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Remove game_ui from Client class
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@@ -99,7 +99,6 @@ private:
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};
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class ClientScripting;
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class GameUI;
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class Client : public con::PeerHandler, public InventoryManager, public IGameDef
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{
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@@ -119,7 +118,6 @@ public:
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ISoundManager *sound,
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MtEventManager *event,
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RenderingEngine *rendering_engine,
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GameUI *game_ui,
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ELoginRegister allow_login_or_register
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);
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@@ -572,8 +570,6 @@ private:
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// own state
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LocalClientState m_state;
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GameUI *m_game_ui;
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// Used for saving server map to disk client-side
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MapDatabase *m_localdb = nullptr;
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IntervalLimiter m_localdb_save_interval;
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