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								 JacobF | bd72091150 | Pause in unloaded territory instead of collide | 2011-09-06 20:07:43 +03:00 |  | 
			
				
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								 Perttu Ahola | 472585a7e8 | tuned lava/universal damage code | 2011-08-15 11:49:39 +03:00 |  | 
			
				
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								 Perttu Ahola | 8f42a8be0c | lava! | 2011-08-15 02:04:56 +03:00 |  | 
			
				
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								 Giuseppe Bilotta | dfdc817db3 | Typo fix | 2011-08-11 19:45:44 +02:00 |  | 
			
				
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								 Giuseppe Bilotta | 98fa00db12 | Introduce Player::getLightPosition This is currently only used in the lighting update for remote
players in client. | 2011-08-11 15:22:35 +02:00 |  | 
			
				
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								 Mark Holmquist | 267744a568 | Fixing ladders again | 2011-08-01 09:22:44 +02:00 |  | 
			
				
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								 Perttu Ahola | 4556c212db | Made rats cookable and made them spawn near trees | 2011-07-30 17:51:21 +03:00 |  | 
			
				
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								 Perttu Ahola | 26582e0e66 | Fixed #21 Earth under torches oscillates between mud and grass | 2011-07-23 20:22:22 +03:00 |  | 
			
				
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								 Perttu Ahola | 2587bb361c | merged the content type extension and delta | 2011-07-23 19:04:37 +03:00 |  | 
			
				
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								 Perttu Ahola | 90d793f8f3 | extended content-type range | 2011-07-23 16:55:26 +03:00 |  | 
			
				
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								 Nils Dagsson Moskopp | 8129d16dd3 | + fireflies | 2011-07-20 22:05:57 +02:00 |  | 
			
				
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								 Nils Dagsson Moskopp | 5086bd5664 | * fix automerge regression | 2011-07-15 20:16:02 +02:00 |  | 
			
				
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								 Nils Dagsson Moskopp | 3560f0de08 | Merge branch 'upstream/master' Conflicts:
	data/oerkki1.png
	src/client.cpp | 2011-07-14 22:43:28 +02:00 |  | 
			
				
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								 Perttu Ahola | 7b290660ea | made screen go slightly blue when underwater | 2011-07-01 21:25:31 +03:00 |  | 
			
				
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								 Perttu Ahola | 71f5d4b344 | Fixed objects being sometimes not able to be stored statically in a block when block has been unloaded | 2011-07-01 21:04:40 +03:00 |  | 
			
				
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								 Perttu Ahola | dd22ea051a | map unloading is now a whole lot better | 2011-06-27 00:27:17 +03:00 |  | 
			
				
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								 Perttu Ahola | 3fccc67eb7 | fixed block unloading from memory (a better fix coming next) | 2011-06-26 21:53:11 +03:00 |  | 
			
				
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								 Perttu Ahola | 91cfbe2891 | reorganized a lot of stuff and modified mapgen and objects slightly while doing it | 2011-06-26 15:48:56 +03:00 |  | 
			
				
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								 Sebastian Rühl | 9d09103e48 | Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into upstream_merge Conflicts:
	.gitignore
	CMakeLists.txt
	data/heart.png
	src/CMakeLists.txt
	src/game.cpp
	src/guiMainMenu.cpp
	src/inventory.cpp
	src/map.cpp
	src/mapblock.cpp
	src/mapnode.cpp
	src/mapnode.h
	src/materials.cpp
	src/server.cpp
Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de> | 2011-06-26 12:24:32 +02:00 |  | 
			
				
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								 Perttu Ahola | bb940a946d | even more code refactoring | 2011-06-26 02:34:36 +03:00 |  | 
			
				
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								 Perttu Ahola | aed9e809a1 | mapgen stuff | 2011-06-25 16:32:09 +03:00 |  | 
			
				
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								 Perttu Ahola | 7538b4c620 | New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo) | 2011-06-25 04:25:14 +03:00 |  | 
			
				
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								 Perttu Ahola | dc5319b6c9 | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property stuff from material.cpp to content_mapnode.{h,cpp} | 2011-06-17 22:20:15 +03:00 |  | 
			
				
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								 Perttu Ahola | 9b565b6bc4 | tried to reduce unnecessary map saving disk i/o a bit | 2011-06-05 18:57:36 +03:00 |  | 
			
				
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								 Perttu Ahola | bbead93c1a | Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks while no players are near it. | 2011-05-31 20:02:55 +03:00 |  | 
			
				
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								 Perttu Ahola | b3d242ae38 | tuned grass growth rate --HG--
extra : rebase_source : 8ad4d13fc7ab1088ebd18cf968d912949aab8eae | 2011-05-29 21:16:15 +03:00 |  | 
			
				
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								 Perttu Ahola | 63611932eb | player passwords and privileges in world/auth.txt --HG--
extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c | 2011-05-29 21:11:16 +03:00 |  | 
			
				
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								 Perttu Ahola | 4a6b9a6ac1 | Some work-in-progress stuff and many comment updates | 2011-05-22 23:55:02 +03:00 |  | 
			
				
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								 Perttu Ahola | 0af5311538 | Preliminary "active block" stuff + set up test code to grow grass. | 2011-05-22 17:00:09 +03:00 |  | 
			
				
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								 Perttu Ahola | af7d50e910 | Fixed a small memory leak in ServerEnvironment and cleaned the code a bit | 2011-05-21 14:28:58 +03:00 |  | 
			
				
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								 Perttu Ahola | 9c72d44fe7 | random comment updates | 2011-04-30 02:12:32 +03:00 |  | 
			
				
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								 Perttu Ahola | 1995b59320 | Code refactoring; split half of main.cpp to game.cpp. | 2011-04-23 18:31:31 +03:00 |  | 
			
				
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								 Perttu Ahola | c638442e78 | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | 2011-04-21 19:35:17 +03:00 |  | 
			
				
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								 Perttu Ahola | bb39795ab2 | fixed the object update interval thingy | 2011-04-10 23:29:36 +03:00 |  | 
			
				
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								 Perttu Ahola | 9d5ccafbb0 | changed server to do object management at longer intervals (0.5s) | 2011-04-10 23:14:41 +03:00 |  | 
			
				
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								 Perttu Ahola | 26eb607a11 | Made environment to not consider disconnected players when dealing with ActiveObjects | 2011-04-10 23:05:21 +03:00 |  | 
			
				
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								 Perttu Ahola | 10eedbc1d2 | Map generation is now properly threaded and doesn't block block placement and other stuff. | 2011-04-10 20:18:34 +03:00 |  | 
			
				
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								 Perttu Ahola | 6fa85c8502 | a commit before starting to reorganize the map loading/generation logic | 2011-04-10 19:12:56 +03:00 |  | 
			
				
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								 Perttu Ahola | 7aa2d4d109 | new-style rats are now generated in the map | 2011-04-10 16:20:31 +03:00 |  | 
			
				
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								 Perttu Ahola | 1a32e5585f | fixed a bit | 2011-04-10 15:23:36 +03:00 |  | 
			
				
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								 Perttu Ahola | 5a4d8ffad3 | implemented rats in new system to verify that it works | 2011-04-10 15:16:27 +03:00 |  | 
			
				
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								 Perttu Ahola | fd7a0735c9 | new object system | 2011-04-10 04:15:10 +03:00 |  | 
			
				
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								 Perttu Ahola | 4b54b291ae | Some progress on transitioning from MapBlockObject to ActiveObject. | 2011-04-08 00:47:14 +03:00 |  | 
			
				
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								 Perttu Ahola | e0f7bd4d57 | Modified block mesh generation to have clearer input and output. Instead of being a messy object oriented cludge, it now is a messy cludge with separate parameters. | 2011-04-03 19:50:54 +03:00 |  | 
			
				
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								 Perttu Ahola | e4f7f97e6c | Removed lua stuff | 2011-04-03 12:28:55 +03:00 |  | 
			
				
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								 Perttu Ahola | ec3cb2d1d7 | fixed a possible infinite loop in ClientEnvironment (dtime counter getting so small that it doesn't increment the value) | 2011-02-24 18:25:19 +02:00 |  | 
			
				
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								 Perttu Ahola | be32adc872 | updated scripting api a bit --HG--
rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua
rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua | 2011-02-23 11:10:09 +02:00 |  | 
			
				
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								 Perttu Ahola | 9778347c7f | mainly work on object scripting api | 2011-02-23 02:49:57 +02:00 |  | 
			
				
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								 Perttu Ahola | 69dbc046eb | preliminary lua scripting framework for objects | 2011-02-21 16:10:36 +02:00 |  | 
			
				
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								 Perttu Ahola | c57637b4c3 | Temporary commit; lots of test code and stuff | 2011-02-21 00:45:14 +02:00 |  |