grorp
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a9cca5e76c
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SDL2: Support highdpi (#14703)
and handle DPI changes at runtime
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2024-06-16 17:49:42 +02:00 |
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grorp
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85878d894a
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Android: Fix back button sometimes not working as ESC (#14743)
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2024-06-11 22:37:57 +02:00 |
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sfan5
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3539af7d77
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Set some useful SDL hints
fixes #14596
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2024-06-10 18:49:43 +02:00 |
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Lars Müller
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ec9c000be9
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Fix scrolling in scroll containers (#14702)
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2024-06-03 20:38:09 +02:00 |
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grorp
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833bb542fc
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Allow toggling fullscreen without restart and add keybind (#14714)
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2024-06-02 21:05:16 +02:00 |
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sfan5
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af27d97003
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Log delays introduced by SDL_PollEvent
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2024-04-23 19:03:35 +02:00 |
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sfan5
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7a6ca85081
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Expose OpenGL debugging as a normal setting
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2024-04-15 17:48:33 +02:00 |
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Gregor Parzefall
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cc1bfc6d03
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Improve SDL GL fallback code
It now works even if window creation succeeds and only context creation fails.
Adapted from https://github.com/MoNTE48/Irrlicht . This should be fine
license-wise since that repo still contains the original Irrlicht license
(this is no legal advice).
Original PR: https://github.com/MoNTE48/Irrlicht/pull/9
Co-authored-by: Deve <deveee@gmail.com>
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2024-04-08 20:15:37 +02:00 |
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Gregor Parzefall
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07fdf7158d
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Migrate the Android port to SDL2
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2024-04-08 20:15:37 +02:00 |
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sfan5
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eb8785a209
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Fix segfault if SDL GL context fails
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2024-04-03 13:56:27 +02:00 |
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import
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f638482fba
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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