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mirror of https://github.com/luanti-org/luanti.git synced 2025-11-01 07:45:26 +01:00
Commit Graph

414 Commits

Author SHA1 Message Date
Lars Müller
3064f3ccb7 Fix model[] being lit wrongly if shaders are disabled (#15364) 2024-11-03 15:10:21 +01:00
sfan5
5c5538685e Don't memset SEvent directly (#15359)
Fixes a compiler warning by manually zeroing the tag and the largest union member instead
2024-10-31 19:24:43 +01:00
sfan5
38f4d11d53 Avoid VLA usage and prohibit it by compiler flag 2024-10-28 15:59:17 +01:00
sfence
d849d51c2d Replace licensing text in headers (LGPLv2.1) (#15321) 2024-10-28 15:57:39 +01:00
DS
e5d321d286 Cleanup headers in irr/include/ (#15181) 2024-10-18 10:58:32 +02:00
SmallJoker
e3813cf027 Settings: semi-automatic callback cleanup 2024-10-17 19:38:49 +02:00
sfan5
4e9aa7dc77 Make itemdef.h safe to include anywhere 2024-10-16 19:39:59 +02:00
y5nw
e3aa79cffb Gettext and plural support for client-side translations (#14726)
---------

Co-authored-by: Ekdohibs <nathanael.courant@laposte.net>
Co-authored-by: y5nw <y5nw@protonmail.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2024-10-13 11:29:08 +02:00
Lars Mueller
06907aa99b Support floating-point animation frame numbers 2024-10-10 21:39:57 +02:00
Lars Mueller
7e4919c6ed Refactor matrix4.h
Sets the surprising row-major conventions used here straight.

Renames rotateVect to rotateAndScaleVect:
If the matrix also scales, that is applied as well by the method.
Obsolete rotateVect variants are removed.
The inverseRotateVect method is also renamed accordingly.
Note that this applies the transpose of the product
of the scale and rotation matrices, which inverts just the rotation.
2024-10-10 17:40:31 +02:00
grorp
4952f17df4 Auto-toggle TouchControls in-game when receiving touch/mouse input 2024-10-09 18:26:19 +02:00
grorp
07ff2a5c01 ContentDB dialog: React to window info changes immediately (#15248) 2024-10-09 15:08:15 +02:00
SmallJoker
13f533d490 scrollcontainer: Add automatic scrollbar calculation (#14623)
New parameter 'content padding'. When specified, the scrollbar
max value is calculated automatically. This aims to reduce manual
calculation functions.
2024-10-08 21:45:27 +02:00
grorp
eefaef53b7 Fix hypertext action firing twice on touchscreen (#15217) 2024-10-03 11:36:48 +02:00
grorp
22ef4c8be1 Expose analog joystick input to the Lua API (#14348) 2024-10-01 17:21:42 +02:00
grorp
70e169f165 Drop fixed pipeline lighting stuff (#15165) 2024-09-18 12:18:28 +02:00
wrrrzr
6dfd61cba0 Fix TODO in joystick code (#15179) 2024-09-18 12:17:55 +02:00
grorp
47f199e6cb Avoid cloud jump when switching between mainmenu and loading screen (#15163)
... by using the same Clouds object for both.
The mainmenu clouds already used shaders before. I had to choose between
both or neither, so now both the mainmenu clouds and the loading screen
clouds use shaders if available.
2024-09-16 10:16:27 +02:00
DS
4aec4fbe6f Add support for Tracy profiler (#15113) 2024-09-15 13:47:45 +02:00
Gregor Parzefall
2208fc0632 Move Minetest GUISkin -> Irrlicht CGUISkin 2024-09-08 13:53:33 +02:00
grorp
041d67ceca Improve formspec scaling (#14840) 2024-09-06 12:11:03 +02:00
Gregor Parzefall
08de047033 TouchScreenGUI: Show status text above grid menu 2024-09-04 15:18:34 +02:00
Gregor Parzefall
88397c2908 TouchScreenGUI: Don't release pointers when toggling grid menu 2024-09-04 15:18:34 +02:00
SmallJoker
0c4f03d9a5 Reduce include count in headers 2024-09-02 16:09:32 +02:00
JosiahWI
ac11a14509 Add static glTF support (#14557)
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
Co-authored-by: jordan4ibanez <jordan4ibanez@users.noreply.github.com>
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2024-09-02 14:50:30 +02:00
SmallJoker
efd7792add Debloat IVideoDriver and IrrlichtDevice includes (#15080)
As the project grows, compile time will not go down unless the header mess
is cleaned up one by one to only include exactly what's needed.
2024-08-31 11:44:30 +02:00
Gregor Parzefall
3a59fabefe split enable_touch to touch_controls (for touchscreen controls) and touch_gui
touch_gui provide adjustment to the interface, so it's more touch
friendly

Signed-off-by: David Heidelberg <david@ixit.cz>
2024-08-28 21:32:00 +02:00
Gregor Parzefall
1977517d7a Rename TouchScreenGUI -> TouchControls
to avoid confusion between touchscreen-related settings that affect GUIs
(formspecs) and touchscreen-related settings that affect the touch controls
(TouchControls / formerly TouchScreenGUI)
2024-08-28 21:32:00 +02:00
Gregor Parzefall
0fb67ccb34 Add setting to disable smooth scrolling 2024-08-13 18:38:34 +02:00
Loïc Blot
cb0bbea2a5 refacto: rework the GUI element handler function (#14793)
We have a very very old way to perform this handling.
With this new method, we have a more proper and flexible way to extend our UI with comprehensible handlers with common interface parameters

In terms of performance, it took very few more more memory and scraping is more faster, using the unordered_map benefits
2024-08-12 18:52:33 +02:00
grorp
013c6ee166 TouchScreenGUI: Replace buttonbars with grid menu (#14918) 2024-08-12 15:34:50 +02:00
Lars Müller
20afc762cc Fix empty tables / text lists emitting row events (#14955)
Also makes these elements no longer show a selected nonexisting row
2024-08-11 17:54:05 +02:00
grorp
95a0cc8f9a Avoid infinite recursion with unhandled second touch (#14915) 2024-08-03 18:48:25 +02:00
sfence
4e1661eded Fix inventory items unresponsive after tab interaction (#14661)
This was a soft lock until LMB was clicked again.
2024-07-22 19:14:53 +02:00
grorp
fcb4f258f5 GUITable: Scale images with display density / row height (#14709) 2024-07-02 20:57:43 +02:00
grorp
3958c19f83 Remove enable_touch special case for C++ menu scaling (#14800) 2024-06-30 20:39:36 +02:00
grorp
4c001bd248 Make button sprites (scrollbar arrows) DPI-aware (#14772) 2024-06-26 15:25:27 +02:00
l-koehler
fe6da3a16b Disallow formspec debug if the player does not have the debug privilege (#14753) 2024-06-17 15:59:49 +02:00
grorp
85878d894a Android: Fix back button sometimes not working as ESC (#14743) 2024-06-11 22:37:57 +02:00
grorp
833bb542fc Allow toggling fullscreen without restart and add keybind (#14714) 2024-06-02 21:05:16 +02:00
grorp
728f643ea7 Scale C++ menus down to fit the window (#14690) 2024-05-24 12:10:46 +02:00
grorp
d5fc040d2d Consistent width for internal scrollbars of formspec elements (#14689)
also: Make sure that very short, wide scrollbars are still usable
2024-05-24 12:10:19 +02:00
sfence
b21a974342 Fix inventory: Quickly picking up item and placing it again no longer works (#14657) 2024-05-21 15:38:12 +02:00
Lars Müller
5c187363b2 Fix some clang compiler warnings (#14654)
* Fix some clang compiler warnings

* Get rid of sdl_supports_primary_selection

* Fix draw2DImage hiding overloaded virtual function
2024-05-15 19:56:25 +02:00
sfan5
39fd9b93c3 Introduce proper error handling for file streams 2024-05-14 18:33:08 +02:00
grorp
a8af0c0ca4 Close buttonbars when hiding TouchScreenGUI (#14630)
To open the inventory or the pause menu, you first need to open the buttonbar
containing the respective button. Before this commit, the buttonbar is still
open after closing the menu, so you have to tap twice before you can continue
playing. After this commit, the buttonbar is already closed after closing the
menu, so you only have to tap once before you can continue playing.
2024-05-10 18:54:22 +02:00
grorp
e0e1d0855d Close formspecs with a single tap outside (#14605) 2024-05-09 19:16:08 +02:00
sfan5
59bf1d8cd9 Fix curl compatibility issues with colorize_url (#14615)
Also move the escape code safety check to guiOpenURL.
2024-05-09 11:31:10 +02:00
rubenwardy
3017b0213b Allow quoting hypertext attribute values (#14550) 2024-05-05 14:27:17 +02:00
grorp
d7f9da49eb Fix shootline not being updated if press and release happen in the same step (#14606) 2024-05-05 13:28:50 +02:00