est31 
							
						 
					 
					
						
						
							
						
						b0523adc5f 
					 
					
						
						
							
							Add new ContentParamType2 "CPT2_DEGROTATE"  
						
						... 
						
						
						
						This might break some mods, but it is important for all uses of the param2 to
be documented.
This doesn't need a serialisation version or network protocol version change,
as old clients will still work on new servers, and it is bearable to have
new clients getting non rotated plants on old servers. 
						
						
					 
					
						2015-10-04 23:59:41 +02:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
							
						
						655fc6010f 
					 
					
						
						
							
							Fix relief mapping issues  
						
						
						
						
					 
					
						2015-07-16 15:36:48 +02:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
							
						
						ffd16e3fec 
					 
					
						
						
							
							Add minimap feature  
						
						
						
						
					 
					
						2015-06-27 03:42:01 +02:00 
						 
				 
			
				
					
						
							
							
								rubenwardy 
							
						 
					 
					
						
						
							
						
						603297cc35 
					 
					
						
						
							
							Add texture overriding  
						
						
						
						
					 
					
						2015-05-19 21:27:07 +02:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						f091bbd563 
					 
					
						
						
							
							Fix compilation for non-client builds, and fix signed comparison warning  
						
						
						
						
					 
					
						2015-05-08 01:21:34 -04:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						656575b59d 
					 
					
						
						
							
							NodeResolver: Remove NodeResolveMethod  
						
						... 
						
						
						
						This simplifies NodeResolver logic and makes some interfaces cleaner. 
						
						
					 
					
						2015-05-07 02:36:01 -04:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						633af58a05 
					 
					
						
						
							
							NodeDefManager: Improve const-correctness of interfaces  
						
						... 
						
						
						
						- Add ability to explicitly reset NodeResolve state (useful for unittesting)
- Remove non-essential NodeResolve methods modifying state from INodeDefManager
- Add const qualifier to NodeDefManager and ContentFeatures serialize 
						
						
					 
					
						2015-05-05 16:52:06 -04:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						479f38973e 
					 
					
						
						
							
							Schematics: Refactor NodeResolver and add NodeResolveMethod  
						
						... 
						
						
						
						NodeResolver name lists now belong to the NodeResolver object instead of
the associated NodeDefManager.  In addition to minimizing unnecessary
abstraction and overhead, this move permits NodeResolvers to look up nodes
that they had previously set pending for resolution.  So far, this
functionality has been used in the case of schematics for
serialization/deserialization. 
						
						
					 
					
						2015-04-16 16:27:05 -04:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						26153bab7d 
					 
					
						
						
							
							Revert "Fix issue  #2441 : crash on respawn, since a conversion std::list to std::vector on Environment.cpp"  
						
						... 
						
						
						
						This reverts parts of commit 9749d9fee6 
						
						
					 
					
						2015-03-20 18:41:26 -04:00 
						 
				 
			
				
					
						
							
							
								est31 
							
						 
					 
					
						
						
							
						
						e4f7c92cff 
					 
					
						
						
							
							Finer progress bar updates when initializing nodes  
						
						... 
						
						
						
						The bar is only drawn when the user will notice a change, which prevents time overheads that this commit would cause, resulting from useless draws. 
						
						
					 
					
						2015-03-15 22:01:52 +10:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						9749d9fee6 
					 
					
						
						
							
							Fix issue  #2441 : crash on respawn, since a conversion std::list to std::vector on Environment.cpp  
						
						... 
						
						
						
						* Also change some std::list to std::vector for ClientMap::renderMap
* Remove disabled code in ClientMap::renderMap, disabled since a long time 
						
						
					 
					
						2015-03-05 15:36:20 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						0d1eedcccc 
					 
					
						
						
							
							Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/  
						
						
						
						
					 
					
						2015-03-05 11:59:40 +01:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						cd4d213ae0 
					 
					
						
						
							
							NodeResolver: Perform callback immediately if node registration phase finished  
						
						... 
						
						
						
						Also add NodeResolver callbacks on the client 
						
						
					 
					
						2015-01-04 16:32:31 -05:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						6fdb32361a 
					 
					
						
						
							
							Remove freezemelt (the remainder of proller nonsense)  
						
						
						
						
					 
					
						2015-01-04 03:30:10 -05:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						d91559b8f0 
					 
					
						
						
							
							Fix crash if NodeResolver destroyed before pending any node resolutions  
						
						
						
						
					 
					
						2015-01-03 11:05:31 -05:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						08d259cf41 
					 
					
						
						
							
							Set fallback content if resolving content vector requires everything  
						
						
						
						
					 
					
						2014-12-27 22:20:04 -05:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						b67f37f27e 
					 
					
						
						
							
							Redefine NodeResolver interface and replace with callback mechanism  
						
						
						
						
					 
					
						2014-12-27 02:12:21 -05:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						2c9bbe2736 
					 
					
						
						
							
							NodeResolver: Fix some comments and use const references for params  
						
						
						
						
					 
					
						2014-12-12 14:21:41 -05:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						c07f15e910 
					 
					
						
						
							
							NodeResolver: Fix cancelNode and cancelNodeList  
						
						
						
						
					 
					
						2014-12-11 00:41:54 -05:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						1cb6ea6346 
					 
					
						
						
							
							Refactor decoration-related code  
						
						... 
						
						
						
						Split up ModApiMapgen::l_register_decoration()
Define and make use of CONTAINS() and ARRLEN() macros 
						
						
					 
					
						2014-10-29 01:56:37 -04:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						4a3592ff9a 
					 
					
						
						
							
							Add NodeResolver documentation  
						
						... 
						
						
						
						Set content to fallback on AddNode failure
Consider node list requests with no results as failed 
						
						
					 
					
						2014-10-28 02:23:45 -04:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						d274cbfce6 
					 
					
						
						
							
							Add NodeResolver and clean up node name -> content ID resolution system  
						
						
						
						
					 
					
						2014-10-26 23:55:45 -04:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
							
						
						e5652cb75c 
					 
					
						
						
							
							Custom collision boxes node property.  
						
						
						
						
					 
					
						2014-10-19 20:48:21 +02:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
							
						
						0066bd77d2 
					 
					
						
						
							
							Add meshnode drawtype.  
						
						
						
						
					 
					
						2014-10-18 16:42:23 +02:00 
						 
				 
			
				
					
						
							
							
								BlockMen 
							
						 
					 
					
						
						
							
						
						f48f686930 
					 
					
						
						
							
							Add optional framed glasslike drawtype  
						
						
						
						
					 
					
						2014-10-02 11:35:15 +02:00 
						 
				 
			
				
					
						
							
							
								TriBlade9 
							
						 
					 
					
						
						
							
						
						9a685a4f2e 
					 
					
						
						
							
							Add firelike drawtype  
						
						
						
						
					 
					
						2014-09-21 15:50:27 -04:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
							
						
						e66bb9b864 
					 
					
						
						
							
							Allow use all 6 faces for special tiles.  
						
						... 
						
						
						
						Protocol version bump. 
						
						
					 
					
						2014-08-25 12:47:06 +02:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
							
						
						6c98fd6658 
					 
					
						
						
							
							Unite nodes shaders.  
						
						... 
						
						
						
						Pass drawtype and material type to shaders.
Move shaders generation to startup only.
Allow assign shaders per tile.
Initial code to support water surface shader. 
						
						
					 
					
						2014-06-15 05:40:33 +02:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
							
						
						2330267d22 
					 
					
						
						
							
							Shaders rework.  
						
						
						
						
					 
					
						2013-12-03 18:55:25 +01:00 
						 
				 
			
				
					
						
							
							
								BlockMen 
							
						 
					 
					
						
						
							
						
						7b13d119ed 
					 
					
						
						
							
							Add support for different drowning damage and allow drowning in other nodetypes  
						
						
						
						
					 
					
						2013-08-06 17:49:39 +02:00 
						 
				 
			
				
					
						
							
							
								proller 
							
						 
					 
					
						
						
							
						
						0e89bca173 
					 
					
						
						
							
							Leveled nodebox backward compatibility  
						
						
						
						
					 
					
						2013-08-02 00:50:58 +04:00 
						 
				 
			
				
					
						
							
							
								proller 
							
						 
					 
					
						
						
							
						
						3aedfac968 
					 
					
						
						
							
							Weather support  
						
						
						
						
					 
					
						2013-07-27 23:21:48 +04:00 
						 
				 
			
				
					
						
							
							
								PilzAdam 
							
						 
					 
					
						
						
							
						
						413f0d0353 
					 
					
						
						
							
							Add liquid_range to nodedef  
						
						
						
						
					 
					
						2013-07-20 20:41:17 +02:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						112dbba7c4 
					 
					
						
						
							
							Change ContentFeatures array to a vector  
						
						
						
						
					 
					
						2013-07-14 23:06:31 +02:00 
						 
				 
			
				
					
						
							
							
								proller 
							
						 
					 
					
						
						
							
						
						9733dd5b5e 
					 
					
						
						
							
							Leveled nodebox  
						
						
						
						
					 
					
						2013-07-13 22:13:24 +04:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						8161ab573f 
					 
					
						
						
							
							Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture  
						
						
						
						
					 
					
						2013-07-02 03:03:10 +02:00 
						 
				 
			
				
					
						
							
							
								PilzAdam 
							
						 
					 
					
						
						
							
						
						53066024f6 
					 
					
						
						
							
							Add drowning  
						
						
						
						
					 
					
						2013-06-19 15:47:00 +00:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						bc3072b35e 
					 
					
						
						
							
							Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED  
						
						
						
						
					 
					
						2013-04-25 11:51:28 +03:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
							
						
						625a4c2e66 
					 
					
						
						
							
							Add new drawtype GLASSLIKE_FRAMED  
						
						
						
						
					 
					
						2013-04-24 21:45:18 -04:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						414f0275cf 
					 
					
						
						
							
							Optimize CNodeDefManager::getIds  
						
						
						
						
					 
					
						2013-03-30 19:14:42 -04:00 
						 
				 
			
				
					
						
							
							
								Jürgen Doser 
							
						 
					 
					
						
						
							
						
						dacc8cdb3a 
					 
					
						
						
							
							Include backface_culling flag in serialization format for TileDefs  
						
						... 
						
						
						
						This way flowing liquids actually show the backface when specified to
do so. Without this, TileDefs where by default initialized with
backface_culling = true and never set otherwise.
For backwards compatibility, an old client connected to a new server,
or a new client connected to an old server will behave like before
i.e., backface_culling is always true. 
						
						
					 
					
						2013-03-23 23:10:47 +01:00 
						 
				 
			
				
					
						
							
							
								Sfan5 
							
						 
					 
					
						
						
							
						
						6d0ea26c2d 
					 
					
						
						
							
							Update Copyright Years  
						
						
						
						
					 
					
						2013-02-24 20:15:24 +01:00 
						 
				 
			
				
					
						
							
							
								PilzAdam 
							
						 
					 
					
						
						
							
						
						497ff1ecd6 
					 
					
						
						
							
							Change Minetest-c55 to Minetest  
						
						
						
						
					 
					
						2013-02-24 18:49:03 +01:00 
						 
				 
			
				
					
						
							
							
								Jeija 
							
						 
					 
					
						
						
							
						
						365c169b43 
					 
					
						
						
							
							Disable placement prediction for nodes that use on_rightclick  
						
						
						
						
					 
					
						2013-02-19 20:02:40 +01:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						23913f26cd 
					 
					
						
						
							
							Support serialization of protocol 13 ContentFeatures  
						
						
						
						
					 
					
						2012-11-29 22:08:25 +02:00 
						 
				 
			
				
					
						
							
							
								Ilya Zhuravlev 
							
						 
					 
					
						
						
							
						
						926830e0df 
					 
					
						
						
							
							Add liquid_renewable property.  
						
						
						
						
					 
					
						2012-09-07 20:48:12 +04:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						1575448b1a 
					 
					
						
						
							
							Custom boxy nodes (stairs, slabs) and collision changes  
						
						
						
						
					 
					
						2012-06-17 16:34:39 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						9f031a6759 
					 
					
						
						
							
							Optimize headers  
						
						
						
						
					 
					
						2012-06-17 04:03:39 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						d0ea6f9920 
					 
					
						
						
							
							Properly and efficiently use split utility headers  
						
						
						
						
					 
					
						2012-06-17 02:40:36 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						fd1135c7af 
					 
					
						
						
							
							Node texture animation  
						
						
						
						
					 
					
						2012-06-16 16:47:28 +03:00