Jeija 
							
						 
					 
					
						
						
							
						
						6f93c01af9 
					 
					
						
						
							
							Add a list of servers to the "Multiplayer" tab  
						
						... 
						
						
						
						If USE_CURL is set, it also downloads a list from a remote server.
The url of this list is configurable in minetest.conf using the setting "serverlist_url"
The local list of favorite servers is saved in client/serverlist/filename
filename is also configureable using the setting "serverlist_file" 
						
						
					 
					
						2013-01-21 16:42:56 +02:00 
						 
				 
			
				
					
						
							
							
								Jeija 
							
						 
					 
					
						
						
							
						
						61f5ca6b16 
					 
					
						
						
							
							Add particles  
						
						
						
						
					 
					
						2013-01-14 15:27:00 +01:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
							
						
						b40e599866 
					 
					
						
						
							
							L-System treegen  
						
						
						
						
					 
					
						2012-12-30 13:42:19 +04:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						05b58501f2 
					 
					
						
						
							
							Tweak CMake files for cURL  
						
						
						
						
					 
					
						2012-12-18 21:52:56 +04:00 
						 
				 
			
				
					
						
							
							
								Ilya Zhuravlev 
							
						 
					 
					
						
						
							
						
						3578e1d4a7 
					 
					
						
						
							
							Added ability to fetch media from remote server (using cURL library)  
						
						
						
						
					 
					
						2012-12-16 15:20:18 +04:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						22e6fb7056 
					 
					
						
						
							
							ShaderSource and silly example shaders  
						
						
						
						
					 
					
						2012-12-02 00:46:18 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						eca1c96412 
					 
					
						
						
							
							Move util/serialize.h out from staticobject.h for smaller header dependencies  
						
						
						
						
					 
					
						2012-11-26 11:18:34 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						2f5686ca48 
					 
					
						
						
							
							Move a function from clientserver.h to clientserver.cpp  
						
						
						
						
					 
					
						2012-11-26 10:31:24 +02:00 
						 
				 
			
				
					
						
							
							
								Matthew I 
							
						 
					 
					
						
						
							
						
						b29d609b0b 
					 
					
						
						
							
							Move chat commands to Lua and remove servercommand.{cpp,h}  
						
						... 
						
						
						
						Commands moved:
 /me
 /status
 /time
 /shutdown
 /ban
 /clearobjects 
						
						
					 
					
						2012-08-12 16:45:58 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						0190f9b077 
					 
					
						
						
							
							Experimental-ish rollback functionality  
						
						
						
						
					 
					
						2012-07-27 02:27:18 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						aef1332e42 
					 
					
						
						
							
							Improve build configuration options  
						
						
						
						
					 
					
						2012-07-23 15:23:33 +03:00 
						 
				 
			
				
					
						
							
							
								darkrose 
							
						 
					 
					
						
						
							
						
						506203345b 
					 
					
						
						
							
							Implement formspec  
						
						
						
						
					 
					
						2012-07-22 17:40:41 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						d0ea6f9920 
					 
					
						
						
							
							Properly and efficiently use split utility headers  
						
						
						
						
					 
					
						2012-06-17 02:40:36 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						1bc37d576c 
					 
					
						
						
							
							Initially split utility.h to multiple files in util/  
						
						
						
						
					 
					
						2012-06-17 01:29:13 +03:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						704782c95b 
					 
					
						
						
							
							WIP node metadata, node timers  
						
						
						
						
					 
					
						2012-06-03 22:31:00 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						b9b56bac6b 
					 
					
						
						
							
							Fix buildbot  
						
						
						
						
					 
					
						2012-04-03 08:55:13 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						b131a0cf0c 
					 
					
						
						
							
							Add optional MINGWM10_DLL to cmake install  
						
						
						
						
					 
					
						2012-04-03 01:03:31 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						2cd5addc0c 
					 
					
						
						
							
							Fix things for cross-compiling using mingw  
						
						
						
						
					 
					
						2012-04-02 21:14:30 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						52122c342d 
					 
					
						
						
							
							Add 'fly' and 'fast' privileges and the underlying privileges-to-client system  
						
						
						
						
					 
					
						2012-03-31 16:25:02 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						7cad0a2dcd 
					 
					
						
						
							
							Reimplement authentication handler in Lua; now we have 1) infinite privilege names, 2) minetest.register_authentication_handler()  
						
						
						
						
					 
					
						2012-03-30 18:42:18 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						9e7ccedba4 
					 
					
						
						
							
							ObjectProperties  
						
						
						
						
					 
					
						2012-03-30 12:51:51 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						443f45eca1 
					 
					
						
						
							
							Add GenericCAO and player armor groups, but don't use them yet  
						
						
						
						
					 
					
						2012-03-29 16:10:11 +03:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						f8c3743991 
					 
					
						
						
							
							added PlayerSAO and RemotePlayer, removed ServerRemotePlayer  
						
						
						
						
					 
					
						2012-03-29 14:05:45 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						56496ad5d8 
					 
					
						
						
							
							Implement propagateSunlight for VoxelManipulator  
						
						
						
						
					 
					
						2012-03-27 19:01:50 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						0557df8d06 
					 
					
						
						
							
							Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used optionally when installing  
						
						
						
						
					 
					
						2012-03-25 22:50:09 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						3a9753b85f 
					 
					
						
						
							
							Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRS  
						
						
						
						
					 
					
						2012-03-25 22:07:34 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						188b303991 
					 
					
						
						
							
							Don't try to use sound if building only server  
						
						
						
						
					 
					
						2012-03-25 21:10:25 +03:00 
						 
				 
			
				
					
						
							
							
								Jonathan Neuschäfer 
							
						 
					 
					
						
						
							
						
						4bf5065a9c 
					 
					
						
						
							
							Cache textures by checksum  
						
						
						
						
					 
					
						2012-03-25 11:51:00 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						c8997e48c0 
					 
					
						
						
							
							Build configuration fixes/improvements on Windows  
						
						
						
						
					 
					
						2012-03-25 04:03:51 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						77621568fd 
					 
					
						
						
							
							Fix build on MinGW (as compared to Linux)  
						
						
						
						
					 
					
						2012-03-24 23:16:09 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						8c2f3bb378 
					 
					
						
						
							
							c55sound continued  
						
						
						
						
					 
					
						2012-03-24 04:24:25 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						c301e3c82a 
					 
					
						
						
							
							celeron55's sound system initial framework  
						
						
						
						
					 
					
						2012-03-24 04:24:23 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						db4911f956 
					 
					
						
						
							
							Fix for MSVC and move stuff around a bit in CMakeLists.txt and src/CMakeLists.txt  
						
						
						
						
					 
					
						2012-03-20 01:06:58 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						97b693052c 
					 
					
						
						
							
							Flatten share/ and user/ in the source and for the RUN_IN_PLACE build  
						
						
						
						
					 
					
						2012-03-20 00:08:00 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						b409803527 
					 
					
						
						
							
							Fix installation in cmake project files  
						
						
						
						
					 
					
						2012-03-18 16:30:02 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						2e90ed07ac 
					 
					
						
						
							
							Dynamic sky, fog and cloud colors; sun and moon  
						
						
						
						
					 
					
						2012-03-18 13:42:18 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						58bed83d03 
					 
					
						
						
							
							Move ClientMap to clientmap.{h,cpp}  
						
						
						
						
					 
					
						2012-03-16 00:25:18 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						64232f0aec 
					 
					
						
						
							
							Add confirmation menu and make world deletion possible in GUI  
						
						
						
						
					 
					
						2012-03-13 00:48:05 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						591527d878 
					 
					
						
						
							
							World creation button and dialog and functionality  
						
						
						
						
					 
					
						2012-03-13 00:06:37 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						18c4a90101 
					 
					
						
						
							
							Add quicktune.{cpp,h}  
						
						
						
						
					 
					
						2012-03-12 08:38:15 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						7f7fb9750d 
					 
					
						
						
							
							command-line/world game selection  
						
						
						
						
					 
					
						2012-03-11 14:54:23 +02:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						967f25461b 
					 
					
						
						
							
							Chat console, including a number of rebases and modifications.  
						
						... 
						
						
						
						Defaults modified from original: alpha=200, key=F10 
						
						
					 
					
						2012-03-10 20:11:10 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						f3dba05143 
					 
					
						
						
							
							Remove servermain.cpp, use main.cpp with a couple of #ifdefs instead  
						
						
						
						
					 
					
						2012-03-10 17:10:16 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						f9da2c9507 
					 
					
						
						
							
							Immediate smoke puff when a normal entity is punched to death  
						
						
						
						
					 
					
						2012-03-10 11:28:14 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						562ac3bce9 
					 
					
						
						
							
							Digging time groups WIP  
						
						
						
						
					 
					
						2012-03-10 11:28:12 +02:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						157a4cf18c 
					 
					
						
						
							
							Node placement / mineral / serialization / iron freq / node_dig callback  
						
						... 
						
						
						
						- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes. 
						
						
					 
					
						2012-01-22 17:24:50 +02:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						6a76c226e1 
					 
					
						
						
							
							The huge item definition and item namespace unification patch (itemdef), see  http://c55.me/minetest/wiki/doku.php?id=changes:itemdef  
						
						
						
						
					 
					
						2012-01-12 06:10:39 +01:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						103173fc9b 
					 
					
						
						
							
							Add InvRef and InvStack (currently untested and unusable)  
						
						
						
						
					 
					
						2012-01-02 01:49:38 +02:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						ceaf8edade 
					 
					
						
						
							
							Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves  
						
						... 
						
						
						
						Irrlicht 1.8 compat); also find dungeon master's fireball texture
again; add /spawnentity command 
						
						
					 
					
						2011-12-04 13:27:30 +02:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						392485aa45 
					 
					
						
						
							
							inventorycube: use all three specified textures; also moved mesh creation / modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube  
						
						
						
						
					 
					
						2011-12-03 11:47:37 +02:00