| 
							
							
								 Kahrl | 4e1f50035e | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | 2013-08-14 21:03:33 +02:00 |  | 
			
				
					| 
							
							
								 Kahrl | 8161ab573f | Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture | 2013-07-02 03:03:10 +02:00 |  | 
			
				
					| 
							
							
								 PilzAdam | 53066024f6 | Add drowning | 2013-06-19 15:47:00 +00:00 |  | 
			
				
					| 
							
							
								 Kahrl | 96fe1de832 | Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM | 2013-05-26 00:23:33 +02:00 |  | 
			
				
					| 
							
							
								 kwolekr | 0fb9567f13 | Minor hud.cpp cleanup | 2013-04-25 20:56:12 -04:00 |  | 
			
				
					| 
							
							
								 Esteban I. Ruiz Moreno | 43a388ec53 | Ability to change the crosshair using textures | 2013-04-25 20:07:46 -04:00 |  | 
			
				
					| 
							
							
								 kwolekr | d3f0ce6224 | Generalize hud_builtin_enable into hud_set_flags | 2013-04-25 19:37:36 -04:00 |  | 
			
				
					| 
							
							
								 Diego Martínez | e703c5b81f | Added support to disable built-in HUD elements | 2013-04-24 17:28:00 +03:00 |  | 
			
				
					| 
							
							
								 Diego Martínez | 9894167bbf | Added offset support for HUD items | 2013-04-23 09:34:11 +03:00 |  | 
			
				
					| 
							
							
								 Diego Martínez | 7c37b1891a | Added support for alignment in HUD items | 2013-04-23 09:34:10 +03:00 |  | 
			
				
					| 
							
							
								 kwolekr | 527deb947c | Add direction parameter to statbars in HUD API Fix health bar overlap when a larger texture is used | 2013-04-20 00:22:12 -04:00 |  | 
			
				
					| 
							
							
								 kwolekr | 666aae3593 | Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification | 2013-04-18 02:19:31 -04:00 |  |