Kahrl 
							
						 
					 
					
						
						
							
						
						96fe1de832 
					 
					
						
						
							
							Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM  
						
						 
						
						
						
						
					 
					
						2013-05-26 00:23:33 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								kwolekr 
							
						 
					 
					
						
						
							
						
						d00e8bd31a 
					 
					
						
						
							
							Fix nearly all warnings  
						
						 
						
						
						
						
					 
					
						2013-05-19 21:26:56 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								sapier 
							
						 
					 
					
						
						
							
						
						88ffb3f73b 
					 
					
						
						
							
							Move player collisionbox to player class  
						
						 
						
						
						
						
					 
					
						2013-04-25 18:53:50 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Diego Martínez 
							
						 
					 
					
						
						
							
						
						e703c5b81f 
					 
					
						
						
							
							Added support to disable built-in HUD elements  
						
						 
						
						
						
						
					 
					
						2013-04-24 17:28:00 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								kwolekr 
							
						 
					 
					
						
						
							
						
						666aae3593 
					 
					
						
						
							
							Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification  
						
						 
						
						
						
						
					 
					
						2013-04-18 02:19:31 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jonathon Anderson 
							
						 
					 
					
						
						
							
						
						49f6e347f0 
					 
					
						
						
							
							Lua HUD  
						
						 
						
						
						
						
					 
					
						2013-04-18 02:14:33 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								MirceaKitsune 
							
						 
					 
					
						
						
							
						
						c5a8448c41 
					 
					
						
						
							
							Allow modifying movement speed, jump height and gravity per-player via the Lua API.  
						
						 
						
						
						
						
					 
					
						2013-04-05 02:00:59 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Sfan5 
							
						 
					 
					
						
						
							
						
						6d0ea26c2d 
					 
					
						
						
							
							Update Copyright Years  
						
						 
						
						
						
						
					 
					
						2013-02-24 20:15:24 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								PilzAdam 
							
						 
					 
					
						
						
							
						
						497ff1ecd6 
					 
					
						
						
							
							Change Minetest-c55 to Minetest  
						
						 
						
						
						
						
					 
					
						2013-02-24 18:49:03 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								MirceaKitsune 
							
						 
					 
					
						
						
							
						
						df3c925b3c 
					 
					
						
						
							
							Improved Player Physics  
						
						 
						
						
						
						
					 
					
						2013-02-14 06:21:30 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jeija 
							
						 
					 
					
						
						
							
						
						a27cdf16f4 
					 
					
						
						
							
							Tilt camera on player damage (tweaked by PilzAdam)  
						
						 
						
						
						
						
					 
					
						2013-01-03 15:16:46 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								MirceaKitsune 
							
						 
					 
					
						
						
							
						
						15b86a6b9b 
					 
					
						
						
							
							Don't send player position from client to server if the player hasn't moved  
						
						 
						
						
						
						
					 
					
						2012-12-02 20:22:02 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								MirceaKitsune 
							
						 
					 
					
						
						
							
						
						3d1c481f0b 
					 
					
						
						
							
							RealBadAngel's patch which allows the lua api to read pressed player keys. This should make it possible to change the player's animation based on what he is doing  
						
						 
						
						... 
						
						
						
						Correct lua api version number
Always update animations and attachments after the entity is added to scene client side. Fixes animations not being applied in client initialization for some reason. Attachments should be re-tested now just to be safe.
Fix a segmentation fault caused by reaching materials that didn't exist in a loop for setting texture 
						
						
					 
					
						2012-11-25 19:14:24 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						0a18dda158 
					 
					
						
						
							
							Remove special handling of creative mode  
						
						 
						
						
						
						
					 
					
						2012-07-25 14:07:45 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						16ad10e62f 
					 
					
						
						
							
							Allow defining player's inventory form in Lua  
						
						 
						
						
						
						
					 
					
						2012-07-19 14:09:16 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						9f031a6759 
					 
					
						
						
							
							Optimize headers  
						
						 
						
						
						
						
					 
					
						2012-06-17 04:03:39 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						1bc37d576c 
					 
					
						
						
							
							Initially split utility.h to multiple files in util/  
						
						 
						
						
						
						
					 
					
						2012-06-17 01:29:13 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						037b259197 
					 
					
						
						
							
							Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors  
						
						 
						
						
						
						
					 
					
						2012-06-05 18:54:07 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						52122c342d 
					 
					
						
						
							
							Add 'fly' and 'fast' privileges and the underlying privileges-to-client system  
						
						 
						
						
						
						
					 
					
						2012-03-31 16:25:02 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						42bbd5c9ae 
					 
					
						
						
							
							Simple fix for camera blinking black when jumping into ceiling with current smaller collision box  
						
						 
						
						
						
						
					 
					
						2012-03-29 21:21:34 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kahrl 
							
						 
					 
					
						
						
							
						
						f8c3743991 
					 
					
						
						
							
							added PlayerSAO and RemotePlayer, removed ServerRemotePlayer  
						
						 
						
						
						
						
					 
					
						2012-03-29 14:05:45 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						e53794868e 
					 
					
						
						
							
							LocalPlayer::getStandingNodePos()  
						
						 
						
						
						
						
					 
					
						2012-03-24 04:24:26 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Giuseppe Bilotta 
							
						 
					 
					
						
						
							
						
						64af6d3afe 
					 
					
						
						
							
							Fix some warnings on some compilers  
						
						 
						
						... 
						
						
						
						ItemStack is a struct, not a class
CollisionInfo is a struct, not a class
InventoryAction is abstract and it needs a virtual destructor 
						
						
					 
					
						2012-02-02 15:54:20 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kahrl 
							
						 
					 
					
						
						
							
						
						1efdc36b22 
					 
					
						
						
							
							Inventory menu (with dragging) improved. Crafting is now handled via a IACTION_CRAFT inventory action.  
						
						 
						
						
						
						
					 
					
						2012-01-22 17:31:12 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kahrl 
							
						 
					 
					
						
						
							
						
						6a76c226e1 
					 
					
						
						
							
							The huge item definition and item namespace unification patch (itemdef), see  http://c55.me/minetest/wiki/doku.php?id=changes:itemdef  
						
						 
						
						
						
						
					 
					
						2012-01-12 06:10:39 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						7937813c98 
					 
					
						
						
							
							Add get_look_dir(), get_look_pitch() and get_look_yaw() for players  
						
						 
						
						
						
						
					 
					
						2011-12-28 17:34:07 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						5344dec760 
					 
					
						
						
							
							Move ServerRemotePlayer to a separate file  
						
						 
						
						
						
						
					 
					
						2011-12-02 10:44:20 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						e4daa4c065 
					 
					
						
						
							
							Make players be again visible from a long distance  
						
						 
						
						
						
						
					 
					
						2011-12-02 01:08:14 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						af32240545 
					 
					
						
						
							
							Players are more like objects + related stuff  
						
						 
						
						
						
						
					 
					
						2011-12-01 23:33:48 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						ee0d3bacbc 
					 
					
						
						
							
							Player-is-SAO WIP  
						
						 
						
						
						
						
					 
					
						2011-12-01 18:23:58 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						e109ed5cef 
					 
					
						
						
							
							Proper player inventory and hp modification tracking and sending accordingly  
						
						 
						
						
						
						
					 
					
						2011-11-29 23:18:20 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kahrl 
							
						 
					 
					
						
						
							
						
						d6b30dd3a5 
					 
					
						
						
							
							CraftItem rework and Lua interface  
						
						 
						
						
						
						
					 
					
						2011-11-29 19:13:58 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						1bfc3c1eb9 
					 
					
						
						
							
							Player movement speed and node access distance checking  
						
						 
						
						
						
						
					 
					
						2011-11-29 19:13:54 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						945d01fd9e 
					 
					
						
						
							
							on_newplayer and on_respawnplayer callbacks  
						
						 
						
						
						
						
					 
					
						2011-11-29 19:13:53 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						ba762bcd49 
					 
					
						
						
							
							Clean mapnode.h and fix other files accordingly  
						
						 
						
						
						
						
					 
					
						2011-11-29 19:13:44 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						c6fd2986d4 
					 
					
						
						
							
							GameDef compiles  
						
						 
						
						
						
						
					 
					
						2011-11-29 19:13:42 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						abceeee92f 
					 
					
						
						
							
							Create framework for getting rid of global definitions of node/tool/item/whatever types  
						
						 
						
						
						
						
					 
					
						2011-11-29 19:13:41 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						1320d07068 
					 
					
						
						
							
							Scripting WIP: dynamic object stuff  
						
						 
						
						
						
						
					 
					
						2011-11-29 19:13:40 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						0b97ad8384 
					 
					
						
						
							
							ServerRemotePlayer implements ServerActiveObject  
						
						 
						
						
						
						
					 
					
						2011-11-29 19:13:40 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						369177aa80 
					 
					
						
						
							
							Better player damage prevention when falling on unloaded blocks, not involving getting stuck in there.  
						
						 
						
						
						
						
					 
					
						2011-10-16 18:45:17 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kahrl 
							
						 
					 
					
						
						
							
						
						3e012122d1 
					 
					
						
						
							
							Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h and refactored some other code into calls of that  
						
						 
						
						
						
						
					 
					
						2011-09-21 18:37:29 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kahrl 
							
						 
					 
					
						
						
							
						
						6599002149 
					 
					
						
						
							
							fix a numerical problem, but tool is still jittery  
						
						 
						
						
						
						
					 
					
						2011-09-20 18:25:29 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kahrl 
							
						 
					 
					
						
						
							
						
						36bcbca9ac 
					 
					
						
						
							
							Added sprite extruder  
						
						 
						
						
						
						
					 
					
						2011-09-19 03:01:11 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JacobF 
							
						 
					 
					
						
						
							
						
						f31b0a3361 
					 
					
						
						
							
							Display which tool the player is holding  
						
						 
						
						... 
						
						
						
						And some simple animation when trying to dig... 
						
						
					 
					
						2011-09-07 10:56:04 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								JacobF 
							
						 
					 
					
						
						
							
						
						bd72091150 
					 
					
						
						
							
							Pause in unloaded territory instead of collide  
						
						 
						
						
						
						
					 
					
						2011-09-06 20:07:43 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Giuseppe Bilotta 
							
						 
					 
					
						
						
							
						
						91d1186cbb 
					 
					
						
						
							
							Keep track of player item  
						
						 
						
						
						
						
					 
					
						2011-08-11 15:22:36 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Giuseppe Bilotta 
							
						 
					 
					
						
						
							
						
						b318e82356 
					 
					
						
						
							
							Refactor player's eye position coding  
						
						 
						
						... 
						
						
						
						Collect the player's eye position coding in a Player method, and
use it in client to pass the eye position information to the game. 
						
						
					 
					
						2011-08-11 15:22:35 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Giuseppe Bilotta 
							
						 
					 
					
						
						
							
						
						98fa00db12 
					 
					
						
						
							
							Introduce Player::getLightPosition  
						
						 
						
						... 
						
						
						
						This is currently only used in the lighting update for remote
players in client. 
						
						
					 
					
						2011-08-11 15:22:35 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Giuseppe Bilotta 
							
						 
					 
					
						
						
							
						
						34492ce480 
					 
					
						
						
							
							Respect base virtual functions' signatures  
						
						 
						
						
						
						
					 
					
						2011-08-08 16:15:53 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Mark Holmquist 
							
						 
					 
					
						
						
							
						
						1c59cff832 
					 
					
						
						
							
							Ladders implemented!  
						
						 
						
						
						
						
					 
					
						2011-08-01 09:22:36 +02:00