Ekdohibs 
							
						 
					 
					
						
						
							
						
						559dd99469 
					 
					
						
						
							
							Make node timers more efficient  
						
						 
						
						
						
						
					 
					
						2016-06-11 23:35:17 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								est31 
							
						 
					 
					
						
						
							
						
						6c81be51ff 
					 
					
						
						
							
							Fix object position border checking  
						
						 
						
						... 
						
						
						
						Borders have to be converted into BS format in order to be accurately comparable to
object positions. 
						
						
					 
					
						2015-09-16 17:39:49 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								est31 
							
						 
					 
					
						
						
							
						
						f61f817b9c 
					 
					
						
						
							
							Disallow placing entities outside safe boundaries  
						
						 
						
						... 
						
						
						
						Entity positions are serialized as F1000. Disallow placing
entities outside safe borders with the minetest.add_entity
call.
Note that this patch only enforces those boundaries for
placing entities, moving entities that move outside boundaries
aren't affected.
Thanks to @nanepiwo for pointing this out. 
						
						
					 
					
						2015-09-15 19:45:17 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								est31 
							
						 
					 
					
						
						
							
						
						283bf97a1c 
					 
					
						
						
							
							Serialisation: documentation fixes, clarifying renames and whitespace fixes  
						
						 
						
						... 
						
						
						
						1. Do two renames:
	* SER_FMT_CLIENT_VER_LOWEST -> SER_FMT_VER_LOWEST_WRITE
	* SER_FMT_VER_LOWEST -> SER_FMT_VER_LOWEST_READ
Now the two define values are consistently named with the _WRITE defines
SER_FMT_VER_{HIGHEST,LOWEST}_WRITE, and to better point out what the two
serialisation versions actually are for.
2. wrap some lines in doc/worldformat.txt, and point out that the node
timers are serialized at a later point, as this can cause confusion about
what now happens (if one doesn't strictly read the if block's conditions).
3. some whitespace fixes in NodeTimerList::serialize, and one new comment. 
						
						
					 
					
						2015-09-14 07:02:15 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								rubenwardy 
							
						 
					 
					
						
						
							
						
						ec796b8e81 
					 
					
						
						
							
							Add map limit config option  
						
						 
						
						
						
						
					 
					
						2015-08-02 14:27:04 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								nerzhul 
							
						 
					 
					
						
						
							
						
						ca63f7f10d 
					 
					
						
						
							
							Precalculate mapblock relative size. This permit to remove many s16 calculs on runtime  
						
						 
						
						
						
						
					 
					
						2015-07-29 11:45:44 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								est31 
							
						 
					 
					
						
						
							
						
						06a2eee692 
					 
					
						
						
							
							Mapblock: nodecount refactor  
						
						 
						
						... 
						
						
						
						Spare direct multoplication, use constant MapBlock::nodecount instead of
local nodecount variables.
Also use strides at one place instead of multiplications. 
						
						
					 
					
						2015-05-31 06:24:41 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								kwolekr 
							
						 
					 
					
						
						
							
						
						46684beec1 
					 
					
						
						
							
							Record MapBlock modification reasons as flags instead of strings  
						
						 
						
						... 
						
						
						
						This improves performance of MapBlock::raiseModified by a factor of 6.
Also, clean up mapblock.h a bit and inline small functions. 
						
						
					 
					
						2015-05-17 22:14:26 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						ced6d20295 
					 
					
						
						
							
							For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives  
						
						 
						
						
						
						
					 
					
						2015-03-07 22:41:47 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Loic Blot 
							
						 
					 
					
						
						
							
						
						fd70f4f2f0 
					 
					
						
						
							
							Replace std::list by std::vector into ClientMap::updateDrawList, Map::timerUpdate and ServerMap::save().  
						
						 
						
						... 
						
						
						
						This will speedup the loop reading into those functions 
						
						
					 
					
						2015-02-17 15:28:49 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Loic Blot 
							
						 
					 
					
						
						
							
						
						80a7408e4d 
					 
					
						
						
							
							Fix a crash (assert) when client set serial version < 24 in INIT  
						
						 
						
						... 
						
						
						
						When SER_FMT_VER_LOWEST is set to zero, then the test is stupid in INIT because all client works. In mapblock we check if client's serialization version is < 24, but if client sent serialization version < 24 (15 for example) the server set it and tried to send nodes, then BOOM
To resolve the problem:
* Create a different CLIENT_MIN_VERSION to handle this problem
* Remove the exception
* Use an assert in case of bad developer code 
						
						
					 
					
						2015-01-27 16:55:25 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								gregorycu 
							
						 
					 
					
						
						
							
						
						db3466dbe8 
					 
					
						
						
							
							Water fixes  
						
						 
						
						... 
						
						
						
						Change must_reflow to a deque
Add overload for MapBlock::raiseModified that takes a const char*. This is a speed improvement.
Comment out unused variable
Optimisations to block offset calculations 
						
						
					 
					
						2015-01-18 20:30:33 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						9f65fd6819 
					 
					
						
						
							
							Fix typo in mapblock.h  
						
						 
						
						
						
						
					 
					
						2014-12-12 20:46:37 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						5b8855e83c 
					 
					
						
						
							
							Remove most exceptions from getNode() (and variants)  
						
						 
						
						
						
						
					 
					
						2014-11-14 18:05:34 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								proller 
							
						 
					 
					
						
						
							
						
						0279f32db7 
					 
					
						
						
							
							Remove liquid_finite and weather  
						
						 
						
						
						
						
					 
					
						2014-04-18 21:56:48 +04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								kwolekr 
							
						 
					 
					
						
						
							
						
						e396fb2984 
					 
					
						
						
							
							Actually fix weather  
						
						 
						
						... 
						
						
						
						The real problem was that MapBlocks were not activated before getting sent to the client 
						
						
					 
					
						2013-11-17 01:59:04 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								kwolekr 
							
						 
					 
					
						
						
							
						
						9bccd75e34 
					 
					
						
						
							
							Weather: Clean up getHeat/getHumidity somewhat  
						
						 
						
						
						
						
					 
					
						2013-09-16 23:33:53 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kahrl 
							
						 
					 
					
						
						
							
						
						4e1f50035e 
					 
					
						
						
							
							Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu  
						
						 
						
						
						
						
					 
					
						2013-08-14 21:03:33 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								proller 
							
						 
					 
					
						
						
							
						
						06cdce1e12 
					 
					
						
						
							
							Weather backward compatibility  
						
						 
						
						
						
						
					 
					
						2013-08-02 00:51:36 +04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								proller 
							
						 
					 
					
						
						
							
						
						3aedfac968 
					 
					
						
						
							
							Weather support  
						
						 
						
						
						
						
					 
					
						2013-07-27 23:21:48 +04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ilya Zhuravlev 
							
						 
					 
					
						
						
							
						
						6a1670dbc3 
					 
					
						
						
							
							Migrate to STL containers/algorithms.  
						
						 
						
						
						
						
					 
					
						2013-03-11 19:08:39 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Sfan5 
							
						 
					 
					
						
						
							
						
						6d0ea26c2d 
					 
					
						
						
							
							Update Copyright Years  
						
						 
						
						
						
						
					 
					
						2013-02-24 20:15:24 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								PilzAdam 
							
						 
					 
					
						
						
							
						
						497ff1ecd6 
					 
					
						
						
							
							Change Minetest-c55 to Minetest  
						
						 
						
						
						
						
					 
					
						2013-02-24 18:49:03 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						ee2d9d973a 
					 
					
						
						
							
							Reorganize ClientMap rendering code for a bit more performance  
						
						 
						
						... 
						
						
						
						- Don't select blocks for drawing in every frame
- Sort meshbuffers by material before drawing 
						
						
					 
					
						2012-09-04 22:41:03 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						fd845f27f5 
					 
					
						
						
							
							Fix map deserialization and remove old serialization code  
						
						 
						
						
						
						
					 
					
						2012-07-23 08:18:39 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								darkrose 
							
						 
					 
					
						
						
							
						
						cd6becd442 
					 
					
						
						
							
							Implement node timers  
						
						 
						
						
						
						
					 
					
						2012-07-23 08:18:37 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						9f031a6759 
					 
					
						
						
							
							Optimize headers  
						
						 
						
						
						
						
					 
					
						2012-06-17 04:03:39 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						d0ea6f9920 
					 
					
						
						
							
							Properly and efficiently use split utility headers  
						
						 
						
						
						
						
					 
					
						2012-06-17 02:40:36 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						037b259197 
					 
					
						
						
							
							Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors  
						
						 
						
						
						
						
					 
					
						2012-06-05 18:54:07 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kahrl 
							
						 
					 
					
						
						
							
						
						704782c95b 
					 
					
						
						
							
							WIP node metadata, node timers  
						
						 
						
						
						
						
					 
					
						2012-06-03 22:31:00 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						02c035c548 
					 
					
						
						
							
							Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update until it is actually needed  
						
						 
						
						
						
						
					 
					
						2012-03-29 00:28:48 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kahrl 
							
						 
					 
					
						
						
							
						
						807a0d313b 
					 
					
						
						
							
							MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light, removed footprints  
						
						 
						
						
						
						
					 
					
						2012-03-15 21:45:44 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kahrl 
							
						 
					 
					
						
						
							
						
						157a4cf18c 
					 
					
						
						
							
							Node placement / mineral / serialization / iron freq / node_dig callback  
						
						 
						
						... 
						
						
						
						- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes. 
						
						
					 
					
						2012-01-22 17:24:50 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Kahrl 
							
						 
					 
					
						
						
							
						
						6a76c226e1 
					 
					
						
						
							
							The huge item definition and item namespace unification patch (itemdef), see  http://c55.me/minetest/wiki/doku.php?id=changes:itemdef  
						
						 
						
						
						
						
					 
					
						2012-01-12 06:10:39 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						842eb5da28 
					 
					
						
						
							
							Replace old active block random node modifying things with actual ActiveBlockModifiers  
						
						 
						
						
						
						
					 
					
						2011-11-29 19:13:56 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						1b765b9740 
					 
					
						
						
							
							Add reason parameter to setModified and print it out to verbosestream when saving block  
						
						 
						
						
						
						
					 
					
						2011-11-29 19:13:49 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						c0f6395cf0 
					 
					
						
						
							
							Node definition names  
						
						 
						
						
						
						
					 
					
						2011-11-29 19:13:46 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						c6fd2986d4 
					 
					
						
						
							
							GameDef compiles  
						
						 
						
						
						
						
					 
					
						2011-11-29 19:13:42 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						abceeee92f 
					 
					
						
						
							
							Create framework for getting rid of global definitions of node/tool/item/whatever types  
						
						 
						
						
						
						
					 
					
						2011-11-29 19:13:41 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						3b77a63d5d 
					 
					
						
						
							
							Allocate MapBlock::m_node_metadata on heap to allow less header bloat  
						
						 
						
						
						
						
					 
					
						2011-11-29 19:13:41 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						43a28f04fa 
					 
					
						
						
							
							mobv2  
						
						 
						
						
						
						
					 
					
						2011-10-15 02:28:57 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						b60b58b627 
					 
					
						
						
							
							Saner block modification flag operation for not saving everything always  
						
						 
						
						
						
						
					 
					
						2011-10-12 10:53:37 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						29d905f98a 
					 
					
						
						
							
							Added a mapblock analyzing function for debugging use and fixed remaining mapgen bugs  
						
						 
						
						
						
						
					 
					
						2011-07-24 12:09:33 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						2915bd5518 
					 
					
						
						
							
							more reorganizing of map code  
						
						 
						
						
						
						
					 
					
						2011-06-26 01:31:43 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						7538b4c620 
					 
					
						
						
							
							New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo)  
						
						 
						
						
						
						
					 
					
						2011-06-25 04:25:14 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						5ac900ddd9 
					 
					
						
						
							
							Changed MapBlockObjects to be never written anymore. Incremented version number.  
						
						 
						
						
						
						
					 
					
						2011-06-18 15:16:35 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						682c9d8e7d 
					 
					
						
						
							
							Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapblock.{h,cpp}  
						
						 
						
						
						
						
					 
					
						2011-06-17 23:20:31 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						9b565b6bc4 
					 
					
						
						
							
							tried to reduce unnecessary map saving disk i/o a bit  
						
						 
						
						
						
						
					 
					
						2011-06-05 18:57:36 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						0af5311538 
					 
					
						
						
							
							Preliminary "active block" stuff + set up test code to grow grass.  
						
						 
						
						
						
						
					 
					
						2011-05-22 17:00:09 +03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						5a4d8ffad3 
					 
					
						
						
							
							implemented rats in new system to verify that it works  
						
						 
						
						
						
						
					 
					
						2011-04-10 15:16:27 +03:00