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Change default post_processing_texture_bits to 10
Since the legacy GL driver is no longer the default, we don't run into a situation where an unintended fallback to 8-bit happens.
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@@ -312,7 +312,7 @@ void set_default_settings()
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// Effects
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settings->setDefault("enable_post_processing", "true");
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settings->setDefault("post_processing_texture_bits", "16");
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settings->setDefault("post_processing_texture_bits", "10");
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settings->setDefault("directional_colored_fog", "true");
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settings->setDefault("inventory_items_animations", "false");
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settings->setDefault("mip_map", "false");
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