Perttu Ahola 
							
						 
					 
					
						
						
							
						
						c0f6395cf0 
					 
					
						
						
							
							Node definition names  
						
						
						
						
					 
					
						2011-11-29 19:13:46 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						ba762bcd49 
					 
					
						
						
							
							Clean mapnode.h and fix other files accordingly  
						
						
						
						
					 
					
						2011-11-29 19:13:44 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						eed727c61b 
					 
					
						
						
							
							Completely generalized mesh generation; ContentFeatures serialization  
						
						
						
						
					 
					
						2011-11-29 19:13:44 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						c6fd2986d4 
					 
					
						
						
							
							GameDef compiles  
						
						
						
						
					 
					
						2011-11-29 19:13:42 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						abceeee92f 
					 
					
						
						
							
							Create framework for getting rid of global definitions of node/tool/item/whatever types  
						
						
						
						
					 
					
						2011-11-29 19:13:41 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						96b71236ed 
					 
					
						
						
							
							Clean headers a bit  
						
						
						
						
					 
					
						2011-11-29 19:13:41 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						64996422c0 
					 
					
						
						
							
							Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff  
						
						
						
						
					 
					
						2011-11-29 19:13:40 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						045e32b6ec 
					 
					
						
						
							
							Fix water-glass and water-lava surfaces  
						
						
						
						
					 
					
						2011-11-08 16:17:38 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						c1d92d72e1 
					 
					
						
						
							
							Make water invisible next to underwater glass  
						
						
						
						
					 
					
						2011-11-05 23:30:27 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						fe98fe342a 
					 
					
						
						
							
							...Make the the server buildable again after the last commit  
						
						
						
						
					 
					
						2011-10-18 17:20:54 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						05ab58cd14 
					 
					
						
						
							
							Automate texture listing for texture atlas making  
						
						
						
						
					 
					
						2011-10-18 11:31:23 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						9e46cbf7ea 
					 
					
						
						
							
							Header file tweaking; mainly for speed  
						
						
						
						
					 
					
						2011-10-12 13:53:38 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						a7833cca22 
					 
					
						
						
							
							Merge remote-tracking branch 'marktraceur/master'  
						
						
						
						
					 
					
						2011-09-26 22:41:06 +03:00 
						 
				 
			
				
					
						
							
							
								Mark Holmquist 
							
						 
					 
					
						
						
							
						
						85f119e1e6 
					 
					
						
						
							
							Adding (most) of the sapling functionality. It has yet to work, since MEET_OTHER was not implemented at the time of this commit. Hopefully it will work when merged with celeron's latest.  
						
						
						
						
					 
					
						2011-09-23 18:13:53 -07:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						c0b35fa429 
					 
					
						
						
							
							Removed unused camera_position and camera_direction fields from Client. Moved ClientEnvironment::drawPostFx to ClientMap::renderPostFx -- this will make the camera management classes easier to write, as ClientMap already knows the camera position but ClientEnvironment doesn't and has to be told about it. This also eliminates the need for Client::getEnv(). Made the post effect color a content feature defined in content_mapnode.h.  
						
						
						
						
					 
					
						2011-09-07 19:21:28 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						efd8dabd91 
					 
					
						
						
							
							Lava is now better visible inside water. (a crappy hack)  
						
						
						
						
					 
					
						2011-08-23 03:01:01 +03:00 
						 
				 
			
				
					
						
							
							
								Giuseppe Bilotta 
							
						 
					 
					
						
						
							
						
						1eb14c7743 
					 
					
						
						
							
							Viscous fluids  
						
						
						
						
					 
					
						2011-08-16 20:37:46 +02:00 
						 
				 
			
				
					
						
							
							
								Giuseppe Bilotta 
							
						 
					 
					
						
						
							
						
						5fce673a56 
					 
					
						
						
							
							Use defines for liquid levels  
						
						
						
						
					 
					
						2011-08-16 16:50:38 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						472585a7e8 
					 
					
						
						
							
							tuned lava/universal damage code  
						
						
						
						
					 
					
						2011-08-15 11:49:39 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						8f42a8be0c 
					 
					
						
						
							
							lava!  
						
						
						
						
					 
					
						2011-08-15 02:04:56 +03:00 
						 
				 
			
				
					
						
							
							
								Giuseppe Bilotta 
							
						 
					 
					
						
						
							
						
						f79069f5b3 
					 
					
						
						
							
							MapNode is a struct, not a class  
						
						
						
						
					 
					
						2011-08-05 08:45:15 +02:00 
						 
				 
			
				
					
						
							
							
								Mark Holmquist 
							
						 
					 
					
						
						
							
						
						1c59cff832 
					 
					
						
						
							
							Ladders implemented!  
						
						
						
						
					 
					
						2011-08-01 09:22:36 +02:00 
						 
				 
			
				
					
						
							
							
								Nils Dagsson Moskopp 
							
						 
					 
					
						
						
							
						
						7ece67727d 
					 
					
						
						
							
							Merge remote-tracking branch 'origin/upstream'  
						
						
						
						
					 
					
						2011-07-31 20:04:04 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						8e1eacf3a8 
					 
					
						
						
							
							Fixed handling of inventory in creative mode (normal inventory is not trashed anymore), fixed mese pick speed, added some forgotten stuff  
						
						
						
						
					 
					
						2011-07-30 23:33:57 +03:00 
						 
				 
			
				
					
						
							
							
								Nils Dagsson Moskopp 
							
						 
					 
					
						
						
							
						
						4ef9c7675a 
					 
					
						
						
							
							Merge remote-tracking branch 'origin/upstream'  
						
						
						
						
					 
					
						2011-07-30 18:55:43 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						501034a792 
					 
					
						
						
							
							merged jungle and bluish shadows  
						
						
						
						
					 
					
						2011-07-23 20:01:06 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						2587bb361c 
					 
					
						
						
							
							merged the content type extension and delta  
						
						
						
						
					 
					
						2011-07-23 19:04:37 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						90d793f8f3 
					 
					
						
						
							
							extended content-type range  
						
						
						
						
					 
					
						2011-07-23 16:55:26 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						8993d9dd83 
					 
					
						
						
							
							Jungle biome/whatever thing  
						
						
						
						
					 
					
						2011-07-23 02:04:24 +03:00 
						 
				 
			
				
					
						
							
							
								Felix Krause 
							
						 
					 
					
						
						
							
						
						f1e8ff2245 
					 
					
						
						
							
							* refactored liquid transformation code (has some flaws)  
						
						... 
						
						
						
						Completely rewrote the liquid transformation. The algorithm now exclusively modifies the current node in one iteration. Another change is that MapNode.param2 now stores a bit that tells other nodes if a flowing liquid node flows downwards. This is accomplished by two masks on param2 for the "flow down" bit and the "liquid level" bits.
This will be the base of future improvements to the liquid flow. However, in the current state flowing liquid does not always disappear when cut off its source. Be aware that this branch is work in progress. 
						
						
					 
					
						2011-07-18 02:37:19 +02:00 
						 
				 
			
				
					
						
							
							
								Nils Dagsson Moskopp 
							
						 
					 
					
						
						
							
						
						3560f0de08 
					 
					
						
						
							
							Merge branch 'upstream/master'  
						
						... 
						
						
						
						Conflicts:
	data/oerkki1.png
	src/client.cpp 
						
						
					 
					
						2011-07-14 22:43:28 +02:00 
						 
				 
			
				
					
						
							
							
								Nils Dagsson Moskopp 
							
						 
					 
					
						
						
							
						
						5146c826be 
					 
					
						
						
							
							* possibly improved water flow, by flyx86  
						
						... 
						
						
						
						- When flowing liquid starts to flow down, it stops contributing to its neighboring nodes' liquid level (possibly transforming it back to air)
- Flowing liquid turns into a source if there are at least 2 adjacent liquid source nodes
- If a new liquid flow reaches existing flowing liquid, the existing liquid is now updated properly. 
						
						
					 
					
						2011-07-14 16:17:53 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						8f742855a1 
					 
					
						
						
							
							initial steps in doing content type extension  
						
						
						
						
					 
					
						2011-07-02 01:07:54 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						ccf5eae751 
					 
					
						
						
							
							fixed bug in inventory textures caused from better handling of unknown blocks  
						
						
						
						
					 
					
						2011-06-27 08:46:54 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						682c9d8e7d 
					 
					
						
						
							
							Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapblock.{h,cpp}  
						
						
						
						
					 
					
						2011-06-17 23:20:31 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						dc5319b6c9 
					 
					
						
						
							
							Moved some mapnode content stuff from mapnode.{h,cpp} and digging property stuff from material.cpp to content_mapnode.{h,cpp}  
						
						
						
						
					 
					
						2011-06-17 22:20:15 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						12ca835e14 
					 
					
						
						
							
							Merged CiaranG's fence and fixed two things  
						
						
						
						
					 
					
						2011-05-24 20:13:21 +03:00 
						 
				 
			
				
					
						
							
							
								Ciaran Gultnieks 
							
						 
					 
					
						
						
							
						
						c5e583e059 
					 
					
						
						
							
							Added fences (but still needs an icon or something to display in inventory)  
						
						
						
						
					 
					
						2011-05-24 17:52:04 +01:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						4a6b9a6ac1 
					 
					
						
						
							
							Some work-in-progress stuff and many comment updates  
						
						
						
						
					 
					
						2011-05-22 23:55:02 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						0af5311538 
					 
					
						
						
							
							Preliminary "active block" stuff + set up test code to grow grass.  
						
						
						
						
					 
					
						2011-05-22 17:00:09 +03:00 
						 
				 
			
				
					
						
							
							
								Ciaran Gultnieks 
							
						 
					 
					
						
						
							
						
						2e1a69c3b1 
					 
					
						
						
							
							Added glass, with rendering and furnace support.  
						
						
						
						
					 
					
						2011-05-09 19:22:07 +01:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						821d5bb4cc 
					 
					
						
						
							
							Hopefully fixed the bug of huge mineral deposits rarely in seafloor sand  
						
						
						
						
					 
					
						2011-05-03 17:33:13 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						b36e5c0508 
					 
					
						
						
							
							Removed IrrlichtWrapper  
						
						
						
						
					 
					
						2011-04-22 09:54:05 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						89aa8b9be1 
					 
					
						
						
							
							Furnace is now usable. Added more tools.  
						
						... 
						
						
						
						--HG--
rename : data/tool_stpick.png => data/tool_stonepick.png
rename : data/tool_wpick.png => data/tool_woodpick.png 
						
						
					 
					
						2011-04-05 18:23:30 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						d1d57cf5c3 
					 
					
						
						
							
							initial workings of the furnace  
						
						
						
						
					 
					
						2011-04-05 02:56:29 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						389fe31ace 
					 
					
						
						
							
							changed node metadata format to better accomodate future needs and problems  
						
						
						
						
					 
					
						2011-04-05 00:24:47 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						9e683fff50 
					 
					
						
						
							
							initial chest metadata  
						
						
						
						
					 
					
						2011-04-04 11:18:14 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						fa08294d09 
					 
					
						
						
							
							Node metadata framework  
						
						
						
						
					 
					
						2011-04-04 03:45:08 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						01c2b003e1 
					 
					
						
						
							
							commit before some more radical changes  
						
						
						
						
					 
					
						2011-04-03 16:21:06 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						62e7912577 
					 
					
						
						
							
							some tidying  
						
						
						
						
					 
					
						2011-02-21 16:50:05 +02:00