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								 DS | 603eb57943 | Fix comment and alpha test node oopsies from #14852 | 2024-08-16 22:01:16 +02:00 |  | 
			
				
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								 1F616EMO~nya | 98e51a0159 | Clamp hotbar selection to slots that exist (#14869) | 2024-08-12 15:35:13 +02:00 |  | 
			
				
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								 sfan5 | 39c2af9710 | Render clouds as flat when thickness is zero (#14897) | 2024-08-12 15:35:00 +02:00 |  | 
			
				
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								 sfan5 | 85e717fcd1 | Rework object attachment handling to fix bugs (#14825) | 2024-08-12 15:32:18 +02:00 |  | 
			
				
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								 DS | 768fd4adee | Restore buggy texture overlay modifier (#14852) Required because of backwards compatibility. | 2024-07-22 16:35:36 +02:00 |  | 
			
				
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								 grorp | 7709d92289 | Restore old inconsistent minimum digging time behavior (#14777) and restore default of 0.16 for repeat_place_time since it was only changed to be in line with repeat_dig_time. | 2024-06-30 20:39:28 +02:00 |  | 
			
				
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								 grorp | 4c001bd248 | Make button sprites (scrollbar arrows) DPI-aware (#14772) | 2024-06-26 15:25:27 +02:00 |  | 
			
				
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								 l-koehler | fe6da3a16b | Disallow formspec debug if the player does not have the debug privilege (#14753) | 2024-06-17 15:59:49 +02:00 |  | 
			
				
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								 sfan5 | fac9aac821 | Move malloc_trim invocations to background thread (#14744) | 2024-06-17 15:59:35 +02:00 |  | 
			
				
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								 grorp | a9cca5e76c | SDL2: Support highdpi (#14703) and handle DPI changes at runtime | 2024-06-16 17:49:42 +02:00 |  | 
			
				
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								 grorp | bc23a610d3 | Fix two problems with toggling fullscreen at runtime (#14750) | 2024-06-14 16:50:41 +02:00 |  | 
			
				
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								 grorp | 85878d894a | Android: Fix back button sometimes not working as ESC (#14743) | 2024-06-11 22:37:57 +02:00 |  | 
			
				
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								 sfan5 | 71893807b3 | Call malloc_trim() regularly to improve deallocation behavior (#14707) | 2024-06-07 16:57:30 +02:00 |  | 
			
				
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								 grorp | 508b5ccc63 | Document keymap_toggle_block_bounds, remove unimplemented BLOCK_BOUNDS_MAX (#14722) | 2024-06-02 21:05:35 +02:00 |  | 
			
				
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								 grorp | 833bb542fc | Allow toggling fullscreen without restart and add keybind (#14714) | 2024-06-02 21:05:16 +02:00 |  | 
			
				
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								 Lars Mueller | a4768d1638 | Fix fog moon tint not working | 2024-06-01 16:34:32 +02:00 |  | 
			
				
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								 SmallJoker | 670bb32b2c | Particles: fix crash caused by absent texture Introduced in commit f8bff34. The related code does already expect that
'texture.ref' may be nullptr. | 2024-05-29 19:46:24 +02:00 |  | 
			
				
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								 Desour | f836a47bc1 | Sound loading: Fix issues where ov_read skips samples | 2024-05-27 17:12:58 +02:00 |  | 
			
				
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								 Desour | 43df39c4f7 | Sound loading: Improve error handling | 2024-05-27 17:12:58 +02:00 |  | 
			
				
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								 Gregor Parzefall | f3c91e4f96 | Immediately apply gui_scaling changes to IGUISkin | 2024-05-26 19:49:48 +02:00 |  | 
			
				
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								 grorp | d5fc040d2d | Consistent width for internal scrollbars of formspec elements (#14689) also: Make sure that very short, wide scrollbars are still usable | 2024-05-24 12:10:19 +02:00 |  | 
			
				
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								 sfence | df8a600b22 | Fix glitch through ceiling with Sneak Glitch (#14332) | 2024-05-21 17:52:54 +02:00 |  | 
			
				
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								 chmodsayshello | ab783b9bb2 | Display background & moving progress bar on shutdown screen (#14597) Co-authored-by: Gregor Parzefall <gregor.parzefall@posteo.de> | 2024-05-21 15:37:35 +02:00 |  | 
			
				
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								 Lars Müller | 5c187363b2 | Fix some clang compiler warnings (#14654) * Fix some clang compiler warnings
* Get rid of sdl_supports_primary_selection
* Fix draw2DImage hiding overloaded virtual function | 2024-05-15 19:56:25 +02:00 |  | 
			
				
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								 sfan5 | 93f4844c9c | Fix unintentional error message with dynamic media | 2024-05-14 23:12:49 +02:00 |  | 
			
				
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								 sfan5 | 39fd9b93c3 | Introduce proper error handling for file streams | 2024-05-14 18:33:08 +02:00 |  | 
			
				
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								 sfan5 | c38e0d05bf | Reenable fog toggle unless server restricts fog distance (#14634) see comments in #14539 | 2024-05-14 18:31:51 +02:00 |  | 
			
				
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								 sfan5 | d748c8c653 | Gate disabling of fog or camera update behind 'debug' priv | 2024-05-05 14:26:56 +02:00 |  | 
			
				
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								 grorp | 2bdd0a6bdb | Add physics overrides for walk speed and Fast Mode (#14475) Co-authored-by: Wuzzy <Wuzzy@disroot.org> | 2024-04-30 13:50:01 +02:00 |  | 
			
				
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								 Lars Müller | 0837d674eb | Fix set_fov-induced grayscreen | 2024-04-28 00:12:15 +02:00 |  | 
			
				
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								 Muhammad Rifqi Priyo Susanto | be540043ee | Do not make inventory_items_animations setting static thread_local (#14573) This removes restart requirement when toggling the setting after the first play/run. | 2024-04-24 09:00:04 +07:00 |  | 
			
				
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								 sfan5 | e39e47b21f | Reduce needless copying of KeyPress | 2024-04-23 19:03:35 +02:00 |  | 
			
				
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								 sfan5 | e7f6e7d7b6 | Fix Irrlicht log events not being passed through | 2024-04-23 19:03:35 +02:00 |  | 
			
				
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								 sfan5 | c8e46749a4 | Change some profiler values to microseconds | 2024-04-23 19:03:35 +02:00 |  | 
			
				
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								 grorp | eb432d3da0 | Fix some Game members not being freed after some startup errors (#14561) | 2024-04-21 15:52:46 +02:00 |  | 
			
				
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								 SmallJoker | c8a41409d9 | HUD: Text element color support (#14558) | 2024-04-20 20:36:44 +02:00 |  | 
			
				
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								 sfan5 | d8190e1c5f | Some globals (un-)init fixes | 2024-04-20 13:03:42 +02:00 |  | 
			
				
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								 sfan5 | 4027e08cc8 | Print profiler at end of session | 2024-04-20 13:03:42 +02:00 |  | 
			
				
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								 sfan5 | 72eeb9fecb | Refactor profiler and related classes | 2024-04-20 13:03:42 +02:00 |  | 
			
				
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								 grorp | f2b5c35fa2 | TouchScreenGUI dehardcoding refactor (#14472) | 2024-04-17 15:59:52 +02:00 |  | 
			
				
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								 sfan5 | 7a6ca85081 | Expose OpenGL debugging as a normal setting | 2024-04-15 17:48:33 +02:00 |  | 
			
				
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								 Wuzzy | 9f263319ca | Fix 4dir nodebox sometimes not rendering face (#14533) | 2024-04-14 11:57:13 +02:00 |  | 
			
				
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								 Gregor Parzefall | 07fdf7158d | Migrate the Android port to SDL2 | 2024-04-08 20:15:37 +02:00 |  | 
			
				
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								 DS | e12db0c182 | Sounds: Queue more than two buffers if pitch is high (#14515) Pitch changes playback speed. So always enqueuing 2 buffers did not suffice
(and it was unnecessary complicated). | 2024-04-07 22:06:34 +02:00 |  | 
			
				
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								 DS | 1d673ce075 | Print filenames in irrlicht png warnings (#14525) Makes warnings like this more informative:
`WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile` | 2024-04-07 22:06:13 +02:00 |  | 
			
				
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								 grorp | 9bee6d899b | Fix invisible crosshair with effective HUD scaling < 1 | 2024-04-06 12:10:12 +02:00 |  | 
			
				
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								 Gregor Parzefall | fd8e02195e | Fix local server startup and shutdown blocking the main thread Co-authored-by: sfan5 <sfan5@live.de> | 2024-04-05 13:00:21 +02:00 |  | 
			
				
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								 Gregor Parzefall | b2982a6f14 | Fix all cached media being loaded at once on the main thread | 2024-04-05 13:00:21 +02:00 |  | 
			
				
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								 sfan5 | a9a0f1e129 | Fix GLES shader precision issues (#14516) | 2024-04-05 13:00:10 +02:00 |  | 
			
				
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								 sfan5 | f8bff346f4 | Batched rendering of particles (#14489) Co-authored-by: x2048 <codeforsmile@gmail.com>
Co-authored-by: Desour <ds.desour@proton.me> | 2024-04-03 13:56:49 +02:00 |  |