sfan5 
							
						 
					 
					
						
						
							
						
						2443f1e235 
					 
					
						
						
							
							Fix overlays for 2D-drawn items  
						
						... 
						
						
						
						fixes  #11248  
					
						2021-05-08 19:44:43 +02:00 
						 
				 
			
				
					
						
							
							
								lhofhansl 
							
						 
					 
					
						
						
							
						
						7c2826cbc0 
					 
					
						
						
							
							Fix build for newer versions of GCC ( #11246 )  
						
						
						
						
							
						
					 
					
						2021-05-06 19:24:30 +02:00 
						 
				 
			
				
					
						
							
							
								Wuzzy 
							
						 
					 
					
						
						
							
						
						1bb8449734 
					 
					
						
						
							
							Improve liquid documentation ( #11158 )  
						
						
						
						
							
						
					 
					
						2021-05-06 19:24:11 +02:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						225d4541ff 
					 
					
						
						
							
							fix: extractZipFile is not part of Client but more generic.  
						
						... 
						
						
						
						This solve a crash from mainmenu while extracting the zip 
						
						
							
						
					 
					
						2021-05-06 16:01:52 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						ba40b39500 
					 
					
						
						
							
							Add basic client-server test to CI  
						
						
						
						
							
						
					 
					
						2021-05-05 22:49:44 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						08f1a7fbed 
					 
					
						
						
							
							Use Irrlicht functions to query npot texture support  
						
						
						
						
							
						
					 
					
						2021-05-05 22:49:44 +02:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						de85bc9227 
					 
					
						
						
							
							fix: some code tidy about includes & irr namespaces  
						
						
						
						
							
						
					 
					
						2021-05-03 19:49:19 +02:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						48d5abd5be 
					 
					
						
						
							
							refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton  
						
						
						
						
							
						
					 
					
						2021-05-03 19:49:19 +02:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						a93712458b 
					 
					
						
						
							
							fix: don't use RenderingEngine singleton when it's possible  
						
						
						
						
							
						
					 
					
						2021-05-03 19:49:19 +02:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						5a02c376ea 
					 
					
						
						
							
							refacto: RenderingEngine::get_scene_manager() is now not callable from singleton  
						
						... 
						
						
						
						This permits to make evidence that we have some bad object passing on various code parts. I fixed majority of them to reduce the scope of passed objects
Unfortunately, for some edge cases i should have to expose ISceneManager from client, this should be fixed in the future when our POO will be cleaner client side (we have a mix of rendering and processing in majority of the client objects, it works but it's not clean) 
						
						
							
						
					 
					
						2021-05-03 19:49:19 +02:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						ccdd886e27 
					 
					
						
						
							
							refacto: Hud: make driver, client, player, inventory, tsrc private & drop unused guienv  
						
						... 
						
						
						
						also fix c_content.h, on client it includes the src/client/hud.h instead of src/hud.h, which leads to wrong file dependency on the lua stack 
						
						
							
						
					 
					
						2021-05-03 19:49:19 +02:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						a47a00228b 
					 
					
						
						
							
							refacto: drop unused Hud::smgr  
						
						
						
						
							
						
					 
					
						2021-05-03 19:49:19 +02:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						809e68fdc0 
					 
					
						
						
							
							refacto: don't use RenderingEngine singleton on CAO  
						
						... 
						
						
						
						* we don't need on CAO side more than SceneManager, and temporary. Pass only required SceneManager as a parameter to build CAO and add them to the current scene
* Use temporary the RenderingEngine singleton from ClientEnvironment, waitfor for better solution
* Make ClientActiveObject::addToScene virtual function mandatory to be defined by children to ensure we don't forget to properly define it 
						
						
							
						
					 
					
						2021-05-03 19:49:19 +02:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						1bc855646e 
					 
					
						
						
							
							refacto: protect some RenderingEngine::get_scene_manager  
						
						... 
						
						
						
						* protect it from Camera, Sky, ClientMap object calls
* rename Game::sky to Game::m_sky 
						
						
							
						
					 
					
						2021-05-03 19:49:19 +02:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						258101a910 
					 
					
						
						
							
							refacto: RenderingEngine is now better hidden  
						
						... 
						
						
						
						* No more access to the singleton instance from everywhere (RenderingEngine::get_instance dropped)
* RenderingEngine::get_timer_time is now non static
* RenderingEngine::draw_menu_scene is now non static
* RenderingEngine::draw_scene is now non static
* RenderingEngine::{initialize,finalize} are now non static
* RenderingEngine::run is now non static
* RenderingEngine::getWindowSize now have a static helper. It was mandatory to hide the global get_instance access 
						
						
							
						
					 
					
						2021-05-03 19:49:19 +02:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						74125a74d3 
					 
					
						
						
							
							refacto: hide mesh_cache inside the rendering engine  
						
						... 
						
						
						
						This permit cleaner access to meshCache and ensure we don't access to it from all the code 
						
						
							
						
					 
					
						2021-05-03 19:49:19 +02:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						e0716384d6 
					 
					
						
						
							
							refacto: add RenderingEngine::cleanupMeshCache  
						
						... 
						
						
						
						This permits to prevent client to own the mesh cache cleanup logic. It's better in RenderingEngine 
						
						
							
						
					 
					
						2021-05-03 19:49:19 +02:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						e34d28af9f 
					 
					
						
						
							
							refacto: rendering engine singleton removal step 1 (filesystem)  
						
						... 
						
						
						
						Make the RenderingEngine filesystem member non accessible from everywhere
This permits also to determine that some lua code has directly a logic to extract zip file. Move this logic inside client, it's not the lua stack role to perform a such complex operation
Found also another irrlicht <1.8 compat code to remove 
						
						
							
						
					 
					
						2021-05-03 19:49:19 +02:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						bc1888ff21 
					 
					
						
						
							
							fix: drop old irrlicht <1.8 compat on Client::loadMedia  
						
						
						
						
							
						
					 
					
						2021-05-03 19:49:19 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						83a7b48bb1 
					 
					
						
						
							
							Fix Windows pipelines on Gitlab-CI  
						
						
						
						
							
						
					 
					
						2021-04-28 09:18:05 +02:00 
						 
				 
			
				
					
						
							
							
								Wuzzy 
							
						 
					 
					
						
						
							
						
						228f1c6770 
					 
					
						
						
							
							Fix rotation for falling mesh degrotate nodes ( #11159 )  
						
						
						
						
							
						
					 
					
						2021-04-28 08:38:47 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						734fb2c811 
					 
					
						
						
							
							Add helpful error messages if Irrlicht library / include dir are set incorrectly ( #11232 )  
						
						
						
						
							
						
					 
					
						2021-04-28 08:38:18 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						9660ae288a 
					 
					
						
						
							
							Update library versions in buildbot ( #11229 )  
						
						
						
						
							
						
					 
					
						2021-04-27 11:50:40 +02:00 
						 
				 
			
				
					
						
							
							
								Wuzzy 
							
						 
					 
					
						
						
							
						
						776015c350 
					 
					
						
						
							
							Rename “Irrlicht” to “IrrlichtMt” in documentation  
						
						
						
						
							
						
					 
					
						2021-04-23 21:37:45 +02:00 
						 
				 
			
				
					
						
							
							
								Vincent Robinson 
							
						 
					 
					
						
						
							
						
						074e6a67de 
					 
					
						
						
							
							Add minetest.colorspec_to_colorstring ( #10425 )  
						
						
						
						
							
						
					 
					
						2021-04-23 21:37:24 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						3e2145d662 
					 
					
						
						
							
							Fix two CMake build issues  
						
						... 
						
						
						
						* PostgreSQL fallback code missed the includes (closes  #11219 )
* build failed when Freetype enabled but not found 
						
						
							
						
					 
					
						2021-04-21 20:26:43 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						daf862a38a 
					 
					
						
						
							
							Fix devtest Lua error  
						
						... 
						
						
						
						fallback_image() was removed in 3e1904fa8c 
						
						
							
						
					 
					
						2021-04-21 16:42:34 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						a24899bf2d 
					 
					
						
						
							
							Look for PostgreSQL library properly and fix CI  
						
						
						
						
							
						
					 
					
						2021-04-20 19:50:34 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						1da73418cd 
					 
					
						
						
							
							Enable cleanTransparent filter for mipmapping and improve its' algorithm ( #11145 )  
						
						
						
						
							
						
					 
					
						2021-04-20 19:50:19 +02:00 
						 
				 
			
				
					
						
							
							
								Wuzzy 
							
						 
					 
					
						
						
							
						
						90a7bd6a0a 
					 
					
						
						
							
							Put torch/signlike node on floor if no paramtype2 ( #11074 )  
						
						
						
						
							
						
					 
					
						2021-04-20 19:50:03 +02:00 
						 
				 
			
				
					
						
							
							
								Seth Traverse 
							
						 
					 
					
						
						
							
						
						16e5b39e1d 
					 
					
						
						
							
							Add a key to toggle map block bounds ( #11172 )  
						
						... 
						
						
						
						It's often useful to know where the map block boundaries are for doing server admin work and the like.
Adds three modes: single mapblock, range of 5, and disabled. 
						
						
							
						
					 
					
						2021-04-20 19:23:31 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						0077982fb7 
					 
					
						
						
							
							GLES fixes ( #11205 )  
						
						... 
						
						
						
						* Consistently set float precision for GLES
* Enable DPI scaling on Windows+GLES 
						
						
							
						
					 
					
						2021-04-18 16:07:13 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						623f0a8613 
					 
					
						
						
							
							Isolate library tables between sandbox and insecure env  
						
						
						
						
							
						
					 
					
						2021-04-18 16:06:42 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						52c0384bd1 
					 
					
						
						
							
							Fix ignored OpenGLES2 include path and cmake warning  
						
						
						
						
							
						
					 
					
						2021-04-16 23:39:16 +02:00 
						 
				 
			
				
					
						
							
							
								benrob0329 
							
						 
					 
					
						
						
							
						
						a106bfd456 
					 
					
						
						
							
							Also return the ObjectRef from minetest.spawn_falling_node() ( #11184 )  
						
						
						
						
							
						
					 
					
						2021-04-13 20:02:43 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						bbe120308f 
					 
					
						
						
							
							Attachments: Avoid data loss caused by set_attach() in callbacks ( #11181 )  
						
						
						
						
							
						
					 
					
						2021-04-13 20:02:18 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						4d0fef8ae8 
					 
					
						
						
							
							Buildbot changes to allow out-of-tree builds ( #11180 )  
						
						... 
						
						
						
						* Do proper out-of-tree builds with buildbot
* Don't write to bin/ for cross builds
     * This allows safely building multiple builds from the same source dir, e.g. with the buildbot.
* Disable Gettext (by default) and Freetype (entirely) for server builds 
						
						
							
						
					 
					
						2021-04-11 17:10:06 +02:00 
						 
				 
			
				
					
						
							
							
								Wuzzy 
							
						 
					 
					
						
						
							
						
						4b8209d9a4 
					 
					
						
						
							
							Modifying fall damage via armor group ( #11080 )  
						
						... 
						
						
						
						Adds a new fall_damage_add_percent armor group which influences the fall damage in addition to the existing node group. 
						
						
							
						
					 
					
						2021-04-11 17:09:37 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						b2596eda32 
					 
					
						
						
							
							Bump version to 5.4.1  
						
						
						
						
							
 
						
					 
					
						2021-04-10 18:41:12 +02:00 
						 
				 
			
				
					
						
							
							
								waxtatect 
							
						 
					 
					
						
						
							
						
						9379440fcb 
					 
					
						
						
							
							Translated using Weblate (French)  
						
						... 
						
						
						
						Currently translated at 100.0% (1356 of 1356 strings) 
						
						
							
						
					 
					
						2021-04-10 17:51:40 +02:00 
						 
				 
			
				
					
						
							
							
								Brian Gaucher 
							
						 
					 
					
						
						
							
						
						b7c502c8d1 
					 
					
						
						
							
							Translated using Weblate (French)  
						
						... 
						
						
						
						Currently translated at 100.0% (1356 of 1356 strings) 
						
						
							
						
					 
					
						2021-04-10 17:51:40 +02:00 
						 
				 
			
				
					
						
							
							
								Markus Mikkonen 
							
						 
					 
					
						
						
							
						
						3c16d2d9b4 
					 
					
						
						
							
							Translated using Weblate (Finnish)  
						
						... 
						
						
						
						Currently translated at 3.2% (44 of 1356 strings) 
						
						
							
						
					 
					
						2021-04-10 17:51:40 +02:00 
						 
				 
			
				
					
						
							
							
								Tviljan 
							
						 
					 
					
						
						
							
						
						6cbc03a418 
					 
					
						
						
							
							Translated using Weblate (Finnish)  
						
						... 
						
						
						
						Currently translated at 3.2% (44 of 1356 strings) 
						
						
							
						
					 
					
						2021-04-10 17:51:40 +02:00 
						 
				 
			
				
					
						
							
							
								Edward 
							
						 
					 
					
						
						
							
						
						15ecc0fa65 
					 
					
						
						
							
							Translated using Weblate (Russian)  
						
						... 
						
						
						
						Currently translated at 100.0% (1356 of 1356 strings) 
						
						
							
						
					 
					
						2021-04-10 17:51:40 +02:00 
						 
				 
			
				
					
						
							
							
								ssantos 
							
						 
					 
					
						
						
							
						
						7f2f8cdad1 
					 
					
						
						
							
							Translated using Weblate (Portuguese)  
						
						... 
						
						
						
						Currently translated at 93.2% (1264 of 1356 strings) 
						
						
							
						
					 
					
						2021-04-10 17:51:40 +02:00 
						 
				 
			
				
					
						
							
							
								waxtatect 
							
						 
					 
					
						
						
							
						
						a64646cb7b 
					 
					
						
						
							
							Translated using Weblate (French)  
						
						... 
						
						
						
						Currently translated at 100.0% (1356 of 1356 strings) 
						
						
							
						
					 
					
						2021-04-10 17:51:40 +02:00 
						 
				 
			
				
					
						
							
							
								David Leal 
							
						 
					 
					
						
						
							
						
						05f531c538 
					 
					
						
						
							
							Translated using Weblate (Spanish)  
						
						... 
						
						
						
						Currently translated at 79.7% (1081 of 1356 strings) 
						
						
							
						
					 
					
						2021-04-10 17:51:40 +02:00 
						 
				 
			
				
					
						
							
							
								François Delpierre 
							
						 
					 
					
						
						
							
						
						7ca335446b 
					 
					
						
						
							
							Translated using Weblate (French)  
						
						... 
						
						
						
						Currently translated at 100.0% (1356 of 1356 strings) 
						
						
							
						
					 
					
						2021-04-10 17:51:40 +02:00 
						 
				 
			
				
					
						
							
							
								waxtatect 
							
						 
					 
					
						
						
							
						
						99e96a6581 
					 
					
						
						
							
							Translated using Weblate (French)  
						
						... 
						
						
						
						Currently translated at 100.0% (1356 of 1356 strings) 
						
						
							
						
					 
					
						2021-04-10 17:51:40 +02:00 
						 
				 
			
				
					
						
							
							
								BreadW 
							
						 
					 
					
						
						
							
						
						7200d8f90e 
					 
					
						
						
							
							Translated using Weblate (Japanese)  
						
						... 
						
						
						
						Currently translated at 99.8% (1354 of 1356 strings) 
						
						
							
						
					 
					
						2021-04-10 17:51:40 +02:00