Lars Müller
4238aa423b
Fix a memory leak: Use irr_ptr for bones ( #16530 )
2025-10-01 12:53:01 +02:00
Lucas OH
93dd22b901
Clean up unused Forward Declarations ( #16324 )
2025-08-02 10:07:45 +02:00
Lars Müller
61551cfc3a
Remove irr namespace ( #16309 )
2025-07-09 10:35:52 +02:00
Lars Müller
fde6384a09
Fix and clean up skeletal animation ( #15722 )
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* Fix attachments lagging behind their parents (#14818 )
* Fix animation blending (#14817 )
* Bring back cool guy as another .x smoke test
* Add .x mesh loader unittest
* Do bounding box & matrix calculation at proper point in time
* Remove obsolete `SAnimatedMesh`
2025-06-01 23:21:35 +02:00
sfan5
f2b1cc3e61
Fix situation around aabbox3d default constructor ( #15586 )
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Co-authored-by: JosiahWI <41302989+JosiahWI@users.noreply.github.com >
2024-12-29 14:36:30 +01:00
Lars Müller
1e59b9a756
Refactor SkinnedMesh ( #15522 )
2024-12-12 15:33:08 +01:00
Lars Mueller
06907aa99b
Support floating-point animation frame numbers
2024-10-10 21:39:57 +02:00
import
f638482fba
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00