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mirror of https://github.com/luanti-org/luanti.git synced 2025-11-07 18:55:18 +01:00

Allow image formats other than PNG for game backgrounds in the main menu (#16395)

This commit is contained in:
frogTheSecond
2025-11-06 11:42:26 +01:00
committed by GitHub
parent 8042b5512f
commit e82495d98c
4 changed files with 56 additions and 41 deletions

View File

@@ -23,7 +23,7 @@ read_globals = {
"tracy",
string = {fields = {"split", "trim"}},
table = {fields = {"copy", "copy_with_metatables", "getn", "indexof", "keyof", "insert_all"}},
table = {fields = {"copy", "copy_with_metatables", "getn", "indexof", "keyof", "insert_all", "shuffle"}},
math = {fields = {"hypot", "round"}},
}

View File

@@ -119,6 +119,9 @@ end
-- }]]
function dump(value, indent)
indent = indent or "\t"
assert(type(indent) == "string", "dump()'s second argument should be a string or nil.")
local newline = indent == "" and "" or "\n"
local rope = {}
@@ -873,3 +876,4 @@ function core.parse_coordinates(x, y, z, relative_to)
local rz = core.parse_relative_number(z, relative_to.z)
return rx and ry and rz and vector.new(rx, ry, rz)
end

View File

@@ -43,7 +43,7 @@ end
-- Chat command handler
--
core.chatcommands = core.registered_chatcommands -- BACKWARDS COMPATIBILITY
core.chatcommands = core.registered_chatcommands -- backwards compatibility
local msg_time_threshold =
tonumber(core.settings:get("chatcommand_msg_time_threshold")) or 0.1

View File

@@ -2,7 +2,6 @@
-- Copyright (C) 2013 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later
mm_game_theme = {}
--------------------------------------------------------------------------------
@@ -21,7 +20,7 @@ function mm_game_theme.set_engine(hide_decorations)
core.set_topleft_text("")
local have_bg = false
local have_bg = false
local have_overlay = mm_game_theme.set_engine_single("overlay")
if not have_overlay then
@@ -58,7 +57,7 @@ function mm_game_theme.set_game(gamedetails)
core.set_topleft_text(gamedetails.name)
local have_bg = false
local have_bg = false
local have_overlay = mm_game_theme.set_game_single("overlay", gamedetails)
if not have_overlay then
@@ -83,17 +82,25 @@ end
--------------------------------------------------------------------------------
function mm_game_theme.clear_single(identifier)
core.set_background(identifier,"")
core.set_background(identifier, "")
end
--------------------------------------------------------------------------------
local valid_image_extensions = {
".png",
".jpg",
".jpeg",
}
--------------------------------------------------------------------------------
function mm_game_theme.set_engine_single(identifier)
--try texture pack first
if mm_game_theme.texturepack ~= nil then
local path = mm_game_theme.texturepack .. DIR_DELIM .."menu_" ..
identifier .. ".png"
if core.set_background(identifier,path) then
return true
for _, extension in pairs(valid_image_extensions) do
local path = mm_game_theme.texturepack .. DIR_DELIM .. "menu_" .. identifier .. extension
if core.set_background(identifier, path) then
return true
end
end
end
@@ -106,49 +113,53 @@ function mm_game_theme.set_engine_single(identifier)
end
--------------------------------------------------------------------------------
function mm_game_theme.set_game_single(identifier, gamedetails)
assert(gamedetails ~= nil)
if mm_game_theme.texturepack ~= nil then
local path = mm_game_theme.texturepack .. DIR_DELIM ..
gamedetails.id .. "_menu_" .. identifier .. ".png"
function mm_game_theme.set_game_single(identifier, gamedetails)
local extensions_randomised = table.copy(valid_image_extensions)
table.shuffle(extensions_randomised)
for _, extension in pairs(extensions_randomised) do
assert(gamedetails ~= nil)
if mm_game_theme.texturepack ~= nil then
local path = mm_game_theme.texturepack .. DIR_DELIM .. gamedetails.id .. "_menu_" .. identifier .. extension
if core.set_background(identifier, path) then
return true
end
end
-- Find out how many randomized textures the game provides
local n = 0
local filename
local menu_files = core.get_dir_list(gamedetails.path .. DIR_DELIM .. "menu", false)
for i = 1, #menu_files do
filename = identifier .. "." .. i .. extension
if table.indexof(menu_files, filename) == -1 then
n = i - 1
break
end
end
-- Select random texture, 0 means standard texture
n = math.random(0, n)
if n == 0 then
filename = identifier .. extension
else
filename = identifier .. "." .. n .. extension
end
local path = gamedetails.path .. DIR_DELIM .. "menu" .. DIR_DELIM .. filename
if core.set_background(identifier, path) then
return true
end
end
-- Find out how many randomized textures the game provides
local n = 0
local filename
local menu_files = core.get_dir_list(gamedetails.path .. DIR_DELIM .. "menu", false)
for i = 1, #menu_files do
filename = identifier .. "." .. i .. ".png"
if table.indexof(menu_files, filename) == -1 then
n = i - 1
break
end
end
-- Select random texture, 0 means standard texture
n = math.random(0, n)
if n == 0 then
filename = identifier .. ".png"
else
filename = identifier .. "." .. n .. ".png"
end
local path = gamedetails.path .. DIR_DELIM .. "menu" ..
DIR_DELIM .. filename
if core.set_background(identifier, path) then
return true
end
return false
end
--------------------------------------------------------------------------------
function mm_game_theme.set_dirt_bg()
if mm_game_theme.texturepack ~= nil then
local path = mm_game_theme.texturepack .. DIR_DELIM .."default_dirt.png"
local path = mm_game_theme.texturepack .. DIR_DELIM .. "default_dirt.png"
if core.set_background("background", path, true, 128) then
return true
end