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								 SmallJoker | 35bc217ba8 | IrrlichtMt: Move OpenGL 3+ transformation matrix to shaders (#15591) This replaces annoying calculations on C++-side and eases the
implementation of 2D geometry batch rendering a lot. | 2024-12-28 22:04:05 +01:00 |  | 
			
				
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								 sfan5 | 6f275e2ba0 | Remove dead code in COpenGL3MaterialBaseCB | 2024-09-16 23:12:52 +02:00 |  | 
			
				
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								 sfan5 | b010714426 | [no sq] Move shaders & remove dead Irrlicht tests (#15006) * Move irrlicht shaders to correct place
* Remove unused Irrlicht tests | 2024-08-19 09:17:52 +02:00 |  | 
			
				
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								 sfan5 | ff88ed7c75 | Add symlink for Irrlicht shaders | 2024-04-03 13:56:27 +02:00 |  |