est31 
							
						 
					 
					
						
						
							
						
						40226e5274 
					 
					
						
						
							
							Make attached objects visible in 3rd person view  
						
						
						
						
					 
					
						2015-06-20 02:59:53 +02:00 
						 
				 
			
				
					
						
							
							
								nerzhul 
							
						 
					 
					
						
						
							
						
						eec01bc2fa 
					 
					
						
						
							
							Re-apply 972d17baea81ffe6d508b291ef97207a4822e1da...  
						
						... 
						
						
						
						but not rename the container. Approved-By est31 
						
						
					 
					
						2015-04-22 11:47:22 +02:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						e0eec201a1 
					 
					
						
						
							
							Revert "m_active_object_messages is used like a queue. Use std::queue instead of std::list. Also rename to m_active_object_messages_queue"  
						
						... 
						
						
						
						This reverts commit 972d17baea 
						
						
					 
					
						2015-04-21 18:12:01 -04:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						972d17baea 
					 
					
						
						
							
							m_active_object_messages is used like a queue. Use std::queue instead of std::list. Also rename to m_active_object_messages_queue  
						
						
						
						
					 
					
						2015-04-21 23:28:13 +02:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						0c634a9719 
					 
					
						
						
							
							Use std::vector instead of std::set for Environment::getObjectsInsideRadius  
						
						... 
						
						
						
						We are only iterating sequentially, we don't need a set here
Also use a vector reference instead of a copy 
						
						
					 
					
						2015-04-16 18:37:29 +02:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						365e4ae0fa 
					 
					
						
						
							
							Performance improvement: Use std::list instead of std::vector for request_media, Server::getModNames, Environment::m_simple_objects.  
						
						... 
						
						
						
						* Also remove unused Server::m_modspaths 
						
						
					 
					
						2015-03-05 10:44:48 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						06f328207f 
					 
					
						
						
							
							ABMHandler and player_collisions use sequential read/write. Switch from std::list to std::vector  
						
						... 
						
						
						
						* Also remove dead code Map::unloadUnusedData which is dead since a long time 
						
						
					 
					
						2015-03-04 17:02:36 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						7f8f9785d7 
					 
					
						
						
							
							ASyncRunStep doesn't need to lock when do setTimeOfDaySpeed.  
						
						... 
						
						
						
						* setTimeOfDaySpeed already lock a mutex when modify the value, we don't need to lock all environment.
* add a fine grain lock for getTimeOfDay and setTimeOfDay to solve environment multithread modifications on this value 
						
						
					 
					
						2015-03-04 11:46:31 +01:00 
						 
				 
			
				
					
						
							
							
								Loic Blot 
							
						 
					 
					
						
						
							
						
						2079462e62 
					 
					
						
						
							
							Change many useless std::list into Environment class (m_players), ABMHandler and ActiveBlockList::update  
						
						... 
						
						
						
						This improve looping performances. 
						
						
					 
					
						2015-02-17 16:50:03 +01:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						38bd9e93a2 
					 
					
						
						
							
							Fix all warnings and remove -Wno-unused-but-set cflag  
						
						
						
						
					 
					
						2015-01-18 23:29:19 -05:00 
						 
				 
			
				
					
						
							
							
								Craig Robbins 
							
						 
					 
					
						
						
							
						
						2b119e1e19 
					 
					
						
						
							
							Performance of main client loop up to 2x faster In places, up to 3 times faster  
						
						... 
						
						
						
						NOTE 1: This does not mean a 2x increase in framerate. Increase in fps may be up to 1-2fps
NOTE 2: This local 'caching' of settings is not optimal and an alternative solution will be worked on after 0.4.11 is released 
						
						
					 
					
						2014-12-07 00:51:01 +10:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						c40e993ce4 
					 
					
						
						
							
							Replace setting unlimited_player_transfer_distance with player_transfer_distance  
						
						
						
						
					 
					
						2014-11-08 14:56:09 +01:00 
						 
				 
			
				
					
						
							
							
								ShadowNinja 
							
						 
					 
					
						
						
							
						
						7e6db1b803 
					 
					
						
						
							
							Only keep players loaded while they're connected  
						
						
						
						
					 
					
						2014-06-23 15:45:59 -04:00 
						 
				 
			
				
					
						
							
							
								sapier 
							
						 
					 
					
						
						
							
						
						f6fc39e69a 
					 
					
						
						
							
							Fix race condition on accessing m_time_of_day_speed causing day night race on some architectures  
						
						
						
						
					 
					
						2014-06-23 00:26:57 +02:00 
						 
				 
			
				
					
						
							
							
								sapier 
							
						 
					 
					
						
						
							
						
						35ec3855f6 
					 
					
						
						
							
							Speedup attachement handling by replacing vector search by direct array access and secondary child lookup vector  
						
						
						
						
					 
					
						2014-06-23 00:13:41 +02:00 
						 
				 
			
				
					
						
							
							
								proller 
							
						 
					 
					
						
						
							
						
						0279f32db7 
					 
					
						
						
							
							Remove liquid_finite and weather  
						
						
						
						
					 
					
						2014-04-18 21:56:48 +04:00 
						 
				 
			
				
					
						
							
							
								Sfan5 
							
						 
					 
					
						
						
							
						
						118e2ae865 
					 
					
						
						
							
							Fix all warnings reported by clang  
						
						
						
						
					 
					
						2014-04-15 21:34:53 +02:00 
						 
				 
			
				
					
						
							
							
								Ciaran Gultnieks 
							
						 
					 
					
						
						
							
						
						0643cef09a 
					 
					
						
						
							
							Update ABM object counts when triggers add objects  
						
						... 
						
						
						
						Also fixes long-standing accuracy issue due to unknown wider
object count not being incremented. 
						
						
					 
					
						2014-03-09 11:13:44 +01:00 
						 
				 
			
				
					
						
							
							
								Novatux 
							
						 
					 
					
						
						
							
						
						062de11b4c 
					 
					
						
						
							
							Fix rendering glitches when far from the center of the map  
						
						
						
						
					 
					
						2014-03-04 20:12:10 +01:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						89f7dc1efd 
					 
					
						
						
							
							ServerEnvironment: Remove direct dependency on EmergeManager  
						
						
						
						
					 
					
						2014-02-09 16:36:30 -05:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						6a3fa9df12 
					 
					
						
						
							
							Add player:override_day_night_ratio() for arbitrarily controlling sunlight brightness  
						
						
						
						
					 
					
						2014-02-01 18:38:21 +01:00 
						 
				 
			
				
					
						
							
							
								Novatux 
							
						 
					 
					
						
						
							
						
						84b94eb198 
					 
					
						
						
							
							Add forceloading  
						
						
						
						
					 
					
						2014-01-11 17:54:00 +01:00 
						 
				 
			
				
					
						
							
							
								stujones11 
							
						 
					 
					
						
						
							
						
						d9ef072305 
					 
					
						
						
							
							Make line_of_sight return blocking node position  
						
						
						
						
					 
					
						2013-12-12 16:11:00 -05:00 
						 
				 
			
				
					
						
							
							
								Novatux 
							
						 
					 
					
						
						
							
						
						d879a539cd 
					 
					
						
						
							
							Add minetest.swap_node  
						
						
						
						
					 
					
						2013-11-30 18:37:56 +01:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						9bccd75e34 
					 
					
						
						
							
							Weather: Clean up getHeat/getHumidity somewhat  
						
						
						
						
					 
					
						2013-09-16 23:33:53 -04:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						4e1f50035e 
					 
					
						
						
							
							Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu  
						
						
						
						
					 
					
						2013-08-14 21:03:33 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						742614180c 
					 
					
						
						
							
							Fix anticheat  
						
						
						
						
					 
					
						2013-08-03 23:16:37 +03:00 
						 
				 
			
				
					
						
							
							
								proller 
							
						 
					 
					
						
						
							
						
						3aedfac968 
					 
					
						
						
							
							Weather support  
						
						
						
						
					 
					
						2013-07-27 23:21:48 +04:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
							
						
						d19c8b815d 
					 
					
						
						
							
							Add set_breath and get_breath to lua API.  
						
						
						
						
					 
					
						2013-07-20 20:34:11 +02:00 
						 
				 
			
				
					
						
							
							
								PilzAdam 
							
						 
					 
					
						
						
							
						
						53066024f6 
					 
					
						
						
							
							Add drowning  
						
						
						
						
					 
					
						2013-06-19 15:47:00 +00:00 
						 
				 
			
				
					
						
							
							
								sapier 
							
						 
					 
					
						
						
							
						
						ab43377577 
					 
					
						
						
							
							Move scriptapi to separate folder (by sapier)  
						
						... 
						
						
						
						On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.
Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) 
						
						
					 
					
						2013-05-25 00:51:02 +02:00 
						 
				 
			
				
					
						
							
							
								sapier 
							
						 
					 
					
						
						
							
						
						69367aa799 
					 
					
						
						
							
							Add Dijkstra A* and A* without prefetching pathfind algorithms  
						
						
						
						
					 
					
						2013-04-06 11:24:03 -04:00 
						 
				 
			
				
					
						
							
							
								PilzAdam 
							
						 
					 
					
						
						
							
						
						b0e6806077 
					 
					
						
						
							
							Fix nick completion  
						
						
						
						
					 
					
						2013-04-05 02:31:58 +02:00 
						 
				 
			
				
					
						
							
							
								Ilya Zhuravlev 
							
						 
					 
					
						
						
							
						
						6a1670dbc3 
					 
					
						
						
							
							Migrate to STL containers/algorithms.  
						
						
						
						
					 
					
						2013-03-11 19:08:39 -04:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						b9d8e59bbf 
					 
					
						
						
							
							Add emerge.cpp, initial EmergeThread changes  
						
						... 
						
						
						
						- Neatly placed all emerge related code into a new file, emerge.cpp
- Greatly cleaned up the code in EmergeThread::Thread()
- Reworked Emerge queue.  Now an actual std::queue of v3s16 block positions
- Removed the completely unnecessary map of peer ids requesting blocks 
						
						
					 
					
						2013-02-25 22:56:18 -05:00 
						 
				 
			
				
					
						
							
							
								Sfan5 
							
						 
					 
					
						
						
							
						
						6d0ea26c2d 
					 
					
						
						
							
							Update Copyright Years  
						
						
						
						
					 
					
						2013-02-24 20:15:24 +01:00 
						 
				 
			
				
					
						
							
							
								PilzAdam 
							
						 
					 
					
						
						
							
						
						497ff1ecd6 
					 
					
						
						
							
							Change Minetest-c55 to Minetest  
						
						
						
						
					 
					
						2013-02-24 18:49:03 +01:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						11afcbff69 
					 
					
						
						
							
							The new mapgen, noise functions, et al.  
						
						
						
						
					 
					
						2013-01-21 21:41:33 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						2c472a66d1 
					 
					
						
						
							
							Add ServerEnvironment::setNode()/removeNode() to allow setting nodes from the C++ side with proper script-defined initialization/destruction  
						
						
						
						
					 
					
						2013-01-02 23:18:14 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						6b927229f5 
					 
					
						
						
							
							Default server step to 0.1s and sync object/player update intervals to it  
						
						
						
						
					 
					
						2012-11-26 22:34:59 +02:00 
						 
				 
			
				
					
						
							
							
								MirceaKitsune 
							
						 
					 
					
						
						
							
						
						756db8174a 
					 
					
						
						
							
							A bunch of fixes  
						
						... 
						
						
						
						No longer hide players who are dead. With models, a death animation should be used instead
Some changes requested by celeron55
Rename a lot of things in the code, and use better lua api function names
Minor code corrections
Bump protocol version up, since the models / animations / attachments code creates new client<->server messages 
						
						
					 
					
						2012-11-25 19:14:24 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						9cadaf824b 
					 
					
						
						
							
							Add dtime_s to entity activation  
						
						
						
						
					 
					
						2012-09-09 17:12:29 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						1d44a98f2f 
					 
					
						
						
							
							ABM and liquid overload skip  
						
						
						
						
					 
					
						2012-07-27 13:45:49 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						0190f9b077 
					 
					
						
						
							
							Experimental-ish rollback functionality  
						
						
						
						
					 
					
						2012-07-27 02:27:18 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						9f031a6759 
					 
					
						
						
							
							Optimize headers  
						
						
						
						
					 
					
						2012-06-17 04:03:39 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						d0ea6f9920 
					 
					
						
						
							
							Properly and efficiently use split utility headers  
						
						
						
						
					 
					
						2012-06-17 02:40:36 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						037b259197 
					 
					
						
						
							
							Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors  
						
						
						
						
					 
					
						2012-06-05 18:54:07 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						2e90ed07ac 
					 
					
						
						
							
							Dynamic sky, fog and cloud colors; sun and moon  
						
						
						
						
					 
					
						2012-03-18 13:42:18 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						58bed83d03 
					 
					
						
						
							
							Move ClientMap to clientmap.{h,cpp}  
						
						
						
						
					 
					
						2012-03-16 00:25:18 +02:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						807a0d313b 
					 
					
						
						
							
							MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light, removed footprints  
						
						
						
						
					 
					
						2012-03-15 21:45:44 +02:00