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	Scripting WIP
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		@@ -1509,7 +1509,8 @@ LuaEntitySAO::LuaEntitySAO(ServerEnvironment *env, v3f pos,
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	m_prop(new LuaEntityProperties),
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	m_yaw(0),
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	m_last_sent_yaw(0),
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	m_last_sent_position(0,0,0)
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	m_last_sent_position(0,0,0),
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	m_last_sent_position_timer(0)
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{
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	// Only register type if no environment supplied
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	if(env == NULL){
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@@ -1561,6 +1562,8 @@ ServerActiveObject* LuaEntitySAO::create(ServerEnvironment *env, v3f pos,
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void LuaEntitySAO::step(float dtime, bool send_recommended)
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{
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	m_last_sent_position_timer += dtime;
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	if(m_registered){
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		lua_State *L = m_env->getLua();
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		scriptapi_luaentity_step(L, m_id, dtime);
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@@ -1568,7 +1571,13 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
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	if(send_recommended == false)
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		return;
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	if(m_base_position.getDistanceFrom(m_last_sent_position) > 0.05*BS
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	float minchange = 0.2*BS;
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	if(m_last_sent_position_timer > 1.0)
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		minchange = 0.01*BS;
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	else if(m_last_sent_position_timer > 0.2)
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		minchange = 0.05*BS;
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	if(m_base_position.getDistanceFrom(m_last_sent_position) > minchange
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			|| fabs(m_yaw - m_last_sent_yaw) > 1.0){
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		sendPosition(true);
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	}
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@@ -1646,6 +1655,7 @@ void LuaEntitySAO::sendPosition(bool do_interpolate)
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{
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	m_last_sent_yaw = m_yaw;
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	m_last_sent_position = m_base_position;
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	m_last_sent_position_timer = 0;
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	std::ostringstream os(std::ios::binary);
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	// command (0 = update position)
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@@ -229,6 +229,7 @@ private:
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	float m_yaw;
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	float m_last_sent_yaw;
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	v3f m_last_sent_position;
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	float m_last_sent_position_timer;
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};
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#endif
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@@ -383,7 +383,6 @@ private:
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		ObjectRef *ref = checkobject(L, 1);
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		ServerActiveObject *co = getobject(ref);
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		if(co == NULL) return 0;
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		infostream<<"ObjectRef::l_getpos(): id="<<co->getId()<<std::endl;
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		v3f pos = co->getBasePosition() / BS;
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		lua_newtable(L);
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		lua_pushnumber(L, pos.X);
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