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Remove game_ui from Client class
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@@ -14,7 +14,6 @@
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#include "network/networkpacket.h"
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#include "threading/mutex_auto_lock.h"
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#include "client/clientevent.h"
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#include "client/gameui.h"
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#include "client/renderingengine.h"
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#include "client/sound.h"
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#include "client/texturepaths.h"
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@@ -94,7 +93,6 @@ Client::Client(
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ISoundManager *sound,
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MtEventManager *event,
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RenderingEngine *rendering_engine,
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GameUI *game_ui,
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ELoginRegister allow_login_or_register
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):
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m_tsrc(tsrc),
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@@ -117,7 +115,6 @@ Client::Client(
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m_chosen_auth_mech(AUTH_MECHANISM_NONE),
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m_media_downloader(new ClientMediaDownloader()),
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m_state(LC_Created),
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m_game_ui(game_ui),
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m_modchannel_mgr(new ModChannelMgr())
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{
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// Add local player
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