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								 Kahrl | e4cb004460 | trying something else... also replaced M_PI by PI everywhere | 2011-09-08 16:10:44 +02:00 |  | 
			
				
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								 Kahrl | f2ec226521 | minor view bobbing improvements | 2011-09-08 13:34:28 +02:00 |  | 
			
				
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								 Kahrl | 0931d4b7ff | make it slightly less annoying :o) | 2011-09-08 13:14:59 +02:00 |  | 
			
				
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								 Kahrl | ccadebabba | Implemented view bobbing (testing simple lemniscate shape) | 2011-09-08 13:03:55 +02:00 |  | 
			
				
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								 Kahrl | 18771a39cf | Commented out debug statements again | 2011-09-08 01:24:47 +02:00 |  | 
			
				
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								 Kahrl | baf7da9d4a | Collected and moved existing camera infrastructure from game.cpp to camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant. | 2011-09-08 01:08:47 +02:00 |  |