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커밋 그래프

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작성자 SHA1 메시지 날짜
SmallJoker
35bc217ba8 IrrlichtMt: Move OpenGL 3+ transformation matrix to shaders (#15591)
This replaces annoying calculations on C++-side and eases the
implementation of 2D geometry batch rendering a lot.
2024-12-28 22:04:05 +01:00
sfan5
6f275e2ba0 Remove dead code in COpenGL3MaterialBaseCB 2024-09-16 23:12:52 +02:00
sfan5
b010714426 [no sq] Move shaders & remove dead Irrlicht tests (#15006)
* Move irrlicht shaders to correct place

* Remove unused Irrlicht tests
2024-08-19 09:17:52 +02:00
sfan5
ff88ed7c75 Add symlink for Irrlicht shaders 2024-04-03 13:56:27 +02:00