Lars Müller 
							
						 
					 
					
						
						
							
						
						8ed55b3aff 
					 
					
						
						
							
							Help modders deal with object invalidation ( #14769 )  
						
						... 
						
						
						
						* Skip invalid objects in raycasts
* Add `ObjectRef:is_valid` method
* Add object inside radius / area iterators which skip invalid objects
* Update docs to clarify object invalidation and how to deal with it
---------
Co-authored-by: sfan5 <sfan5@live.de > 
						
						
					 
					
						2024-07-01 20:50:38 +02:00 
						 
				 
			
				
					
						
							
							
								Lars Mueller 
							
						 
					 
					
						
						
							
						
						5009259473 
					 
					
						
						
							
							Add unit test and feature flag for override_item  
						
						
						
						
					 
					
						2024-05-21 15:46:33 +02:00 
						 
				 
			
				
					
						
							
							
								Lars Müller 
							
						 
					 
					
						
						
							
						
						408faa11a1 
					 
					
						
						
							
							Allow removal of item definition fields ( #14675 )  
						
						
						
						
					 
					
						2024-05-20 20:37:40 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						c4703a7f19 
					 
					
						
						
							
							Fix wrong collision axis in Lua moveresult  
						
						... 
						
						
						
						introduced by c24a04d246 
						
						
					 
					
						2024-05-17 14:32:57 +02:00 
						 
				 
			
				
					
						
							
							
								grorp 
							
						 
					 
					
						
						
							
						
						af8cb63292 
					 
					
						
						
							
							Add object's own position for each collision to moveresult  ( #14608 )  
						
						
						
						
					 
					
						2024-05-05 13:28:59 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						c24a04d246 
					 
					
						
						
							
							Optimize pushing collision data for entity on_step  
						
						... 
						
						
						
						Since this is fixed overhead for every entity, this is important to optimize.
This optimizes one very common case.
before:
  push_collision_move_result [us] _____________ 64512x   3.562
after:
  push_collision_move_result [us] _____________ 72636x   0.831 
						
						
					 
					
						2024-05-03 16:28:29 +02:00 
						 
				 
			
				
					
						
							
							
								sfence 
							
						 
					 
					
						
						
							
						
						72cb4e9bea 
					 
					
						
						
							
							Allow nil puncher in object:punch ( #14319 )  
						
						
						
						
					 
					
						2024-04-28 17:55:04 +02:00 
						 
				 
			
				
					
						
							
							
								OgelGames 
							
						 
					 
					
						
						
							
						
						a7bde8e523 
					 
					
						
						
							
							Hide internal detached inventory functions ( #14594 )  
						
						
						
						
					 
					
						2024-04-28 00:07:45 +02:00 
						 
				 
			
				
					
						
							
							
								LoneWolfHT 
							
						 
					 
					
						
						
							
						
						c63c05b141 
					 
					
						
						
							
							Fix crash when player leaves before breath removal job  
						
						
						
						
					 
					
						2024-04-24 22:32:07 +02:00 
						 
				 
			
				
					
						
							
							
								cx384 
							
						 
					 
					
						
						
							
						
						8a5e49c856 
					 
					
						
						
							
							Refactor builtin HUD ( #14346 )  
						
						
						
						
					 
					
						2024-04-10 11:43:15 +02:00 
						 
				 
			
				
					
						
							
							
								1F616EMO~nya 
							
						 
					 
					
						
						
							
						
						2d8e4df7bc 
					 
					
						
						
							
							Allow optional actor ObjectRef value in node interaction calls ( #14505 )  
						
						
						
						
					 
					
						2024-04-05 13:00:50 +02:00 
						 
				 
			
				
					
						
							
							
								cx384 
							
						 
					 
					
						
						
							
						
						234b01a8c2 
					 
					
						
						
							
							Item meta pointing range ( #14347 )  
						
						
						
						
					 
					
						2024-03-17 15:55:38 +01:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						61a5733692 
					 
					
						
						
							
							Unittest: Add inventory callback tests  
						
						
						
						
					 
					
						2024-03-16 20:14:05 +01:00 
						 
				 
			
				
					
						
							
							
								cx384 
							
						 
					 
					
						
						
							
						
						60810c2d37 
					 
					
						
						
							
							Add L-system trees as decorations ( #14355 )  
						
						
						
						
					 
					
						2024-03-12 20:10:28 +01:00 
						 
				 
			
				
					
						
							
							
								y5nw 
							
						 
					 
					
						
						
							
						
						fc80f65a6d 
					 
					
						
						
							
							Try to preserve metatable when exchanging data with the async env ( #14369 )  
						
						... 
						
						
						
						Co-authored-by: sfan5 <sfan5@live.de >
Co-authored-by: Lars Mueller <appgurulars@gmx.de > 
						
						
					 
					
						2024-03-06 18:04:49 +01:00 
						 
				 
			
				
					
						
							
							
								DS 
							
						 
					 
					
						
						
							
						
						d4d4712361 
					 
					
						
						
							
							Implement get_node with a get_node_raw ( #14384 )  
						
						... 
						
						
						
						Add /bench_bulk_get_node
Considerably improves the execution speed of core.get_node 
						
						
					 
					
						2024-03-03 15:53:23 +01:00 
						 
				 
			
				
					
						
							
							
								Gregor Parzefall 
							
						 
					 
					
						
						
							
						
						84dd812da4 
					 
					
						
						
							
							Fix hud_elem_type warning triggered by builtin minimap  
						
						... 
						
						
						
						Fixes a deprecation warning introduced by adaa4cc2f3 
						
						
					 
					
						2024-02-19 19:04:43 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						3cac17d23e 
					 
					
						
						
							
							Lua on each mapgen thread ( #13092 )  
						
						
						
						
					 
					
						2024-02-13 22:47:30 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						d4b107e2e8 
					 
					
						
						
							
							Enable dynamic_add_media to take the file data instead of a path  
						
						
						
						
					 
					
						2024-02-13 22:44:10 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						af69d4f7a9 
					 
					
						
						
							
							Allow dynamic_add_media at mod load time  
						
						
						
						
					 
					
						2024-02-13 22:44:10 +01:00 
						 
				 
			
				
					
						
							
							
								kromka-chleba 
							
						 
					 
					
						
						
							
						
						6c8ae2b72a 
					 
					
						
						
							
							Fix liquid falling if in "float" group ( #13789 )  
						
						... 
						
						
						
						* Make falling liquid source nodes replace flowing nodes
This makes falling liquid source nodes in group:float replace
flowing nodes on the ground instead of being placed above
the flowing node.
* Make flowing liquids "fall through" for source nodes
This makes liquids in float and falling_node groups fall through
flowing liquid nodes instead of being supported by them in the air.
---------
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com >
Co-authored-by: Lars Mueller <appgurulars@gmx.de > 
						
						
					 
					
						2024-02-12 23:24:54 +01:00 
						 
				 
			
				
					
						
							
							
								cx384 
							
						 
					 
					
						
						
							
						
						adaa4cc2f3 
					 
					
						
						
							
							Move hard coded minimap to builtin ( #14071 )  
						
						
						
						
					 
					
						2024-02-07 20:13:23 +01:00 
						 
				 
			
				
					
						
							
							
								Lars Mueller 
							
						 
					 
					
						
						
							
						
						f0180ad488 
					 
					
						
						
							
							Fix revoke callbacks being run for false values passed to set_privileges  
						
						
						
						
					 
					
						2024-01-22 22:24:32 +01:00 
						 
				 
			
				
					
						
							
							
								Lars Müller 
							
						 
					 
					
						
						
							
						
						afc48cf224 
					 
					
						
						
							
							Address set_player_privs footgun ( #14297 )  
						
						... 
						
						
						
						---------
Co-authored-by: grorp <gregor.parzefall@posteo.de > 
						
						
					 
					
						2024-01-22 20:06:03 +01:00 
						 
				 
			
				
					
						
							
							
								cx384 
							
						 
					 
					
						
						
							
						
						5958714309 
					 
					
						
						
							
							Tool specific pointing and blocking pointable type ( #13992 )  
						
						
						
						
					 
					
						2024-01-22 18:27:08 +01:00 
						 
				 
			
				
					
						
							
							
								Wuzzy 
							
						 
					 
					
						
						
							
						
						08ee6d8d4b 
					 
					
						
						
							
							Add rotation support for wallmounted nodes in 'ceiling' or 'floor' mode ( #11073 )  
						
						
						
						
					 
					
						2024-01-17 17:47:06 +01:00 
						 
				 
			
				
					
						
							
							
								Jude Melton-Houghton 
							
						 
					 
					
						
						
							
						
						e7dd9737bd 
					 
					
						
						
							
							Reduce minetest.after time complexity and provide ordering guarantee  
						
						... 
						
						
						
						---------
Co-authored-by: Lars Mueller <appgurulars@gmx.de > 
						
						
					 
					
						2024-01-16 23:46:43 +01:00 
						 
				 
			
				
					
						
							
							
								sfence 
							
						 
					 
					
						
						
							
						
						ceaa7e2fb0 
					 
					
						
						
							
							Add API for restoring PseudoRandom and PcgRandom state ( #14123 )  
						
						
						
						
					 
					
						2024-01-16 23:20:52 +01:00 
						 
				 
			
				
					
						
							
							
								cx384 
							
						 
					 
					
						
						
							
						
						467d3a8c62 
					 
					
						
						
							
							Rename hud_elem_type to type ( #14065 )  
						
						
						
						
					 
					
						2023-12-29 21:51:02 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						93dfa8a6d8 
					 
					
						
						
							
							Optimize and improve built-in PNG writer ( #14020 )  
						
						
						
						
					 
					
						2023-12-27 11:56:48 +01:00 
						 
				 
			
				
					
						
							
							
								Lars Mueller 
							
						 
					 
					
						
						
							
						
						d58cc7fb7a 
					 
					
						
						
							
							Fix on_(grant|revoke) not being run by mods  
						
						
						
						
					 
					
						2023-12-21 18:54:50 +01:00 
						 
				 
			
				
					
						
							
							
								DS 
							
						 
					 
					
						
						
							
						
						8cf76e004f 
					 
					
						
						
							
							Add new flags to minetest.features for 5.8.0 features ( #13978 )  
						
						
						
						
					 
					
						2023-11-12 20:08:57 +01:00 
						 
				 
			
				
					
						
							
							
								savilli 
							
						 
					 
					
						
						
							
						
						852d6a7976 
					 
					
						
						
							
							Fix potential freeze in core.check_for_falling  
						
						
						
						
					 
					
						2023-08-27 20:12:53 +02:00 
						 
				 
			
				
					
						
							
							
								fluxionary 
							
						 
					 
					
						
						
							
						
						587e2b2526 
					 
					
						
						
							
							Set item description as infotext for item entities ( #13728 )  
						
						
						
						
					 
					
						2023-08-24 12:00:18 +07:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						43c9c38a28 
					 
					
						
						
							
							Fix itemdef defaults not being applied in async env  
						
						
						
						
					 
					
						2023-08-14 18:16:36 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						4fdd2dec59 
					 
					
						
						
							
							Move core.run_callbacks and related to common folder  
						
						
						
						
					 
					
						2023-06-23 09:05:26 +02:00 
						 
				 
			
				
					
						
							
							
								mazes-80 
							
						 
					 
					
						
						
							
						
						23f7aab354 
					 
					
						
						
							
							Item Entity: prevent moveresult assert when attached ( #13353 )  
						
						
						
						
					 
					
						2023-06-05 12:00:11 +02:00 
						 
				 
			
				
					
						
							
							
								DS 
							
						 
					 
					
						
						
							
						
						ea095d3f69 
					 
					
						
						
							
							Fix core.item_eat for same-item replace_with_item and split stacks before dropping ( #13286 )  
						
						... 
						
						
						
						The replace_with_item can be added to the slot of the wield item, which
is afterwards overwritten. This causes item loss. 
						
						
					 
					
						2023-03-27 20:02:23 +02:00 
						 
				 
			
				
					
						
							
							
								Vitra Suchovich 
							
						 
					 
					
						
						
							
						
						2dafce6206 
					 
					
						
						
							
							Say /setpassword is insecure  
						
						
						
						
					 
					
						2023-02-18 00:04:52 +01:00 
						 
				 
			
				
					
						
							
							
								Jude Melton-Houghton 
							
						 
					 
					
						
						
							
						
						5c248c2d7d 
					 
					
						
						
							
							Add callback on_mapblocks_changed  
						
						
						
						
					 
					
						2022-12-24 08:24:59 -05:00 
						 
				 
			
				
					
						
							
							
								Jude Melton-Houghton 
							
						 
					 
					
						
						
							
						
						f80ea73bfb 
					 
					
						
						
							
							Let mods choose a forceload limit ( #13002 )  
						
						
						
						
					 
					
						2022-12-03 10:41:34 -05:00 
						 
				 
			
				
					
						
							
							
								Wuzzy 
							
						 
					 
					
						
						
							
						
						3c7f26d937 
					 
					
						
						
							
							Add support for attached facedir/4dir nodes ( #11432 )  
						
						
						
						
					 
					
						2022-11-24 17:56:07 -05:00 
						 
				 
			
				
					
						
							
							
								Jude Melton-Houghton 
							
						 
					 
					
						
						
							
						
						475005012a 
					 
					
						
						
							
							Improve ABM and LBM registration error handling ( #12969 )  
						
						
						
						
					 
					
						2022-11-20 21:26:54 +01:00 
						 
				 
			
				
					
						
							
							
								Abdou-31 
							
						 
					 
					
						
						
							
						
						d1b80b462e 
					 
					
						
						
							
							Fix typos and en_US/en_GB inconsistency in various files ( #12902 )  
						
						
						
						
					 
					
						2022-11-09 11:57:19 -05:00 
						 
				 
			
				
					
						
							
							
								Jude Melton-Houghton 
							
						 
					 
					
						
						
							
						
						8f1593e4e8 
					 
					
						
						
							
							Add VoxelArea() constructor ( #12886 )  
						
						
						
						
					 
					
						2022-10-22 08:05:45 -04:00 
						 
				 
			
				
					
						
							
							
								DS 
							
						 
					 
					
						
						
							
						
						22cbc05808 
					 
					
						
						
							
							Add an item pick up callback (2) ( #7712 )  
						
						... 
						
						
						
						Co-authored-by: SmallJoker <mk939@ymail.com >
Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com > 
						
						
					 
					
						2022-10-01 15:21:06 -04:00 
						 
				 
			
				
					
						
							
							
								20kdc 
							
						 
					 
					
						
						
							
						
						b1233056b7 
					 
					
						
						
							
							Add zstd compression support ( #12515 )  
						
						
						
						
					 
					
						2022-09-28 09:06:14 -04:00 
						 
				 
			
				
					
						
							
							
								Jude Melton-Houghton 
							
						 
					 
					
						
						
							
						
						f4a01f3a5d 
					 
					
						
						
							
							Avoid duplication of mod metadata in memory ( #12562 )  
						
						... 
						
						
						
						Co-authored-by: sfan5 <sfan5@live.de > 
						
						
					 
					
						2022-09-26 17:03:43 -04:00 
						 
				 
			
				
					
						
							
							
								Jude Melton-Houghton 
							
						 
					 
					
						
						
							
						
						310b12b5ed 
					 
					
						
						
							
							Content ID caching in Lua ( #12444 )  
						
						... 
						
						
						
						* Cache content IDs in Lua
Co-authored-by: sfan5 <sfan5@live.de > 
						
						
					 
					
						2022-09-18 17:46:48 +02:00 
						 
				 
			
				
					
						
							
							
								Wuzzy 
							
						 
					 
					
						
						
							
						
						1d04903c19 
					 
					
						
						
							
							Add paramtype2s for 4 horizontal rotations and 64 colors ( #11431 )  
						
						... 
						
						
						
						4dir is like facedir, but only for 4 horizontal directions: NESW. It is identical in behavior to facedir otherwise. The reason why game makers would want to use this over facedir is 1) simplicity and 2) you get 6 free bits.
It can be used for things like chests and furnaces and you don't need or want them to "flip them on the side" (like you could with facedir).
color4dir is like colorfacedir, but you get 64 colors instead of only 8. 
						
						
					 
					
						2022-09-16 13:18:55 +02:00