);
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				if(client != NULL)
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				if (client)
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					client->PrintInfo(infostream);
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			}
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@@ -212,11 +212,11 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver)
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				if not seen on display
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			*/
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			if (block->mesh != NULL)
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			if (block->mesh)
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				block->mesh->updateCameraOffset(m_camera_offset);
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			float range = 100000 * BS;
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			if (m_control.range_all == false)
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			if (!m_control.range_all)
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				range = m_control.wanted_range * BS;
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			float d = 0.0;
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@@ -229,7 +229,7 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver)
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			/*
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				Ignore if mesh doesn't exist
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			*/
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			if (block->mesh == NULL) {
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			if (!block->mesh) {
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				blocks_in_range_without_mesh++;
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				continue;
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			}
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@@ -398,7 +398,7 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
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		MapBlock *block = i->second;
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		// If the mesh of the block happened to get deleted, ignore it
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		if (block->mesh == NULL)
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		if (!block->mesh)
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			continue;
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		float d = 0.0;
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@@ -202,7 +202,7 @@ void TestCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc,
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void TestCAO::removeFromScene(bool permanent)
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{
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	if(m_node == NULL)
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	if (!m_node)
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		return;
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	m_node->remove();
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@@ -220,7 +220,7 @@ v3s16 TestCAO::getLightPosition()
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void TestCAO::updateNodePos()
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{
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	if(m_node == NULL)
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	if (!m_node)
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		return;
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	m_node->setPosition(m_position);
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@@ -377,16 +377,16 @@ void ItemCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc,
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void ItemCAO::removeFromScene(bool permanent)
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{
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	if(m_node == NULL)
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	if (!m_node)
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		return;
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	m_node->remove();
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	m_node = NULL;
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	m_node = nullptr;
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}
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void ItemCAO::updateLight(u8 light_at_pos)
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{
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	if(m_node == NULL)
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	if (!m_node)
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		return;
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	u8 li = decode_light(light_at_pos);
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@@ -401,7 +401,7 @@ v3s16 ItemCAO::getLightPosition()
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void ItemCAO::updateNodePos()
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{
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	if(m_node == NULL)
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	if (!m_node)
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		return;
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	m_node->setPosition(m_position);
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@@ -428,7 +428,7 @@ void ItemCAO::updateInfoText()
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void ItemCAO::updateTexture()
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{
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	if(m_node == NULL)
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	if (!m_node)
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		return;
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	// Create an inventory item to see what is its image
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@@ -1155,13 +1155,13 @@ void GenericCAO::step(float dtime, ClientEnvironment *env)
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			updateTextures(m_previous_texture_modifier);
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		}
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	}
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	if(getParent() == NULL && fabs(m_prop.automatic_rotate) > 0.001)
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	if(!getParent() && fabs(m_prop.automatic_rotate) > 0.001)
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	{
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		m_yaw += dtime * m_prop.automatic_rotate * 180 / M_PI;
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		updateNodePos();
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	}
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	if (getParent() == NULL && m_prop.automatic_face_movement_dir &&
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	if (!getParent() && m_prop.automatic_face_movement_dir &&
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			(fabs(m_velocity.Z) > 0.001 || fabs(m_velocity.X) > 0.001))
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	{
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		float optimal_yaw = atan2(m_velocity.Z,m_velocity.X) * 180 / M_PI
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@@ -1408,7 +1408,7 @@ void GenericCAO::updateTextures(std::string mod)
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void GenericCAO::updateAnimation()
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{
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	if(m_animated_meshnode == NULL)
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	if (!m_animated_meshnode)
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		return;
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		||||
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	if (m_animated_meshnode->getStartFrame() != m_animation_range.X ||
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@@ -1426,7 +1426,7 @@ void GenericCAO::updateAnimation()
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		||||
 | 
			
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void GenericCAO::updateBonePosition()
 | 
			
		||||
{
 | 
			
		||||
	if(m_bone_position.empty() || m_animated_meshnode == NULL)
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		||||
	if(m_bone_position.empty() || !m_animated_meshnode)
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		||||
		return;
 | 
			
		||||
 | 
			
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	m_animated_meshnode->setJointMode(irr::scene::EJUOR_CONTROL); // To write positions to the mesh on render
 | 
			
		||||
@@ -1447,7 +1447,7 @@ void GenericCAO::updateBonePosition()
 | 
			
		||||
void GenericCAO::updateAttachments()
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
	if (getParent() == NULL) { // Detach or don't attach
 | 
			
		||||
	if (!getParent()) { // Detach or don't attach
 | 
			
		||||
		scene::ISceneNode *node = getSceneNode();
 | 
			
		||||
		if (node) {
 | 
			
		||||
			v3f old_position = node->getAbsolutePosition();
 | 
			
		||||
 
 | 
			
		||||
@@ -28,9 +28,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Environment::Environment(IGameDef *gamedef):
 | 
			
		||||
	m_gamedef(gamedef),
 | 
			
		||||
	m_time_of_day_speed(0.0f),
 | 
			
		||||
	m_day_count(0)
 | 
			
		||||
	m_day_count(0),
 | 
			
		||||
	m_gamedef(gamedef)
 | 
			
		||||
{
 | 
			
		||||
	m_cache_enable_shaders = g_settings->getBool("enable_shaders");
 | 
			
		||||
	m_cache_active_block_mgmt_interval = g_settings->getFloat("active_block_mgmt_interval");
 | 
			
		||||
 
 | 
			
		||||
@@ -2643,7 +2643,7 @@ void Game::openInventory()
 | 
			
		||||
	 */
 | 
			
		||||
 | 
			
		||||
	LocalPlayer *player = client->getEnv().getLocalPlayer();
 | 
			
		||||
	if (player == NULL || player->getCAO() == NULL)
 | 
			
		||||
	if (!player || !player->getCAO())
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	infostream << "the_game: " << "Launching inventory" << std::endl;
 | 
			
		||||
@@ -3402,7 +3402,7 @@ void Game::updateCamera(u32 busy_time, f32 dtime)
 | 
			
		||||
		GenericCAO *playercao = player->getCAO();
 | 
			
		||||
 | 
			
		||||
		// If playercao not loaded, don't change camera
 | 
			
		||||
		if (playercao == NULL)
 | 
			
		||||
		if (!playercao)
 | 
			
		||||
			return;
 | 
			
		||||
 | 
			
		||||
		camera->toggleCameraMode();
 | 
			
		||||
 
 | 
			
		||||
@@ -76,12 +76,9 @@ GUIChatConsole::GUIChatConsole(
 | 
			
		||||
 | 
			
		||||
	m_font = g_fontengine->getFont(FONT_SIZE_UNSPECIFIED, FM_Mono);
 | 
			
		||||
 | 
			
		||||
	if (m_font == NULL)
 | 
			
		||||
	{
 | 
			
		||||
	if (!m_font) {
 | 
			
		||||
		errorstream << "GUIChatConsole: Unable to load mono font ";
 | 
			
		||||
	}
 | 
			
		||||
	else
 | 
			
		||||
	{
 | 
			
		||||
	} else {
 | 
			
		||||
		core::dimension2d<u32> dim = m_font->getDimension(L"M");
 | 
			
		||||
		m_fontsize = v2u32(dim.Width, dim.Height);
 | 
			
		||||
		m_font->grab();
 | 
			
		||||
@@ -353,7 +350,7 @@ void GUIChatConsole::drawText()
 | 
			
		||||
 | 
			
		||||
void GUIChatConsole::drawPrompt()
 | 
			
		||||
{
 | 
			
		||||
	if (m_font == NULL)
 | 
			
		||||
	if (!m_font)
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	u32 row = m_chat_backend->getConsoleBuffer().getRows();
 | 
			
		||||
 
 | 
			
		||||
@@ -323,7 +323,7 @@ GUIEngine::~GUIEngine()
 | 
			
		||||
 | 
			
		||||
	//clean up texture pointers
 | 
			
		||||
	for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
 | 
			
		||||
		if (m_textures[i].texture != NULL)
 | 
			
		||||
		if (m_textures[i].texture)
 | 
			
		||||
			driver->removeTexture(m_textures[i].texture);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -2004,7 +2004,7 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
 | 
			
		||||
 | 
			
		||||
	// Add tooltip
 | 
			
		||||
	{
 | 
			
		||||
		assert(m_tooltip_element == NULL);
 | 
			
		||||
		assert(!m_tooltip_element);
 | 
			
		||||
		// Note: parent != this so that the tooltip isn't clipped by the menu rectangle
 | 
			
		||||
		m_tooltip_element = addStaticText(Environment, L"",core::rect<s32>(0,0,110,18));
 | 
			
		||||
		m_tooltip_element->enableOverrideColor(true);
 | 
			
		||||
@@ -2157,7 +2157,7 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
 | 
			
		||||
	m_tooltip_element->setOverrideFont(m_font);
 | 
			
		||||
 | 
			
		||||
	gui::IGUISkin* skin = Environment->getSkin();
 | 
			
		||||
	sanity_check(skin != NULL);
 | 
			
		||||
	sanity_check(skin);
 | 
			
		||||
	gui::IGUIFont *old_font = skin->getFont();
 | 
			
		||||
	skin->setFont(m_font);
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -75,12 +75,9 @@ GUIKeyChangeMenu::GUIKeyChangeMenu(gui::IGUIEnvironment* env,
 | 
			
		||||
				gui::IGUIElement* parent, s32 id, IMenuManager *menumgr) :
 | 
			
		||||
GUIModalMenu(env, parent, id, menumgr)
 | 
			
		||||
{
 | 
			
		||||
	shift_down = false;
 | 
			
		||||
	activeKey = -1;
 | 
			
		||||
	this->key_used_text = NULL;
 | 
			
		||||
	init_keys();
 | 
			
		||||
	for(size_t i=0; i<key_settings.size(); i++)
 | 
			
		||||
		this->key_used.push_back(key_settings.at(i)->key);
 | 
			
		||||
	for (size_t i = 0; i < key_settings.size(); i++)
 | 
			
		||||
		key_used.push_back(key_settings.at(i)->key);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
GUIKeyChangeMenu::~GUIKeyChangeMenu()
 | 
			
		||||
@@ -115,7 +112,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
 | 
			
		||||
{
 | 
			
		||||
	removeChildren();
 | 
			
		||||
	v2s32 size(745, 430);
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	core::rect < s32 > rect(screensize.X / 2 - size.X / 2,
 | 
			
		||||
							screensize.Y / 2 - size.Y / 2, screensize.X / 2 + size.X / 2,
 | 
			
		||||
							screensize.Y / 2 + size.Y / 2);
 | 
			
		||||
@@ -124,7 +121,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
 | 
			
		||||
	recalculateAbsolutePosition(false);
 | 
			
		||||
 | 
			
		||||
	v2s32 topleft(0, 0);
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
		core::rect < s32 > rect(0, 0, 600, 40);
 | 
			
		||||
		rect += topleft + v2s32(25, 3);
 | 
			
		||||
@@ -163,7 +160,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
 | 
			
		||||
			offset += v2s32(0, 25);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	{
 | 
			
		||||
		s32 option_x = offset.X;
 | 
			
		||||
		s32 option_y = offset.Y + 5;
 | 
			
		||||
@@ -209,7 +206,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
 | 
			
		||||
		Environment->addButton(rect, this, GUI_ID_ABORT_BUTTON,
 | 
			
		||||
				text);
 | 
			
		||||
		delete[] text;
 | 
			
		||||
	}	
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void GUIKeyChangeMenu::drawMenu()
 | 
			
		||||
@@ -279,10 +276,10 @@ bool GUIKeyChangeMenu::OnEvent(const SEvent& event)
 | 
			
		||||
{
 | 
			
		||||
	if (event.EventType == EET_KEY_INPUT_EVENT && activeKey >= 0
 | 
			
		||||
			&& event.KeyInput.PressedDown) {
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
		bool prefer_character = shift_down;
 | 
			
		||||
		KeyPress kp(event.KeyInput, prefer_character);
 | 
			
		||||
		
 | 
			
		||||
 | 
			
		||||
		bool shift_went_down = false;
 | 
			
		||||
		if(!shift_down &&
 | 
			
		||||
				(event.KeyInput.Key == irr::KEY_SHIFT ||
 | 
			
		||||
 
 | 
			
		||||
@@ -65,12 +65,11 @@ private:
 | 
			
		||||
 | 
			
		||||
	void add_key(int id, const wchar_t *button_name, const std::string &setting_name);
 | 
			
		||||
 | 
			
		||||
	bool shift_down;
 | 
			
		||||
 | 
			
		||||
	s32 activeKey;
 | 
			
		||||
	bool shift_down = false;
 | 
			
		||||
	s32 activeKey = -1;
 | 
			
		||||
 | 
			
		||||
	std::vector<KeyPress> key_used;
 | 
			
		||||
	gui::IGUIStaticText *key_used_text;
 | 
			
		||||
	gui::IGUIStaticText *key_used_text = nullptr;
 | 
			
		||||
	std::vector<key_setting *> key_settings;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -27,14 +27,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 | 
			
		||||
 | 
			
		||||
struct MainMenuDataForScript {
 | 
			
		||||
 | 
			
		||||
	MainMenuDataForScript() :
 | 
			
		||||
		reconnect_requested(false)
 | 
			
		||||
	{}
 | 
			
		||||
	MainMenuDataForScript() {}
 | 
			
		||||
 | 
			
		||||
	// Whether the server has requested a reconnect
 | 
			
		||||
	bool reconnect_requested;
 | 
			
		||||
 | 
			
		||||
	std::string errormessage;
 | 
			
		||||
	bool reconnect_requested = false;
 | 
			
		||||
	std::string errormessage = "";
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct MainMenuData {
 | 
			
		||||
@@ -46,22 +43,16 @@ struct MainMenuData {
 | 
			
		||||
	std::string name;
 | 
			
		||||
	std::string password;
 | 
			
		||||
	// Whether to reconnect
 | 
			
		||||
	bool do_reconnect;
 | 
			
		||||
	bool do_reconnect = false;
 | 
			
		||||
 | 
			
		||||
	// Server options
 | 
			
		||||
	bool enable_public;
 | 
			
		||||
	int selected_world;
 | 
			
		||||
	bool simple_singleplayer_mode;
 | 
			
		||||
	int selected_world = 0;
 | 
			
		||||
	bool simple_singleplayer_mode = false;
 | 
			
		||||
 | 
			
		||||
	// Data to be passed to the script
 | 
			
		||||
	MainMenuDataForScript script_data;
 | 
			
		||||
 | 
			
		||||
	MainMenuData():
 | 
			
		||||
		do_reconnect(false),
 | 
			
		||||
		enable_public(false),
 | 
			
		||||
		selected_world(0),
 | 
			
		||||
		simple_singleplayer_mode(false)
 | 
			
		||||
	{}
 | 
			
		||||
	MainMenuData() {}
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
 
 | 
			
		||||
@@ -41,10 +41,7 @@ GUIPasswordChange::GUIPasswordChange(gui::IGUIEnvironment* env,
 | 
			
		||||
		Client* client
 | 
			
		||||
):
 | 
			
		||||
	GUIModalMenu(env, parent, id, menumgr),
 | 
			
		||||
	m_client(client),
 | 
			
		||||
	m_oldpass(L""),
 | 
			
		||||
	m_newpass(L""),
 | 
			
		||||
	m_newpass_confirm(L"")
 | 
			
		||||
	m_client(client)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -47,9 +47,9 @@ public:
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	Client *m_client;
 | 
			
		||||
	std::wstring m_oldpass;
 | 
			
		||||
	std::wstring m_newpass;
 | 
			
		||||
	std::wstring m_newpass_confirm;
 | 
			
		||||
	std::wstring m_oldpass = L"";
 | 
			
		||||
	std::wstring m_newpass = L"";
 | 
			
		||||
	std::wstring m_newpass_confirm = L"";
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
 
 | 
			
		||||
@@ -25,8 +25,6 @@ GUIFileSelectMenu::GUIFileSelectMenu(gui::IGUIEnvironment* env,
 | 
			
		||||
		bool is_file_select) :
 | 
			
		||||
	GUIModalMenu(env, parent, id, menumgr),
 | 
			
		||||
	m_title(utf8_to_wide(title)),
 | 
			
		||||
	m_accepted(false),
 | 
			
		||||
	m_text_dst(NULL),
 | 
			
		||||
	m_formname(formname),
 | 
			
		||||
	m_file_select_dialog(is_file_select)
 | 
			
		||||
{
 | 
			
		||||
 
 | 
			
		||||
@@ -49,11 +49,11 @@ private:
 | 
			
		||||
	void acceptInput();
 | 
			
		||||
 | 
			
		||||
	std::wstring m_title;
 | 
			
		||||
	bool m_accepted;
 | 
			
		||||
	bool m_accepted = false;
 | 
			
		||||
 | 
			
		||||
	gui::IGUIFileOpenDialog *m_fileOpenDialog;
 | 
			
		||||
	gui::IGUIFileOpenDialog *m_fileOpenDialog = nullptr;
 | 
			
		||||
 | 
			
		||||
	TextDest *m_text_dst;
 | 
			
		||||
	TextDest *m_text_dst = nullptr;
 | 
			
		||||
 | 
			
		||||
	std::string m_formname;
 | 
			
		||||
	bool m_file_select_dialog;
 | 
			
		||||
 
 | 
			
		||||
@@ -47,22 +47,7 @@ GUITable::GUITable(gui::IGUIEnvironment *env,
 | 
			
		||||
		ISimpleTextureSource *tsrc
 | 
			
		||||
):
 | 
			
		||||
	gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle),
 | 
			
		||||
	m_tsrc(tsrc),
 | 
			
		||||
	m_is_textlist(false),
 | 
			
		||||
	m_has_tree_column(false),
 | 
			
		||||
	m_selected(-1),
 | 
			
		||||
	m_sel_column(0),
 | 
			
		||||
	m_sel_doubleclick(false),
 | 
			
		||||
	m_keynav_time(0),
 | 
			
		||||
	m_keynav_buffer(L""),
 | 
			
		||||
	m_border(true),
 | 
			
		||||
	m_color(255, 255, 255, 255),
 | 
			
		||||
	m_background(255, 0, 0, 0),
 | 
			
		||||
	m_highlight(255, 70, 100, 50),
 | 
			
		||||
	m_highlight_text(255, 255, 255, 255),
 | 
			
		||||
	m_rowheight(1),
 | 
			
		||||
	m_font(NULL),
 | 
			
		||||
	m_scrollbar(NULL)
 | 
			
		||||
	m_tsrc(tsrc)
 | 
			
		||||
{
 | 
			
		||||
	assert(tsrc != NULL);
 | 
			
		||||
 | 
			
		||||
@@ -109,7 +94,7 @@ GUITable::~GUITable()
 | 
			
		||||
 | 
			
		||||
	if (m_font)
 | 
			
		||||
		m_font->drop();
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	m_scrollbar->remove();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -52,18 +52,11 @@ public:
 | 
			
		||||
	*/
 | 
			
		||||
	struct DynamicData
 | 
			
		||||
	{
 | 
			
		||||
		s32 selected;
 | 
			
		||||
		s32 scrollpos;
 | 
			
		||||
		s32 keynav_time;
 | 
			
		||||
		s32 selected = 0;
 | 
			
		||||
		s32 scrollpos = 0;
 | 
			
		||||
		s32 keynav_time = 0;
 | 
			
		||||
		core::stringw keynav_buffer;
 | 
			
		||||
		std::set<s32> opened_trees;
 | 
			
		||||
 | 
			
		||||
		DynamicData()
 | 
			
		||||
		{
 | 
			
		||||
			selected = 0;
 | 
			
		||||
			scrollpos = 0;
 | 
			
		||||
			keynav_time = 0;
 | 
			
		||||
		}
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
@@ -187,27 +180,27 @@ protected:
 | 
			
		||||
	std::vector<Row> m_rows;
 | 
			
		||||
	// Table content (only visible; indices into m_rows)
 | 
			
		||||
	std::vector<s32> m_visible_rows;
 | 
			
		||||
	bool m_is_textlist;
 | 
			
		||||
	bool m_has_tree_column;
 | 
			
		||||
	bool m_is_textlist = false;
 | 
			
		||||
	bool m_has_tree_column = false;
 | 
			
		||||
 | 
			
		||||
	// Selection status
 | 
			
		||||
	s32 m_selected; // index of row (1...n), or 0 if none selected
 | 
			
		||||
	s32 m_sel_column;
 | 
			
		||||
	bool m_sel_doubleclick;
 | 
			
		||||
	s32 m_selected = -1; // index of row (1...n), or 0 if none selected
 | 
			
		||||
	s32 m_sel_column = 0;
 | 
			
		||||
	bool m_sel_doubleclick = false;
 | 
			
		||||
 | 
			
		||||
	// Keyboard navigation stuff
 | 
			
		||||
	u64 m_keynav_time;
 | 
			
		||||
	core::stringw m_keynav_buffer;
 | 
			
		||||
	u64 m_keynav_time = 0;
 | 
			
		||||
	core::stringw m_keynav_buffer = L"";
 | 
			
		||||
 | 
			
		||||
	// Drawing and geometry information
 | 
			
		||||
	bool m_border;
 | 
			
		||||
	video::SColor m_color;
 | 
			
		||||
	video::SColor m_background;
 | 
			
		||||
	video::SColor m_highlight;
 | 
			
		||||
	video::SColor m_highlight_text;
 | 
			
		||||
	s32 m_rowheight;
 | 
			
		||||
	gui::IGUIFont *m_font;
 | 
			
		||||
	gui::IGUIScrollBar *m_scrollbar;
 | 
			
		||||
	bool m_border = true;
 | 
			
		||||
	video::SColor m_color = video::SColor(255, 255, 255, 255);
 | 
			
		||||
	video::SColor m_background = video::SColor(255, 0, 0, 0);
 | 
			
		||||
	video::SColor m_highlight = video::SColor(255, 70, 100, 50);
 | 
			
		||||
	video::SColor m_highlight_text = video::SColor(255, 255, 255, 255);
 | 
			
		||||
	s32 m_rowheight = 1;
 | 
			
		||||
	gui::IGUIFont *m_font = nullptr;
 | 
			
		||||
	gui::IGUIScrollBar *m_scrollbar = nullptr;
 | 
			
		||||
 | 
			
		||||
	// Allocated strings and images
 | 
			
		||||
	std::vector<core::stringw> m_strings;
 | 
			
		||||
 
 | 
			
		||||
@@ -42,12 +42,8 @@ std::map<unsigned long, std::queue<HTTPFetchResult> > g_httpfetch_results;
 | 
			
		||||
PcgRandom g_callerid_randomness;
 | 
			
		||||
 | 
			
		||||
HTTPFetchRequest::HTTPFetchRequest() :
 | 
			
		||||
	url(""),
 | 
			
		||||
	caller(HTTPFETCH_DISCARD),
 | 
			
		||||
	request_id(0),
 | 
			
		||||
	timeout(g_settings->getS32("curl_timeout")),
 | 
			
		||||
	connect_timeout(timeout),
 | 
			
		||||
	multipart(false),
 | 
			
		||||
	useragent(std::string(PROJECT_NAME_C "/") + g_version_hash + " (" + porting::get_sysinfo() + ")")
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -31,15 +31,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 | 
			
		||||
 | 
			
		||||
struct HTTPFetchRequest
 | 
			
		||||
{
 | 
			
		||||
	std::string url;
 | 
			
		||||
	std::string url = "";
 | 
			
		||||
 | 
			
		||||
	// Identifies the caller (for asynchronous requests)
 | 
			
		||||
	// Ignored by httpfetch_sync
 | 
			
		||||
	unsigned long caller;
 | 
			
		||||
	unsigned long caller = HTTPFETCH_DISCARD;
 | 
			
		||||
 | 
			
		||||
	// Some number that identifies the request
 | 
			
		||||
	// (when the same caller issues multiple httpfetch_async calls)
 | 
			
		||||
	unsigned long request_id;
 | 
			
		||||
	unsigned long request_id = 0;
 | 
			
		||||
 | 
			
		||||
	// Timeout for the whole transfer, in milliseconds
 | 
			
		||||
	long timeout;
 | 
			
		||||
@@ -49,7 +49,7 @@ struct HTTPFetchRequest
 | 
			
		||||
 | 
			
		||||
	// Indicates if this is multipart/form-data or
 | 
			
		||||
	// application/x-www-form-urlencoded.  POST-only.
 | 
			
		||||
	bool multipart;
 | 
			
		||||
	bool multipart = false;
 | 
			
		||||
 | 
			
		||||
	// POST fields.  Fields are escaped properly.
 | 
			
		||||
	// If this is empty a GET request is done instead.
 | 
			
		||||
@@ -69,23 +69,18 @@ struct HTTPFetchRequest
 | 
			
		||||
 | 
			
		||||
struct HTTPFetchResult
 | 
			
		||||
{
 | 
			
		||||
	bool succeeded;
 | 
			
		||||
	bool timeout;
 | 
			
		||||
	long response_code;
 | 
			
		||||
	std::string data;
 | 
			
		||||
	bool succeeded = false;
 | 
			
		||||
	bool timeout = false;
 | 
			
		||||
	long response_code = 0;
 | 
			
		||||
	std::string data = "";
 | 
			
		||||
	// The caller and request_id from the corresponding HTTPFetchRequest.
 | 
			
		||||
	unsigned long caller;
 | 
			
		||||
	unsigned long request_id;
 | 
			
		||||
	unsigned long caller = HTTPFETCH_DISCARD;
 | 
			
		||||
	unsigned long request_id = 0;
 | 
			
		||||
 | 
			
		||||
	HTTPFetchResult()
 | 
			
		||||
	    : succeeded(false), timeout(false), response_code(0), data(""),
 | 
			
		||||
	      caller(HTTPFETCH_DISCARD), request_id(0)
 | 
			
		||||
	{
 | 
			
		||||
	}
 | 
			
		||||
	HTTPFetchResult() {}
 | 
			
		||||
 | 
			
		||||
	HTTPFetchResult(const HTTPFetchRequest &fetch_request)
 | 
			
		||||
	    : succeeded(false), timeout(false), response_code(0), data(""),
 | 
			
		||||
	      caller(fetch_request.caller), request_id(fetch_request.request_id)
 | 
			
		||||
	    : caller(fetch_request.caller), request_id(fetch_request.request_id)
 | 
			
		||||
	{
 | 
			
		||||
	}
 | 
			
		||||
};
 | 
			
		||||
 
 | 
			
		||||
@@ -51,8 +51,6 @@ Hud::Hud(video::IVideoDriver *driver, scene::ISceneManager* smgr,
 | 
			
		||||
	this->inventory   = inventory;
 | 
			
		||||
 | 
			
		||||
	m_hud_scaling      = g_settings->getFloat("hud_scaling");
 | 
			
		||||
	m_screensize       = v2u32(0, 0);
 | 
			
		||||
	m_displaycenter    = v2s32(0, 0);
 | 
			
		||||
	m_hotbar_imagesize = floor(HOTBAR_IMAGE_SIZE * porting::getDisplayDensity() + 0.5);
 | 
			
		||||
	m_hotbar_imagesize *= m_hud_scaling;
 | 
			
		||||
	m_padding = m_hotbar_imagesize / 12;
 | 
			
		||||
@@ -77,16 +75,9 @@ Hud::Hud(video::IVideoDriver *driver, scene::ISceneManager* smgr,
 | 
			
		||||
 | 
			
		||||
	use_crosshair_image = tsrc->isKnownSourceImage("crosshair.png");
 | 
			
		||||
 | 
			
		||||
	hotbar_image = "";
 | 
			
		||||
	use_hotbar_image = false;
 | 
			
		||||
	hotbar_selected_image = "";
 | 
			
		||||
	use_hotbar_selected_image = false;
 | 
			
		||||
 | 
			
		||||
	m_selection_mesh = NULL;
 | 
			
		||||
	m_selection_boxes.clear();
 | 
			
		||||
	m_halo_boxes.clear();
 | 
			
		||||
 | 
			
		||||
	m_selection_pos = v3f(0.0, 0.0, 0.0);
 | 
			
		||||
	std::string mode_setting = g_settings->get("node_highlighting");
 | 
			
		||||
 | 
			
		||||
	if (mode_setting == "halo") {
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										10
									
								
								src/hud.h
									
									
									
									
									
								
							
							
						
						
									
										10
									
								
								src/hud.h
									
									
									
									
									
								
							@@ -114,10 +114,10 @@ public:
 | 
			
		||||
 | 
			
		||||
	video::SColor crosshair_argb;
 | 
			
		||||
	video::SColor selectionbox_argb;
 | 
			
		||||
	bool use_crosshair_image;
 | 
			
		||||
	std::string hotbar_image;
 | 
			
		||||
	bool use_hotbar_image;
 | 
			
		||||
	std::string hotbar_selected_image;
 | 
			
		||||
	bool use_crosshair_image = false;
 | 
			
		||||
	std::string hotbar_image = "";
 | 
			
		||||
	bool use_hotbar_image = false;
 | 
			
		||||
	std::string hotbar_selected_image = "";
 | 
			
		||||
	bool use_hotbar_selected_image;
 | 
			
		||||
 | 
			
		||||
	Hud(video::IVideoDriver *driver,scene::ISceneManager* smgr,
 | 
			
		||||
@@ -170,7 +170,7 @@ private:
 | 
			
		||||
	v3f m_selection_pos;
 | 
			
		||||
	v3f m_selection_pos_with_offset;
 | 
			
		||||
 | 
			
		||||
	scene::IMesh* m_selection_mesh;
 | 
			
		||||
	scene::IMesh *m_selection_mesh = nullptr;
 | 
			
		||||
	video::SColor m_selection_mesh_color;
 | 
			
		||||
	v3f m_selected_face_normal;
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -62,13 +62,9 @@ namespace gui
 | 
			
		||||
intlGUIEditBox::intlGUIEditBox(const wchar_t* text, bool border,
 | 
			
		||||
		IGUIEnvironment* environment, IGUIElement* parent, s32 id,
 | 
			
		||||
		const core::rect<s32>& rectangle)
 | 
			
		||||
	: IGUIEditBox(environment, parent, id, rectangle), MouseMarking(false),
 | 
			
		||||
	Border(border), OverrideColorEnabled(false), MarkBegin(0), MarkEnd(0),
 | 
			
		||||
	OverrideColor(video::SColor(101,255,255,255)), OverrideFont(0), LastBreakFont(0),
 | 
			
		||||
	Operator(0), BlinkStartTime(0), CursorPos(0), HScrollPos(0), VScrollPos(0), Max(0),
 | 
			
		||||
	WordWrap(false), MultiLine(false), AutoScroll(true), PasswordBox(false),
 | 
			
		||||
	PasswordChar(L'*'), HAlign(EGUIA_UPPERLEFT), VAlign(EGUIA_CENTER),
 | 
			
		||||
	CurrentTextRect(0,0,1,1), FrameRect(rectangle)
 | 
			
		||||
	: IGUIEditBox(environment, parent, id, rectangle),
 | 
			
		||||
	Border(border),
 | 
			
		||||
	FrameRect(rectangle)
 | 
			
		||||
{
 | 
			
		||||
	#ifdef _DEBUG
 | 
			
		||||
	setDebugName("intlintlGUIEditBox");
 | 
			
		||||
 
 | 
			
		||||
@@ -145,29 +145,36 @@ namespace gui
 | 
			
		||||
		bool processMouse(const SEvent& event);
 | 
			
		||||
		s32 getCursorPos(s32 x, s32 y);
 | 
			
		||||
 | 
			
		||||
		bool MouseMarking;
 | 
			
		||||
		bool MouseMarking = false;
 | 
			
		||||
		bool Border;
 | 
			
		||||
		bool OverrideColorEnabled;
 | 
			
		||||
		s32 MarkBegin;
 | 
			
		||||
		s32 MarkEnd;
 | 
			
		||||
		bool OverrideColorEnabled = false;
 | 
			
		||||
		s32 MarkBegin = 0;
 | 
			
		||||
		s32 MarkEnd = 0;
 | 
			
		||||
 | 
			
		||||
		video::SColor OverrideColor;
 | 
			
		||||
		gui::IGUIFont *OverrideFont, *LastBreakFont;
 | 
			
		||||
		IOSOperator* Operator;
 | 
			
		||||
		video::SColor OverrideColor = video::SColor(101,255,255,255);
 | 
			
		||||
		gui::IGUIFont *OverrideFont = nullptr;
 | 
			
		||||
		gui::IGUIFont *LastBreakFont = nullptr;
 | 
			
		||||
		IOSOperator *Operator = nullptr;
 | 
			
		||||
 | 
			
		||||
		u64 BlinkStartTime;
 | 
			
		||||
		s32 CursorPos;
 | 
			
		||||
		s32 HScrollPos, VScrollPos; // scroll position in characters
 | 
			
		||||
		u32 Max;
 | 
			
		||||
		u64 BlinkStartTime = 0;
 | 
			
		||||
		s32 CursorPos = 0;
 | 
			
		||||
		s32 HScrollPos = 0;
 | 
			
		||||
		s32 VScrollPos = 0; // scroll position in characters
 | 
			
		||||
		u32 Max = 0;
 | 
			
		||||
 | 
			
		||||
		bool WordWrap, MultiLine, AutoScroll, PasswordBox;
 | 
			
		||||
		wchar_t PasswordChar;
 | 
			
		||||
		EGUI_ALIGNMENT HAlign, VAlign;
 | 
			
		||||
		bool WordWrap = false;
 | 
			
		||||
		bool MultiLine = false;
 | 
			
		||||
		bool AutoScroll = true;
 | 
			
		||||
		bool PasswordBox = false;
 | 
			
		||||
		wchar_t PasswordChar = L'*';
 | 
			
		||||
		EGUI_ALIGNMENT HAlign = EGUIA_UPPERLEFT;
 | 
			
		||||
		EGUI_ALIGNMENT VAlign = EGUIA_CENTER;
 | 
			
		||||
 | 
			
		||||
		core::array< core::stringw > BrokenText;
 | 
			
		||||
		core::array< s32 > BrokenTextPositions;
 | 
			
		||||
		core::array<core::stringw> BrokenText;
 | 
			
		||||
		core::array<s32> BrokenTextPositions;
 | 
			
		||||
 | 
			
		||||
		core::rect<s32> CurrentTextRect, FrameRect; // temporary values
 | 
			
		||||
		core::rect<s32> CurrentTextRect = core::rect<s32>(0,0,1,1);
 | 
			
		||||
		core::rect<s32> FrameRect; // temporary values
 | 
			
		||||
	};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -372,7 +372,6 @@ ItemStack ItemStack::peekItem(u32 peekcount) const
 | 
			
		||||
InventoryList::InventoryList(const std::string &name, u32 size, IItemDefManager *itemdef):
 | 
			
		||||
	m_name(name),
 | 
			
		||||
	m_size(size),
 | 
			
		||||
	m_width(0),
 | 
			
		||||
	m_itemdef(itemdef)
 | 
			
		||||
{
 | 
			
		||||
	clearItems();
 | 
			
		||||
 
 | 
			
		||||
@@ -33,7 +33,7 @@ struct ToolCapabilities;
 | 
			
		||||
 | 
			
		||||
struct ItemStack
 | 
			
		||||
{
 | 
			
		||||
	ItemStack(): name(""), count(0), wear(0) {}
 | 
			
		||||
	ItemStack() {}
 | 
			
		||||
	ItemStack(const std::string &name_, u16 count_,
 | 
			
		||||
			u16 wear, IItemDefManager *itemdef);
 | 
			
		||||
 | 
			
		||||
@@ -164,9 +164,9 @@ struct ItemStack
 | 
			
		||||
	/*
 | 
			
		||||
		Properties
 | 
			
		||||
	*/
 | 
			
		||||
	std::string name;
 | 
			
		||||
	u16 count;
 | 
			
		||||
	u16 wear;
 | 
			
		||||
	std::string name = "";
 | 
			
		||||
	u16 count = 0;
 | 
			
		||||
	u16 wear = 0;
 | 
			
		||||
	ItemStackMetadata metadata;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
@@ -252,7 +252,8 @@ public:
 | 
			
		||||
private:
 | 
			
		||||
	std::vector<ItemStack> m_items;
 | 
			
		||||
	std::string m_name;
 | 
			
		||||
	u32 m_size, m_width;
 | 
			
		||||
	u32 m_size;
 | 
			
		||||
	u32 m_width = 0;
 | 
			
		||||
	IItemDefManager *m_itemdef;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
@@ -307,7 +308,7 @@ private:
 | 
			
		||||
 | 
			
		||||
	std::vector<InventoryList*> m_lists;
 | 
			
		||||
	IItemDefManager *m_itemdef;
 | 
			
		||||
	bool m_dirty;
 | 
			
		||||
	bool m_dirty = false;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
 
 | 
			
		||||
@@ -278,12 +278,6 @@ struct table_key lookup_keychar(wchar_t Char)
 | 
			
		||||
	throw UnknownKeycode(os.str().c_str());
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
KeyPress::KeyPress() :
 | 
			
		||||
	Key(irr::KEY_KEY_CODES_COUNT),
 | 
			
		||||
	Char(L'\0'),
 | 
			
		||||
	m_name("")
 | 
			
		||||
{}
 | 
			
		||||
 | 
			
		||||
KeyPress::KeyPress(const char *name)
 | 
			
		||||
{
 | 
			
		||||
	if (strlen(name) == 0) {
 | 
			
		||||
 
 | 
			
		||||
@@ -31,7 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 | 
			
		||||
class KeyPress
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	KeyPress();
 | 
			
		||||
	KeyPress() {}
 | 
			
		||||
	KeyPress(const char *name);
 | 
			
		||||
 | 
			
		||||
	KeyPress(const irr::SEvent::SKeyInput &in, bool prefer_character = false);
 | 
			
		||||
@@ -50,9 +50,9 @@ protected:
 | 
			
		||||
		return k > 0 && k < irr::KEY_KEY_CODES_COUNT;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	irr::EKEY_CODE Key;
 | 
			
		||||
	wchar_t Char;
 | 
			
		||||
	std::string m_name;
 | 
			
		||||
	irr::EKEY_CODE Key = irr::KEY_KEY_CODES_COUNT;
 | 
			
		||||
	wchar_t Char = L'\0';
 | 
			
		||||
	std::string m_name = "";
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
extern const KeyPress EscapeKey;
 | 
			
		||||
 
 | 
			
		||||
@@ -34,62 +34,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 | 
			
		||||
 | 
			
		||||
LocalPlayer::LocalPlayer(Client *client, const char *name):
 | 
			
		||||
	Player(name, client->idef()),
 | 
			
		||||
	parent(0),
 | 
			
		||||
	hp(PLAYER_MAX_HP),
 | 
			
		||||
	isAttached(false),
 | 
			
		||||
	touching_ground(false),
 | 
			
		||||
	in_liquid(false),
 | 
			
		||||
	in_liquid_stable(false),
 | 
			
		||||
	liquid_viscosity(0),
 | 
			
		||||
	is_climbing(false),
 | 
			
		||||
	swimming_vertical(false),
 | 
			
		||||
	// Movement overrides are multipliers and must be 1 by default
 | 
			
		||||
	physics_override_speed(1.0f),
 | 
			
		||||
	physics_override_jump(1.0f),
 | 
			
		||||
	physics_override_gravity(1.0f),
 | 
			
		||||
	physics_override_sneak(true),
 | 
			
		||||
	physics_override_sneak_glitch(false),
 | 
			
		||||
	physics_override_new_move(true),  // Temporary option for old move code
 | 
			
		||||
	overridePosition(v3f(0,0,0)),
 | 
			
		||||
	last_position(v3f(0,0,0)),
 | 
			
		||||
	last_speed(v3f(0,0,0)),
 | 
			
		||||
	last_pitch(0),
 | 
			
		||||
	last_yaw(0),
 | 
			
		||||
	last_keyPressed(0),
 | 
			
		||||
	last_camera_fov(0),
 | 
			
		||||
	last_wanted_range(0),
 | 
			
		||||
	camera_impact(0.f),
 | 
			
		||||
	makes_footstep_sound(true),
 | 
			
		||||
	last_animation(NO_ANIM),
 | 
			
		||||
	hotbar_image(""),
 | 
			
		||||
	hotbar_selected_image(""),
 | 
			
		||||
	light_color(255,255,255,255),
 | 
			
		||||
	hurt_tilt_timer(0.0f),
 | 
			
		||||
	hurt_tilt_strength(0.0f),
 | 
			
		||||
	m_position(0,0,0),
 | 
			
		||||
	m_sneak_node(32767,32767,32767),
 | 
			
		||||
	m_sneak_node_bb_ymax(0),  // To support temporary option for old move code
 | 
			
		||||
	m_sneak_node_bb_top(0,0,0,0,0,0),
 | 
			
		||||
	m_sneak_node_exists(false),
 | 
			
		||||
	m_need_to_get_new_sneak_node(true),
 | 
			
		||||
	m_sneak_ladder_detected(false),
 | 
			
		||||
	m_ledge_detected(false),
 | 
			
		||||
	m_old_node_below(32767,32767,32767),
 | 
			
		||||
	m_old_node_below_type("air"),
 | 
			
		||||
	m_can_jump(false),
 | 
			
		||||
	m_breath(PLAYER_MAX_BREATH),
 | 
			
		||||
	m_yaw(0),
 | 
			
		||||
	m_pitch(0),
 | 
			
		||||
	camera_barely_in_ceiling(false),
 | 
			
		||||
	m_collisionbox(-BS * 0.30, 0.0, -BS * 0.30, BS * 0.30, BS * 1.75, BS * 0.30),
 | 
			
		||||
	m_cao(NULL),
 | 
			
		||||
	m_client(client)
 | 
			
		||||
{
 | 
			
		||||
	// Initialize hp to 0, so that no hearts will be shown if server
 | 
			
		||||
	// doesn't support health points
 | 
			
		||||
	hp = 0;
 | 
			
		||||
	eye_offset_first = v3f(0,0,0);
 | 
			
		||||
	eye_offset_third = v3f(0,0,0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
LocalPlayer::~LocalPlayer()
 | 
			
		||||
 
 | 
			
		||||
@@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 | 
			
		||||
 | 
			
		||||
#include "player.h"
 | 
			
		||||
#include "environment.h"
 | 
			
		||||
#include "constants.h"
 | 
			
		||||
#include <list>
 | 
			
		||||
 | 
			
		||||
class Client;
 | 
			
		||||
@@ -44,27 +45,29 @@ public:
 | 
			
		||||
	LocalPlayer(Client *client, const char *name);
 | 
			
		||||
	virtual ~LocalPlayer();
 | 
			
		||||
 | 
			
		||||
	ClientActiveObject *parent;
 | 
			
		||||
	ClientActiveObject *parent = nullptr;
 | 
			
		||||
 | 
			
		||||
	u16 hp;
 | 
			
		||||
	bool isAttached;
 | 
			
		||||
	bool touching_ground;
 | 
			
		||||
	// Initialize hp to 0, so that no hearts will be shown if server
 | 
			
		||||
	// doesn't support health points
 | 
			
		||||
	u16 hp = 0;
 | 
			
		||||
	bool isAttached = false;
 | 
			
		||||
	bool touching_ground = false;
 | 
			
		||||
	// This oscillates so that the player jumps a bit above the surface
 | 
			
		||||
	bool in_liquid;
 | 
			
		||||
	bool in_liquid = false;
 | 
			
		||||
	// This is more stable and defines the maximum speed of the player
 | 
			
		||||
	bool in_liquid_stable;
 | 
			
		||||
	bool in_liquid_stable = false;
 | 
			
		||||
	// Gets the viscosity of water to calculate friction
 | 
			
		||||
	u8 liquid_viscosity;
 | 
			
		||||
	bool is_climbing;
 | 
			
		||||
	bool swimming_vertical;
 | 
			
		||||
	u8 liquid_viscosity = 0;
 | 
			
		||||
	bool is_climbing = false;
 | 
			
		||||
	bool swimming_vertical = false;
 | 
			
		||||
 | 
			
		||||
	float physics_override_speed;
 | 
			
		||||
	float physics_override_jump;
 | 
			
		||||
	float physics_override_gravity;
 | 
			
		||||
	bool physics_override_sneak;
 | 
			
		||||
	bool physics_override_sneak_glitch;
 | 
			
		||||
	float physics_override_speed = 1.0f;
 | 
			
		||||
	float physics_override_jump = 1.0f;
 | 
			
		||||
	float physics_override_gravity = 1.0f;
 | 
			
		||||
	bool physics_override_sneak = true;
 | 
			
		||||
	bool physics_override_sneak_glitch = false;
 | 
			
		||||
	// Temporary option for old move code
 | 
			
		||||
	bool physics_override_new_move;
 | 
			
		||||
	bool physics_override_new_move = true;
 | 
			
		||||
 | 
			
		||||
	v3f overridePosition;
 | 
			
		||||
 | 
			
		||||
@@ -83,32 +86,32 @@ public:
 | 
			
		||||
	// Used to check if anything changed and prevent sending packets if not
 | 
			
		||||
	v3f last_position;
 | 
			
		||||
	v3f last_speed;
 | 
			
		||||
	float last_pitch;
 | 
			
		||||
	float last_yaw;
 | 
			
		||||
	unsigned int last_keyPressed;
 | 
			
		||||
	u8 last_camera_fov;
 | 
			
		||||
	u8 last_wanted_range;
 | 
			
		||||
	float last_pitch = 0.0f;
 | 
			
		||||
	float last_yaw = 0.0f;
 | 
			
		||||
	unsigned int last_keyPressed = 0;
 | 
			
		||||
	u8 last_camera_fov = 0;
 | 
			
		||||
	u8 last_wanted_range = 0;
 | 
			
		||||
 | 
			
		||||
	float camera_impact;
 | 
			
		||||
	float camera_impact = 0.0f;
 | 
			
		||||
 | 
			
		||||
	bool makes_footstep_sound;
 | 
			
		||||
	bool makes_footstep_sound = true;
 | 
			
		||||
 | 
			
		||||
	int last_animation;
 | 
			
		||||
	int last_animation = NO_ANIM;
 | 
			
		||||
	float last_animation_speed;
 | 
			
		||||
 | 
			
		||||
	std::string hotbar_image;
 | 
			
		||||
	std::string hotbar_selected_image;
 | 
			
		||||
	std::string hotbar_image = "";
 | 
			
		||||
	std::string hotbar_selected_image = "";
 | 
			
		||||
 | 
			
		||||
	video::SColor light_color;
 | 
			
		||||
	video::SColor light_color = video::SColor(255, 255, 255, 255);
 | 
			
		||||
 | 
			
		||||
	float hurt_tilt_timer;
 | 
			
		||||
	float hurt_tilt_strength;
 | 
			
		||||
	float hurt_tilt_timer = 0.0f;
 | 
			
		||||
	float hurt_tilt_strength = 0.0f;
 | 
			
		||||
 | 
			
		||||
	GenericCAO *getCAO() const { return m_cao; }
 | 
			
		||||
 | 
			
		||||
	void setCAO(GenericCAO *toset)
 | 
			
		||||
	{
 | 
			
		||||
		assert(m_cao == NULL); // Pre-condition
 | 
			
		||||
		assert(!m_cao); // Pre-condition
 | 
			
		||||
		m_cao = toset;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
@@ -143,35 +146,36 @@ private:
 | 
			
		||||
 | 
			
		||||
	v3f m_position;
 | 
			
		||||
 | 
			
		||||
	v3s16 m_sneak_node;
 | 
			
		||||
	v3s16 m_sneak_node = v3s16(32767, 32767, 32767);
 | 
			
		||||
	// Stores the max player uplift by m_sneak_node
 | 
			
		||||
	// To support temporary option for old move code
 | 
			
		||||
	f32 m_sneak_node_bb_ymax;
 | 
			
		||||
	f32 m_sneak_node_bb_ymax = 0.0f;
 | 
			
		||||
	// Stores the top bounding box of m_sneak_node
 | 
			
		||||
	aabb3f m_sneak_node_bb_top;
 | 
			
		||||
	aabb3f m_sneak_node_bb_top = aabb3f(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
 | 
			
		||||
	// Whether the player is allowed to sneak
 | 
			
		||||
	bool m_sneak_node_exists;
 | 
			
		||||
	bool m_sneak_node_exists = false;
 | 
			
		||||
	// Whether recalculation of m_sneak_node and its top bbox is needed
 | 
			
		||||
	bool m_need_to_get_new_sneak_node;
 | 
			
		||||
	bool m_need_to_get_new_sneak_node = true;
 | 
			
		||||
	// Whether a "sneak ladder" structure is detected at the players pos
 | 
			
		||||
	// see detectSneakLadder() in the .cpp for more info (always false if disabled)
 | 
			
		||||
	bool m_sneak_ladder_detected;
 | 
			
		||||
	bool m_sneak_ladder_detected = false;
 | 
			
		||||
	// Whether a 2-node-up ledge is detected at the players pos,
 | 
			
		||||
	// see detectLedge() in the .cpp for more info (always false if disabled).
 | 
			
		||||
	bool m_ledge_detected;
 | 
			
		||||
	bool m_ledge_detected = false;
 | 
			
		||||
 | 
			
		||||
	// Node below player, used to determine whether it has been removed,
 | 
			
		||||
	// and its old type
 | 
			
		||||
	v3s16 m_old_node_below;
 | 
			
		||||
	std::string m_old_node_below_type;
 | 
			
		||||
	bool m_can_jump;
 | 
			
		||||
	u16 m_breath;
 | 
			
		||||
	f32 m_yaw;
 | 
			
		||||
	f32 m_pitch;
 | 
			
		||||
	bool camera_barely_in_ceiling;
 | 
			
		||||
	aabb3f m_collisionbox;
 | 
			
		||||
	v3s16 m_old_node_below = v3s16(32767, 32767, 32767);
 | 
			
		||||
	std::string m_old_node_below_type = "air";
 | 
			
		||||
	bool m_can_jump = false;
 | 
			
		||||
	u16 m_breath = PLAYER_MAX_BREATH;
 | 
			
		||||
	f32 m_yaw = 0.0f;
 | 
			
		||||
	f32 m_pitch = 0.0f;
 | 
			
		||||
	bool camera_barely_in_ceiling = false;
 | 
			
		||||
	aabb3f m_collisionbox = aabb3f(-BS * 0.30f, 0.0f, -BS * 0.30f, BS * 0.30f,
 | 
			
		||||
			BS * 1.75f, BS * 0.30f);
 | 
			
		||||
 | 
			
		||||
	GenericCAO *m_cao;
 | 
			
		||||
	GenericCAO *m_cao = nullptr;
 | 
			
		||||
	Client *m_client;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -319,7 +319,7 @@ static void print_allowed_options(const OptionList &allowed_options)
 | 
			
		||||
 | 
			
		||||
		std::cout << padStringRight(os1.str(), 30);
 | 
			
		||||
 | 
			
		||||
		if (i->second.help != NULL)
 | 
			
		||||
		if (i->second.help)
 | 
			
		||||
			std::cout << i->second.help;
 | 
			
		||||
 | 
			
		||||
		std::cout << std::endl;
 | 
			
		||||
 
 | 
			
		||||
@@ -125,12 +125,6 @@ class MainGameCallback : public IGameCallback
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	MainGameCallback(IrrlichtDevice *a_device):
 | 
			
		||||
		disconnect_requested(false),
 | 
			
		||||
		changepassword_requested(false),
 | 
			
		||||
		changevolume_requested(false),
 | 
			
		||||
		keyconfig_requested(false),
 | 
			
		||||
		shutdown_requested(false),
 | 
			
		||||
		keyconfig_changed(false),
 | 
			
		||||
		device(a_device)
 | 
			
		||||
	{
 | 
			
		||||
	}
 | 
			
		||||
@@ -169,13 +163,13 @@ public:
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	bool disconnect_requested;
 | 
			
		||||
	bool changepassword_requested;
 | 
			
		||||
	bool changevolume_requested;
 | 
			
		||||
	bool keyconfig_requested;
 | 
			
		||||
	bool shutdown_requested;
 | 
			
		||||
	bool disconnect_requested = false;
 | 
			
		||||
	bool changepassword_requested = false;
 | 
			
		||||
	bool changevolume_requested = false;
 | 
			
		||||
	bool keyconfig_requested = false;
 | 
			
		||||
	bool shutdown_requested = false;
 | 
			
		||||
 | 
			
		||||
	bool keyconfig_changed;
 | 
			
		||||
	bool keyconfig_changed = false;
 | 
			
		||||
 | 
			
		||||
	IrrlichtDevice *device;
 | 
			
		||||
};
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										12
									
								
								src/map.cpp
									
									
									
									
									
								
							
							
						
						
									
										12
									
								
								src/map.cpp
									
									
									
									
									
								
							@@ -65,12 +65,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 | 
			
		||||
Map::Map(std::ostream &dout, IGameDef *gamedef):
 | 
			
		||||
	m_dout(dout),
 | 
			
		||||
	m_gamedef(gamedef),
 | 
			
		||||
	m_sector_cache(NULL),
 | 
			
		||||
	m_nodedef(gamedef->ndef()),
 | 
			
		||||
	m_transforming_liquid_loop_count_multiplier(1.0f),
 | 
			
		||||
	m_unprocessed_count(0),
 | 
			
		||||
	m_inc_trending_up_start_time(0),
 | 
			
		||||
	m_queue_size_timer_started(false)
 | 
			
		||||
	m_nodedef(gamedef->ndef())
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -1240,8 +1235,7 @@ ServerMap::ServerMap(const std::string &savedir, IGameDef *gamedef,
 | 
			
		||||
		EmergeManager *emerge):
 | 
			
		||||
	Map(dout_server, gamedef),
 | 
			
		||||
	settings_mgr(g_settings, savedir + DIR_DELIM + "map_meta.txt"),
 | 
			
		||||
	m_emerge(emerge),
 | 
			
		||||
	m_map_metadata_changed(true)
 | 
			
		||||
	m_emerge(emerge)
 | 
			
		||||
{
 | 
			
		||||
	verbosestream<<FUNCTION_NAME<<std::endl;
 | 
			
		||||
 | 
			
		||||
@@ -2618,8 +2612,6 @@ bool ServerMap::repairBlockLight(v3s16 blockpos,
 | 
			
		||||
 | 
			
		||||
MMVManip::MMVManip(Map *map):
 | 
			
		||||
		VoxelManipulator(),
 | 
			
		||||
		m_is_dirty(false),
 | 
			
		||||
		m_create_area(false),
 | 
			
		||||
		m_map(map)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										32
									
								
								src/map.h
									
									
									
									
									
								
							
							
						
						
									
										32
									
								
								src/map.h
									
									
									
									
									
								
							@@ -72,17 +72,13 @@ enum MapEditEventType{
 | 
			
		||||
 | 
			
		||||
struct MapEditEvent
 | 
			
		||||
{
 | 
			
		||||
	MapEditEventType type;
 | 
			
		||||
	MapEditEventType type = MEET_OTHER;
 | 
			
		||||
	v3s16 p;
 | 
			
		||||
	MapNode n;
 | 
			
		||||
	MapNode n = CONTENT_AIR;
 | 
			
		||||
	std::set<v3s16> modified_blocks;
 | 
			
		||||
	u16 already_known_by_peer;
 | 
			
		||||
	u16 already_known_by_peer = 0;
 | 
			
		||||
 | 
			
		||||
	MapEditEvent():
 | 
			
		||||
		type(MEET_OTHER),
 | 
			
		||||
		n(CONTENT_AIR),
 | 
			
		||||
		already_known_by_peer(0)
 | 
			
		||||
	{ }
 | 
			
		||||
	MapEditEvent() {}
 | 
			
		||||
 | 
			
		||||
	MapEditEvent * clone()
 | 
			
		||||
	{
 | 
			
		||||
@@ -323,7 +319,7 @@ protected:
 | 
			
		||||
	std::map<v2s16, MapSector*> m_sectors;
 | 
			
		||||
 | 
			
		||||
	// Be sure to set this to NULL when the cached sector is deleted
 | 
			
		||||
	MapSector *m_sector_cache;
 | 
			
		||||
	MapSector *m_sector_cache = nullptr;
 | 
			
		||||
	v2s16 m_sector_cache_p;
 | 
			
		||||
 | 
			
		||||
	// Queued transforming water nodes
 | 
			
		||||
@@ -336,10 +332,10 @@ protected:
 | 
			
		||||
			float start_off, float end_off, u32 needed_count);
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	f32 m_transforming_liquid_loop_count_multiplier;
 | 
			
		||||
	u32 m_unprocessed_count;
 | 
			
		||||
	u64 m_inc_trending_up_start_time; // milliseconds
 | 
			
		||||
	bool m_queue_size_timer_started;
 | 
			
		||||
	f32 m_transforming_liquid_loop_count_multiplier = 1.0f;
 | 
			
		||||
	u32 m_unprocessed_count = 0;
 | 
			
		||||
	u64 m_inc_trending_up_start_time = 0; // milliseconds
 | 
			
		||||
	bool m_queue_size_timer_started = false;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
@@ -501,8 +497,8 @@ private:
 | 
			
		||||
		Metadata is re-written on disk only if this is true.
 | 
			
		||||
		This is reset to false when written on disk.
 | 
			
		||||
	*/
 | 
			
		||||
	bool m_map_metadata_changed;
 | 
			
		||||
	MapDatabase *dbase;
 | 
			
		||||
	bool m_map_metadata_changed = true;
 | 
			
		||||
	MapDatabase *dbase = nullptr;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@@ -521,9 +517,6 @@ public:
 | 
			
		||||
		m_loaded_blocks.clear();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void setMap(Map *map)
 | 
			
		||||
	{m_map = map;}
 | 
			
		||||
 | 
			
		||||
	void initialEmerge(v3s16 blockpos_min, v3s16 blockpos_max,
 | 
			
		||||
		bool load_if_inexistent = true);
 | 
			
		||||
 | 
			
		||||
@@ -531,10 +524,9 @@ public:
 | 
			
		||||
	void blitBackAll(std::map<v3s16, MapBlock*> * modified_blocks,
 | 
			
		||||
		bool overwrite_generated = true);
 | 
			
		||||
 | 
			
		||||
	bool m_is_dirty;
 | 
			
		||||
	bool m_is_dirty = false;
 | 
			
		||||
 | 
			
		||||
protected:
 | 
			
		||||
	bool m_create_area;
 | 
			
		||||
	Map *m_map;
 | 
			
		||||
	/*
 | 
			
		||||
		key = blockpos
 | 
			
		||||
 
 | 
			
		||||
@@ -27,7 +27,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 | 
			
		||||
 | 
			
		||||
MapSettingsManager::MapSettingsManager(Settings *user_settings,
 | 
			
		||||
		const std::string &map_meta_path):
 | 
			
		||||
	mapgen_params(NULL),
 | 
			
		||||
	m_map_meta_path(map_meta_path),
 | 
			
		||||
	m_map_settings(new Settings()),
 | 
			
		||||
	m_user_settings(user_settings)
 | 
			
		||||
 
 | 
			
		||||
@@ -45,13 +45,13 @@ struct MapgenParams;
 | 
			
		||||
*/
 | 
			
		||||
class MapSettingsManager {
 | 
			
		||||
public:
 | 
			
		||||
	// Finalized map generation parameters
 | 
			
		||||
	MapgenParams *mapgen_params;
 | 
			
		||||
 | 
			
		||||
	MapSettingsManager(Settings *user_settings,
 | 
			
		||||
		const std::string &map_meta_path);
 | 
			
		||||
	~MapSettingsManager();
 | 
			
		||||
 | 
			
		||||
	// Finalized map generation parameters
 | 
			
		||||
	MapgenParams *mapgen_params = nullptr;
 | 
			
		||||
 | 
			
		||||
	bool getMapSetting(const std::string &name, std::string *value_out);
 | 
			
		||||
 | 
			
		||||
	bool getMapSettingNoiseParams(
 | 
			
		||||
 
 | 
			
		||||
@@ -69,36 +69,18 @@ MapBlock::MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy):
 | 
			
		||||
		m_parent(parent),
 | 
			
		||||
		m_pos(pos),
 | 
			
		||||
		m_pos_relative(pos * MAP_BLOCKSIZE),
 | 
			
		||||
		m_gamedef(gamedef),
 | 
			
		||||
		m_modified(MOD_STATE_WRITE_NEEDED),
 | 
			
		||||
		m_modified_reason(MOD_REASON_INITIAL),
 | 
			
		||||
		is_underground(false),
 | 
			
		||||
		m_lighting_complete(0xFFFF),
 | 
			
		||||
		m_day_night_differs(false),
 | 
			
		||||
		m_day_night_differs_expired(true),
 | 
			
		||||
		m_generated(false),
 | 
			
		||||
		m_timestamp(BLOCK_TIMESTAMP_UNDEFINED),
 | 
			
		||||
		m_disk_timestamp(BLOCK_TIMESTAMP_UNDEFINED),
 | 
			
		||||
		m_usage_timer(0),
 | 
			
		||||
		m_refcount(0)
 | 
			
		||||
		m_gamedef(gamedef)
 | 
			
		||||
{
 | 
			
		||||
	data = NULL;
 | 
			
		||||
	if(dummy == false)
 | 
			
		||||
		reallocate();
 | 
			
		||||
 | 
			
		||||
#ifndef SERVER
 | 
			
		||||
	mesh = NULL;
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
MapBlock::~MapBlock()
 | 
			
		||||
{
 | 
			
		||||
#ifndef SERVER
 | 
			
		||||
	{
 | 
			
		||||
		//MutexAutoLock lock(mesh_mutex);
 | 
			
		||||
 | 
			
		||||
		delete mesh;
 | 
			
		||||
		mesh = NULL;
 | 
			
		||||
		mesh = nullptr;
 | 
			
		||||
	}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
@@ -121,7 +103,7 @@ MapNode MapBlock::getNodeParent(v3s16 p, bool *is_valid_position)
 | 
			
		||||
	if (isValidPosition(p) == false)
 | 
			
		||||
		return m_parent->getNodeNoEx(getPosRelative() + p, is_valid_position);
 | 
			
		||||
 | 
			
		||||
	if (data == NULL) {
 | 
			
		||||
	if (!data) {
 | 
			
		||||
		if (is_valid_position)
 | 
			
		||||
			*is_valid_position = false;
 | 
			
		||||
		return MapNode(CONTENT_IGNORE);
 | 
			
		||||
@@ -374,7 +356,7 @@ void MapBlock::actuallyUpdateDayNightDiff()
 | 
			
		||||
	// Running this function un-expires m_day_night_differs
 | 
			
		||||
	m_day_night_differs_expired = false;
 | 
			
		||||
 | 
			
		||||
	if (data == NULL) {
 | 
			
		||||
	if (!data) {
 | 
			
		||||
		m_day_night_differs = false;
 | 
			
		||||
		return;
 | 
			
		||||
	}
 | 
			
		||||
@@ -415,9 +397,7 @@ void MapBlock::actuallyUpdateDayNightDiff()
 | 
			
		||||
 | 
			
		||||
void MapBlock::expireDayNightDiff()
 | 
			
		||||
{
 | 
			
		||||
	//INodeDefManager *nodemgr = m_gamedef->ndef();
 | 
			
		||||
 | 
			
		||||
	if(data == NULL){
 | 
			
		||||
	if (!data) {
 | 
			
		||||
		m_day_night_differs = false;
 | 
			
		||||
		m_day_night_differs_expired = false;
 | 
			
		||||
		return;
 | 
			
		||||
@@ -554,10 +534,8 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk)
 | 
			
		||||
	if(!ser_ver_supported(version))
 | 
			
		||||
		throw VersionMismatchException("ERROR: MapBlock format not supported");
 | 
			
		||||
 | 
			
		||||
	if(data == NULL)
 | 
			
		||||
	{
 | 
			
		||||
	if (!data)
 | 
			
		||||
		throw SerializationError("ERROR: Not writing dummy block.");
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	FATAL_ERROR_IF(version < SER_FMT_VER_LOWEST_WRITE, "Serialisation version error");
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -42,63 +42,6 @@ class VoxelManipulator;
 | 
			
		||||
 | 
			
		||||
#define BLOCK_TIMESTAMP_UNDEFINED 0xffffffff
 | 
			
		||||
 | 
			
		||||
/*// Named by looking towards z+
 | 
			
		||||
enum{
 | 
			
		||||
	FACE_BACK=0,
 | 
			
		||||
	FACE_TOP,
 | 
			
		||||
	FACE_RIGHT,
 | 
			
		||||
	FACE_FRONT,
 | 
			
		||||
	FACE_BOTTOM,
 | 
			
		||||
	FACE_LEFT
 | 
			
		||||
};*/
 | 
			
		||||
 | 
			
		||||
// NOTE: If this is enabled, set MapBlock to be initialized with
 | 
			
		||||
//       CONTENT_IGNORE.
 | 
			
		||||
/*enum BlockGenerationStatus
 | 
			
		||||
{
 | 
			
		||||
	// Completely non-generated (filled with CONTENT_IGNORE).
 | 
			
		||||
	BLOCKGEN_UNTOUCHED=0,
 | 
			
		||||
	// Trees or similar might have been blitted from other blocks to here.
 | 
			
		||||
	// Otherwise, the block contains CONTENT_IGNORE
 | 
			
		||||
	BLOCKGEN_FROM_NEIGHBORS=2,
 | 
			
		||||
	// Has been generated, but some neighbors might put some stuff in here
 | 
			
		||||
	// when they are generated.
 | 
			
		||||
	// Does not contain any CONTENT_IGNORE
 | 
			
		||||
	BLOCKGEN_SELF_GENERATED=4,
 | 
			
		||||
	// The block and all its neighbors have been generated
 | 
			
		||||
	BLOCKGEN_FULLY_GENERATED=6
 | 
			
		||||
};*/
 | 
			
		||||
 | 
			
		||||
#if 0
 | 
			
		||||
enum
 | 
			
		||||
{
 | 
			
		||||
	NODECONTAINER_ID_MAPBLOCK,
 | 
			
		||||
	NODECONTAINER_ID_MAPSECTOR,
 | 
			
		||||
	NODECONTAINER_ID_MAP,
 | 
			
		||||
	NODECONTAINER_ID_MAPBLOCKCACHE,
 | 
			
		||||
	NODECONTAINER_ID_VOXELMANIPULATOR,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class NodeContainer
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	virtual bool isValidPosition(v3s16 p) = 0;
 | 
			
		||||
	virtual MapNode getNode(v3s16 p) = 0;
 | 
			
		||||
	virtual void setNode(v3s16 p, MapNode & n) = 0;
 | 
			
		||||
	virtual u16 nodeContainerId() const = 0;
 | 
			
		||||
 | 
			
		||||
	MapNode getNodeNoEx(v3s16 p)
 | 
			
		||||
	{
 | 
			
		||||
		try{
 | 
			
		||||
			return getNode(p);
 | 
			
		||||
		}
 | 
			
		||||
		catch(InvalidPositionException &e){
 | 
			
		||||
			return MapNode(CONTENT_IGNORE);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
};
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
////
 | 
			
		||||
//// MapBlock modified reason flags
 | 
			
		||||
////
 | 
			
		||||
@@ -128,7 +71,7 @@ public:
 | 
			
		||||
//// MapBlock itself
 | 
			
		||||
////
 | 
			
		||||
 | 
			
		||||
class MapBlock /*: public NodeContainer*/
 | 
			
		||||
class MapBlock
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy=false);
 | 
			
		||||
@@ -198,7 +141,7 @@ public:
 | 
			
		||||
 | 
			
		||||
	inline bool isDummy()
 | 
			
		||||
	{
 | 
			
		||||
		return (data == NULL);
 | 
			
		||||
		return !data;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	inline void unDummify()
 | 
			
		||||
@@ -298,7 +241,7 @@ public:
 | 
			
		||||
 | 
			
		||||
	inline bool isValidPosition(s16 x, s16 y, s16 z)
 | 
			
		||||
	{
 | 
			
		||||
		return data != NULL
 | 
			
		||||
		return data
 | 
			
		||||
			&& x >= 0 && x < MAP_BLOCKSIZE
 | 
			
		||||
			&& y >= 0 && y < MAP_BLOCKSIZE
 | 
			
		||||
			&& z >= 0 && z < MAP_BLOCKSIZE;
 | 
			
		||||
@@ -350,7 +293,7 @@ public:
 | 
			
		||||
 | 
			
		||||
	inline MapNode getNodeNoCheck(s16 x, s16 y, s16 z, bool *valid_position)
 | 
			
		||||
	{
 | 
			
		||||
		*valid_position = data != NULL;
 | 
			
		||||
		*valid_position = data != nullptr;
 | 
			
		||||
		if (!valid_position)
 | 
			
		||||
			return MapNode(CONTENT_IGNORE);
 | 
			
		||||
 | 
			
		||||
@@ -380,7 +323,7 @@ public:
 | 
			
		||||
 | 
			
		||||
	inline void setNodeNoCheck(s16 x, s16 y, s16 z, MapNode & n)
 | 
			
		||||
	{
 | 
			
		||||
		if (data == NULL)
 | 
			
		||||
		if (!data)
 | 
			
		||||
			throw InvalidPositionException();
 | 
			
		||||
 | 
			
		||||
		data[z * zstride + y * ystride + x] = n;
 | 
			
		||||
@@ -579,7 +522,7 @@ public:
 | 
			
		||||
	*/
 | 
			
		||||
 | 
			
		||||
#ifndef SERVER // Only on client
 | 
			
		||||
	MapBlockMesh *mesh;
 | 
			
		||||
	MapBlockMesh *mesh = nullptr;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
	NodeMetadataList m_node_metadata;
 | 
			
		||||
@@ -615,15 +558,15 @@ private:
 | 
			
		||||
		If NULL, block is a dummy block.
 | 
			
		||||
		Dummy blocks are used for caching not-found-on-disk blocks.
 | 
			
		||||
	*/
 | 
			
		||||
	MapNode *data;
 | 
			
		||||
	MapNode *data = nullptr;
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
		- On the server, this is used for telling whether the
 | 
			
		||||
		  block has been modified from the one on disk.
 | 
			
		||||
		- On the client, this is used for nothing.
 | 
			
		||||
	*/
 | 
			
		||||
	u32 m_modified;
 | 
			
		||||
	u32 m_modified_reason;
 | 
			
		||||
	u32 m_modified = MOD_STATE_WRITE_NEEDED;
 | 
			
		||||
	u32 m_modified_reason = MOD_REASON_INITIAL;
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
		When propagating sunlight and the above block doesn't exist,
 | 
			
		||||
@@ -633,7 +576,7 @@ private:
 | 
			
		||||
		undeground with nothing visible above the ground except
 | 
			
		||||
		caves.
 | 
			
		||||
	*/
 | 
			
		||||
	bool is_underground;
 | 
			
		||||
	bool is_underground = false;
 | 
			
		||||
 | 
			
		||||
	/*!
 | 
			
		||||
	 * Each bit indicates if light spreading was finished
 | 
			
		||||
@@ -643,33 +586,33 @@ private:
 | 
			
		||||
	 * night X-, night Y-, night Z-, night Z+, night Y+, night X+,
 | 
			
		||||
	 * day X-,   day Y-,   day Z-,   day Z+,   day Y+,   day X+.
 | 
			
		||||
	*/
 | 
			
		||||
	u16 m_lighting_complete;
 | 
			
		||||
	u16 m_lighting_complete = 0xFFFF;
 | 
			
		||||
 | 
			
		||||
	// Whether day and night lighting differs
 | 
			
		||||
	bool m_day_night_differs;
 | 
			
		||||
	bool m_day_night_differs_expired;
 | 
			
		||||
	bool m_day_night_differs = false;
 | 
			
		||||
	bool m_day_night_differs_expired = true;
 | 
			
		||||
 | 
			
		||||
	bool m_generated;
 | 
			
		||||
	bool m_generated = false;
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
		When block is removed from active blocks, this is set to gametime.
 | 
			
		||||
		Value BLOCK_TIMESTAMP_UNDEFINED=0xffffffff means there is no timestamp.
 | 
			
		||||
	*/
 | 
			
		||||
	u32 m_timestamp;
 | 
			
		||||
	u32 m_timestamp = BLOCK_TIMESTAMP_UNDEFINED;
 | 
			
		||||
	// The on-disk (or to-be on-disk) timestamp value
 | 
			
		||||
	u32 m_disk_timestamp;
 | 
			
		||||
	u32 m_disk_timestamp = BLOCK_TIMESTAMP_UNDEFINED;
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
		When the block is accessed, this is set to 0.
 | 
			
		||||
		Map will unload the block when this reaches a timeout.
 | 
			
		||||
	*/
 | 
			
		||||
	float m_usage_timer;
 | 
			
		||||
	float m_usage_timer = 0;
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
		Reference count; currently used for determining if this block is in
 | 
			
		||||
		the list of blocks to be drawn.
 | 
			
		||||
	*/
 | 
			
		||||
	int m_refcount;
 | 
			
		||||
	int m_refcount = 0;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
typedef std::vector<MapBlock*> MapBlockVect;
 | 
			
		||||
 
 | 
			
		||||
@@ -38,11 +38,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 | 
			
		||||
 | 
			
		||||
MeshMakeData::MeshMakeData(Client *client, bool use_shaders,
 | 
			
		||||
		bool use_tangent_vertices):
 | 
			
		||||
	m_vmanip(),
 | 
			
		||||
	m_blockpos(-1337,-1337,-1337),
 | 
			
		||||
	m_crack_pos_relative(-1337, -1337, -1337),
 | 
			
		||||
	m_smooth_lighting(false),
 | 
			
		||||
	m_show_hud(false),
 | 
			
		||||
	m_client(client),
 | 
			
		||||
	m_use_shaders(use_shaders),
 | 
			
		||||
	m_use_tangent_vertices(use_tangent_vertices)
 | 
			
		||||
@@ -1073,7 +1068,7 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset):
 | 
			
		||||
			const u16 indices[] = {0,1,2,2,3,0};
 | 
			
		||||
			const u16 indices_alternate[] = {0,1,3,2,3,1};
 | 
			
		||||
 | 
			
		||||
			if (f.layer.texture == NULL)
 | 
			
		||||
			if (!f.layer.texture)
 | 
			
		||||
				continue;
 | 
			
		||||
 | 
			
		||||
			const u16 *indices_p =
 | 
			
		||||
 
 | 
			
		||||
@@ -39,10 +39,10 @@ struct MinimapMapblock;
 | 
			
		||||
struct MeshMakeData
 | 
			
		||||
{
 | 
			
		||||
	VoxelManipulator m_vmanip;
 | 
			
		||||
	v3s16 m_blockpos;
 | 
			
		||||
	v3s16 m_crack_pos_relative;
 | 
			
		||||
	bool m_smooth_lighting;
 | 
			
		||||
	bool m_show_hud;
 | 
			
		||||
	v3s16 m_blockpos = v3s16(-1337,-1337,-1337);
 | 
			
		||||
	v3s16 m_crack_pos_relative = v3s16(-1337,-1337,-1337);
 | 
			
		||||
	bool m_smooth_lighting = false;
 | 
			
		||||
	bool m_show_hud = false;
 | 
			
		||||
 | 
			
		||||
	Client *m_client;
 | 
			
		||||
	bool m_use_shaders;
 | 
			
		||||
 
 | 
			
		||||
@@ -98,25 +98,12 @@ STATIC_ASSERT(
 | 
			
		||||
 | 
			
		||||
Mapgen::Mapgen()
 | 
			
		||||
{
 | 
			
		||||
	generating   = false;
 | 
			
		||||
	id           = -1;
 | 
			
		||||
	seed         = 0;
 | 
			
		||||
	water_level  = 0;
 | 
			
		||||
	mapgen_limit = 0;
 | 
			
		||||
	flags        = 0;
 | 
			
		||||
 | 
			
		||||
	vm        = NULL;
 | 
			
		||||
	ndef      = NULL;
 | 
			
		||||
	biomegen  = NULL;
 | 
			
		||||
	biomemap  = NULL;
 | 
			
		||||
	heightmap = NULL;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Mapgen::Mapgen(int mapgenid, MapgenParams *params, EmergeManager *emerge) :
 | 
			
		||||
	gennotify(emerge->gen_notify_on, &emerge->gen_notify_on_deco_ids)
 | 
			
		||||
{
 | 
			
		||||
	generating   = false;
 | 
			
		||||
	id           = mapgenid;
 | 
			
		||||
	water_level  = params->water_level;
 | 
			
		||||
	mapgen_limit = params->mapgen_limit;
 | 
			
		||||
@@ -138,11 +125,7 @@ Mapgen::Mapgen(int mapgenid, MapgenParams *params, EmergeManager *emerge) :
 | 
			
		||||
	*/
 | 
			
		||||
	seed = (s32)params->seed;
 | 
			
		||||
 | 
			
		||||
	vm        = NULL;
 | 
			
		||||
	ndef      = emerge->ndef;
 | 
			
		||||
	biomegen  = NULL;
 | 
			
		||||
	biomemap  = NULL;
 | 
			
		||||
	heightmap = NULL;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@@ -929,7 +912,6 @@ void MapgenBasic::generateDungeons(s16 max_stone_y, MgStoneType stone_type)
 | 
			
		||||
 | 
			
		||||
GenerateNotifier::GenerateNotifier()
 | 
			
		||||
{
 | 
			
		||||
	m_notify_on = 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										72
									
								
								src/mapgen.h
									
									
									
									
									
								
							
							
						
						
									
										72
									
								
								src/mapgen.h
									
									
									
									
									
								
							@@ -105,7 +105,7 @@ public:
 | 
			
		||||
		bool peek_events=false);
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
	u32 m_notify_on;
 | 
			
		||||
	u32 m_notify_on = 0;
 | 
			
		||||
	std::set<u32> *m_notify_on_deco_ids;
 | 
			
		||||
	std::list<GenNotifyEvent> m_notify_events;
 | 
			
		||||
};
 | 
			
		||||
@@ -122,37 +122,21 @@ enum MapgenType {
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct MapgenParams {
 | 
			
		||||
	MapgenType mgtype;
 | 
			
		||||
	s16 chunksize;
 | 
			
		||||
	u64 seed;
 | 
			
		||||
	s16 water_level;
 | 
			
		||||
	s16 mapgen_limit;
 | 
			
		||||
	u32 flags;
 | 
			
		||||
 | 
			
		||||
	BiomeParams *bparams;
 | 
			
		||||
 | 
			
		||||
	s16 mapgen_edge_min;
 | 
			
		||||
	s16 mapgen_edge_max;
 | 
			
		||||
 | 
			
		||||
	MapgenParams() :
 | 
			
		||||
		mgtype(MAPGEN_DEFAULT),
 | 
			
		||||
		chunksize(5),
 | 
			
		||||
		seed(0),
 | 
			
		||||
		water_level(1),
 | 
			
		||||
		mapgen_limit(MAX_MAP_GENERATION_LIMIT),
 | 
			
		||||
		flags(MG_CAVES | MG_LIGHT | MG_DECORATIONS),
 | 
			
		||||
		bparams(NULL),
 | 
			
		||||
 | 
			
		||||
		mapgen_edge_min(-MAX_MAP_GENERATION_LIMIT),
 | 
			
		||||
		mapgen_edge_max(MAX_MAP_GENERATION_LIMIT),
 | 
			
		||||
		m_sao_limit_min(-MAX_MAP_GENERATION_LIMIT * BS),
 | 
			
		||||
		m_sao_limit_max(MAX_MAP_GENERATION_LIMIT * BS),
 | 
			
		||||
		m_mapgen_edges_calculated(false)
 | 
			
		||||
	{
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	MapgenParams() {}
 | 
			
		||||
	virtual ~MapgenParams();
 | 
			
		||||
 | 
			
		||||
	MapgenType mgtype = MAPGEN_DEFAULT;
 | 
			
		||||
	s16 chunksize = 5;
 | 
			
		||||
	u64 seed = 0;
 | 
			
		||||
	s16 water_level = 1;
 | 
			
		||||
	s16 mapgen_limit = MAX_MAP_GENERATION_LIMIT;
 | 
			
		||||
	u32 flags = MG_CAVES | MG_LIGHT | MG_DECORATIONS;
 | 
			
		||||
 | 
			
		||||
	BiomeParams *bparams = nullptr;
 | 
			
		||||
 | 
			
		||||
	s16 mapgen_edge_min = -MAX_MAP_GENERATION_LIMIT;
 | 
			
		||||
	s16 mapgen_edge_max = MAX_MAP_GENERATION_LIMIT;
 | 
			
		||||
 | 
			
		||||
	virtual void readParams(const Settings *settings);
 | 
			
		||||
	virtual void writeParams(Settings *settings) const;
 | 
			
		||||
 | 
			
		||||
@@ -162,9 +146,9 @@ struct MapgenParams {
 | 
			
		||||
private:
 | 
			
		||||
	void calcMapgenEdges();
 | 
			
		||||
 | 
			
		||||
	float m_sao_limit_min;
 | 
			
		||||
	float m_sao_limit_max;
 | 
			
		||||
	bool m_mapgen_edges_calculated;
 | 
			
		||||
	float m_sao_limit_min = -MAX_MAP_GENERATION_LIMIT * BS;
 | 
			
		||||
	float m_sao_limit_max = MAX_MAP_GENERATION_LIMIT * BS;
 | 
			
		||||
	bool m_mapgen_edges_calculated = false;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@@ -179,22 +163,22 @@ private:
 | 
			
		||||
*/
 | 
			
		||||
class Mapgen {
 | 
			
		||||
public:
 | 
			
		||||
	s32 seed;
 | 
			
		||||
	int water_level;
 | 
			
		||||
	int mapgen_limit;
 | 
			
		||||
	u32 flags;
 | 
			
		||||
	bool generating;
 | 
			
		||||
	int id;
 | 
			
		||||
	s32 seed = 0;
 | 
			
		||||
	int water_level = 0;
 | 
			
		||||
	int mapgen_limit = 0;
 | 
			
		||||
	u32 flags = 0;
 | 
			
		||||
	bool generating = false;
 | 
			
		||||
	int id = -1;
 | 
			
		||||
 | 
			
		||||
	MMVManip *vm;
 | 
			
		||||
	INodeDefManager *ndef;
 | 
			
		||||
	MMVManip *vm = nullptr;
 | 
			
		||||
	INodeDefManager *ndef = nullptr;
 | 
			
		||||
 | 
			
		||||
	u32 blockseed;
 | 
			
		||||
	s16 *heightmap;
 | 
			
		||||
	biome_t *biomemap;
 | 
			
		||||
	s16 *heightmap = nullptr;
 | 
			
		||||
	biome_t *biomemap = nullptr;
 | 
			
		||||
	v3s16 csize;
 | 
			
		||||
 | 
			
		||||
	BiomeGen *biomegen;
 | 
			
		||||
	BiomeGen *biomegen = nullptr;
 | 
			
		||||
	GenerateNotifier gennotify;
 | 
			
		||||
 | 
			
		||||
	Mapgen();
 | 
			
		||||
 
 | 
			
		||||
@@ -82,15 +82,6 @@ MapgenFlat::~MapgenFlat()
 | 
			
		||||
 | 
			
		||||
MapgenFlatParams::MapgenFlatParams()
 | 
			
		||||
{
 | 
			
		||||
	spflags          = 0;
 | 
			
		||||
	ground_level     = 8;
 | 
			
		||||
	large_cave_depth = -33;
 | 
			
		||||
	cave_width       = 0.09;
 | 
			
		||||
	lake_threshold   = -0.45;
 | 
			
		||||
	lake_steepness   = 48.0;
 | 
			
		||||
	hill_threshold   = 0.45;
 | 
			
		||||
	hill_steepness   = 64.0;
 | 
			
		||||
 | 
			
		||||
	np_terrain      = NoiseParams(0, 1,   v3f(600, 600, 600), 7244,  5, 0.6, 2.0);
 | 
			
		||||
	np_filler_depth = NoiseParams(0, 1.2, v3f(150, 150, 150), 261,   3, 0.7, 2.0);
 | 
			
		||||
	np_cave1        = NoiseParams(0, 12,  v3f(61,  61,  61),  52534, 3, 0.5, 2.0);
 | 
			
		||||
 
 | 
			
		||||
@@ -33,14 +33,14 @@ extern FlagDesc flagdesc_mapgen_flat[];
 | 
			
		||||
 | 
			
		||||
struct MapgenFlatParams : public MapgenParams
 | 
			
		||||
{
 | 
			
		||||
	u32 spflags;
 | 
			
		||||
	s16 ground_level;
 | 
			
		||||
	s16 large_cave_depth;
 | 
			
		||||
	float cave_width;
 | 
			
		||||
	float lake_threshold;
 | 
			
		||||
	float lake_steepness;
 | 
			
		||||
	float hill_threshold;
 | 
			
		||||
	float hill_steepness;
 | 
			
		||||
	u32 spflags = 0;
 | 
			
		||||
	s16 ground_level = 8;
 | 
			
		||||
	s16 large_cave_depth = -33;
 | 
			
		||||
	float cave_width = 0.09f;
 | 
			
		||||
	float lake_threshold = -0.45f;
 | 
			
		||||
	float lake_steepness = 48.0f;
 | 
			
		||||
	float hill_threshold = 0.45f;
 | 
			
		||||
	float hill_steepness = 64.0f;
 | 
			
		||||
	NoiseParams np_terrain;
 | 
			
		||||
	NoiseParams np_filler_depth;
 | 
			
		||||
	NoiseParams np_cave1;
 | 
			
		||||
 
 | 
			
		||||
@@ -82,18 +82,6 @@ MapgenFractal::~MapgenFractal()
 | 
			
		||||
 | 
			
		||||
MapgenFractalParams::MapgenFractalParams()
 | 
			
		||||
{
 | 
			
		||||
	spflags    = 0;
 | 
			
		||||
	cave_width = 0.09;
 | 
			
		||||
	fractal    = 1;
 | 
			
		||||
	iterations = 11;
 | 
			
		||||
	scale      = v3f(4096.0, 1024.0, 4096.0);
 | 
			
		||||
	offset     = v3f(1.79, 0.0, 0.0);
 | 
			
		||||
	slice_w    = 0.0;
 | 
			
		||||
	julia_x    = 0.33;
 | 
			
		||||
	julia_y    = 0.33;
 | 
			
		||||
	julia_z    = 0.33;
 | 
			
		||||
	julia_w    = 0.33;
 | 
			
		||||
 | 
			
		||||
	np_seabed       = NoiseParams(-14, 9,   v3f(600, 600, 600), 41900, 5, 0.6, 2.0);
 | 
			
		||||
	np_filler_depth = NoiseParams(0,   1.2, v3f(150, 150, 150), 261,   3, 0.7, 2.0);
 | 
			
		||||
	np_cave1        = NoiseParams(0,   12,  v3f(61,  61,  61),  52534, 3, 0.5, 2.0);
 | 
			
		||||
 
 | 
			
		||||
@@ -34,17 +34,17 @@ extern FlagDesc flagdesc_mapgen_fractal[];
 | 
			
		||||
 | 
			
		||||
struct MapgenFractalParams : public MapgenParams
 | 
			
		||||
{
 | 
			
		||||
	u32 spflags;
 | 
			
		||||
	float cave_width;
 | 
			
		||||
	u16 fractal;
 | 
			
		||||
	u16 iterations;
 | 
			
		||||
	v3f scale;
 | 
			
		||||
	v3f offset;
 | 
			
		||||
	float slice_w;
 | 
			
		||||
	float julia_x;
 | 
			
		||||
	float julia_y;
 | 
			
		||||
	float julia_z;
 | 
			
		||||
	float julia_w;
 | 
			
		||||
	u32 spflags = 0;
 | 
			
		||||
	float cave_width = 0.09f;
 | 
			
		||||
	u16 fractal = 1;
 | 
			
		||||
	u16 iterations = 11;
 | 
			
		||||
	v3f scale = v3f(4096.0, 1024.0, 4096.0);
 | 
			
		||||
	v3f offset = v3f(1.79, 0.0, 0.0);
 | 
			
		||||
	float slice_w = 0.0f;
 | 
			
		||||
	float julia_x = 0.33f;
 | 
			
		||||
	float julia_y = 0.33f;
 | 
			
		||||
	float julia_z = 0.33f;
 | 
			
		||||
	float julia_w = 0.33f;
 | 
			
		||||
	NoiseParams np_seabed;
 | 
			
		||||
	NoiseParams np_filler_depth;
 | 
			
		||||
	NoiseParams np_cave1;
 | 
			
		||||
 
 | 
			
		||||
@@ -80,12 +80,6 @@ MapgenV5::~MapgenV5()
 | 
			
		||||
 | 
			
		||||
MapgenV5Params::MapgenV5Params()
 | 
			
		||||
{
 | 
			
		||||
	spflags          = MGV5_CAVERNS;
 | 
			
		||||
	cave_width       = 0.125;
 | 
			
		||||
	cavern_limit     = -256;
 | 
			
		||||
	cavern_taper     = 256;
 | 
			
		||||
	cavern_threshold = 0.7;
 | 
			
		||||
 | 
			
		||||
	np_filler_depth = NoiseParams(0, 1,  v3f(150, 150, 150), 261,    4, 0.7,  2.0);
 | 
			
		||||
	np_factor       = NoiseParams(0, 1,  v3f(250, 250, 250), 920381, 3, 0.45, 2.0);
 | 
			
		||||
	np_height       = NoiseParams(0, 10, v3f(250, 250, 250), 84174,  4, 0.5,  2.0);
 | 
			
		||||
 
 | 
			
		||||
@@ -34,11 +34,11 @@ extern FlagDesc flagdesc_mapgen_v5[];
 | 
			
		||||
 | 
			
		||||
struct MapgenV5Params : public MapgenParams
 | 
			
		||||
{
 | 
			
		||||
	u32 spflags;
 | 
			
		||||
	float cave_width;
 | 
			
		||||
	s16 cavern_limit;
 | 
			
		||||
	s16 cavern_taper;
 | 
			
		||||
	float cavern_threshold;
 | 
			
		||||
	u32 spflags = MGV5_CAVERNS;
 | 
			
		||||
	float cave_width = 0.125f;
 | 
			
		||||
	s16 cavern_limit = -256;
 | 
			
		||||
	s16 cavern_taper = 256;
 | 
			
		||||
	float cavern_threshold = 0.7f;
 | 
			
		||||
 | 
			
		||||
	NoiseParams np_filler_depth;
 | 
			
		||||
	NoiseParams np_factor;
 | 
			
		||||
 
 | 
			
		||||
@@ -147,12 +147,6 @@ MapgenV6::~MapgenV6()
 | 
			
		||||
 | 
			
		||||
MapgenV6Params::MapgenV6Params()
 | 
			
		||||
{
 | 
			
		||||
	spflags = MGV6_JUNGLES | MGV6_SNOWBIOMES | MGV6_TREES |
 | 
			
		||||
		MGV6_BIOMEBLEND | MGV6_MUDFLOW;
 | 
			
		||||
 | 
			
		||||
	freq_desert = 0.45;
 | 
			
		||||
	freq_beach  = 0.15;
 | 
			
		||||
 | 
			
		||||
	np_terrain_base   = NoiseParams(-4,   20.0, v3f(250.0, 250.0, 250.0), 82341,  5, 0.6,  2.0);
 | 
			
		||||
	np_terrain_higher = NoiseParams(20,   16.0, v3f(500.0, 500.0, 500.0), 85039,  5, 0.6,  2.0);
 | 
			
		||||
	np_steepness      = NoiseParams(0.85, 0.5,  v3f(125.0, 125.0, 125.0), -932,   5, 0.7,  2.0);
 | 
			
		||||
 
 | 
			
		||||
@@ -56,9 +56,10 @@ enum BiomeV6Type
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
struct MapgenV6Params : public MapgenParams {
 | 
			
		||||
	u32 spflags;
 | 
			
		||||
	float freq_desert;
 | 
			
		||||
	float freq_beach;
 | 
			
		||||
	u32 spflags = MGV6_JUNGLES | MGV6_SNOWBIOMES | MGV6_TREES |
 | 
			
		||||
		MGV6_BIOMEBLEND | MGV6_MUDFLOW;
 | 
			
		||||
	float freq_desert = 0.45f;
 | 
			
		||||
	float freq_beach = 0.15f;
 | 
			
		||||
	NoiseParams np_terrain_base;
 | 
			
		||||
	NoiseParams np_terrain_higher;
 | 
			
		||||
	NoiseParams np_steepness;
 | 
			
		||||
 
 | 
			
		||||
@@ -122,16 +122,6 @@ MapgenV7::~MapgenV7()
 | 
			
		||||
 | 
			
		||||
MapgenV7Params::MapgenV7Params()
 | 
			
		||||
{
 | 
			
		||||
	spflags             = MGV7_MOUNTAINS | MGV7_RIDGES | MGV7_CAVERNS;
 | 
			
		||||
	cave_width          = 0.09;
 | 
			
		||||
	float_mount_density = 0.6;
 | 
			
		||||
	float_mount_height  = 128.0;
 | 
			
		||||
	floatland_level     = 1280;
 | 
			
		||||
	shadow_limit        = 1024;
 | 
			
		||||
	cavern_limit        = -256;
 | 
			
		||||
	cavern_taper        = 256;
 | 
			
		||||
	cavern_threshold    = 0.7;
 | 
			
		||||
 | 
			
		||||
	np_terrain_base      = NoiseParams(4,    70,   v3f(600,  600,  600),  82341, 5, 0.6,  2.0);
 | 
			
		||||
	np_terrain_alt       = NoiseParams(4,    25,   v3f(600,  600,  600),  5934,  5, 0.6,  2.0);
 | 
			
		||||
	np_terrain_persist   = NoiseParams(0.6,  0.1,  v3f(2000, 2000, 2000), 539,   3, 0.6,  2.0);
 | 
			
		||||
 
 | 
			
		||||
@@ -35,15 +35,15 @@ extern FlagDesc flagdesc_mapgen_v7[];
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
struct MapgenV7Params : public MapgenParams {
 | 
			
		||||
	u32 spflags;
 | 
			
		||||
	float cave_width;
 | 
			
		||||
	float float_mount_density;
 | 
			
		||||
	float float_mount_height;
 | 
			
		||||
	s16 floatland_level;
 | 
			
		||||
	s16 shadow_limit;
 | 
			
		||||
	s16 cavern_limit;
 | 
			
		||||
	s16 cavern_taper;
 | 
			
		||||
	float cavern_threshold;
 | 
			
		||||
	u32 spflags = MGV7_MOUNTAINS | MGV7_RIDGES | MGV7_CAVERNS;
 | 
			
		||||
	float cave_width = 0.09f;
 | 
			
		||||
	float float_mount_density = 0.6f;
 | 
			
		||||
	float float_mount_height = 128.0f;
 | 
			
		||||
	s16 floatland_level = 1280;
 | 
			
		||||
	s16 shadow_limit = 1024;
 | 
			
		||||
	s16 cavern_limit = -256;
 | 
			
		||||
	s16 cavern_taper = 256;
 | 
			
		||||
	float cavern_threshold = 0.7f;
 | 
			
		||||
 | 
			
		||||
	NoiseParams np_terrain_base;
 | 
			
		||||
	NoiseParams np_terrain_alt;
 | 
			
		||||
 
 | 
			
		||||
@@ -127,16 +127,6 @@ MapgenValleys::~MapgenValleys()
 | 
			
		||||
 | 
			
		||||
MapgenValleysParams::MapgenValleysParams()
 | 
			
		||||
{
 | 
			
		||||
	spflags            = MGVALLEYS_HUMID_RIVERS | MGVALLEYS_ALT_CHILL;
 | 
			
		||||
	altitude_chill     = 90; // The altitude at which temperature drops by 20C.
 | 
			
		||||
	large_cave_depth   = -33;
 | 
			
		||||
	lava_features      = 0;  // How often water will occur in caves.
 | 
			
		||||
	massive_cave_depth = -256;  // highest altitude of massive caves
 | 
			
		||||
	river_depth        = 4;  // How deep to carve river channels.
 | 
			
		||||
	river_size         = 5;  // How wide to make rivers.
 | 
			
		||||
	water_features     = 0;  // How often water will occur in caves.
 | 
			
		||||
	cave_width         = 0.09;
 | 
			
		||||
 | 
			
		||||
	np_cave1              = NoiseParams(0,     12,   v3f(61,   61,   61),   52534, 3, 0.5,   2.0);
 | 
			
		||||
	np_cave2              = NoiseParams(0,     12,   v3f(67,   67,   67),   10325, 3, 0.5,   2.0);
 | 
			
		||||
	np_filler_depth       = NoiseParams(0.f,   1.2f, v3f(256,  256,  256),  1605,  3, 0.5f,  2.f);
 | 
			
		||||
 
 | 
			
		||||
@@ -46,15 +46,15 @@ class BiomeGenOriginal;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
struct MapgenValleysParams : public MapgenParams {
 | 
			
		||||
	u32 spflags;
 | 
			
		||||
	s16 large_cave_depth;
 | 
			
		||||
	s16 massive_cave_depth;
 | 
			
		||||
	u16 altitude_chill;
 | 
			
		||||
	u16 lava_features;
 | 
			
		||||
	u16 river_depth;
 | 
			
		||||
	u16 river_size;
 | 
			
		||||
	u16 water_features;
 | 
			
		||||
	float cave_width;
 | 
			
		||||
	u32 spflags = MGVALLEYS_HUMID_RIVERS | MGVALLEYS_ALT_CHILL;
 | 
			
		||||
	s16 large_cave_depth = -33;
 | 
			
		||||
	s16 massive_cave_depth = -256; // highest altitude of massive caves
 | 
			
		||||
	u16 altitude_chill = 90; // The altitude at which temperature drops by 20C.
 | 
			
		||||
	u16 lava_features = 0; // How often water will occur in caves.
 | 
			
		||||
	u16 river_depth = 4; // How deep to carve river channels.
 | 
			
		||||
	u16 river_size = 5; // How wide to make rivers.
 | 
			
		||||
	u16 water_features = 0; // How often water will occur in caves.
 | 
			
		||||
	float cave_width = 0.09f;
 | 
			
		||||
	NoiseParams np_cave1;
 | 
			
		||||
	NoiseParams np_cave2;
 | 
			
		||||
	NoiseParams np_filler_depth;
 | 
			
		||||
 
 | 
			
		||||
@@ -23,11 +23,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 | 
			
		||||
#include "serialization.h"
 | 
			
		||||
 | 
			
		||||
MapSector::MapSector(Map *parent, v2s16 pos, IGameDef *gamedef):
 | 
			
		||||
		differs_from_disk(false),
 | 
			
		||||
		m_parent(parent),
 | 
			
		||||
		m_pos(pos),
 | 
			
		||||
		m_gamedef(gamedef),
 | 
			
		||||
		m_block_cache(NULL)
 | 
			
		||||
		m_gamedef(gamedef)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -39,7 +37,7 @@ MapSector::~MapSector()
 | 
			
		||||
void MapSector::deleteBlocks()
 | 
			
		||||
{
 | 
			
		||||
	// Clear cache
 | 
			
		||||
	m_block_cache = NULL;
 | 
			
		||||
	m_block_cache = nullptr;
 | 
			
		||||
 | 
			
		||||
	// Delete all
 | 
			
		||||
	for (std::unordered_map<s16, MapBlock*>::iterator i = m_blocks.begin();
 | 
			
		||||
@@ -55,13 +53,13 @@ MapBlock * MapSector::getBlockBuffered(s16 y)
 | 
			
		||||
{
 | 
			
		||||
	MapBlock *block;
 | 
			
		||||
 | 
			
		||||
	if (m_block_cache != NULL && y == m_block_cache_y) {
 | 
			
		||||
	if (m_block_cache && y == m_block_cache_y) {
 | 
			
		||||
		return m_block_cache;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	// If block doesn't exist, return NULL
 | 
			
		||||
	std::unordered_map<s16, MapBlock*>::const_iterator n = m_blocks.find(y);
 | 
			
		||||
	block = (n != m_blocks.end() ? n->second : NULL);
 | 
			
		||||
	block = (n != m_blocks.end() ? n->second : nullptr);
 | 
			
		||||
 | 
			
		||||
	// Cache the last result
 | 
			
		||||
	m_block_cache_y = y;
 | 
			
		||||
@@ -100,7 +98,7 @@ void MapSector::insertBlock(MapBlock *block)
 | 
			
		||||
	s16 block_y = block->getPos().Y;
 | 
			
		||||
 | 
			
		||||
	MapBlock *block2 = getBlockBuffered(block_y);
 | 
			
		||||
	if(block2 != NULL){
 | 
			
		||||
	if (block2) {
 | 
			
		||||
		throw AlreadyExistsException("Block already exists");
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
@@ -116,7 +114,7 @@ void MapSector::deleteBlock(MapBlock *block)
 | 
			
		||||
	s16 block_y = block->getPos().Y;
 | 
			
		||||
 | 
			
		||||
	// Clear from cache
 | 
			
		||||
	m_block_cache = NULL;
 | 
			
		||||
	m_block_cache = nullptr;
 | 
			
		||||
 | 
			
		||||
	// Remove from container
 | 
			
		||||
	m_blocks.erase(block_y);
 | 
			
		||||
 
 | 
			
		||||
@@ -66,7 +66,7 @@ public:
 | 
			
		||||
	bool empty() const { return m_blocks.empty(); }
 | 
			
		||||
 | 
			
		||||
	// Always false at the moment, because sector contains no metadata.
 | 
			
		||||
	bool differs_from_disk;
 | 
			
		||||
	bool differs_from_disk = false;
 | 
			
		||||
 | 
			
		||||
protected:
 | 
			
		||||
 | 
			
		||||
@@ -80,8 +80,8 @@ protected:
 | 
			
		||||
	IGameDef *m_gamedef;
 | 
			
		||||
 | 
			
		||||
	// Last-used block is cached here for quicker access.
 | 
			
		||||
	// Be sure to set this to NULL when the cached block is deleted
 | 
			
		||||
	MapBlock *m_block_cache;
 | 
			
		||||
	// Be sure to set this to nullptr when the cached block is deleted
 | 
			
		||||
	MapBlock *m_block_cache = nullptr;
 | 
			
		||||
	s16 m_block_cache_y;
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
 
 | 
			
		||||
@@ -683,8 +683,7 @@ void Client::handleCommand_Media(NetworkPacket* pkt)
 | 
			
		||||
	if (num_files == 0)
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	if (m_media_downloader == NULL ||
 | 
			
		||||
			!m_media_downloader->isStarted()) {
 | 
			
		||||
	if (!m_media_downloader || !m_media_downloader->isStarted()) {
 | 
			
		||||
		const char *problem = m_media_downloader ?
 | 
			
		||||
			"media has not been requested" :
 | 
			
		||||
			"all media has been received already";
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user