Loic Blot 
							
						 
					 
					
						
						
							
						
						894a34aef4 
					 
					
						
						
							
							Move PlayerSAO to dedicated files  
						
						
						
						
					 
					
						2020-04-11 16:07:17 +02:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						6d43736172 
					 
					
						
						
							
							Move serveractiveobject & unitsao  
						
						... 
						
						
						
						Move serverobject.{cpp,h} to server/serveractiveobject.{cpp,h}
Move UnitSAO class to dedicated files 
						
						
					 
					
						2020-04-11 16:07:17 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						1292bdbbce 
					 
					
						
						
							
							Various features and fixes  
						
						
						
						
					 
					
						2020-04-11 13:12:51 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						5f3a17eb65 
					 
					
						
						
							
							Implement minetest.sound_fade()  
						
						
						
						
					 
					
						2020-04-11 13:12:51 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						054c5dfaa3 
					 
					
						
						
							
							scriptapi: Sort out ServerEnvironment / Environment distinction properly  
						
						... 
						
						
						
						The API implementation is shared between CSM and SSM.
Functions should retrieve a plain env when they do not
need any server-specific functions. 
						
						
					 
					
						2020-04-11 13:12:51 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						f105bc8dc2 
					 
					
						
						
							
							A few initialization cleanups  
						
						
						
						
					 
					
						2020-04-11 13:12:51 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						659245acc7 
					 
					
						
						
							
							Work around LuaJIT issues on aarch64 ( #9614 )  
						
						... 
						
						
						
						- Move the text segment below the 47-bit limit, needed for script_exception_wrapper which must be lightuserdata
- Replace CUSTOM_RIDX_SCRIPTAPI with full userdata 
						
						
					 
					
						2020-04-08 20:14:08 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						de73f989eb 
					 
					
						
						
							
							Overall improvements to log messages ( #9598 )  
						
						... 
						
						
						
						Hide some unnecessarily verbose ones behind --trace or disable them entirely.
Remove duplicate ones. Improve their contents in some places. 
						
						
					 
					
						2020-04-08 20:13:23 +02:00 
						 
				 
			
				
					
						
							
							
								LNJ 
							
						 
					 
					
						
						
							
						
						307d7376cf 
					 
					
						
						
							
							Fix 'the the' typos in comments ( #9554 )  
						
						
						
						
					 
					
						2020-04-04 15:52:41 +02:00 
						 
				 
			
				
					
						
							
							
								HybridDog 
							
						 
					 
					
						
						
							
						
						fd4daefb29 
					 
					
						
						
							
							minetest.get_content_id: error if the node does not exist ( #9458 )  
						
						... 
						
						
						
						If a mod creator makes a typing mistake, this function now causes an error instead of returning the id of "ignore". 
						
						
					 
					
						2020-03-11 16:25:14 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						7a7bfdca7c 
					 
					
						
						
							
							minetest,get_connected_players: Return empty table at load time ( #9493 )  
						
						
						
						
					 
					
						2020-03-10 20:32:04 +01:00 
						 
				 
			
				
					
						
							
							
								Jordan Snelling 
							
						 
					 
					
						
						
							
						
						b9a0626d88 
					 
					
						
						
							
							Fix star visilibity and documentation (since  946c03c6)  
						
						... 
						
						
						
						Fix memory leak (unused allocation)
Fix star rendering
Rename sky color struct
Fix stars on android
Remove extraneous .data() from android star draw 
						
						
					 
					
						2020-03-08 16:13:36 +01:00 
						 
				 
			
				
					
						
							
							
								Jordach 
							
						 
					 
					
						
						
							
						
						946c03c69b 
					 
					
						
						
							
							set_sky improvements, set_sun, set_moon and set_stars  
						
						
						
						
					 
					
						2020-03-05 20:12:19 +01:00 
						 
				 
			
				
					
						
							
							
								Wuzzy 
							
						 
					 
					
						
						
							
						
						580e7e8eb9 
					 
					
						
						
							
							Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid nodes ( #9339 )  
						
						... 
						
						
						
						* Fix pathfinder fail when startpos is over air
* Note down pathfinder restrictions
* Implement real A* search
* Pathfinder: Implement buildPath non-recursively
* Update find_path documentation
* Pathfinder: Check if jump path is unobstructed
* Pathfinder: Fix drop check first checking upwards
* Pathfinder: Return nil if source or dest are solid
* Pathfinder: Use priority queue for open list 
						
						
					 
					
						2020-03-05 12:09:44 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						6d8e2d2483 
					 
					
						
						
							
							Fix core.get_player_by_name() returning unusable ObjectRef  
						
						... 
						
						
						
						Followup to the previous commit. 
						
						
					 
					
						2020-03-03 21:21:41 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						1761d7d0f8 
					 
					
						
						
							
							Fix core.get_connected_players() returning unusable ObjectRefs  
						
						... 
						
						
						
						This bug is only exposed by 91eef646a5#9387 ). 
						
						
					 
					
						2020-03-03 21:21:41 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						e2fc93022b 
					 
					
						
						
							
							Fix potential problem with core.get_connected_players()  
						
						
						
						
					 
					
						2020-02-25 16:08:47 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						0b8d3f99a5 
					 
					
						
						
							
							Move core.get_connected_players() implementation to C++  
						
						... 
						
						
						
						Keeping the ObjectRefs around in a table isn't ideal and this allows
removing the somewhat nonsensical is_player_connected() added in 86ef7147 
						
						
					 
					
						2020-02-23 22:24:12 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						c657fb343f 
					 
					
						
						
							
							Refactor Script API's log_deprecated  
						
						
						
						
					 
					
						2020-02-23 22:24:12 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						4da057cc49 
					 
					
						
						
							
							Script API: Document ObjectRef handling in a comment  
						
						
						
						
					 
					
						2020-02-23 22:24:12 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						91eef646a5 
					 
					
						
						
							
							Script API: Check that SAOs are still usable before attempting to use them  
						
						
						
						
					 
					
						2020-02-11 19:21:12 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						ace3c76112 
					 
					
						
						
							
							Improve core.sound_play with ephemeral sounds and player exclusion  
						
						
						
						
					 
					
						2020-02-01 20:31:41 +01:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						cde2a7f6f2 
					 
					
						
						
							
							Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) ( #9284 )  
						
						... 
						
						
						
						Unified flags handling in C++ and Lua Settings API
     -> Reading only, for now. Writing can be implemented later, if needed.
API function to read the currently active flags
     -> was impossible from Lua
Co-authored-by: Wuzzy <wuzzy2@mail.ru > 
						
						
					 
					
						2020-01-25 16:56:54 +01:00 
						 
				 
			
				
					
						
							
							
								Wuzzy 
							
						 
					 
					
						
						
							
						
						e05b7dbb3c 
					 
					
						
						
							
							Remove unused weight property from objects ( #9320 )  
						
						
						
						
					 
					
						2020-01-22 10:19:27 +01:00 
						 
				 
			
				
					
						
							
							
								Montandalar 
							
						 
					 
					
						
						
							
						
						44458896d9 
					 
					
						
						
							
							Use appropriate LC_ locale macro for Windows ( #9230 )  
						
						... 
						
						
						
						* Wrap LC_ macro in ifdef
Windows does not have LC_MESSAGES in locale.h, so use LC_ALL on that platform 
						
						
					 
					
						2019-12-24 19:13:22 +01:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						aa8df112ff 
					 
					
						
						
							
							Attachments: Fix interpolation from (0,0,0) after detach  
						
						... 
						
						
						
						GenericCAO::getPosition() did not take the camera offset into account
LocalPlayer attachment cleanup: Use sane getParent() function
Make that getPosition() (GenericCAO and LocalPlayer) always return the absolute position 
						
						
					 
					
						2019-12-07 15:12:26 +01:00 
						 
				 
			
				
					
						
							
							
								Pierre-Yves Rollo 
							
						 
					 
					
						
						
							
						
						cf7fda0083 
					 
					
						
						
							
							Add z-index management to HUD  
						
						
						
						
					 
					
						2019-12-06 20:31:26 +00:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						c44318a253 
					 
					
						
						
							
							[CSM] Fix and improve minetest.get_language()  
						
						... 
						
						
						
						Previously this method would accidentally reset the locale
and break everything. 
						
						
					 
					
						2019-11-11 14:06:48 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						2c4cf508a9 
					 
					
						
						
							
							[CSM] Implement minetest.get_csm_restrictions()  
						
						... 
						
						
						
						fixes  #8068  
					
						2019-11-11 14:06:48 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						682b9de824 
					 
					
						
						
							
							Fix camera:get_offset() in CSM  
						
						
						
						
					 
					
						2019-11-11 14:06:48 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						b57dc70769 
					 
					
						
						
							
							[CSM] Expose more env functions  
						
						
						
						
					 
					
						2019-11-11 14:06:48 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						b0260b5ec8 
					 
					
						
						
							
							Refactor CSM restriction code a bit  
						
						... 
						
						
						
						This also fixes find_node_near restrictions being ineffective. 
						
						
					 
					
						2019-11-11 14:06:48 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						4d668f32a6 
					 
					
						
						
							
							Call on_secondary_use when object is right-clicked  
						
						
						
						
					 
					
						2019-11-10 13:12:31 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						485b669840 
					 
					
						
						
							
							[CSM] Remove non-functional minetest.get_day_count()  
						
						
						
						
					 
					
						2019-11-09 16:08:38 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						b1f2a69382 
					 
					
						
						
							
							Introduce get_modpath() for CSM  
						
						
						
						
					 
					
						2019-11-09 16:08:38 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						82a2e02323 
					 
					
						
						
							
							Load client mods into memory before execution.  
						
						... 
						
						
						
						Preperation for server-sent CSM which will eventually need this. 
						
						
					 
					
						2019-11-09 16:08:38 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						5ab546f99b 
					 
					
						
						
							
							Refactor loading of Lua code with mod security  
						
						
						
						
					 
					
						2019-11-09 16:08:38 +01:00 
						 
				 
			
				
					
						
							
							
								random-geek 
							
						 
					 
					
						
						
							
						
						f2e62298a5 
					 
					
						
						
							
							Change some usages of "deprecated" to "obsolete" ( #9062 )  
						
						... 
						
						
						
						"Deprecated" means that something is still in use, but is unsupported and needs to be removed.
"Obsolete" means it is already out of use. 
						
						
					 
					
						2019-10-29 19:23:12 +01:00 
						 
				 
			
				
					
						
							
							
								Paul Ouellette 
							
						 
					 
					
						
						
							
						
						904b05b0d3 
					 
					
						
						
							
							Allow calling ItemStack with no arguments ( #8783 )  
						
						
						
						
					 
					
						2019-10-23 19:48:19 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						26b39f1eae 
					 
					
						
						
							
							Fix some reference counters (memleak) ( #8981 )  
						
						... 
						
						
						
						Fix some reference counters (memleak)
Map::dispatchEvent: Allocation safety using references 
						
						
					 
					
						2019-09-24 19:05:28 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						70f9e1aafa 
					 
					
						
						
							
							Punchwear (improved) ( #8959 )  
						
						
						
						
					 
					
						2019-09-22 22:12:21 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						fec30e37ac 
					 
					
						
						
							
							Fix AreaStore's IDs persistence ( #8888 )  
						
						... 
						
						
						
						Improve documentation
Read old formats
Fix free ID function. Return first gap in map 
						
						
					 
					
						2019-09-21 17:54:52 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						5fa614d97e 
					 
					
						
						
							
							Wieldhand: Specify which ItemStack to use ( #8961 )  
						
						... 
						
						
						
						Makes 'get_wield_item' to return the "main" ItemStack 
						
						
					 
					
						2019-09-21 11:44:24 +02:00 
						 
				 
			
				
					
						
							
							
								Anand S 
							
						 
					 
					
						
						
							
						
						47da640d77 
					 
					
						
						
							
							Add support for per-player FOV overrides and multipliers  
						
						
						
						
					 
					
						2019-09-19 20:14:16 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						9acd36bf99 
					 
					
						
						
							
							Formspecs: Introduce formspec_version to mods  
						
						
						
						
					 
					
						2019-09-14 19:43:08 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						b0baa698a4 
					 
					
						
						
							
							CSM: Fix itemstack:get_meta() 'metadata' indexing error  
						
						
						
						
					 
					
						2019-09-14 19:42:30 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						23677be951 
					 
					
						
						
							
							Load CSM environment after the restrictions are known  
						
						... 
						
						
						
						Safety-guards for CSM callbacks to abort on a bad implementation
Only run callbacks when the mods are loaded (and with it: builtin)
Duplication checks inside constructors 
						
						
					 
					
						2019-09-14 19:42:25 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						0b4f424f41 
					 
					
						
						
							
							Inventory: Send dirty lists where appropriate ( #8742 )  
						
						... 
						
						
						
						This change reduces the amount of sent data towards clients. Inventory lists that are already known to the player are skipped, saving quite some data over time.
Raises protocol version to 38 to ensure correct backwards-compatible code. 
						
						
					 
					
						2019-08-24 19:07:38 +02:00 
						 
				 
			
				
					
						
							
							
								Paul Ouellette 
							
						 
					 
					
						
						
							
						
						008b80fe1c 
					 
					
						
						
							
							Add ItemStack:get_description() to get tooltip ( #8847 )  
						
						
						
						
					 
					
						2019-08-24 18:38:02 +02:00 
						 
				 
			
				
					
						
							
							
								upsilon 
							
						 
					 
					
						
						
							
						
						b2065756cf 
					 
					
						
						
							
							Add function minetest.read_schematic  
						
						
						
						
					 
					
						2019-08-14 13:15:41 +02:00