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Commit Graph

10 Commits

Author SHA1 Message Date
Lars Mueller
d74af2f1a7 Use matrix4::getRotationRadians 2025-02-27 12:31:04 +01:00
Lars Müller
a37bdbf8b7 Restore .x models to working state (#15550)
* Add "lava flan" (.x model) smoke test

* Fix double finalize in `.x` mesh loader

* Use reserve instead of resize again

The weights are added indirectly via `AnimatedMesh->addWeight`
2024-12-18 20:29:35 +01:00
Lars Müller
fef28aced9 Irrlicht: Get rid of obsolete setDebugName (#15541)
Co-authored-by: sfan5 <sfan5@live.de>
2024-12-14 17:03:08 +01:00
Lars Müller
1e59b9a756 Refactor SkinnedMesh (#15522) 2024-12-12 15:33:08 +01:00
Lars Müller
3e10d9ccf5 Refactor: Merge [IC]SkinnedMesh into SkinnedMesh (#15511) 2024-12-06 18:03:44 +01:00
Lars Mueller
d8274af670 Refactor global inversed matrix usage (+ minor fix)
Thanks to GreenXenith and Josiah for spotting a bug here
2024-10-10 21:39:57 +02:00
grorp
70e169f165 Drop fixed pipeline lighting stuff (#15165) 2024-09-18 12:18:28 +02:00
sfan5
435a89b5a4 Apply same changes to SSkinMeshBuffer 2024-09-02 21:50:13 +02:00
sfan5
5d226268df Irrlicht cleanups (mostly getting rid of core::array)
Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com>
2024-08-17 19:49:11 +02:00
import
f638482fba Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00