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	Fix AsyncRunStep() skipping steps when dtime < 1 ms
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		@@ -604,7 +604,8 @@ void Server::AsyncRunStep(float dtime, bool initial_step)
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		SendBlocks(dtime);
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	}
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	if ((dtime < 0.001f) && !initial_step)
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	// If paused, this function is called with a 0.0f literal
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	if ((dtime == 0.0f) && !initial_step)
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		return;
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	ScopeProfiler sp(g_profiler, "Server::AsyncRunStep()", SPT_AVG);
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