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Commit Graph

540 Commits

Author SHA1 Message Date
sfan5
7968ab6928 Move network protocol implementation behind an interface 2024-08-21 21:40:58 +02:00
sfan5
c6ef5ab259 Sanitize formspec fields server-side (#14878) 2024-08-21 21:34:46 +02:00
1F616EMO~nya
5acc2736db Translate access denied strings (#14842) 2024-08-17 19:48:54 +02:00
Lars Mueller
cc8e7a569e Switch player names to std::string 2024-08-16 22:13:16 +02:00
1F616EMO~nya
98e51a0159 Clamp hotbar selection to slots that exist (#14869) 2024-08-12 15:35:13 +02:00
SmallJoker
26deb26f17 Sounds: Partial revert of #14436 and #14341 (#14889)
This reverts functional changes of:
 * commit bf52d1e6 (#14436)
 * commit 63a98538 (#14341)
2024-07-30 21:25:50 +02:00
grorp
3de42f56c5 Fix and improve particle(spawner) documentation (#14804) 2024-07-06 18:02:31 +02:00
sfan5
27cb54c1db Stop misusing volatile keyword 2024-06-10 18:49:43 +02:00
Lars Müller
5c187363b2 Fix some clang compiler warnings (#14654)
* Fix some clang compiler warnings

* Get rid of sdl_supports_primary_selection

* Fix draw2DImage hiding overloaded virtual function
2024-05-15 19:56:25 +02:00
sfan5
d8190e1c5f Some globals (un-)init fixes 2024-04-20 13:03:42 +02:00
sfan5
97066bf795 Sanity-check reliable packet size at earlier point 2024-03-30 11:07:20 +01:00
src-tinkerer
08284e420d Disable default password check in single player (#14493) 2024-03-27 21:46:41 +00:00
sfan5
bc4ab8b99e General code refactoring/improvements in server, treegen and connection 2024-03-20 16:37:32 +01:00
sfan5
24f2c38093 Split internal parts from connection.h 2024-03-20 16:37:32 +01:00
sfan5
dfba79f8ff Split servermap.cpp/h off from map.cpp/h 2024-03-20 16:37:32 +01:00
cx384
234b01a8c2 Item meta pointing range (#14347) 2024-03-17 15:55:38 +01:00
SmallJoker
32f68f35cf Avoid packets getting sent to disconnected players (#14444)
Many functions expect RemotePlayer to have a valid peer ID,
this however is not the case immediately after disconnecting
where the object is still alive and pending for removal.

ServerEnvironment::getPlayer(const char *, bool) now only
returns players that are connected unless forced to.
2024-03-10 13:24:35 +01:00
Lars Müller
bf52d1e624 Fix attached sounds stopping if objects are removed serverside (#14436)
Restores backwards compatibility for death sounds or other sounds that are not supposed to be "cut off" abruptly.

---------

Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: grorp <gregor.parzefall@posteo.de>
2024-03-06 20:36:02 +01:00
sfence
63a9853811 Remove attached sounds when the active object is removed (#14341) 2024-02-25 22:10:39 +00:00
sfan5
492aab20fe Fix compiler warnings 2024-02-24 12:39:12 +01:00
sfan5
e3cc26cb7c Irrlicht support changes (#14383) 2024-02-19 21:14:47 +01:00
sfan5
6ca214fefc Introduce std::string_view into wider use (#14368) 2024-02-17 15:35:33 +01:00
sfan5
2b97fead9e Fix some potential iterator invalidation issues 2024-02-16 12:34:40 +01:00
cx384
adaa4cc2f3 Move hard coded minimap to builtin (#14071) 2024-02-07 20:13:23 +01:00
SmallJoker
e7dbd325d2 RemotePlayer: make peer ID always reflect the validity of PlayerSAO (#14317)
Upon disconnect, RemotePlayer still had a peer ID assigned even though
the PlayerSAO object was maked as gone (for removal). This commit makes
that the following always holds true:

	(!sao || sao->isGone()) === (peer_id == PEER_ID_INEXISTENT)
2024-02-02 22:13:24 +01:00
sfan5
e1f6108789 Revert class forward declaration in {client,server}opcodes.h
closes #14324
2024-01-30 17:04:12 +01:00
sfan5
89f3502b56 Move Server ban check to different point 2024-01-27 10:33:32 +01:00
sfan5
c0f852e016 Change NetworkPacket to reserve instead of resize
also make the bool serialization clearer and move the constructor
to the header file
2024-01-27 10:33:32 +01:00
sfan5
397682a5b0 Clean up client and server command sending / tables 2024-01-27 10:33:32 +01:00
sfan5
6df0de565f Check media requests on the server more carefully 2024-01-23 22:34:36 +01:00
sfan5
9e3a11534f Allow fog color to be overriden properly (#14296) 2024-01-23 22:33:33 +01:00
savilli
432988a4ad Fix multiple password changes in one session 2024-01-19 11:50:55 +01:00
sfan5
ee727eb65e Migrate UDPSocket to use poll() 2024-01-17 20:06:11 +01:00
sfan5
bdc124ba41 Require client to consistently use peer ID 2024-01-17 20:05:57 +01:00
sfan5
b2f0a37b18 Rate-limit client connection attempts 2024-01-17 20:05:57 +01:00
sfan5
050152eb90 Do not allocate packet quota to half-open connections 2024-01-17 20:05:57 +01:00
sfan5
3987318f09 Time out when reliables can't be delivered
If one of the channels stalls for whatever reason we can't pretend the connection is fine.
2024-01-17 20:05:57 +01:00
sfan5
9f684eac92 Remove weird command procession limit
it was set to 1 too, wtf?!
2024-01-17 20:05:57 +01:00
sfan5
abf3142b26 Send initial dummy packet as empty
No functional change and no compatibility implicatons
but this better matches what is documented everywhere.
2024-01-17 20:05:57 +01:00
sfan5
eeb873b23c Minor code corrections 2024-01-17 20:05:57 +01:00
sfan5
84d4647329 Scale resend timeout exponentially 2024-01-17 20:05:57 +01:00
sfan5
7acb14f7a1 Use fixed, lower timeout for half-open connections 2024-01-17 20:05:57 +01:00
sfan5
2587302987 Assign peer IDs randomly 2024-01-17 20:05:57 +01:00
sfan5
db88d24ff8 Track connection half-open state 2024-01-17 20:05:57 +01:00
cx384
2ea8d9ca11 Fix out of range enum casts in deSerialize functions (#14090) 2024-01-17 20:05:46 +01:00
sfan5
2c390b5473 Rework client connecting and enable fallback address use 2024-01-07 21:49:05 +01:00
sfan5
20692d54de Some minor cleanups for UDPSocket class 2024-01-07 21:49:05 +01:00
sfan5
dc7fb26921 Extend capabilities of Address class 2024-01-07 21:49:05 +01:00
sfence
d0753dddb1 Method add_pos for object/player (#14126) 2024-01-01 22:48:56 +01:00
Desour
322c4a5b2b Rework server stepping and dtime calculation 2023-12-25 10:07:03 +01:00