Vitaliy
							
						 
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						8093044f07
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							Support OpenGL 3 (#13321)
						
						
						
						
						
						
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						2024-01-16 21:09:18 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								x2048
							
						 
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						9b24041394
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							Improve bloom effect (#12916)
						
						
						
						
						
						
						
						* Remove the built-in exposure factor of 2.5
* Add physics-based bloom (https://learnopengl.com/Guest-Articles/2022/Phys.-Based-Bloom)
* Add luminance scaling for bloom layer to simulate HDR
* Add setting to control bloom strength 
						
						
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						2022-11-02 09:09:48 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								x2048
							
						 
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						579fc93c24
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							Make bloom shaders compatible with GLES2 (#12834)
						
						
						
						
						
						
						
						Co-authored-by: Muhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com> 
						
						
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						2022-10-04 13:52:56 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								x2048
							
						 
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						9df79a4b2d
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							Bloom (#12791)
						
						
						
						
						
						
						
						Adds configurable light exposure control and bloom effect (light bleeding) with client-side settings. 
						
						
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						2022-09-29 20:34:05 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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