mirror of
				https://github.com/luanti-org/luanti.git
				synced 2025-11-04 01:05:48 +01:00 
			
		
		
		
	Modernize client code (#6250)
* Various code style fixes * Use range based for loops * Use empty instead of empty objects * Use C++11 default keyword for trivial constructors and destructors * Drop some useless casts * Use emplace_back instead of push_back to improve performance of some vectors push
This commit is contained in:
		@@ -132,8 +132,7 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args)
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	g_menuclouds->setHeight(100.0f);
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	g_menuclouds->update(v3f(0, 0, 0), video::SColor(255, 200, 200, 255));
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	scene::ICameraSceneNode* camera;
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	camera = g_menucloudsmgr->addCameraSceneNode(0,
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				v3f(0, 0, 0), v3f(0, 60, 100));
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	camera = g_menucloudsmgr->addCameraSceneNode(NULL, v3f(0, 0, 0), v3f(0, 60, 100));
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	camera->setFarValue(10000);
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	/*
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@@ -192,13 +191,13 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args)
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			if (!game_has_run) {
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				if (skip_main_menu)
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					break;
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				else
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					continue;
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				continue;
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			}
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			// Break out of menu-game loop to shut down cleanly
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			if (!RenderingEngine::get_raw_device()->run() || *kill) {
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				if (g_settings_path != "")
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				if (!g_settings_path.empty())
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					g_settings->updateConfigFile(g_settings_path.c_str());
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				break;
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			}
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@@ -285,7 +284,7 @@ void ClientLauncher::init_args(GameParams &game_params, const Settings &cmd_args
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	 * supplied on the command line
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	 */
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	address = g_settings->get("address");
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	if (game_params.world_path != "" && !skip_main_menu)
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	if (!game_params.world_path.empty() && !skip_main_menu)
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		address = "";
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	else if (cmd_args.exists("address"))
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		address = cmd_args.get("address");
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@@ -355,11 +354,11 @@ bool ClientLauncher::launch_game(std::string &error_message,
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		menudata.password = cmd_args.get("password");
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	// If a world was commanded, append and select it
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	if (game_params.world_path != "") {
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	if (!game_params.world_path.empty()) {
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		worldspec.gameid = getWorldGameId(game_params.world_path, true);
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		worldspec.name = _("[--world parameter]");
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		if (worldspec.gameid == "") {	// Create new
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		if (worldspec.gameid.empty()) {	// Create new
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			worldspec.gameid = g_settings->get("default_game");
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			worldspec.name += " [new]";
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		}
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@@ -400,7 +399,7 @@ bool ClientLauncher::launch_game(std::string &error_message,
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		return false;
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	}
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	if (menudata.name == "" && !simple_singleplayer_mode) {
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	if (menudata.name.empty() && !simple_singleplayer_mode) {
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		error_message = gettext("Please choose a name!");
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		errorstream << error_message << std::endl;
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		return false;
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@@ -416,14 +415,14 @@ bool ClientLauncher::launch_game(std::string &error_message,
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	// If using simple singleplayer mode, override
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	if (simple_singleplayer_mode) {
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		assert(skip_main_menu == false);
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		assert(!skip_main_menu);
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		current_playername = "singleplayer";
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		current_password = "";
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		current_address = "";
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		current_port = myrand_range(49152, 65535);
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	} else {
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		g_settings->set("name", playername);
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		if (address != "") {
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		if (!address.empty()) {
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			ServerListSpec server;
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			server["name"] = menudata.servername;
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			server["address"] = menudata.address;
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@@ -436,8 +435,8 @@ bool ClientLauncher::launch_game(std::string &error_message,
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	infostream << "Selected world: " << worldspec.name
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	           << " [" << worldspec.path << "]" << std::endl;
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	if (current_address == "") { // If local game
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		if (worldspec.path == "") {
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	if (current_address.empty()) { // If local game
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		if (worldspec.path.empty()) {
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			error_message = gettext("No world selected and no address "
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					"provided. Nothing to do.");
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			errorstream << error_message << std::endl;
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@@ -488,7 +487,7 @@ void ClientLauncher::main_menu(MainMenuData *menudata)
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	video::IVideoDriver *driver = RenderingEngine::get_video_driver();
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	infostream << "Waiting for other menus" << std::endl;
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	while (RenderingEngine::get_raw_device()->run() && *kill == false) {
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	while (RenderingEngine::get_raw_device()->run() && !*kill) {
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		if (!isMenuActive())
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			break;
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		driver->beginScene(true, true, video::SColor(255, 128, 128, 128));
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@@ -29,7 +29,7 @@ class RenderingEngine;
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class ClientLauncher
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{
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public:
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	ClientLauncher() {}
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	ClientLauncher() = default;
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	~ClientLauncher();
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@@ -102,8 +102,7 @@ bool MyEventReceiver::OnEvent(const SEvent &event)
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		};
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		assert(event.LogEvent.Level < ARRLEN(irr_loglev_conv));
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		g_logger.log(irr_loglev_conv[event.LogEvent.Level],
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				std::string("Irrlicht: ") +
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						(const char *)event.LogEvent.Text);
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				std::string("Irrlicht: ") + event.LogEvent.Text);
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		return true;
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	}
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	/* always return false in order to continue processing events */
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@@ -180,8 +180,9 @@ private:
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class InputHandler
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{
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public:
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	InputHandler() {}
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	virtual ~InputHandler() {}
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	InputHandler() = default;
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	virtual ~InputHandler() = default;
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	virtual bool isKeyDown(const KeyPress &keyCode) = 0;
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	virtual bool wasKeyDown(const KeyPress &keyCode) = 0;
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@@ -243,9 +244,10 @@ public:
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			return RenderingEngine::get_raw_device()
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					->getCursorControl()
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					->getPosition();
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		} else {
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			return m_mousepos;
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		}
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		return m_mousepos;
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	}
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	virtual void setMousePos(s32 x, s32 y)
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	{
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@@ -287,7 +289,8 @@ private:
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class RandomInputHandler : public InputHandler
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{
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public:
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	RandomInputHandler() {}
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	RandomInputHandler() = default;
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	virtual bool isKeyDown(const KeyPress &keyCode) { return keydown[keyCode]; }
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	virtual bool wasKeyDown(const KeyPress &keyCode) { return false; }
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	virtual v2s32 getMousePos() { return mousepos; }
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@@ -41,8 +41,8 @@ bool JoystickAxisCmb::isTriggered(const irr::SEvent::SJoystickEvent &ev) const
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}
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// spares many characters
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#define JLO_B_PB(A, B, C)    jlo.button_keys.push_back(JoystickButtonCmb(A, B, C))
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#define JLO_A_PB(A, B, C, D) jlo.axis_keys.push_back(JoystickAxisCmb(A, B, C, D))
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#define JLO_B_PB(A, B, C)    jlo.button_keys.emplace_back(A, B, C)
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#define JLO_A_PB(A, B, C, D) jlo.axis_keys.emplace_back(A, B, C, D)
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JoystickLayout create_default_layout()
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{
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@@ -157,8 +157,8 @@ JoystickLayout create_xbox_layout()
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JoystickController::JoystickController() :
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		doubling_dtime(g_settings->getFloat("repeat_joystick_button_time"))
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{
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	for (size_t i = 0; i < KeyType::INTERNAL_ENUM_COUNT; i++) {
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		m_past_pressed_time[i] = 0;
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	for (float &i : m_past_pressed_time) {
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		i = 0;
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	}
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	clear();
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}
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@@ -203,15 +203,15 @@ bool JoystickController::handleEvent(const irr::SEvent::SJoystickEvent &ev)
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	// First generate a list of keys pressed
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	for (size_t i = 0; i < m_layout.button_keys.size(); i++) {
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		if (m_layout.button_keys[i].isTriggered(ev)) {
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			keys_pressed.set(m_layout.button_keys[i].key);
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	for (const auto &button_key : m_layout.button_keys) {
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		if (button_key.isTriggered(ev)) {
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			keys_pressed.set(button_key.key);
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		}
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	}
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	for (size_t i = 0; i < m_layout.axis_keys.size(); i++) {
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		if (m_layout.axis_keys[i].isTriggered(ev)) {
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			keys_pressed.set(m_layout.axis_keys[i].key);
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	for (const auto &axis_key : m_layout.axis_keys) {
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		if (axis_key.isTriggered(ev)) {
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			keys_pressed.set(axis_key.key);
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		}
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	}
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@@ -52,7 +52,8 @@ struct JoystickCombination {
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struct JoystickButtonCmb : public JoystickCombination {
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	JoystickButtonCmb() {}
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	JoystickButtonCmb() = default;
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	JoystickButtonCmb(GameKeyType key, u32 filter_mask, u32 compare_mask) :
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		filter_mask(filter_mask),
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		compare_mask(compare_mask)
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@@ -68,7 +69,8 @@ struct JoystickButtonCmb : public JoystickCombination {
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struct JoystickAxisCmb : public JoystickCombination {
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	JoystickAxisCmb() {}
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	JoystickAxisCmb() = default;
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	JoystickAxisCmb(GameKeyType key, u16 axis_to_compare, int direction, s16 thresh) :
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		axis_to_compare(axis_to_compare),
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		direction(direction),
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@@ -419,8 +419,7 @@ std::vector<core::vector3d<u32>> RenderingEngine::getSupportedVideoModes()
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	for (s32 i = 0; i != num_modes; i++) {
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		core::dimension2d<u32> mode_res = modelist->getVideoModeResolution(i);
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		u32 mode_depth = (u32)modelist->getVideoModeDepth(i);
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		mlist.push_back(core::vector3d<u32>(
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				mode_res.Width, mode_res.Height, mode_depth));
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		mlist.emplace_back(mode_res.Width, mode_res.Height, mode_depth);
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	}
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	nulldevice->drop();
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@@ -23,19 +23,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 | 
			
		||||
#include "util/string.h"
 | 
			
		||||
#include "util/container.h"
 | 
			
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#include "util/thread.h"
 | 
			
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#include "util/numeric.h"
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#include "irrlichttypes_extrabloated.h"
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#include "debug.h"
 | 
			
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#include "filesys.h"
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#include "settings.h"
 | 
			
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#include "mesh.h"
 | 
			
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#include "log.h"
 | 
			
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#include "gamedef.h"
 | 
			
		||||
#include "util/strfnd.h"
 | 
			
		||||
#include "util/string.h" // for parseColorString()
 | 
			
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#include "imagefilters.h"
 | 
			
		||||
#include "guiscalingfilter.h"
 | 
			
		||||
#include "nodedef.h"
 | 
			
		||||
#include "renderingengine.h"
 | 
			
		||||
 | 
			
		||||
 | 
			
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@@ -96,13 +90,13 @@ std::string getImagePath(std::string path)
 | 
			
		||||
		NULL
 | 
			
		||||
	};
 | 
			
		||||
	// If there is no extension, add one
 | 
			
		||||
	if (removeStringEnd(path, extensions) == "")
 | 
			
		||||
	if (removeStringEnd(path, extensions).empty())
 | 
			
		||||
		path = path + ".png";
 | 
			
		||||
	// Check paths until something is found to exist
 | 
			
		||||
	const char **ext = extensions;
 | 
			
		||||
	do{
 | 
			
		||||
		bool r = replace_ext(path, *ext);
 | 
			
		||||
		if (r == false)
 | 
			
		||||
		if (!r)
 | 
			
		||||
			return "";
 | 
			
		||||
		if (fs::PathExists(path))
 | 
			
		||||
			return path;
 | 
			
		||||
@@ -124,7 +118,7 @@ std::string getImagePath(std::string path)
 | 
			
		||||
*/
 | 
			
		||||
std::string getTexturePath(const std::string &filename)
 | 
			
		||||
{
 | 
			
		||||
	std::string fullpath = "";
 | 
			
		||||
	std::string fullpath;
 | 
			
		||||
	/*
 | 
			
		||||
		Check from cache
 | 
			
		||||
	*/
 | 
			
		||||
@@ -136,7 +130,7 @@ std::string getTexturePath(const std::string &filename)
 | 
			
		||||
		Check from texture_path
 | 
			
		||||
	*/
 | 
			
		||||
	const std::string &texture_path = g_settings->get("texture_path");
 | 
			
		||||
	if (texture_path != "") {
 | 
			
		||||
	if (!texture_path.empty()) {
 | 
			
		||||
		std::string testpath = texture_path + DIR_DELIM + filename;
 | 
			
		||||
		// Check all filename extensions. Returns "" if not found.
 | 
			
		||||
		fullpath = getImagePath(testpath);
 | 
			
		||||
@@ -145,7 +139,7 @@ std::string getTexturePath(const std::string &filename)
 | 
			
		||||
	/*
 | 
			
		||||
		Check from default data directory
 | 
			
		||||
	*/
 | 
			
		||||
	if (fullpath == "")
 | 
			
		||||
	if (fullpath.empty())
 | 
			
		||||
	{
 | 
			
		||||
		std::string base_path = porting::path_share + DIR_DELIM + "textures"
 | 
			
		||||
				+ DIR_DELIM + "base" + DIR_DELIM + "pack";
 | 
			
		||||
@@ -193,9 +187,8 @@ class SourceImageCache
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	~SourceImageCache() {
 | 
			
		||||
		for (std::map<std::string, video::IImage*>::iterator iter = m_images.begin();
 | 
			
		||||
				iter != m_images.end(); ++iter) {
 | 
			
		||||
			iter->second->drop();
 | 
			
		||||
		for (auto &m_image : m_images) {
 | 
			
		||||
			m_image.second->drop();
 | 
			
		||||
		}
 | 
			
		||||
		m_images.clear();
 | 
			
		||||
	}
 | 
			
		||||
@@ -216,7 +209,7 @@ public:
 | 
			
		||||
		// Try to use local texture instead if asked to
 | 
			
		||||
		if (prefer_local){
 | 
			
		||||
			std::string path = getTexturePath(name);
 | 
			
		||||
			if (path != ""){
 | 
			
		||||
			if (!path.empty()) {
 | 
			
		||||
				video::IImage *img2 = RenderingEngine::get_video_driver()->
 | 
			
		||||
					createImageFromFile(path.c_str());
 | 
			
		||||
				if (img2){
 | 
			
		||||
@@ -249,7 +242,7 @@ public:
 | 
			
		||||
		}
 | 
			
		||||
		video::IVideoDriver *driver = RenderingEngine::get_video_driver();
 | 
			
		||||
		std::string path = getTexturePath(name);
 | 
			
		||||
		if (path == ""){
 | 
			
		||||
		if (path.empty()) {
 | 
			
		||||
			infostream<<"SourceImageCache::getOrLoad(): No path found for \""
 | 
			
		||||
					<<name<<"\""<<std::endl;
 | 
			
		||||
			return NULL;
 | 
			
		||||
@@ -351,7 +344,7 @@ public:
 | 
			
		||||
		if (cache_found)
 | 
			
		||||
			return is_known;
 | 
			
		||||
		// Not found in cache; find out if a local file exists
 | 
			
		||||
		is_known = (getTexturePath(name) != "");
 | 
			
		||||
		is_known = (!getTexturePath(name).empty());
 | 
			
		||||
		m_source_image_existence.set(name, is_known);
 | 
			
		||||
		return is_known;
 | 
			
		||||
	}
 | 
			
		||||
@@ -438,7 +431,7 @@ TextureSource::TextureSource()
 | 
			
		||||
	m_main_thread = std::this_thread::get_id();
 | 
			
		||||
 | 
			
		||||
	// Add a NULL TextureInfo as the first index, named ""
 | 
			
		||||
	m_textureinfo_cache.push_back(TextureInfo(""));
 | 
			
		||||
	m_textureinfo_cache.emplace_back("");
 | 
			
		||||
	m_name_to_id[""] = 0;
 | 
			
		||||
 | 
			
		||||
	// Cache some settings
 | 
			
		||||
@@ -455,21 +448,14 @@ TextureSource::~TextureSource()
 | 
			
		||||
 | 
			
		||||
	unsigned int textures_before = driver->getTextureCount();
 | 
			
		||||
 | 
			
		||||
	for (std::vector<TextureInfo>::iterator iter =
 | 
			
		||||
			m_textureinfo_cache.begin();
 | 
			
		||||
			iter != m_textureinfo_cache.end(); ++iter)
 | 
			
		||||
	{
 | 
			
		||||
	for (const auto &iter : m_textureinfo_cache) {
 | 
			
		||||
		//cleanup texture
 | 
			
		||||
		if (iter->texture)
 | 
			
		||||
			driver->removeTexture(iter->texture);
 | 
			
		||||
		if (iter.texture)
 | 
			
		||||
			driver->removeTexture(iter.texture);
 | 
			
		||||
	}
 | 
			
		||||
	m_textureinfo_cache.clear();
 | 
			
		||||
 | 
			
		||||
	for (std::vector<video::ITexture*>::iterator iter =
 | 
			
		||||
			m_texture_trash.begin(); iter != m_texture_trash.end();
 | 
			
		||||
			++iter) {
 | 
			
		||||
		video::ITexture *t = *iter;
 | 
			
		||||
 | 
			
		||||
	for (auto t : m_texture_trash) {
 | 
			
		||||
		//cleanup trashed texture
 | 
			
		||||
		driver->removeTexture(t);
 | 
			
		||||
	}
 | 
			
		||||
@@ -586,7 +572,7 @@ u32 TextureSource::generateTexture(const std::string &name)
 | 
			
		||||
	//infostream << "generateTexture(): name=\"" << name << "\"" << std::endl;
 | 
			
		||||
 | 
			
		||||
	// Empty name means texture 0
 | 
			
		||||
	if (name == "") {
 | 
			
		||||
	if (name.empty()) {
 | 
			
		||||
		infostream<<"generateTexture(): name is empty"<<std::endl;
 | 
			
		||||
		return 0;
 | 
			
		||||
	}
 | 
			
		||||
@@ -690,7 +676,7 @@ Palette* TextureSource::getPalette(const std::string &name)
 | 
			
		||||
	if (name == "")
 | 
			
		||||
		return NULL;
 | 
			
		||||
 | 
			
		||||
	std::unordered_map<std::string, Palette>::iterator it = m_palettes.find(name);
 | 
			
		||||
	auto it = m_palettes.find(name);
 | 
			
		||||
	if (it == m_palettes.end()) {
 | 
			
		||||
		// Create palette
 | 
			
		||||
		video::IImage *img = generateImage(name);
 | 
			
		||||
@@ -728,7 +714,7 @@ Palette* TextureSource::getPalette(const std::string &name)
 | 
			
		||||
		img->drop();
 | 
			
		||||
		// Fill in remaining elements
 | 
			
		||||
		while (new_palette.size() < 256)
 | 
			
		||||
			new_palette.push_back(video::SColor(0xFFFFFFFF));
 | 
			
		||||
			new_palette.emplace_back(0xFFFFFFFF);
 | 
			
		||||
		m_palettes[name] = new_palette;
 | 
			
		||||
		it = m_palettes.find(name);
 | 
			
		||||
	}
 | 
			
		||||
@@ -775,22 +761,21 @@ void TextureSource::rebuildImagesAndTextures()
 | 
			
		||||
	sanity_check(driver);
 | 
			
		||||
 | 
			
		||||
	// Recreate textures
 | 
			
		||||
	for (u32 i=0; i<m_textureinfo_cache.size(); i++){
 | 
			
		||||
		TextureInfo *ti = &m_textureinfo_cache[i];
 | 
			
		||||
		video::IImage *img = generateImage(ti->name);
 | 
			
		||||
	for (TextureInfo &ti : m_textureinfo_cache) {
 | 
			
		||||
		video::IImage *img = generateImage(ti.name);
 | 
			
		||||
#ifdef __ANDROID__
 | 
			
		||||
		img = Align2Npot2(img, driver);
 | 
			
		||||
#endif
 | 
			
		||||
		// Create texture from resulting image
 | 
			
		||||
		video::ITexture *t = NULL;
 | 
			
		||||
		if (img) {
 | 
			
		||||
			t = driver->addTexture(ti->name.c_str(), img);
 | 
			
		||||
			guiScalingCache(io::path(ti->name.c_str()), driver, img);
 | 
			
		||||
			t = driver->addTexture(ti.name.c_str(), img);
 | 
			
		||||
			guiScalingCache(io::path(ti.name.c_str()), driver, img);
 | 
			
		||||
			img->drop();
 | 
			
		||||
		}
 | 
			
		||||
		video::ITexture *t_old = ti->texture;
 | 
			
		||||
		video::ITexture *t_old = ti.texture;
 | 
			
		||||
		// Replace texture
 | 
			
		||||
		ti->texture = t;
 | 
			
		||||
		ti.texture = t;
 | 
			
		||||
 | 
			
		||||
		if (t_old)
 | 
			
		||||
			m_texture_trash.push_back(t_old);
 | 
			
		||||
@@ -1185,14 +1170,13 @@ bool TextureSource::generateImagePart(std::string part_of_name,
 | 
			
		||||
	sanity_check(driver);
 | 
			
		||||
 | 
			
		||||
	// Stuff starting with [ are special commands
 | 
			
		||||
	if (part_of_name.size() == 0 || part_of_name[0] != '[')
 | 
			
		||||
	{
 | 
			
		||||
	if (part_of_name.empty() || part_of_name[0] != '[') {
 | 
			
		||||
		video::IImage *image = m_sourcecache.getOrLoad(part_of_name);
 | 
			
		||||
#ifdef __ANDROID__
 | 
			
		||||
		image = Align2Npot2(image, driver);
 | 
			
		||||
#endif
 | 
			
		||||
		if (image == NULL) {
 | 
			
		||||
			if (part_of_name != "") {
 | 
			
		||||
			if (!part_of_name.empty()) {
 | 
			
		||||
 | 
			
		||||
				// Do not create normalmap dummies
 | 
			
		||||
				if (part_of_name.find("_normal.png") != std::string::npos) {
 | 
			
		||||
@@ -1343,7 +1327,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
 | 
			
		||||
				baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
 | 
			
		||||
				baseimg->fill(video::SColor(0,0,0,0));
 | 
			
		||||
			}
 | 
			
		||||
			while (sf.at_end() == false) {
 | 
			
		||||
			while (!sf.at_end()) {
 | 
			
		||||
				u32 x = stoi(sf.next(","));
 | 
			
		||||
				u32 y = stoi(sf.next("="));
 | 
			
		||||
				std::string filename = unescape_string(sf.next_esc(":", escape), escape);
 | 
			
		||||
@@ -1896,13 +1880,13 @@ bool TextureSource::generateImagePart(std::string part_of_name,
 | 
			
		||||
 | 
			
		||||
			std::string mode = sf.next("");
 | 
			
		||||
			u32 mask = 0;
 | 
			
		||||
			if (mode.find("a") != std::string::npos)
 | 
			
		||||
			if (mode.find('a') != std::string::npos)
 | 
			
		||||
				mask |= 0xff000000UL;
 | 
			
		||||
			if (mode.find("r") != std::string::npos)
 | 
			
		||||
			if (mode.find('r') != std::string::npos)
 | 
			
		||||
				mask |= 0x00ff0000UL;
 | 
			
		||||
			if (mode.find("g") != std::string::npos)
 | 
			
		||||
			if (mode.find('g') != std::string::npos)
 | 
			
		||||
				mask |= 0x0000ff00UL;
 | 
			
		||||
			if (mode.find("b") != std::string::npos)
 | 
			
		||||
			if (mode.find('b') != std::string::npos)
 | 
			
		||||
				mask |= 0x000000ffUL;
 | 
			
		||||
 | 
			
		||||
			core::dimension2d<u32> dim = baseimg->getDimension();
 | 
			
		||||
@@ -2240,9 +2224,8 @@ u32 parseImageTransform(const std::string& s)
 | 
			
		||||
				pos++;
 | 
			
		||||
				break;
 | 
			
		||||
			}
 | 
			
		||||
			else if (!(name_i.empty()) &&
 | 
			
		||||
				lowercase(s.substr(pos, name_i.size())) == name_i)
 | 
			
		||||
			{
 | 
			
		||||
 | 
			
		||||
			if (!(name_i.empty()) && lowercase(s.substr(pos, name_i.size())) == name_i) {
 | 
			
		||||
				transform = i;
 | 
			
		||||
				pos += name_i.size();
 | 
			
		||||
				break;
 | 
			
		||||
@@ -2269,8 +2252,8 @@ core::dimension2d<u32> imageTransformDimension(u32 transform, core::dimension2d<
 | 
			
		||||
{
 | 
			
		||||
	if (transform % 2 == 0)
 | 
			
		||||
		return dim;
 | 
			
		||||
	else
 | 
			
		||||
		return core::dimension2d<u32>(dim.Height, dim.Width);
 | 
			
		||||
 | 
			
		||||
	return core::dimension2d<u32>(dim.Height, dim.Width);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void imageTransform(u32 transform, video::IImage *src, video::IImage *dst)
 | 
			
		||||
@@ -2325,12 +2308,12 @@ video::ITexture* TextureSource::getNormalTexture(const std::string &name)
 | 
			
		||||
	std::string fname_base = name;
 | 
			
		||||
	static const char *normal_ext = "_normal.png";
 | 
			
		||||
	static const u32 normal_ext_size = strlen(normal_ext);
 | 
			
		||||
	size_t pos = fname_base.find(".");
 | 
			
		||||
	size_t pos = fname_base.find('.');
 | 
			
		||||
	std::string fname_normal = fname_base.substr(0, pos) + normal_ext;
 | 
			
		||||
	if (isKnownSourceImage(fname_normal)) {
 | 
			
		||||
		// look for image extension and replace it
 | 
			
		||||
		size_t i = 0;
 | 
			
		||||
		while ((i = fname_base.find(".", i)) != std::string::npos) {
 | 
			
		||||
		while ((i = fname_base.find('.', i)) != std::string::npos) {
 | 
			
		||||
			fname_base.replace(i, 4, normal_ext);
 | 
			
		||||
			i += normal_ext_size;
 | 
			
		||||
		}
 | 
			
		||||
@@ -2384,15 +2367,16 @@ video::ITexture *TextureSource::getShaderFlagsTexture(bool normalmap_present)
 | 
			
		||||
 | 
			
		||||
	if (isKnownSourceImage(tname)) {
 | 
			
		||||
		return getTexture(tname);
 | 
			
		||||
	} else {
 | 
			
		||||
		video::IVideoDriver *driver = RenderingEngine::get_video_driver();
 | 
			
		||||
		video::IImage *flags_image = driver->createImage(
 | 
			
		||||
			video::ECF_A8R8G8B8, core::dimension2d<u32>(1, 1));
 | 
			
		||||
		sanity_check(flags_image != NULL);
 | 
			
		||||
		video::SColor c(255, normalmap_present ? 255 : 0, 0, 0);
 | 
			
		||||
		flags_image->setPixel(0, 0, c);
 | 
			
		||||
		insertSourceImage(tname, flags_image);
 | 
			
		||||
		flags_image->drop();
 | 
			
		||||
		return getTexture(tname);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	video::IVideoDriver *driver = RenderingEngine::get_video_driver();
 | 
			
		||||
	video::IImage *flags_image = driver->createImage(
 | 
			
		||||
		video::ECF_A8R8G8B8, core::dimension2d<u32>(1, 1));
 | 
			
		||||
	sanity_check(flags_image != NULL);
 | 
			
		||||
	video::SColor c(255, normalmap_present ? 255 : 0, 0, 0);
 | 
			
		||||
	flags_image->setPixel(0, 0, c);
 | 
			
		||||
	insertSourceImage(tname, flags_image);
 | 
			
		||||
	flags_image->drop();
 | 
			
		||||
	return getTexture(tname);
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -90,8 +90,10 @@ struct TextureFromMeshParams
 | 
			
		||||
class ISimpleTextureSource
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	ISimpleTextureSource(){}
 | 
			
		||||
	virtual ~ISimpleTextureSource(){}
 | 
			
		||||
	ISimpleTextureSource() = default;
 | 
			
		||||
 | 
			
		||||
	virtual ~ISimpleTextureSource() = default;
 | 
			
		||||
 | 
			
		||||
	virtual video::ITexture* getTexture(
 | 
			
		||||
			const std::string &name, u32 *id = nullptr) = 0;
 | 
			
		||||
};
 | 
			
		||||
@@ -99,8 +101,10 @@ public:
 | 
			
		||||
class ITextureSource : public ISimpleTextureSource
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	ITextureSource(){}
 | 
			
		||||
	virtual ~ITextureSource(){}
 | 
			
		||||
	ITextureSource() = default;
 | 
			
		||||
 | 
			
		||||
	virtual ~ITextureSource() = default;
 | 
			
		||||
 | 
			
		||||
	virtual u32 getTextureId(const std::string &name)=0;
 | 
			
		||||
	virtual std::string getTextureName(u32 id)=0;
 | 
			
		||||
	virtual video::ITexture* getTexture(u32 id)=0;
 | 
			
		||||
@@ -126,8 +130,10 @@ public:
 | 
			
		||||
class IWritableTextureSource : public ITextureSource
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	IWritableTextureSource(){}
 | 
			
		||||
	virtual ~IWritableTextureSource(){}
 | 
			
		||||
	IWritableTextureSource() = default;
 | 
			
		||||
 | 
			
		||||
	virtual ~IWritableTextureSource() = default;
 | 
			
		||||
 | 
			
		||||
	virtual u32 getTextureId(const std::string &name)=0;
 | 
			
		||||
	virtual std::string getTextureName(u32 id)=0;
 | 
			
		||||
	virtual video::ITexture* getTexture(u32 id)=0;
 | 
			
		||||
@@ -170,7 +176,7 @@ enum MaterialType{
 | 
			
		||||
// Ignored if MATERIAL_FLAG_CRACK is not set.
 | 
			
		||||
#define MATERIAL_FLAG_CRACK_OVERLAY 0x04
 | 
			
		||||
#define MATERIAL_FLAG_ANIMATION 0x08
 | 
			
		||||
#define MATERIAL_FLAG_HIGHLIGHTED 0x10
 | 
			
		||||
//#define MATERIAL_FLAG_HIGHLIGHTED 0x10
 | 
			
		||||
#define MATERIAL_FLAG_TILEABLE_HORIZONTAL 0x20
 | 
			
		||||
#define MATERIAL_FLAG_TILEABLE_VERTICAL 0x40
 | 
			
		||||
 | 
			
		||||
@@ -180,7 +186,8 @@ enum MaterialType{
 | 
			
		||||
*/
 | 
			
		||||
struct FrameSpec
 | 
			
		||||
{
 | 
			
		||||
	FrameSpec() {}
 | 
			
		||||
	FrameSpec() = default;
 | 
			
		||||
 | 
			
		||||
	u32 texture_id = 0;
 | 
			
		||||
	video::ITexture *texture = nullptr;
 | 
			
		||||
	video::ITexture *normal_texture = nullptr;
 | 
			
		||||
@@ -192,7 +199,7 @@ struct FrameSpec
 | 
			
		||||
//! Defines a layer of a tile.
 | 
			
		||||
struct TileLayer
 | 
			
		||||
{
 | 
			
		||||
	TileLayer() {}
 | 
			
		||||
	TileLayer() = default;
 | 
			
		||||
 | 
			
		||||
	/*!
 | 
			
		||||
	 * Two layers are equal if they can be merged.
 | 
			
		||||
@@ -232,8 +239,7 @@ struct TileLayer
 | 
			
		||||
			material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
 | 
			
		||||
			break;
 | 
			
		||||
		}
 | 
			
		||||
		material.BackfaceCulling = (material_flags & MATERIAL_FLAG_BACKFACE_CULLING)
 | 
			
		||||
			? true : false;
 | 
			
		||||
		material.BackfaceCulling = (material_flags & MATERIAL_FLAG_BACKFACE_CULLING) != 0;
 | 
			
		||||
		if (!(material_flags & MATERIAL_FLAG_TILEABLE_HORIZONTAL)) {
 | 
			
		||||
			material.TextureLayer[0].TextureWrapU = video::ETC_CLAMP_TO_EDGE;
 | 
			
		||||
		}
 | 
			
		||||
@@ -244,8 +250,7 @@ struct TileLayer
 | 
			
		||||
 | 
			
		||||
	void applyMaterialOptionsWithShaders(video::SMaterial &material) const
 | 
			
		||||
	{
 | 
			
		||||
		material.BackfaceCulling = (material_flags & MATERIAL_FLAG_BACKFACE_CULLING)
 | 
			
		||||
			? true : false;
 | 
			
		||||
		material.BackfaceCulling = (material_flags & MATERIAL_FLAG_BACKFACE_CULLING) != 0;
 | 
			
		||||
		if (!(material_flags & MATERIAL_FLAG_TILEABLE_HORIZONTAL)) {
 | 
			
		||||
			material.TextureLayer[0].TextureWrapU = video::ETC_CLAMP_TO_EDGE;
 | 
			
		||||
			material.TextureLayer[1].TextureWrapU = video::ETC_CLAMP_TO_EDGE;
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user