SmallJoker 
							
						 
					 
					
						
						
							
						
						4ef93fe25f 
					 
					
						
						
							
							Allow place_param2 = 0 node placement predictions ( #13787 )  
						
						... 
						
						
						
						The placement prediction value 0 was accidentally ignored
and made the clients fall back to automatic rotation based
on the node paramtype2 value.
This now changes the internal representation to properly
indicate the disabled state (e.g. 'nil' in Lua). 
						
						
					 
					
						2023-09-13 13:57:57 +02:00 
						 
				 
			
				
					
						
							
							
								Gregor Parzefall 
							
						 
					 
					
						
						
							
						
						833c324498 
					 
					
						
						
							
							Make the crosshair DPI-aware ( #13772 )  
						
						
						
						
					 
					
						2023-09-11 18:59:32 +02:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						010d08f6a4 
					 
					
						
						
							
							Fix -Wmissing-braces warnings in mapblock_mesh.cpp  
						
						
						
						
					 
					
						2023-09-09 18:48:56 +02:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						7897450b27 
					 
					
						
						
							
							Fix -Winconsistent-missing-override warnings  
						
						
						
						
					 
					
						2023-09-09 18:48:56 +02:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						2ad4c9e0ce 
					 
					
						
						
							
							Fix -Wunused-but-set-variable warnings  
						
						
						
						
					 
					
						2023-09-09 18:48:56 +02:00 
						 
				 
			
				
					
						
							
							
								Gregor Parzefall 
							
						 
					 
					
						
						
							
						
						95056f9783 
					 
					
						
						
							
							Higher default graphics settings on Android ( #13780 )  
						
						
						
						
					 
					
						2023-09-07 17:55:11 +02:00 
						 
				 
			
				
					
						
							
							
								chmodsayshello 
							
						 
					 
					
						
						
							
						
						294ad98776 
					 
					
						
						
							
							Send ever lasting particle spawners to all players ( #13774 )  
						
						
						
						
					 
					
						2023-09-02 22:58:11 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						f080aa29b5 
					 
					
						
						
							
							Remove usage of obsolete HighPrecisionFPU field  
						
						
						
						
					 
					
						2023-09-01 12:46:36 +02:00 
						 
				 
			
				
					
						
							
							
								Gregor Parzefall 
							
						 
					 
					
						
						
							
						
						7b56daa236 
					 
					
						
						
							
							Small setting-related fixes ( #13755 )  
						
						
						
						
					 
					
						2023-08-27 20:18:41 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						bf9f831cb2 
					 
					
						
						
							
							Inventory: skip redundant stack movement  
						
						... 
						
						
						
						The list of dragged stacks includes the source stack, which
however does not need to be moved onto itself.
This is an optimization. 
						
						
					 
					
						2023-08-27 20:12:10 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						0ba899e239 
					 
					
						
						
							
							Inventory: Fix assertion caused by a no-op stack movement  
						
						
						
						
					 
					
						2023-08-27 20:12:10 +02:00 
						 
				 
			
				
					
						
							
							
								Rising Leaf 
							
						 
					 
					
						
						
							
						
						660151572f 
					 
					
						
						
							
							Do not render objects that are invisble into the shadow map  
						
						
						
						
					 
					
						2023-08-26 20:12:17 +02:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						f47b00426a 
					 
					
						
						
							
							Revert "Get rid of guiroot"  
						
						... 
						
						
						
						This reverts commit 45e7a80057 
						
						
					 
					
						2023-08-24 22:14:44 +02:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						7e4dccb3b5 
					 
					
						
						
							
							Revert "Get rid of global guienv variable"  
						
						... 
						
						
						
						This reverts commit 16da954bd7 
						
						
					 
					
						2023-08-24 22:14:44 +02:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						f98726c516 
					 
					
						
						
							
							Revert "Use our GUIButton in touchscreengui"  
						
						... 
						
						
						
						This reverts commit f7f3aaf43cFixes  #13743 . 
						
						
					 
					
						2023-08-24 22:14:44 +02:00 
						 
				 
			
				
					
						
							
							
								Gregor Parzefall 
							
						 
					 
					
						
						
							
						
						aea9242a96 
					 
					
						
						
							
							Allow nodes to have their post_effect_color affected by lighting ( #13637 )  
						
						... 
						
						
						
						Co-authored-by: DS <ds.desour@proton.me > 
						
						
					 
					
						2023-08-24 20:16:36 +02:00 
						 
				 
			
				
					
						
							
							
								Gregor Parzefall 
							
						 
					 
					
						
						
							
						
						92b6ff4721 
					 
					
						
						
							
							TouchScreenGUI: Fix only 9 hotbar slots being usable ( #13698 )  
						
						... 
						
						
						
						Co-authored-by: Muhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com > 
						
						
					 
					
						2023-08-24 17:45:51 +02:00 
						 
				 
			
				
					
						
							
							
								Gregor Parzefall 
							
						 
					 
					
						
						
							
						
						72ef90885d 
					 
					
						
						
							
							Clean up texture filtering settings ( #13683 )  
						
						
						
						
					 
					
						2023-08-24 10:50:47 +02:00 
						 
				 
			
				
					
						
							
							
								gamefreq0 
							
						 
					 
					
						
						
							
						
						d0ee63c766 
					 
					
						
						
							
							Enable shift-click crafting ( #13729 )  
						
						
						
						
					 
					
						2023-08-24 12:00:54 +07:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						2c987b66c1 
					 
					
						
						
							
							Move implementations of some LuaVoxelManip functions to l_mapgen  
						
						
						
						
					 
					
						2023-08-14 18:16:36 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						e48f15c135 
					 
					
						
						
							
							Skip liquid updates in MapgenSinglenode if not applicable  
						
						
						
						
					 
					
						2023-08-14 18:16:36 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						bf36a90579 
					 
					
						
						
							
							Optimize Mapgen::updateLiquid()  
						
						... 
						
						
						
						-55% runtime in singlenode usage, which is the best case 
						
						
					 
					
						2023-08-14 18:16:36 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						f9c881eb5a 
					 
					
						
						
							
							Add two missing classes to async environment  
						
						
						
						
					 
					
						2023-08-14 18:16:36 +02:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						16da954bd7 
					 
					
						
						
							
							Get rid of global guienv variable  
						
						... 
						
						
						
						(It can already be accessed via the renderingengine.) 
						
						
					 
					
						2023-08-14 18:13:47 +02:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						45e7a80057 
					 
					
						
						
							
							Get rid of guiroot  
						
						... 
						
						
						
						The guienvironment already provides a root gui element, we don't need to add another one.
(For CGUIEnvironment, the env itself is the root element.) 
						
						
					 
					
						2023-08-14 18:13:47 +02:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						7e7aceb8c1 
					 
					
						
						
							
							Replace all actual uses of irrlicht CGUIStaticText with our StaticText  
						
						
						
						
					 
					
						2023-08-14 18:13:47 +02:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						d75c956dbc 
					 
					
						
						
							
							Remove ugly hack in static_text.h  
						
						... 
						
						
						
						Just use the root element, like GUIButton:add(). 
						
						
					 
					
						2023-08-14 18:13:47 +02:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						f7f3aaf43c 
					 
					
						
						
							
							Use our GUIButton in touchscreengui  
						
						
						
						
					 
					
						2023-08-14 18:13:47 +02:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						91c0439922 
					 
					
						
						
							
							Use our GUIButton in our GUIScrollBar  
						
						... 
						
						
						
						Note that GUIScrollBar needs an ISimpleTextureSource now due to button styling. 
						
						
					 
					
						2023-08-14 18:13:47 +02:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						9d62abbe46 
					 
					
						
						
							
							Replace any uses of CGUIScrollBar and IGUIScrollBar with GUIScrollBar  
						
						
						
						
					 
					
						2023-08-14 18:13:47 +02:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						124d064015 
					 
					
						
						
							
							GUIButton: Default BgColor to white, as opposed to unintialized  
						
						... 
						
						
						
						(Same as what CGUIButton uses (via colors=0).) 
						
						
					 
					
						2023-08-14 18:13:47 +02:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						2903f692ba 
					 
					
						
						
							
							GUIButton: Use default member initializers  
						
						
						
						
					 
					
						2023-08-14 18:13:47 +02:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						7f9de5db0b 
					 
					
						
						
							
							Make touchscreengui compile  
						
						
						
						
					 
					
						2023-08-14 18:13:47 +02:00 
						 
				 
			
				
					
						
							
							
								rubenwardy 
							
						 
					 
					
						
						
							
						
						137e4ce866 
					 
					
						
						
							
							Fix hypertext in the mainmenu ( #13731 )  
						
						
						
						
					 
					
						2023-08-13 13:28:33 +01:00 
						 
				 
			
				
					
						
							
							
								rubenwardy 
							
						 
					 
					
						
						
							
						
						c6a0ead72d 
					 
					
						
						
							
							Add warning for initial properties directly inside definition ( #9650 )  
						
						
						
						
					 
					
						2023-08-13 00:19:03 +01:00 
						 
				 
			
				
					
						
							
							
								Zughy 
							
						 
					 
					
						
						
							
						
						98f097dc2f 
					 
					
						
						
							
							Warn about unsupported file extensions for media  
						
						
						
						
					 
					
						2023-08-06 14:16:00 +02:00 
						 
				 
			
				
					
						
							
							
								rubenwardy 
							
						 
					 
					
						
						
							
						
						752ce1a1b2 
					 
					
						
						
							
							Settings GUI: Move shadow presets to Shaders, remove Most Used ( #13713 )  
						
						
						
						
					 
					
						2023-08-05 17:33:18 +01:00 
						 
				 
			
				
					
						
							
							
								Joachim Stolberg 
							
						 
					 
					
						
						
							
						
						21ecdd5681 
					 
					
						
						
							
							Fix textarea scrollbar inside border=false ( #13678 )  
						
						
						
						
					 
					
						2023-07-30 14:54:52 +01:00 
						 
				 
			
				
					
						
							
							
								OgelGames 
							
						 
					 
					
						
						
							
						
						3f2a10bb4b 
					 
					
						
						
							
							Fix decode_base64 returning nothing instead of nil ( #13697 )  
						
						
						
						
					 
					
						2023-07-30 14:53:47 +01:00 
						 
				 
			
				
					
						
							
							
								Desour 
							
						 
					 
					
						
						
							
						
						e0192e256f 
					 
					
						
						
							
							Fix incorrect rounding in GUIInventoryList::getItemIndexAtPos  
						
						
						
						
					 
					
						2023-07-22 17:19:57 +02:00 
						 
				 
			
				
					
						
							
							
								ndren 
							
						 
					 
					
						
						
							
						
						53c594abe0 
					 
					
						
						
							
							Introduce and start using microsecond sleep on Linux ( #13445 )  
						
						
						
						
					 
					
						2023-07-22 17:19:49 +02:00 
						 
				 
			
				
					
						
							
							
								Gregor Parzefall 
							
						 
					 
					
						
						
							
						
						6f0d36c41a 
					 
					
						
						
							
							Fixes and improvements  
						
						
						
						
					 
					
						2023-07-20 22:15:47 +02:00 
						 
				 
			
				
					
						
							
							
								Gregor Parzefall 
							
						 
					 
					
						
						
							
						
						7473e4cafd 
					 
					
						
						
							
							Expose all OpenGL filtering modes, use OpenGL names for them  
						
						... 
						
						
						
						Because of a review comment on the Irrlicht PR by numberZero. 
						
						
					 
					
						2023-07-20 22:15:47 +02:00 
						 
				 
			
				
					
						
							
							
								Gregor Parzefall 
							
						 
					 
					
						
						
							
						
						6bf63d4b41 
					 
					
						
						
							
							Rename SMaterial::TextureLayer -> SMaterial::TextureLayers  
						
						... 
						
						
						
						It's not the "texture layer" of the material, but an array of texture layers. 
						
						
					 
					
						2023-07-20 22:15:47 +02:00 
						 
				 
			
				
					
						
							
							
								Gregor Parzefall 
							
						 
					 
					
						
						
							
						
						05ebe2418b 
					 
					
						
						
							
							Rename E_MATERIAL_FLAG -> E_MATERIAL_PROP  
						
						... 
						
						
						
						The enum values don't reference material flags, but material properties. 
						
						
					 
					
						2023-07-20 22:15:47 +02:00 
						 
				 
			
				
					
						
							
							
								Gregor Parzefall 
							
						 
					 
					
						
						
							
						
						9bef3c136a 
					 
					
						
						
							
							Split up texture filtering properties of SMaterialLayer into MinFilter and MagFilter  
						
						... 
						
						
						
						You can	now set	the filter used	when scaling textures down and the filter used when scaling textures up separately. 
						
						
					 
					
						2023-07-20 22:15:47 +02:00 
						 
				 
			
				
					
						
							
							
								Gregor Parzefall 
							
						 
					 
					
						
						
							
						
						307e380f30 
					 
					
						
						
							
							Refactor the way you set material properties  
						
						... 
						
						
						
						Instead of using SMaterial::setFlag, you now set them directly on SMaterial or SMaterialLayer. 
						
						
					 
					
						2023-07-20 22:15:47 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						128d22e6ee 
					 
					
						
						
							
							GUI: Automatic scaling of checkboxes and scrollbars ( #13666 )  
						
						... 
						
						
						
						Mainly helpful on high-DPI screens or when 'gui_scaling' is changed 
						
						
					 
					
						2023-07-17 20:46:15 +02:00 
						 
				 
			
				
					
						
							
							
								Nekobit 
							
						 
					 
					
						
						
							
						
						50234b8e5c 
					 
					
						
						
							
							Fix string conversion for FreeBSD ( #13648 )  
						
						
						
						
					 
					
						2023-07-17 20:46:06 +02:00 
						 
				 
			
				
					
						
							
							
								Gregor Parzefall 
							
						 
					 
					
						
						
							
						
						3552537fc4 
					 
					
						
						
							
							Fix that transparent text still draws a text shadow ( #13649 )  
						
						... 
						
						
						
						Makes fade out animations of text more pleasant to look at. 
						
						
					 
					
						2023-07-17 20:45:56 +02:00