SmallJoker 
							
						 
					 
					
						
						
							
						
						4eb3baa51e 
					 
					
						
						
							
							StaticText: Reset background on EnrichedString change ( #9340 )  
						
						... 
						
						
						
						This also fixes the F6 profiler background color -> now controlled by EnrichedString 
						
						
					 
					
						2020-02-01 20:41:32 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						ace3c76112 
					 
					
						
						
							
							Improve core.sound_play with ephemeral sounds and player exclusion  
						
						
						
						
					 
					
						2020-02-01 20:31:41 +01:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						1892ff3c0d 
					 
					
						
						
							
							StaticText/EnrichedString: Styling support ( #9187 )  
						
						... 
						
						
						
						* StaticText/EnrichedString: Styling support
* Fix tooltip fg/bgcolor
* Fix default color for substr(), add unittests 
						
						
					 
					
						2020-01-22 19:09:11 +01:00 
						 
				 
			
				
					
						
							
							
								Wuzzy 
							
						 
					 
					
						
						
							
						
						0877587cce 
					 
					
						
						
							
							Resized torchlike sprite now attaches to surface ( #9303 )  
						
						
						
						
					 
					
						2020-01-20 19:17:54 +00:00 
						 
				 
			
				
					
						
							
							
								lhofhansl 
							
						 
					 
					
						
						
							
						
						cea4fd2b27 
					 
					
						
						
							
							Increase star count to 1000 and decrease radius slightly ( #9307 )  
						
						... 
						
						
						
						* Increase star count to 1000 and decrease radius slightly.
* Adjust star width. 
						
						
					 
					
						2020-01-16 17:12:34 +01:00 
						 
				 
			
				
					
						
							
							
								Montandalar 
							
						 
					 
					
						
						
							
						
						8d75c118d9 
					 
					
						
						
							
							Map download: Escape ':' to '_' ( #9235 )  
						
						... 
						
						
						
						This is necessary under Windows systems, and direct IPv6 connections.
Windows universally disallows ':' from occuring in filenames.
Other disallowed characters on Windows:
	\ / * ? " < > |
are not relevant to hostnames, IPv4 or IPv6 addresses.
Anyone who has got an existing server map saved on Linux with ':' in
the world save will want to keep that save. 
						
						
					 
					
						2020-01-11 20:47:34 +01:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						103d9c5c53 
					 
					
						
						
							
							Renaming the function wasn't enough  
						
						
						
						
					 
					
						2019-12-07 15:55:49 +01:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						aa8df112ff 
					 
					
						
						
							
							Attachments: Fix interpolation from (0,0,0) after detach  
						
						... 
						
						
						
						GenericCAO::getPosition() did not take the camera offset into account
LocalPlayer attachment cleanup: Use sane getParent() function
Make that getPosition() (GenericCAO and LocalPlayer) always return the absolute position 
						
						
					 
					
						2019-12-07 15:12:26 +01:00 
						 
				 
			
				
					
						
							
							
								Pierre-Yves Rollo 
							
						 
					 
					
						
						
							
						
						cf7fda0083 
					 
					
						
						
							
							Add z-index management to HUD  
						
						
						
						
					 
					
						2019-12-06 20:31:26 +00:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						f6de86ce4b 
					 
					
						
						
							
							Fix LocalPlayer-bound sound playback broken by  81c2370 
						
						
						
						
					 
					
						2019-12-05 20:52:30 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						0b2f0914cc 
					 
					
						
						
							
							Improve client-side packet receiving  
						
						
						
						
					 
					
						2019-11-25 20:00:24 +01:00 
						 
				 
			
				
					
						
							
							
								Lars Hofhansl 
							
						 
					 
					
						
						
							
						
						60bff1e6cb 
					 
					
						
						
							
							Waves generated with Perlin-type noise  #8994  
						
						
						
						
					 
					
						2019-11-19 19:42:52 -08:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						02111e4961 
					 
					
						
						
							
							Fix clang-tidy and lint travis checks  
						
						
						
						
					 
					
						2019-11-11 14:06:48 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						2c4cf508a9 
					 
					
						
						
							
							[CSM] Implement minetest.get_csm_restrictions()  
						
						... 
						
						
						
						fixes  #8068  
					
						2019-11-11 14:06:48 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						3f271564e0 
					 
					
						
						
							
							Run on_item_use CSM callback even if item is not marked usable  
						
						... 
						
						
						
						Mods may want to to handle item interaction even if the item
is not marked usable (= server-side callback exists). 
						
						
					 
					
						2019-11-11 14:06:48 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						b57dc70769 
					 
					
						
						
							
							[CSM] Expose more env functions  
						
						
						
						
					 
					
						2019-11-11 14:06:48 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						b0260b5ec8 
					 
					
						
						
							
							Refactor CSM restriction code a bit  
						
						... 
						
						
						
						This also fixes find_node_near restrictions being ineffective. 
						
						
					 
					
						2019-11-11 14:06:48 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						d961ece144 
					 
					
						
						
							
							Be lenient with extra slashes for CSM paths  
						
						
						
						
					 
					
						2019-11-09 16:08:38 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						7e649f985c 
					 
					
						
						
							
							Corrections to client_lua_api.txt  
						
						
						
						
					 
					
						2019-11-09 16:08:38 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						82a2e02323 
					 
					
						
						
							
							Load client mods into memory before execution.  
						
						... 
						
						
						
						Preperation for server-sent CSM which will eventually need this. 
						
						
					 
					
						2019-11-09 16:08:38 +01:00 
						 
				 
			
				
					
						
							
							
								DS 
							
						 
					 
					
						
						
							
						
						5506e97ed8 
					 
					
						
						
							
							Formspec: draw order and clipping for all elements ( #8740 )  
						
						
						
						
					 
					
						2019-11-07 20:11:01 +01:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						388ea737f5 
					 
					
						
						
							
							Clean up font caching, fix bitmap fonts  
						
						
						
						
					 
					
						2019-11-03 11:45:33 +01:00 
						 
				 
			
				
					
						
							
							
								Pierre-Yves Rollo 
							
						 
					 
					
						
						
							
						
						72416a6a1f 
					 
					
						
						
							
							Formspec: add hypertext element  
						
						
						
						
					 
					
						2019-11-03 11:45:33 +01:00 
						 
				 
			
				
					
						
							
							
								Warr1024 
							
						 
					 
					
						
						
							
						
						15b6922ae6 
					 
					
						
						
							
							Correction for alpha blending issues in texture mod compositing ( #9029 )  
						
						
						
						
					 
					
						2019-10-18 19:17:35 +02:00 
						 
				 
			
				
					
						
							
							
								Paramat 
							
						 
					 
					
						
						
							
						
						f483a1a9b2 
					 
					
						
						
							
							Fix isDead()/autoforward crash ( #9031 )  
						
						... 
						
						
						
						Crash occurred in singleplayer when leaving a world with
autoforward enabled then re-entering a world. 
						
						
					 
					
						2019-10-09 19:39:50 +01:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						cbcb9e0b1c 
					 
					
						
						
							
							ContentCAO: Fix segfault on quit (attached)  
						
						
						
						
					 
					
						2019-10-09 20:03:31 +02:00 
						 
				 
			
				
					
						
							
							
								ANAND 
							
						 
					 
					
						
						
							
						
						b49dfa92ce 
					 
					
						
						
							
							Revert Client::sendPlayerPos optimization (part of  81c7f0a) ( #9025 )  
						
						... 
						
						
						
						Comment out the if statement that prevents sending TOSERVER_PLAYERPOS if the player is dead. 
						
						
					 
					
						2019-10-08 20:36:56 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						825579b43d 
					 
					
						
						
							
							Fix upright_sprite lighting when colors are set  
						
						... 
						
						
						
						fixes  #9020  
					
						2019-10-06 17:19:42 +02:00 
						 
				 
			
				
					
						
							
							
								Jacob Lifshay 
							
						 
					 
					
						
						
							
						
						76032159bd 
					 
					
						
						
							
							Fix unwanted detaching when damage = 0  
						
						
						
						
					 
					
						2019-10-05 15:45:05 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						81c2370c8b 
					 
					
						
						
							
							Attachments: Fix attachments to temporary removed objects ( #8989 )  
						
						... 
						
						
						
						Does not clear the parent's attachment information when the child is deleted locally.
Either it was removed permanently, or just temporary - we don't know, but it's up to the server to send a *detach from child" packet for the parent. 
						
						
					 
					
						2019-10-02 19:11:27 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						61e9c1b0dd 
					 
					
						
						
							
							Textures: Load base pack only as last fallback ( #8974 )  
						
						
						
						
					 
					
						2019-09-29 19:57:29 +02:00 
						 
				 
			
				
					
						
							
							
								ANAND 
							
						 
					 
					
						
						
							
						
						3799ffd9d5 
					 
					
						
						
							
							Move Quicktune code to util/ ( #8871 )  
						
						
						
						
					 
					
						2019-09-29 13:41:13 +02:00 
						 
				 
			
				
					
						
							
							
								lhofhansl 
							
						 
					 
					
						
						
							
						
						5fde69798c 
					 
					
						
						
							
							Simple shader fixes. ( #8991 )  
						
						... 
						
						
						
						1. Pass current camera offset to shader, so shader have access to the global coordinates
2. Pass animation timer to fragment shader. C++ code is already there, just wasn't declared in the shader
3. Delay animation timer wrap-around (from 100s to about 16 minutes) 
						
						
					 
					
						2019-09-26 13:57:39 -07:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						26b39f1eae 
					 
					
						
						
							
							Fix some reference counters (memleak) ( #8981 )  
						
						... 
						
						
						
						Fix some reference counters (memleak)
Map::dispatchEvent: Allocation safety using references 
						
						
					 
					
						2019-09-24 19:05:28 +02:00 
						 
				 
			
				
					
						
							
							
								DS-Minetest 
							
						 
					 
					
						
						
							
						
						cf78e37da3 
					 
					
						
						
							
							Move the code for meta formspec into bool Game::nodePlacement(const ItemDefinition &selected_def,  
						
						
						
						
					 
					
						2019-09-22 22:12:49 +02:00 
						 
				 
			
				
					
						
							
							
								Anand S 
							
						 
					 
					
						
						
							
						
						47da640d77 
					 
					
						
						
							
							Add support for per-player FOV overrides and multipliers  
						
						
						
						
					 
					
						2019-09-19 20:14:16 +02:00 
						 
				 
			
				
					
						
							
							
								DS-Minetest 
							
						 
					 
					
						
						
							
						
						0b5c5499ec 
					 
					
						
						
							
							Trigger on_place in many situations even if prediction failed  
						
						
						
						
					 
					
						2019-09-19 16:36:02 +02:00 
						 
				 
			
				
					
						
							
							
								Hugo Locurcio 
							
						 
					 
					
						
						
							
						
						05a7da6279 
					 
					
						
						
							
							Improve undersampling settings  
						
						... 
						
						
						
						The setting now accepts values between 1 and 8 in the
Advanced Settings menu.
Values 0 and 1 now behave the same way (setting it to 1 won't
disable MSAA anymore), so there's no need to expose 0 as a value.
This closes  #8939 . 
						
						
					 
					
						2019-09-17 19:06:51 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						1de4ca1f9d 
					 
					
						
						
							
							Built-in formspecs: Force version 1  
						
						
						
						
					 
					
						2019-09-14 20:42:54 +02:00 
						 
				 
			
				
					
						
							
							
								ANAND 
							
						 
					 
					
						
						
							
						
						8e42a25e57 
					 
					
						
						
							
							client.h: Add missing const's  
						
						
						
						
					 
					
						2019-09-14 20:16:55 +02:00 
						 
				 
			
				
					
						
							
							
								ANAND 
							
						 
					 
					
						
						
							
						
						16d6ca3937 
					 
					
						
						
							
							LocalPlayer: Fix code-style  
						
						
						
						
					 
					
						2019-09-14 20:16:55 +02:00 
						 
				 
			
				
					
						
							
							
								ANAND 
							
						 
					 
					
						
						
							
						
						eea082ee3f 
					 
					
						
						
							
							client.cpp: Fix code-style in Client::sendPlayerPos  
						
						
						
						
					 
					
						2019-09-14 20:16:55 +02:00 
						 
				 
			
				
					
						
							
							
								ANAND 
							
						 
					 
					
						
						
							
						
						e2d6445f2a 
					 
					
						
						
							
							Fix LocalPlayer::isDead always returning false if player is immortal  
						
						
						
						
					 
					
						2019-09-14 20:16:55 +02:00 
						 
				 
			
				
					
						
							
							
								ANAND 
							
						 
					 
					
						
						
							
						
						81c7f0ae04 
					 
					
						
						
							
							Send ActiveObjects once right after Init2  
						
						
						
						
					 
					
						2019-09-14 20:16:55 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						9acd36bf99 
					 
					
						
						
							
							Formspecs: Introduce formspec_version to mods  
						
						
						
						
					 
					
						2019-09-14 19:43:08 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						23677be951 
					 
					
						
						
							
							Load CSM environment after the restrictions are known  
						
						... 
						
						
						
						Safety-guards for CSM callbacks to abort on a bad implementation
Only run callbacks when the mods are loaded (and with it: builtin)
Duplication checks inside constructors 
						
						
					 
					
						2019-09-14 19:42:25 +02:00 
						 
				 
			
				
					
						
							
							
								ANAND 
							
						 
					 
					
						
						
							
						
						095f26a4f8 
					 
					
						
						
							
							particles.cpp: Fix code-style  
						
						... 
						
						
						
						Mainly spacing and pointer placement 
						
						
					 
					
						2019-08-31 19:05:53 +02:00 
						 
				 
			
				
					
						
							
							
								ANAND 
							
						 
					 
					
						
						
							
						
						96762af3ce 
					 
					
						
						
							
							clientobject.h: Fix code-style  
						
						
						
						
					 
					
						2019-08-31 19:05:53 +02:00 
						 
				 
			
				
					
						
							
							
								Pedro Gimeno 
							
						 
					 
					
						
						
							
						
						9543b84970 
					 
					
						
						
							
							Fix rotation of attached particlespawner  
						
						... 
						
						
						
						Co-authored-by: ANAND <ClobberXD@gmail.com > 
						
						
					 
					
						2019-08-31 19:05:53 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						fbc8724d59 
					 
					
						
						
							
							fontengine: Fix non-gettext builds  
						
						
						
						
					 
					
						2019-08-24 19:11:50 +02:00