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	Do not clear address in main menu if starting a singleplayer game by double clicking the world
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		@@ -866,9 +866,10 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
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		{
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			switch(event.GUIEvent.Caller->getID())
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			{
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				case GUI_ID_WORLD_LISTBOX:
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			case GUI_ID_WORLD_LISTBOX:
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				acceptInput();
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				m_data->address = L""; // Force local game
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				if(getTab() != TAB_SINGLEPLAYER)
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					m_data->address = L""; // Force local game
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				quitMenu();
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				return true;
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			}
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