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								 Kahrl | 4e1f50035e | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | 2013-08-14 21:03:33 +02:00 |  | 
			
				
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								 Ilya Zhuravlev | 6a1670dbc3 | Migrate to STL containers/algorithms. | 2013-03-11 19:08:39 -04:00 |  | 
			
				
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								 Sfan5 | 6d0ea26c2d | Update Copyright Years | 2013-02-24 20:15:24 +01:00 |  | 
			
				
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								 PilzAdam | 497ff1ecd6 | Change Minetest-c55 to Minetest | 2013-02-24 18:49:03 +01:00 |  | 
			
				
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								 Perttu Ahola | 9f031a6759 | Optimize headers | 2012-06-17 04:03:39 +03:00 |  | 
			
				
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								 Perttu Ahola | 037b259197 | Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors | 2012-06-05 18:54:07 +03:00 |  | 
			
				
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								 Perttu Ahola | 6298878bfa | Add "simple singleplayer mode"; Fix a number of GUI things | 2012-03-15 15:20:20 +02:00 |  | 
			
				
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								 Perttu Ahola | 7f7fb9750d | command-line/world game selection | 2012-03-11 14:54:23 +02:00 |  | 
			
				
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								 Kahrl | 967f25461b | Chat console, including a number of rebases and modifications. Defaults modified from original: alpha=200, key=F10 | 2012-03-10 20:11:10 +02:00 |  | 
			
				
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								 Giuseppe Bilotta | 7e610aece5 | Overhaul the input system This allows us to map the keys which are not considered in
irrlicht's EKEY_CODE system, such as \, [, /, ] etc. | 2011-08-22 13:01:11 +02:00 |  | 
			
				
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								 Perttu Ahola | cdadbdbd17 | Server configuration is now written when "/#setting whatever = whatever" is issued. | 2011-07-30 19:49:42 +03:00 |  | 
			
				
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								 Ciaran Gultnieks | d4d49ee8f4 | Passwords - password entry at main menu, stored and checked by server | 2011-05-20 20:28:03 +01:00 |  | 
			
				
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								 Perttu Ahola | 1995b59320 | Code refactoring; split half of main.cpp to game.cpp. | 2011-04-23 18:31:31 +03:00 |  |