millennIumAMbiguity 
							
						 
					 
					
						
						
							
						
						c0328e5363 
					 
					
						
						
							
							Centered title in README.md and added icon  
						
						
						
						
					 
					
						2025-03-01 12:27:43 +01:00 
						 
				 
			
				
					
						
							
							
								Joshua Gerrish 
							
						 
					 
					
						
						
							
						
						8d822d8231 
					 
					
						
						
							
							Fix compile error with MSVC: string is not a member of std  
						
						
						
						
					 
					
						2025-03-01 12:26:33 +01:00 
						 
				 
			
				
					
						
							
							
								y5nw 
							
						 
					 
					
						
						
							
						
						a11b25f3f5 
					 
					
						
						
							
							Use fallback font correctly for fonts provided by the server  
						
						
						
						
					 
					
						2025-03-01 12:25:24 +01:00 
						 
				 
			
				
					
						
							
							
								Lars Mueller 
							
						 
					 
					
						
						
							
						
						90121dc66f 
					 
					
						
						
							
							Fix & improve glTF loader matrix decomposition  
						
						
						
						
					 
					
						2025-02-27 12:31:04 +01:00 
						 
				 
			
				
					
						
							
							
								Lars Mueller 
							
						 
					 
					
						
						
							
						
						d74af2f1a7 
					 
					
						
						
							
							Use matrix4::getRotationRadians  
						
						
						
						
					 
					
						2025-02-27 12:31:04 +01:00 
						 
				 
			
				
					
						
							
							
								Lars Mueller 
							
						 
					 
					
						
						
							
						
						b6c71b2379 
					 
					
						
						
							
							Improve matrix4::getRotationDegrees a bit, radians  
						
						
						
						
					 
					
						2025-02-27 12:31:04 +01:00 
						 
				 
			
				
					
						
							
							
								Lars Mueller 
							
						 
					 
					
						
						
							
						
						c261c26456 
					 
					
						
						
							
							Add Irrlicht rotation consistency unit tests  
						
						
						
						
					 
					
						2025-02-27 12:31:04 +01:00 
						 
				 
			
				
					
						
							
							
								Lars Mueller 
							
						 
					 
					
						
						
							
						
						5abf220979 
					 
					
						
						
							
							Fix random usage in matrix4 tests  
						
						
						
						
					 
					
						2025-02-27 12:31:04 +01:00 
						 
				 
			
				
					
						
							
							
								Lars Mueller 
							
						 
					 
					
						
						
							
						
						1ceeea34f4 
					 
					
						
						
							
							Extend quaternion tests  
						
						
						
						
					 
					
						2025-02-27 12:31:04 +01:00 
						 
				 
			
				
					
						
							
							
								Lars Mueller 
							
						 
					 
					
						
						
							
						
						3ae1fd459a 
					 
					
						
						
							
							Add quaternion conversion unit tests  
						
						
						
						
					 
					
						2025-02-27 12:31:04 +01:00 
						 
				 
			
				
					
						
							
							
								Lars Mueller 
							
						 
					 
					
						
						
							
						
						0e86366324 
					 
					
						
						
							
							Add test for matrix4::getRotationDegrees  
						
						
						
						
					 
					
						2025-02-27 12:31:04 +01:00 
						 
				 
			
				
					
						
							
							
								Erich Schubert 
							
						 
					 
					
						
						
							
						
						58ad604a4b 
					 
					
						
						
							
							Note that core.hash_node_position is not a hash function  
						
						
						
						
					 
					
						2025-02-27 12:30:55 +01:00 
						 
				 
			
				
					
						
							
							
								guinea7pig 
							
						 
					 
					
						
						
							
						
						415e96184d 
					 
					
						
						
							
							Update copyright date in README  
						
						
						
						
					 
					
						2025-02-26 12:22:19 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						8654e16725 
					 
					
						
						
							
							Disable shadow force updates with performance_tradeoffs  
						
						
						
						
					 
					
						2025-02-26 12:22:06 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						eb8b449817 
					 
					
						
						
							
							Fix shadow performance regression due to force update  
						
						... 
						
						
						
						broken by: b861f0c5c5 
						
						
					 
					
						2025-02-26 12:22:06 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						22c81e5292 
					 
					
						
						
							
							Print if sdl2-compat is in use  
						
						
						
						
					 
					
						2025-02-26 12:21:57 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						42a35cec83 
					 
					
						
						
							
							Allow looking straight up or down  
						
						
						
						
					 
					
						2025-02-26 12:21:57 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						fc8c6742c4 
					 
					
						
						
							
							Update Wireshark dissector  
						
						
						
						
					 
					
						2025-02-26 12:21:57 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						ee9258cefd 
					 
					
						
						
							
							Clean up some packet-related code  
						
						
						
						
					 
					
						2025-02-26 12:21:57 +01:00 
						 
				 
			
				
					
						
							
							
								grorp 
							
						 
					 
					
						
						
							
						
						5e89371ecd 
					 
					
						
						
							
							TouchControls: touch_use_crosshair, dig/place simulation refactoring ( #15800 )  
						
						... 
						
						
						
						-   get rid of simulated mouse events for digging/placing, use keyboard events
    instead
    -   consistent with other simulated events, less code, no need for a
        pointer position
    -   more correct: touch controls no longer break if you have custom
        dig/place keybindings set
-   move reading of "touch_use_crosshair" setting from Game to TouchControls 
						
						
					 
					
						2025-02-25 13:19:44 -05:00 
						 
				 
			
				
					
						
							
							
								Andrii Nemchenko 
							
						 
					 
					
						
						
							
						
						abcd2e0b81 
					 
					
						
						
							
							Re-save active entities more often if they move a certain distance ( #15605 )  
						
						
						
						
					 
					
						2025-02-22 16:19:19 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						d12ce68e64 
					 
					
						
						
							
							Show unknown object visuals using unknown_object.png sprite  
						
						
						
						
					 
					
						2025-02-22 16:19:04 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						83fd837d75 
					 
					
						
						
							
							Clean up TileLayer::applyMaterialOptions  
						
						
						
						
					 
					
						2025-02-22 16:19:04 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						7d3f0628c4 
					 
					
						
						
							
							Use visual = "node" for builtin falling node entity  
						
						... 
						
						
						
						This greatly simplifies the code at the expense of some
falling nodes not showing up on older clients. 
						
						
					 
					
						2025-02-22 16:19:04 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						27bbe3a873 
					 
					
						
						
							
							CAO 'node' visual ( #15683 )  
						
						
						
						
					 
					
						2025-02-22 16:19:04 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						5a8720a484 
					 
					
						
						
							
							Change material sharing for CMeshSceneNode  
						
						
						
						
					 
					
						2025-02-22 16:19:04 +01:00 
						 
				 
			
				
					
						
							
							
								Andrii Nemchenko 
							
						 
					 
					
						
						
							
						
						e51221d247 
					 
					
						
						
							
							Implement metadata-aware version of InvRef:remove_item() ( #15771 )  
						
						
						
						
					 
					
						2025-02-22 16:18:48 +01:00 
						 
				 
			
				
					
						
							
							
								DS 
							
						 
					 
					
						
						
							
						
						0890125962 
					 
					
						
						
							
							SDL Irr device: Ignore +-0.0f y mouse wheel events ( #15815 )  
						
						... 
						
						
						
						our code often assumes that it's non-zero, e.g.: `event.MouseInput.Wheel < 0 ? -1 : 1` 
						
						
					 
					
						2025-02-22 16:17:07 +01:00 
						 
				 
			
				
					
						
							
							
								DS 
							
						 
					 
					
						
						
							
						
						0667cbf5a2 
					 
					
						
						
							
							Clang-Tidy config: Ignore performance-avoid-endl and performance-inefficient-string-concatenation  
						
						
						
						
					 
					
						2025-02-22 16:16:41 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						ba62808fe8 
					 
					
						
						
							
							Basic camera control API ( #15796 )  
						
						
						
						
					 
					
						2025-02-19 18:45:45 +01:00 
						 
				 
			
				
					
						
							
							
								James Morey 
							
						 
					 
					
						
						
							
						
						50819ace8f 
					 
					
						
						
							
							Move clickable_chat_weblinks to Advanced > Miscellaneous ( #15799 )  
						
						
						
						
					 
					
						2025-02-19 18:45:31 +01:00 
						 
				 
			
				
					
						
							
							
								et 
							
						 
					 
					
						
						
							
						
						ef0219c2ed 
					 
					
						
						
							
							Prevent accidental wallmounted_to_dir poisoning ( #15810 )  
						
						... 
						
						
						
						Prior to this commit, if you used a function like `core.wallmounted_to_dir`, and modified its output, it would modify all of the output in the future. 
						
						
					 
					
						2025-02-18 21:51:33 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						f4bdf72aa4 
					 
					
						
						
							
							Simplify SQLite3 schema types  
						
						... 
						
						
						
						see: <https://www.sqlite.org/datatype3.html > 
						
						
					 
					
						2025-02-18 19:29:06 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						cc352f3b66 
					 
					
						
						
							
							Add unit tests for MapDatabase implementations  
						
						
						
						
					 
					
						2025-02-18 19:29:06 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						215b000793 
					 
					
						
						
							
							Split blockpos into three columns in sqlite3 map database  
						
						
						
						
					 
					
						2025-02-18 19:29:06 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						e8728acc5c 
					 
					
						
						
							
							Some cleanups in Database_SQLite3  
						
						
						
						
					 
					
						2025-02-18 19:29:06 +01:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						166e02955e 
					 
					
						
						
							
							Decrease fps_max_unfocused from 20 to 10  
						
						... 
						
						
						
						This used to be the default for android.
There's not much issues now with using a lower value, so a lower default on all platforms
is reasonable.
The only downside I know of is that if you re-focus the window, it can up till the
next client step until it goes back to normal fps, but 10 Hz feels fast enough. 
						
						
					 
					
						2025-02-15 18:21:01 +01:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						138111a542 
					 
					
						
						
							
							Don't use fps_max_unfocused for server step time on non-singleplayer main-menu-hosted servers  
						
						... 
						
						
						
						It's unreasonable to change server step time when the hosting user unfocuses their window.
(m_is_paused is already not set if it's not singleplayer.) 
						
						
					 
					
						2025-02-15 18:21:01 +01:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						191cb117f9 
					 
					
						
						
							
							Don't use fps_max_unfocused for the pause menu  
						
						... 
						
						
						
						Nowadays, we have things like buttons that change appearance on hover, or scoll bars
in the pause menu. These do not work fine with low fps. 
						
						
					 
					
						2025-02-15 18:21:01 +01:00 
						 
				 
			
				
					
						
							
							
								Miguel P.L 
							
						 
					 
					
						
						
							
						
						a57677120a 
					 
					
						
						
							
							Correct keycode URL in settingtypes.txt/minetest.conf.example ( #15784 )  
						
						
						
						
					 
					
						2025-02-15 18:20:45 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						75dcd94b90 
					 
					
						
						
							
							Optimize add_area_node_boxes in collision code ( #15719 )  
						
						
						
						
					 
					
						2025-02-15 12:19:17 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						d027fc9a88 
					 
					
						
						
							
							Enable ipv6_server by default  
						
						
						
						
					 
					
						2025-02-15 12:18:07 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						a11d526110 
					 
					
						
						
							
							Rework socket IPV6_V6ONLY handling  
						
						
						
						
					 
					
						2025-02-15 12:18:07 +01:00 
						 
				 
			
				
					
						
							
							
								siliconsniffer 
							
						 
					 
					
						
						
							
						
						eb797c502a 
					 
					
						
						
							
							Tweak main menu server list behavior ( #15736 )  
						
						... 
						
						
						
						Co-authored-by: Lars Mueller <appgurulars@gmx.de > 
						
						
					 
					
						2025-02-15 12:17:56 +01:00 
						 
				 
			
				
					
						
							
							
								Erich Schubert 
							
						 
					 
					
						
						
							
						
						567b9a997a 
					 
					
						
						
							
							Collision: more accurate computation with acceleration and long dtime ( #15408 )  
						
						... 
						
						
						
						Co-authored-by: SmallJoker <mk939@ymail.com > 
						
						
					 
					
						2025-02-15 12:17:44 +01:00 
						 
				 
			
				
					
						
							
							
								Lars Müller 
							
						 
					 
					
						
						
							
						
						319e270664 
					 
					
						
						
							
							Clean up Irrlicht matrices a bit more ( #15733 )  
						
						
						
						
					 
					
						2025-02-15 12:17:30 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						d015944f6c 
					 
					
						
						
							
							Revert "Disable SDL2 for 5.11.0"  
						
						... 
						
						
						
						This reverts commit 29cfb6efff 
						
						
					 
					
						2025-02-15 12:14:12 +01:00 
						 
				 
			
				
					
						
							
							
								Lars Müller 
							
						 
					 
					
						
						
							
						
						b7f01b0cc7 
					 
					
						
						
							
							Don't save load_mod_* = false lines in world.mt ( #15758 )  
						
						
						
						
					 
					
						2025-02-14 22:25:39 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						54bf5d62f2 
					 
					
						
						
							
							Fix fgettext call in dlg_settings.lua  
						
						... 
						
						
						
						(#15614 ) 
						
						
					 
					
						2025-02-14 22:17:10 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						849a583f66 
					 
					
						
						
							
							Continue with 5.12.0-dev  
						
						
						
						
					 
					
						2025-02-14 19:38:30 +01:00