| 
							
							
								 Perttu Ahola | f145d498a6 | Scripting WIP | 2011-11-29 19:13:39 +02:00 |  | 
			
				
					| 
							
							
								 Perttu Ahola | 41c91391fc | Scripting WIP; Lua entity step callback works | 2011-11-29 19:13:39 +02:00 |  | 
			
				
					| 
							
							
								 Perttu Ahola | a6a1e6ed1a | random scripting work-in-progress | 2011-11-29 19:13:39 +02:00 |  | 
			
				
					| 
							
							
								 Perttu Ahola | bfc68d3151 | Scripting WIP | 2011-11-29 19:13:38 +02:00 |  | 
			
				
					| 
							
							
								 Perttu Ahola | 3daaff3a42 | Remove very floody log message of MobV2SAO | 2011-10-17 11:45:06 +03:00 |  | 
			
				
					| 
							
							
								 Perttu Ahola | cfd19dcdb5 | Fix punching of oerkkis | 2011-10-17 01:58:38 +03:00 |  | 
			
				
					| 
							
							
								 Perttu Ahola | 2419d0029a | Some more profiler stuff to get the hang on what really uses CPU | 2011-10-16 22:39:35 +03:00 |  | 
			
				
					| 
							
							
								 Perttu Ahola | 6470743e51 | Make dungeon masters not shoot the walls with no reason | 2011-10-16 19:39:20 +03:00 |  | 
			
				
					| 
							
							
								 Perttu Ahola | b65a5aceb0 | Use the logger; also, default to not showing much crap in console. Use --info-on-stderr to enable crap. | 2011-10-16 14:57:53 +03:00 |  | 
			
				
					| 
							
							
								 Perttu Ahola | 414c614893 | Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs setting | 2011-10-16 11:52:33 +03:00 |  | 
			
				
					| 
							
							
								 Perttu Ahola | 4914eb29d1 | Replace M_PI with PI | 2011-10-16 00:24:51 +03:00 |  | 
			
				
					| 
							
							
								 Perttu Ahola | 3f58028d31 | Make dungeon masters though and make oerkkis disappear when they get to you (because hitting them doesn't work for some unknown reason) | 2011-10-15 16:04:25 +03:00 |  | 
			
				
					| 
							
							
								 Perttu Ahola | 5341bf59c2 | Improve mobv2 | 2011-10-15 12:17:21 +03:00 |  | 
			
				
					| 
							
							
								 Perttu Ahola | 43a28f04fa | mobv2 | 2011-10-15 02:28:57 +03:00 |  | 
			
				
					| 
							
							
								 JacobF | c68ea19e8d | Now SAOs will reflect changes to their temporary inventory object Also, the temp item wasn't being deleted, might have been a memory leak.
Now you will only eat 1 item off a stack | 2011-09-06 16:36:11 +03:00 |  | 
			
				
					| 
							
							
								 Perttu Ahola | d62ae0e18b | Rats are now eatable. Also made their selection box move smoothly. | 2011-07-30 18:51:15 +03:00 |  | 
			
				
					| 
							
							
								 Perttu Ahola | 4556c212db | Made rats cookable and made them spawn near trees | 2011-07-30 17:51:21 +03:00 |  | 
			
				
					| 
							
							
								 Nils Dagsson Moskopp | cbf2ac5e8f | * different collision box for fireflies so they now hover above the ground | 2011-07-21 15:40:00 +02:00 |  | 
			
				
					| 
							
							
								 Nils Dagsson Moskopp | 8129d16dd3 | + fireflies | 2011-07-20 22:05:57 +02:00 |  | 
			
				
					| 
							
							
								 Perttu Ahola | afa2b8714f | Attempt to fix a problem with the factory mappings of objects residing in different source files than the prototype objects that fill them in | 2011-07-16 17:39:03 +03:00 |  | 
			
				
					| 
							
							
								 Perttu Ahola | 91cfbe2891 | reorganized a lot of stuff and modified mapgen and objects slightly while doing it | 2011-06-26 15:48:56 +03:00 |  |