mirror of
				https://github.com/luanti-org/luanti.git
				synced 2025-11-04 09:15:29 +01:00 
			
		
		
		
	Fix lighting bug caused by disappearing lava
This commit is contained in:
		@@ -2186,6 +2186,7 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> & modified_blocks)
 | 
			
		||||
		/*
 | 
			
		||||
			update the current node
 | 
			
		||||
		 */
 | 
			
		||||
		MapNode n00 = n0;
 | 
			
		||||
		//bool flow_down_enabled = (flowing_down && ((n0.param2 & LIQUID_FLOW_DOWN_MASK) != LIQUID_FLOW_DOWN_MASK));
 | 
			
		||||
		if (nodemgr->get(new_node_content).liquid_type == LIQUID_FLOWING) {
 | 
			
		||||
			// set level to last 3 bits, flowing down bit to 4th bit
 | 
			
		||||
@@ -2223,8 +2224,9 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> & modified_blocks)
 | 
			
		||||
		MapBlock *block = getBlockNoCreateNoEx(blockpos);
 | 
			
		||||
		if(block != NULL) {
 | 
			
		||||
			modified_blocks[blockpos] =  block;
 | 
			
		||||
			// If node emits light, MapBlock requires lighting update
 | 
			
		||||
			if(nodemgr->get(n0).light_source != 0)
 | 
			
		||||
			// If new or old node emits light, MapBlock requires lighting update
 | 
			
		||||
			if(nodemgr->get(n0).light_source != 0 ||
 | 
			
		||||
					nodemgr->get(n00).light_source != 0)
 | 
			
		||||
				lighting_modified_blocks[block->getPos()] = block;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user