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Fix a little regression on SendActiveObjectMessages which send all TOCLIENT_ACTIVE_OBJECT_MESSAGES as reliable
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@@ -464,7 +464,7 @@ private:
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bool collisiondetection, bool vertical, std::string texture);
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u32 SendActiveObjectRemoveAdd(u16 peer_id, const std::string &datas);
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void SendActiveObjectMessages(u16 peer_id, const std::string &datas);
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void SendActiveObjectMessages(u16 peer_id, const std::string &datas, bool reliable = true);
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/*
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Something random
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*/
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