mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-12 16:15:20 +02:00
Update HUD flags on server like on client
Fixes bug for which commit
6c37e89f08
"Fix old client showing duplicated health bar on new server"
by @sapier
laid the groundwork, where the server has
updated its copy of the hud flags without
respecting the mask.
Fixes #3395.
This commit is contained in:
@@ -3034,7 +3034,8 @@ bool Server::hudSetFlags(Player *player, u32 flags, u32 mask)
|
||||
return false;
|
||||
|
||||
SendHUDSetFlags(player->peer_id, flags, mask);
|
||||
player->hud_flags = flags;
|
||||
player->hud_flags &= ~mask;
|
||||
player->hud_flags |= flags;
|
||||
|
||||
PlayerSAO* playersao = player->getPlayerSAO();
|
||||
|
||||
|
Reference in New Issue
Block a user