mirror of
				https://github.com/luanti-org/luanti.git
				synced 2025-11-04 01:05:48 +01:00 
			
		
		
		
	Remove Queue class which uses std::list and use native std::queue
This commit is contained in:
		@@ -512,7 +512,7 @@ void Client::step(float dtime)
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				ClientEvent event;
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				event.type = CE_PLAYER_DAMAGE;
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				event.player_damage.amount = damage;
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				m_client_event_queue.push_back(event);
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				m_client_event_queue.push(event);
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			}
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		}
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		else if(event.type == CEE_PLAYER_BREATH) {
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@@ -1429,7 +1429,8 @@ bool Client::getChatMessage(std::wstring &message)
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{
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	if(m_chat_queue.size() == 0)
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		return false;
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	message = m_chat_queue.pop_front();
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	message = m_chat_queue.front();
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	m_chat_queue.pop();
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	return true;
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}
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@@ -1445,14 +1446,14 @@ void Client::typeChatMessage(const std::wstring &message)
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	// Show locally
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	if (message[0] == L'/')
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	{
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		m_chat_queue.push_back((std::wstring)L"issued command: " + message);
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		m_chat_queue.push((std::wstring)L"issued command: " + message);
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	}
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	else
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	{
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		LocalPlayer *player = m_env.getLocalPlayer();
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		assert(player != NULL);
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		std::wstring name = narrow_to_wide(player->getName());
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		m_chat_queue.push_back((std::wstring)L"<" + name + L"> " + message);
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		m_chat_queue.push((std::wstring)L"<" + name + L"> " + message);
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	}
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}
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@@ -1545,13 +1546,15 @@ void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server, bool ur
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ClientEvent Client::getClientEvent()
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{
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	if(m_client_event_queue.size() == 0)
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	{
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		ClientEvent event;
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	ClientEvent event;
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	if(m_client_event_queue.size() == 0) {
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		event.type = CE_NONE;
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		return event;
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	}
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	return m_client_event_queue.pop_front();
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	else {
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		event = m_client_event_queue.front();
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		m_client_event_queue.pop();
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	}
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	return event;
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}
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float Client::mediaReceiveProgress()
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@@ -1669,7 +1672,7 @@ void Client::makeScreenshot(IrrlichtDevice *device)
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			} else {
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				sstr << "Failed to save screenshot '" << filename << "'";
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			}
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			m_chat_queue.push_back(narrow_to_wide(sstr.str()));
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			m_chat_queue.push(narrow_to_wide(sstr.str()));
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			infostream << sstr.str() << std::endl;
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			image->drop();
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		}
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@@ -578,13 +578,13 @@ private:
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	// 0 <= m_daynight_i < DAYNIGHT_CACHE_COUNT
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	//s32 m_daynight_i;
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	//u32 m_daynight_ratio;
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	Queue<std::wstring> m_chat_queue;
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	std::queue<std::wstring> m_chat_queue;
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	// The seed returned by the server in TOCLIENT_INIT is stored here
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	u64 m_map_seed;
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	std::string m_password;
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	bool m_access_denied;
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	std::wstring m_access_denied_reason;
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	Queue<ClientEvent> m_client_event_queue;
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	std::queue<ClientEvent> m_client_event_queue;
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	bool m_itemdef_received;
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	bool m_nodedef_received;
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	ClientMediaDownloader *m_media_downloader;
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@@ -91,7 +91,7 @@ public:
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			data += itos(m_base_position.Z);
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			ActiveObjectMessage aom(getId(), false, data);
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			m_messages_out.push_back(aom);
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			m_messages_out.push(aom);
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		}
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	}
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@@ -233,7 +233,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
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		std::string str = getPropertyPacket();
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		// create message and add to list
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		ActiveObjectMessage aom(getId(), true, str);
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		m_messages_out.push_back(aom);
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		m_messages_out.push(aom);
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	}
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	// If attached, check that our parent is still there. If it isn't, detach.
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@@ -320,7 +320,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
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				m_armor_groups);
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		// create message and add to list
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		ActiveObjectMessage aom(getId(), true, str);
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		m_messages_out.push_back(aom);
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		m_messages_out.push(aom);
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	}
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	if(m_animation_sent == false){
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@@ -328,7 +328,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
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		std::string str = gob_cmd_update_animation(m_animation_range, m_animation_speed, m_animation_blend);
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		// create message and add to list
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		ActiveObjectMessage aom(getId(), true, str);
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		m_messages_out.push_back(aom);
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		m_messages_out.push(aom);
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	}
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	if(m_bone_position_sent == false){
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@@ -337,7 +337,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
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			std::string str = gob_cmd_update_bone_position((*ii).first, (*ii).second.X, (*ii).second.Y);
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			// create message and add to list
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			ActiveObjectMessage aom(getId(), true, str);
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			m_messages_out.push_back(aom);
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			m_messages_out.push(aom);
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		}
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	}
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@@ -346,7 +346,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
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		std::string str = gob_cmd_update_attachment(m_attachment_parent_id, m_attachment_bone, m_attachment_position, m_attachment_rotation);
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		// create message and add to list
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		ActiveObjectMessage aom(getId(), true, str);
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		m_messages_out.push_back(aom);
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		m_messages_out.push(aom);
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	}
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}
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@@ -461,7 +461,7 @@ int LuaEntitySAO::punch(v3f dir,
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			std::string str = gob_cmd_punched(result.damage, getHP());
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			// create message and add to list
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			ActiveObjectMessage aom(getId(), true, str);
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			m_messages_out.push_back(aom);
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			m_messages_out.push(aom);
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		}
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		if(getHP() == 0)
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@@ -610,7 +610,7 @@ void LuaEntitySAO::setTextureMod(const std::string &mod)
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	std::string str = gob_cmd_set_texture_mod(mod);
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	// create message and add to list
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	ActiveObjectMessage aom(getId(), true, str);
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	m_messages_out.push_back(aom);
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	m_messages_out.push(aom);
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}
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void LuaEntitySAO::setSprite(v2s16 p, int num_frames, float framelength,
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@@ -624,7 +624,7 @@ void LuaEntitySAO::setSprite(v2s16 p, int num_frames, float framelength,
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	);
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	// create message and add to list
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	ActiveObjectMessage aom(getId(), true, str);
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	m_messages_out.push_back(aom);
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	m_messages_out.push(aom);
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}
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std::string LuaEntitySAO::getName()
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@@ -664,7 +664,7 @@ void LuaEntitySAO::sendPosition(bool do_interpolate, bool is_movement_end)
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	);
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	// create message and add to list
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	ActiveObjectMessage aom(getId(), false, str);
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	m_messages_out.push_back(aom);
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	m_messages_out.push(aom);
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}
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bool LuaEntitySAO::getCollisionBox(aabb3f *toset) {
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@@ -856,7 +856,7 @@ void PlayerSAO::step(float dtime, bool send_recommended)
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		std::string str = getPropertyPacket();
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		// create message and add to list
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		ActiveObjectMessage aom(getId(), true, str);
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		m_messages_out.push_back(aom);
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		m_messages_out.push(aom);
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	}
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	// If attached, check that our parent is still there. If it isn't, detach.
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@@ -919,7 +919,7 @@ void PlayerSAO::step(float dtime, bool send_recommended)
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		);
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		// create message and add to list
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		ActiveObjectMessage aom(getId(), false, str);
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		m_messages_out.push_back(aom);
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		m_messages_out.push(aom);
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	}
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	if(m_armor_groups_sent == false) {
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@@ -928,7 +928,7 @@ void PlayerSAO::step(float dtime, bool send_recommended)
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				m_armor_groups);
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		// create message and add to list
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		ActiveObjectMessage aom(getId(), true, str);
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		m_messages_out.push_back(aom);
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		m_messages_out.push(aom);
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	}
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	if(m_physics_override_sent == false){
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@@ -938,7 +938,7 @@ void PlayerSAO::step(float dtime, bool send_recommended)
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				m_physics_override_sneak, m_physics_override_sneak_glitch);
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		// create message and add to list
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		ActiveObjectMessage aom(getId(), true, str);
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		m_messages_out.push_back(aom);
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		m_messages_out.push(aom);
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	}
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	if(m_animation_sent == false){
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@@ -946,7 +946,7 @@ void PlayerSAO::step(float dtime, bool send_recommended)
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		std::string str = gob_cmd_update_animation(m_animation_range, m_animation_speed, m_animation_blend);
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		// create message and add to list
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		ActiveObjectMessage aom(getId(), true, str);
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		m_messages_out.push_back(aom);
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		m_messages_out.push(aom);
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	}
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	if(m_bone_position_sent == false){
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@@ -955,7 +955,7 @@ void PlayerSAO::step(float dtime, bool send_recommended)
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			std::string str = gob_cmd_update_bone_position((*ii).first, (*ii).second.X, (*ii).second.Y);
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			// create message and add to list
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			ActiveObjectMessage aom(getId(), true, str);
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			m_messages_out.push_back(aom);
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			m_messages_out.push(aom);
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		}
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	}
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@@ -964,7 +964,7 @@ void PlayerSAO::step(float dtime, bool send_recommended)
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		std::string str = gob_cmd_update_attachment(m_attachment_parent_id, m_attachment_bone, m_attachment_position, m_attachment_rotation);
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		// create message and add to list
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		ActiveObjectMessage aom(getId(), true, str);
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		m_messages_out.push_back(aom);
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		m_messages_out.push(aom);
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	}
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}
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@@ -1025,7 +1025,7 @@ int PlayerSAO::punch(v3f dir,
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			std::string str = gob_cmd_punched(0, getHP());
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			// create message and add to list
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			ActiveObjectMessage aom(getId(), true, str);
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			m_messages_out.push_back(aom);
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			m_messages_out.push(aom);
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			return 0;
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		}
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	}
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		||||
 
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@@ -1239,7 +1239,8 @@ void ServerEnvironment::step(float dtime)
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			while(!obj->m_messages_out.empty())
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			{
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				m_active_object_messages.push_back(
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						obj->m_messages_out.pop_front());
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						obj->m_messages_out.front());
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				obj->m_messages_out.pop();
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		||||
			}
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		||||
		}
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		||||
	}
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		||||
 
 | 
			
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@@ -1058,22 +1058,19 @@ void UDPPeer::PutReliableSendCommand(ConnectionCommand &c,
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		||||
	if ( channels[c.channelnum].queued_commands.empty() &&
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		||||
			/* don't queue more packets then window size */
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		||||
			(channels[c.channelnum].queued_reliables.size()
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		||||
			< (channels[c.channelnum].getWindowSize()/2)))
 | 
			
		||||
	{
 | 
			
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			< (channels[c.channelnum].getWindowSize()/2))) {
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		LOG(dout_con<<m_connection->getDesc()
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				<<" processing reliable command for peer id: " << c.peer_id
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				<<" data size: " << c.data.getSize() << std::endl);
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		||||
		if (!processReliableSendCommand(c,max_packet_size))
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		||||
		{
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			channels[c.channelnum].queued_commands.push_back(c);
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		||||
		if (!processReliableSendCommand(c,max_packet_size)) {
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		||||
			channels[c.channelnum].queued_commands.push(c);
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		||||
		}
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		||||
	}
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		||||
	else
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		||||
	{
 | 
			
		||||
	else {
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		||||
		LOG(dout_con<<m_connection->getDesc()
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		||||
				<<" Queueing reliable command for peer id: " << c.peer_id
 | 
			
		||||
				<<" data size: " << c.data.getSize() <<std::endl);
 | 
			
		||||
		channels[c.channelnum].queued_commands.push_back(c);
 | 
			
		||||
		channels[c.channelnum].queued_commands.push(c);
 | 
			
		||||
	}
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		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -1104,7 +1101,7 @@ bool UDPPeer::processReliableSendCommand(
 | 
			
		||||
 | 
			
		||||
	bool have_sequence_number = true;
 | 
			
		||||
	bool have_initial_sequence_number = false;
 | 
			
		||||
	Queue<BufferedPacket> toadd;
 | 
			
		||||
	std::queue<BufferedPacket> toadd;
 | 
			
		||||
	volatile u16 initial_sequence_number = 0;
 | 
			
		||||
 | 
			
		||||
	for(std::list<SharedBuffer<u8> >::iterator i = originals.begin();
 | 
			
		||||
@@ -1129,19 +1126,20 @@ bool UDPPeer::processReliableSendCommand(
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		||||
				m_connection->GetProtocolID(), m_connection->GetPeerID(),
 | 
			
		||||
				c.channelnum);
 | 
			
		||||
 | 
			
		||||
		toadd.push_back(p);
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		||||
		toadd.push(p);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (have_sequence_number) {
 | 
			
		||||
		volatile u16 pcount = 0;
 | 
			
		||||
		while(toadd.size() > 0) {
 | 
			
		||||
			BufferedPacket p = toadd.pop_front();
 | 
			
		||||
			BufferedPacket p = toadd.front();
 | 
			
		||||
			toadd.pop();
 | 
			
		||||
//			LOG(dout_con<<connection->getDesc()
 | 
			
		||||
//					<< " queuing reliable packet for peer_id: " << c.peer_id
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		||||
//					<< " channel: " << (c.channelnum&0xFF)
 | 
			
		||||
//					<< " seqnum: " << readU16(&p.data[BASE_HEADER_SIZE+1])
 | 
			
		||||
//					<< std::endl)
 | 
			
		||||
			channels[c.channelnum].queued_reliables.push_back(p);
 | 
			
		||||
			channels[c.channelnum].queued_reliables.push(p);
 | 
			
		||||
			pcount++;
 | 
			
		||||
		}
 | 
			
		||||
		assert(channels[c.channelnum].queued_reliables.size() < 0xFFFF);
 | 
			
		||||
@@ -1156,7 +1154,7 @@ bool UDPPeer::processReliableSendCommand(
 | 
			
		||||
		}
 | 
			
		||||
		while(toadd.size() > 0) {
 | 
			
		||||
			/* remove packet */
 | 
			
		||||
			toadd.pop_front();
 | 
			
		||||
			toadd.pop();
 | 
			
		||||
 | 
			
		||||
			bool successfully_put_back_sequence_number
 | 
			
		||||
				= channels[c.channelnum].putBackSequenceNumber(
 | 
			
		||||
@@ -1193,7 +1191,8 @@ void UDPPeer::RunCommandQueues(
 | 
			
		||||
				(commands_processed < maxcommands))
 | 
			
		||||
		{
 | 
			
		||||
			try {
 | 
			
		||||
				ConnectionCommand c = channels[i].queued_commands.pop_front();
 | 
			
		||||
				ConnectionCommand c = channels[i].queued_commands.front();
 | 
			
		||||
				channels[i].queued_commands.pop();
 | 
			
		||||
				LOG(dout_con<<m_connection->getDesc()
 | 
			
		||||
						<<" processing queued reliable command "<<std::endl);
 | 
			
		||||
				if (!processReliableSendCommand(c,max_packet_size)) {
 | 
			
		||||
@@ -1201,7 +1200,7 @@ void UDPPeer::RunCommandQueues(
 | 
			
		||||
							<< " Failed to queue packets for peer_id: " << c.peer_id
 | 
			
		||||
							<< ", delaying sending of " << c.data.getSize()
 | 
			
		||||
							<< " bytes" << std::endl);
 | 
			
		||||
					channels[i].queued_commands.push_front(c);
 | 
			
		||||
					channels[i].queued_commands.push(c);
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
			catch (ItemNotFoundException &e) {
 | 
			
		||||
@@ -1550,7 +1549,7 @@ bool ConnectionSendThread::rawSendAsPacket(u16 peer_id, u8 channelnum,
 | 
			
		||||
					<<" INFO: queueing reliable packet for peer_id: " << peer_id
 | 
			
		||||
					<<" channel: " << channelnum
 | 
			
		||||
					<<" seqnum: " << seqnum << std::endl);
 | 
			
		||||
			channel->queued_reliables.push_back(p);
 | 
			
		||||
			channel->queued_reliables.push(p);
 | 
			
		||||
			return false;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
@@ -1919,7 +1918,8 @@ void ConnectionSendThread::sendPackets(float dtime)
 | 
			
		||||
							< dynamic_cast<UDPPeer*>(&peer)->channels[i].getWindowSize())&&
 | 
			
		||||
							(peer->m_increment_packets_remaining > 0))
 | 
			
		||||
			{
 | 
			
		||||
				BufferedPacket p = dynamic_cast<UDPPeer*>(&peer)->channels[i].queued_reliables.pop_front();
 | 
			
		||||
				BufferedPacket p = dynamic_cast<UDPPeer*>(&peer)->channels[i].queued_reliables.front();
 | 
			
		||||
				dynamic_cast<UDPPeer*>(&peer)->channels[i].queued_reliables.pop();
 | 
			
		||||
				Channel* channel = &(dynamic_cast<UDPPeer*>(&peer)->channels[i]);
 | 
			
		||||
				LOG(dout_con<<m_connection->getDesc()
 | 
			
		||||
						<<" INFO: sending a queued reliable packet "
 | 
			
		||||
@@ -1942,10 +1942,11 @@ void ConnectionSendThread::sendPackets(float dtime)
 | 
			
		||||
	unsigned int initial_queuesize = m_outgoing_queue.size();
 | 
			
		||||
	/* send non reliable packets*/
 | 
			
		||||
	for(unsigned int i=0;i < initial_queuesize;i++) {
 | 
			
		||||
		OutgoingPacket packet = m_outgoing_queue.pop_front();
 | 
			
		||||
		OutgoingPacket packet = m_outgoing_queue.front();
 | 
			
		||||
		m_outgoing_queue.pop();
 | 
			
		||||
 | 
			
		||||
		assert(!packet.reliable &&
 | 
			
		||||
			"reliable packets are not allowed in outgoing queue!");
 | 
			
		||||
		if (packet.reliable)
 | 
			
		||||
			continue;
 | 
			
		||||
 | 
			
		||||
		PeerHelper peer = m_connection->getPeerNoEx(packet.peer_id);
 | 
			
		||||
		if (!peer) {
 | 
			
		||||
@@ -1972,7 +1973,7 @@ void ConnectionSendThread::sendPackets(float dtime)
 | 
			
		||||
			peer->m_increment_packets_remaining--;
 | 
			
		||||
		}
 | 
			
		||||
		else {
 | 
			
		||||
			m_outgoing_queue.push_back(packet);
 | 
			
		||||
			m_outgoing_queue.push(packet);
 | 
			
		||||
			pending_unreliable[packet.peer_id] = true;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
@@ -1992,7 +1993,7 @@ void ConnectionSendThread::sendAsPacket(u16 peer_id, u8 channelnum,
 | 
			
		||||
		SharedBuffer<u8> data, bool ack)
 | 
			
		||||
{
 | 
			
		||||
	OutgoingPacket packet(peer_id, channelnum, data, false, ack);
 | 
			
		||||
	m_outgoing_queue.push_back(packet);
 | 
			
		||||
	m_outgoing_queue.push(packet);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
ConnectionReceiveThread::ConnectionReceiveThread(unsigned int max_packet_size) :
 | 
			
		||||
 
 | 
			
		||||
@@ -505,10 +505,10 @@ public:
 | 
			
		||||
	ReliablePacketBuffer outgoing_reliables_sent;
 | 
			
		||||
 | 
			
		||||
	//queued reliable packets
 | 
			
		||||
	Queue<BufferedPacket> queued_reliables;
 | 
			
		||||
	std::queue<BufferedPacket> queued_reliables;
 | 
			
		||||
 | 
			
		||||
	//queue commands prior splitting to packets
 | 
			
		||||
	Queue<ConnectionCommand> queued_commands;
 | 
			
		||||
	std::queue<ConnectionCommand> queued_commands;
 | 
			
		||||
 | 
			
		||||
	IncomingSplitBuffer incoming_splits;
 | 
			
		||||
 | 
			
		||||
@@ -964,7 +964,7 @@ private:
 | 
			
		||||
	Connection*           m_connection;
 | 
			
		||||
	unsigned int          m_max_packet_size;
 | 
			
		||||
	float                 m_timeout;
 | 
			
		||||
	Queue<OutgoingPacket> m_outgoing_queue;
 | 
			
		||||
	std::queue<OutgoingPacket> m_outgoing_queue;
 | 
			
		||||
	JSemaphore            m_send_sleep_semaphore;
 | 
			
		||||
 | 
			
		||||
	unsigned int          m_iteration_packets_avaialble;
 | 
			
		||||
 
 | 
			
		||||
@@ -263,7 +263,7 @@ void Client::handleCommand_ChatMessage(NetworkPacket* pkt)
 | 
			
		||||
		message += (wchar_t)read_wchar;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	m_chat_queue.push_back(message);
 | 
			
		||||
	m_chat_queue.push(message);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Client::handleCommand_ActiveObjectRemoveAdd(NetworkPacket* pkt)
 | 
			
		||||
@@ -380,7 +380,7 @@ void Client::handleCommand_HP(NetworkPacket* pkt)
 | 
			
		||||
		ClientEvent event;
 | 
			
		||||
		event.type = CE_PLAYER_DAMAGE;
 | 
			
		||||
		event.player_damage.amount = oldhp - hp;
 | 
			
		||||
		m_client_event_queue.push_back(event);
 | 
			
		||||
		m_client_event_queue.push(event);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -424,7 +424,7 @@ void Client::handleCommand_MovePlayer(NetworkPacket* pkt)
 | 
			
		||||
	event.type = CE_PLAYER_FORCE_MOVE;
 | 
			
		||||
	event.player_force_move.pitch = pitch;
 | 
			
		||||
	event.player_force_move.yaw = yaw;
 | 
			
		||||
	m_client_event_queue.push_back(event);
 | 
			
		||||
	m_client_event_queue.push(event);
 | 
			
		||||
 | 
			
		||||
	// Ignore damage for a few seconds, so that the player doesn't
 | 
			
		||||
	// get damage from falling on ground
 | 
			
		||||
@@ -450,7 +450,7 @@ void Client::handleCommand_DeathScreen(NetworkPacket* pkt)
 | 
			
		||||
	event.deathscreen.camera_point_target_x   = camera_point_target.X;
 | 
			
		||||
	event.deathscreen.camera_point_target_y   = camera_point_target.Y;
 | 
			
		||||
	event.deathscreen.camera_point_target_z   = camera_point_target.Z;
 | 
			
		||||
	m_client_event_queue.push_back(event);
 | 
			
		||||
	m_client_event_queue.push(event);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Client::handleCommand_AnnounceMedia(NetworkPacket* pkt)
 | 
			
		||||
@@ -735,7 +735,7 @@ void Client::handleCommand_ShowFormSpec(NetworkPacket* pkt)
 | 
			
		||||
	// adding a std:string to a struct isn't possible
 | 
			
		||||
	event.show_formspec.formspec = new std::string(formspec);
 | 
			
		||||
	event.show_formspec.formname = new std::string(formname);
 | 
			
		||||
	m_client_event_queue.push_back(event);
 | 
			
		||||
	m_client_event_queue.push(event);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Client::handleCommand_SpawnParticle(NetworkPacket* pkt)
 | 
			
		||||
@@ -766,7 +766,7 @@ void Client::handleCommand_SpawnParticle(NetworkPacket* pkt)
 | 
			
		||||
	event.spawn_particle.vertical           = vertical;
 | 
			
		||||
	event.spawn_particle.texture            = new std::string(texture);
 | 
			
		||||
 | 
			
		||||
	m_client_event_queue.push_back(event);
 | 
			
		||||
	m_client_event_queue.push(event);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
 | 
			
		||||
@@ -818,7 +818,7 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
 | 
			
		||||
	event.add_particlespawner.texture            = new std::string(texture);
 | 
			
		||||
	event.add_particlespawner.id                 = id;
 | 
			
		||||
 | 
			
		||||
	m_client_event_queue.push_back(event);
 | 
			
		||||
	m_client_event_queue.push(event);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@@ -832,7 +832,7 @@ void Client::handleCommand_DeleteParticleSpawner(NetworkPacket* pkt)
 | 
			
		||||
	event.type                      = CE_DELETE_PARTICLESPAWNER;
 | 
			
		||||
	event.delete_particlespawner.id = (u32) id;
 | 
			
		||||
 | 
			
		||||
	m_client_event_queue.push_back(event);
 | 
			
		||||
	m_client_event_queue.push(event);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Client::handleCommand_HudAdd(NetworkPacket* pkt)
 | 
			
		||||
@@ -880,7 +880,7 @@ void Client::handleCommand_HudAdd(NetworkPacket* pkt)
 | 
			
		||||
	event.hudadd.offset    = new v2f(offset);
 | 
			
		||||
	event.hudadd.world_pos = new v3f(world_pos);
 | 
			
		||||
	event.hudadd.size      = new v2s32(size);
 | 
			
		||||
	m_client_event_queue.push_back(event);
 | 
			
		||||
	m_client_event_queue.push(event);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Client::handleCommand_HudRemove(NetworkPacket* pkt)
 | 
			
		||||
@@ -892,7 +892,7 @@ void Client::handleCommand_HudRemove(NetworkPacket* pkt)
 | 
			
		||||
	ClientEvent event;
 | 
			
		||||
	event.type     = CE_HUDRM;
 | 
			
		||||
	event.hudrm.id = id;
 | 
			
		||||
	m_client_event_queue.push_back(event);
 | 
			
		||||
	m_client_event_queue.push(event);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Client::handleCommand_HudChange(NetworkPacket* pkt)
 | 
			
		||||
@@ -928,7 +928,7 @@ void Client::handleCommand_HudChange(NetworkPacket* pkt)
 | 
			
		||||
	event.hudchange.sdata   = new std::string(sdata);
 | 
			
		||||
	event.hudchange.data    = intdata;
 | 
			
		||||
	event.hudchange.v2s32data = new v2s32(v2s32data);
 | 
			
		||||
	m_client_event_queue.push_back(event);
 | 
			
		||||
	m_client_event_queue.push(event);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Client::handleCommand_HudSetFlags(NetworkPacket* pkt)
 | 
			
		||||
@@ -984,7 +984,7 @@ void Client::handleCommand_HudSetSky(NetworkPacket* pkt)
 | 
			
		||||
	event.set_sky.bgcolor = bgcolor;
 | 
			
		||||
	event.set_sky.type    = type;
 | 
			
		||||
	event.set_sky.params  = params;
 | 
			
		||||
	m_client_event_queue.push_back(event);
 | 
			
		||||
	m_client_event_queue.push(event);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Client::handleCommand_OverrideDayNightRatio(NetworkPacket* pkt)
 | 
			
		||||
@@ -1000,7 +1000,7 @@ void Client::handleCommand_OverrideDayNightRatio(NetworkPacket* pkt)
 | 
			
		||||
	event.type                                 = CE_OVERRIDE_DAY_NIGHT_RATIO;
 | 
			
		||||
	event.override_day_night_ratio.do_override = do_override;
 | 
			
		||||
	event.override_day_night_ratio.ratio_f     = day_night_ratio_f;
 | 
			
		||||
	m_client_event_queue.push_back(event);
 | 
			
		||||
	m_client_event_queue.push(event);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Client::handleCommand_LocalPlayerAnimations(NetworkPacket* pkt)
 | 
			
		||||
 
 | 
			
		||||
@@ -906,7 +906,8 @@ void Server::AsyncRunStep(bool initial_step)
 | 
			
		||||
 | 
			
		||||
		while(m_unsent_map_edit_queue.size() != 0)
 | 
			
		||||
		{
 | 
			
		||||
			MapEditEvent* event = m_unsent_map_edit_queue.pop_front();
 | 
			
		||||
			MapEditEvent* event = m_unsent_map_edit_queue.front();
 | 
			
		||||
			m_unsent_map_edit_queue.pop();
 | 
			
		||||
 | 
			
		||||
			// Players far away from the change are stored here.
 | 
			
		||||
			// Instead of sending the changes, MapBlocks are set not sent
 | 
			
		||||
@@ -1292,7 +1293,7 @@ void Server::onMapEditEvent(MapEditEvent *event)
 | 
			
		||||
	if(m_ignore_map_edit_events_area.contains(event->getArea()))
 | 
			
		||||
		return;
 | 
			
		||||
	MapEditEvent *e = event->clone();
 | 
			
		||||
	m_unsent_map_edit_queue.push_back(e);
 | 
			
		||||
	m_unsent_map_edit_queue.push(e);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Inventory* Server::getInventory(const InventoryLocation &loc)
 | 
			
		||||
@@ -1395,7 +1396,7 @@ void Server::peerAdded(con::Peer *peer)
 | 
			
		||||
	c.type = con::PEER_ADDED;
 | 
			
		||||
	c.peer_id = peer->id;
 | 
			
		||||
	c.timeout = false;
 | 
			
		||||
	m_peer_change_queue.push_back(c);
 | 
			
		||||
	m_peer_change_queue.push(c);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Server::deletingPeer(con::Peer *peer, bool timeout)
 | 
			
		||||
@@ -1409,7 +1410,7 @@ void Server::deletingPeer(con::Peer *peer, bool timeout)
 | 
			
		||||
	c.type = con::PEER_REMOVED;
 | 
			
		||||
	c.peer_id = peer->id;
 | 
			
		||||
	c.timeout = timeout;
 | 
			
		||||
	m_peer_change_queue.push_back(c);
 | 
			
		||||
	m_peer_change_queue.push(c);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool Server::getClientConInfo(u16 peer_id, con::rtt_stat_type type, float* retval)
 | 
			
		||||
@@ -1458,7 +1459,8 @@ void Server::handlePeerChanges()
 | 
			
		||||
{
 | 
			
		||||
	while(m_peer_change_queue.size() > 0)
 | 
			
		||||
	{
 | 
			
		||||
		con::PeerChange c = m_peer_change_queue.pop_front();
 | 
			
		||||
		con::PeerChange c = m_peer_change_queue.front();
 | 
			
		||||
		m_peer_change_queue.pop();
 | 
			
		||||
 | 
			
		||||
		verbosestream<<"Server: Handling peer change: "
 | 
			
		||||
				<<"id="<<c.peer_id<<", timeout="<<c.timeout
 | 
			
		||||
@@ -1837,7 +1839,7 @@ void Server::SendPlayerHP(u16 peer_id)
 | 
			
		||||
	// Send to other clients
 | 
			
		||||
	std::string str = gob_cmd_punched(playersao->readDamage(), playersao->getHP());
 | 
			
		||||
	ActiveObjectMessage aom(playersao->getId(), true, str);
 | 
			
		||||
	playersao->m_messages_out.push_back(aom);
 | 
			
		||||
	playersao->m_messages_out.push(aom);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Server::SendPlayerBreath(u16 peer_id)
 | 
			
		||||
 
 | 
			
		||||
@@ -582,7 +582,7 @@ private:
 | 
			
		||||
		Queues stuff from peerAdded() and deletingPeer() to
 | 
			
		||||
		handlePeerChanges()
 | 
			
		||||
	*/
 | 
			
		||||
	Queue<con::PeerChange> m_peer_change_queue;
 | 
			
		||||
	std::queue<con::PeerChange> m_peer_change_queue;
 | 
			
		||||
 | 
			
		||||
	/*
 | 
			
		||||
		Random stuff
 | 
			
		||||
@@ -606,7 +606,7 @@ private:
 | 
			
		||||
		Queue of map edits from the environment for sending to the clients
 | 
			
		||||
		This is behind m_env_mutex
 | 
			
		||||
	*/
 | 
			
		||||
	Queue<MapEditEvent*> m_unsent_map_edit_queue;
 | 
			
		||||
	std::queue<MapEditEvent*> m_unsent_map_edit_queue;
 | 
			
		||||
	/*
 | 
			
		||||
		Set to true when the server itself is modifying the map and does
 | 
			
		||||
		all sending of information by itself.
 | 
			
		||||
 
 | 
			
		||||
@@ -218,7 +218,7 @@ public:
 | 
			
		||||
	/*
 | 
			
		||||
		Queue of messages to be sent to the client
 | 
			
		||||
	*/
 | 
			
		||||
	Queue<ActiveObjectMessage> m_messages_out;
 | 
			
		||||
	std::queue<ActiveObjectMessage> m_messages_out;
 | 
			
		||||
	
 | 
			
		||||
protected:
 | 
			
		||||
	// Used for creating objects based on type
 | 
			
		||||
 
 | 
			
		||||
@@ -183,67 +183,6 @@ private:
 | 
			
		||||
	std::map<T, u32> m_value_to_id;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
FIFO queue (well, actually a FILO also)
 | 
			
		||||
*/
 | 
			
		||||
template<typename T>
 | 
			
		||||
class Queue
 | 
			
		||||
{
 | 
			
		||||
public:
 | 
			
		||||
	Queue():
 | 
			
		||||
		m_list_size(0)
 | 
			
		||||
	{}
 | 
			
		||||
 | 
			
		||||
	void push_back(T t)
 | 
			
		||||
	{
 | 
			
		||||
		m_list.push_back(t);
 | 
			
		||||
		++m_list_size;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void push_front(T t)
 | 
			
		||||
	{
 | 
			
		||||
		m_list.push_front(t);
 | 
			
		||||
		++m_list_size;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	T pop_front()
 | 
			
		||||
	{
 | 
			
		||||
		if(m_list.empty())
 | 
			
		||||
			throw ItemNotFoundException("Queue: queue is empty");
 | 
			
		||||
 | 
			
		||||
		typename std::list<T>::iterator begin = m_list.begin();
 | 
			
		||||
		T t = *begin;
 | 
			
		||||
		m_list.erase(begin);
 | 
			
		||||
		--m_list_size;
 | 
			
		||||
		return t;
 | 
			
		||||
	}
 | 
			
		||||
	T pop_back()
 | 
			
		||||
	{
 | 
			
		||||
		if(m_list.empty())
 | 
			
		||||
			throw ItemNotFoundException("Queue: queue is empty");
 | 
			
		||||
 | 
			
		||||
		typename std::list<T>::iterator last = m_list.back();
 | 
			
		||||
		T t = *last;
 | 
			
		||||
		m_list.erase(last);
 | 
			
		||||
		--m_list_size;
 | 
			
		||||
		return t;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	u32 size()
 | 
			
		||||
	{
 | 
			
		||||
		return m_list_size;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	bool empty()
 | 
			
		||||
	{
 | 
			
		||||
		return m_list.empty();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
protected:
 | 
			
		||||
	std::list<T> m_list;
 | 
			
		||||
	u32 m_list_size;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
Thread-safe FIFO queue (well, actually a FILO also)
 | 
			
		||||
*/
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user