sfan5 
							
						 
					 
					
						
						
							
						
						69c70dd319 
					 
					
						
						
							
							Fix swapped vertex colors on GLES2  
						
						
						
						
					 
					
						2021-05-11 21:15:39 +02:00 
						 
				 
			
				
					
						
							
							
								Vitaliy 
							
						 
					 
					
						
						
							
						
						03540e7140 
					 
					
						
						
							
							Fix GLES shader support after  #9247  ( #10727 )  
						
						
						
						
					 
					
						2020-12-22 14:53:52 +01:00 
						 
				 
			
				
					
						
							
							
								HybridDog 
							
						 
					 
					
						
						
							
						
						e73c5d4585 
					 
					
						
						
							
							Fix MSAA stripes ( #9247 )  
						
						... 
						
						
						
						This only works when shaders are enabled.
The centroid varying avoids that the textures (which repeat themselves out of bounds) are sampled out of bounds in MSAA.
If MSAA (called FSAA in minetest) is disabled, the centroid keyword does nothing. 
						
						
					 
					
						2020-12-04 20:16:12 +01:00 
						 
				 
			
				
					
						
							
							
								Vitaliy 
							
						 
					 
					
						
						
							
						
						707c8c1e95 
					 
					
						
						
							
							Shaders for Android (GLES 2) ( #10506 )  
						
						... 
						
						
						
						Shader support for OpenGL ES 2 devices (Android)
Co-authored-by: sfan5 <sfan5@live.de > 
						
						
					 
					
						2020-10-25 18:01:03 +01:00 
						 
				 
			
				
					
						
							
							
								Lars 
							
						 
					 
					
						
						
							
						
						ed22260822 
					 
					
						
						
							
							Remove all bump mapping and parallax occlusion related code.  
						
						
						
						
					 
					
						2020-10-17 13:09:16 -07:00 
						 
				 
			
				
					
						
							
							
								Danila Shutov 
							
						 
					 
					
						
						
							
						
						3a6dfda358 
					 
					
						
						
							
							Make shading of CAOs optional ( #10033 )  
						
						
						
						
					 
					
						2020-06-16 20:48:31 +01:00 
						 
				 
			
				
					
						
							
							
								Danila Shutov 
							
						 
					 
					
						
						
							
						
						fe3e69eb40 
					 
					
						
						
							
							Fix broken coloring of wielditems ( #9969 )  
						
						... 
						
						
						
						Fixes a regression that appeared in 5.3.0-dev. 
						
						
					 
					
						2020-06-09 21:38:09 +02:00 
						 
				 
			
				
					
						
							
							
								Danila Shutov 
							
						 
					 
					
						
						
							
						
						ca646487f2 
					 
					
						
						
							
							Transform texture UVs with provided tex. matrix ( #9515 )  
						
						... 
						
						
						
						fixes  #9481  
					
						2020-03-16 22:57:46 +01:00 
						 
				 
			
				
					
						
							
							
								Danila Shutov 
							
						 
					 
					
						
						
							
						
						6958071f49 
					 
					
						
						
							
							Basic model shading ( #9374 )  
						
						
						
						
					 
					
						2020-02-16 20:37:28 +01:00