sfan5 
							
						 
					 
					
						
						
							
						
						f8cef52ea0 
					 
					
						
						
							
							Fix consistency of sky sun/moon texture behaviour  
						
						... 
						
						
						
						Also cleans up related code somewhat. 
						
						
					 
					
						2022-01-22 11:18:34 -05:00 
						 
				 
			
				
					
						
							
							
								Zughy 
							
						 
					 
					
						
						
							
						
						37d80784dd 
					 
					
						
						
							
							Allow resetting celestial vault elements by leaving its arguments empty ( #11922 )  
						
						
						
						
					 
					
						2022-01-22 12:42:49 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						f66ed2c27f 
					 
					
						
						
							
							Fix local animation not instantly updating after being set  
						
						
						
						
					 
					
						2022-01-19 23:30:18 +01:00 
						 
				 
			
				
					
						
							
							
								Dmitry Kostenko 
							
						 
					 
					
						
						
							
						
						b6555ee6af 
					 
					
						
						
							
							Reset override material in anaglyph  
						
						... 
						
						
						
						Reset override material properties before applying the color filter. 
						
						
					 
					
						2022-01-16 13:10:33 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						5eb45e1ea0 
					 
					
						
						
							
							Restore pass-through of direction keys ( #11924 )  
						
						... 
						
						
						
						This moves relevant code into the PlayerControl class and gets rid of separate keyPressed variable. 
						
						
					 
					
						2022-01-09 18:46:36 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						76dbd0d2d0 
					 
					
						
						
							
							Fully remove bitmap font support ( #11863 )  
						
						... 
						
						
						
						Freetype is now a build requirement. 
						
						
					 
					
						2022-01-08 14:53:25 +01:00 
						 
				 
			
				
					
						
							
							
								Jude Melton-Houghton 
							
						 
					 
					
						
						
							
						
						bf22569019 
					 
					
						
						
							
							Use a database for mod storage ( #11763 )  
						
						
						
						
					 
					
						2022-01-07 20:28:49 +02:00 
						 
				 
			
				
					
						
							
							
								Wuzzy 
							
						 
					 
					
						
						
							
						
						84fdd369d4 
					 
					
						
						
							
							Cap damage overlay duration to 1 second ( #11871 )  
						
						
						
						
					 
					
						2022-01-02 22:14:02 -05:00 
						 
				 
			
				
					
						
							
							
								x2048 
							
						 
					 
					
						
						
							
						
						e030d9cff0 
					 
					
						
						
							
							Recalculate normals before adding mesh to the scene  
						
						
						
						
					 
					
						2022-01-02 14:32:13 +01:00 
						 
				 
			
				
					
						
							
							
								ShadowNinja 
							
						 
					 
					
						
						
							
						
						29d2b2ccd0 
					 
					
						
						
							
							Print announce error response ( #11878 )  
						
						... 
						
						
						
						Fix HTTPFetch caller and request ID to 64 bits
Check that allocated caller ID is not DISCARD
Print body if serverlist request returns error
Don't print control characters from HTTP responses
Document special HTTPFetch caller IDs
Allow unicode to be printed 
						
						
					 
					
						2022-01-01 22:44:56 +01:00 
						 
				 
			
				
					
						
							
							
								Vincent Robinson 
							
						 
					 
					
						
						
							
						
						4a16ab3585 
					 
					
						
						
							
							Improve TTF support for pixel-style fonts ( #11848 )  
						
						
						
						
					 
					
						2021-12-30 12:54:21 -08:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						0ea8df4d64 
					 
					
						
						
							
							Socket-related cleanups  
						
						... 
						
						
						
						Improve error handling on Windows and reduce the size of the `Address` class 
						
						
					 
					
						2021-12-29 23:01:26 +01:00 
						 
				 
			
				
					
						
							
							
								Vitaliy 
							
						 
					 
					
						
						
							
						
						9b650b9efb 
					 
					
						
						
							
							Add more neighbors on mesh update ( #6765 )  
						
						
						
						
					 
					
						2021-12-29 22:59:53 +01:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						481bb90eac 
					 
					
						
						
							
							Fix segfault in drawItems() due to missing inventory list  
						
						... 
						
						
						
						This fixes a nullptr dereference when the specified inventory list is not known.
Happens when HUD elements are sent before the required inventory list is created. 
						
						
					 
					
						2021-12-29 19:20:49 +01:00 
						 
				 
			
				
					
						
							
							
								JosiahWI 
							
						 
					 
					
						
						
							
						
						7f6306ca96 
					 
					
						
						
							
							Restore GCC 5 compatibility ( #11778 )  
						
						
						
						
					 
					
						2021-12-28 14:05:49 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						49f7d2494c 
					 
					
						
						
							
							Protect font initialization with mutex  
						
						... 
						
						
						
						fixes  #4532  
					
						2021-12-18 20:38:33 +01:00 
						 
				 
			
				
					
						
							
							
								ROllerozxa 
							
						 
					 
					
						
						
							
						
						fcf86ded8f 
					 
					
						
						
							
							Disable inventory if player's inventory formspec is blank ( #11827 )  
						
						
						
						
					 
					
						2021-12-13 17:43:29 +01:00 
						 
				 
			
				
					
						
							
							
								Wuzzy 
							
						 
					 
					
						
						
							
						
						f71091bf52 
					 
					
						
						
							
							Remove creative/damage info in Esc/Pause menu  
						
						
						
						
					 
					
						2021-12-13 17:33:21 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						ff934d538c 
					 
					
						
						
							
							Fix various code & correctness issues ( #11815 )  
						
						
						
						
					 
					
						2021-12-05 14:40:30 +01:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						57a59ae92d 
					 
					
						
						
							
							Network: Delete copy constructor and use std::move instead ( #11642 )  
						
						... 
						
						
						
						This is a follow-up change which disables class copies where possible to avoid unnecessary memory movements. 
						
						
					 
					
						2021-12-01 20:22:33 +01:00 
						 
				 
			
				
					
						
							
							
								HybridDog 
							
						 
					 
					
						
						
							
						
						7a1464d783 
					 
					
						
						
							
							Minimap: gamma-correct average texture colour calculation ( #9249 )  
						
						... 
						
						
						
						This calculates the average texture colour while heeding the sRGB colourspace. 
						
						
					 
					
						2021-11-26 19:30:49 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						206e131854 
					 
					
						
						
							
							Add backwards-compatible behaviour if too few CAO textures specified  
						
						... 
						
						
						
						(#11766 ) 
						
						
					 
					
						2021-11-22 17:27:49 +00:00 
						 
				 
			
				
					
						
							
							
								savilli 
							
						 
					 
					
						
						
							
						
						c9070e54bc 
					 
					
						
						
							
							Fix local digging animation ( #11772 )  
						
						
						
						
					 
					
						2021-11-19 22:31:04 +00:00 
						 
				 
			
				
					
						
							
							
								Riceball LEE 
							
						 
					 
					
						
						
							
						
						693f98373b 
					 
					
						
						
							
							Localize error messages in mainmenu ( #11495 )  
						
						... 
						
						
						
						Co-authored-by: sfan5 <sfan5@live.de >
Co-authored-by: rubenwardy <rw@rubenwardy.com > 
						
						
					 
					
						2021-11-01 12:27:46 +00:00 
						 
				 
			
				
					
						
							
							
								Wuzzy 
							
						 
					 
					
						
						
							
						
						6910c8d920 
					 
					
						
						
							
							Fix number of tool uses being off by 1..32767 ( #11110 )  
						
						
						
						
					 
					
						2021-10-31 22:33:33 +00:00 
						 
				 
			
				
					
						
							
							
								Isabelle COWAN-BERGMAN 
							
						 
					 
					
						
						
							
						
						532d5b21fd 
					 
					
						
						
							
							Add joystick layout for DragonRise GameCube controller ( #11467 )  
						
						
						
						
					 
					
						2021-10-31 19:17:47 +01:00 
						 
				 
			
				
					
						
							
							
								Jude Melton-Houghton 
							
						 
					 
					
						
						
							
						
						1e26e45530 
					 
					
						
						
							
							Limit stepheight smoothing to the stepheight and stop smoothing during jumps ( #11705 )  
						
						
						
						
					 
					
						2021-10-25 20:31:14 +02:00 
						 
				 
			
				
					
						
							
							
								Lars Müller 
							
						 
					 
					
						
						
							
						
						0d345dc1bd 
					 
					
						
						
							
							Fix view bobbing not resetting when resting  
						
						... 
						
						
						
						partially fixes  #11694 , also fixes  #11692  
						
						
					 
					
						2021-10-20 21:51:21 +02:00 
						 
				 
			
				
					
						
							
							
								Wuzzy 
							
						 
					 
					
						
						
							
						
						86b44ecd82 
					 
					
						
						
							
							Add no_texture.png as fallback for unspecified textures  
						
						
						
						
					 
					
						2021-10-20 21:50:16 +02:00 
						 
				 
			
				
					
						
							
							
								LoneWolfHT 
							
						 
					 
					
						
						
							
						
						c82ec8b210 
					 
					
						
						
							
							Fix compiling on Windows with Visual Studio  
						
						
						
						
					 
					
						2021-10-15 18:16:09 +02:00 
						 
				 
			
				
					
						
							
							
								hecks 
							
						 
					 
					
						
						
							
						
						02292e03e4 
					 
					
						
						
							
							Add embedded PNG texture modifier ( #11498 )  
						
						
						
						
					 
					
						2021-10-13 17:51:37 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						ecc6f4ba25 
					 
					
						
						
							
							Remove a few unused functions reported by callcatcher ( #11658 )  
						
						
						
						
					 
					
						2021-10-12 20:12:20 +02:00 
						 
				 
			
				
					
						
							
							
								lhofhansl 
							
						 
					 
					
						
						
							
						
						b4b9bee5f2 
					 
					
						
						
							
							Reduce shadow jitter ( #11668 )  
						
						
						
						
					 
					
						2021-10-05 21:54:01 +02:00 
						 
				 
			
				
					
						
							
							
								x2048 
							
						 
					 
					
						
						
							
						
						982e03f60d 
					 
					
						
						
							
							Improvements to colored shadows ( #11516 )  
						
						
						
						
					 
					
						2021-10-01 16:21:53 +02:00 
						 
				 
			
				
					
						
							
							
								Wuzzy 
							
						 
					 
					
						
						
							
						
						21113ad410 
					 
					
						
						
							
							Split liquid_viscosity to liquid_viscosity and move_resistance ( #10810 )  
						
						
						
						
					 
					
						2021-10-01 16:21:24 +02:00 
						 
				 
			
				
					
						
							
							
								x2048 
							
						 
					 
					
						
						
							
						
						f5040707fe 
					 
					
						
						
							
							Order drawlist by distance to the camera when rendering ( #11651 )  
						
						
						
						
					 
					
						2021-09-27 17:46:08 +02:00 
						 
				 
			
				
					
						
							
							
								SmallJoker 
							
						 
					 
					
						
						
							
						
						d51d0f3a5a 
					 
					
						
						
							
							Various code improvements  
						
						... 
						
						
						
						* Camera: Fix division by 0 after view bobbing
* Remove ignored constness
* Connection: Improve window size range limits 
						
						
					 
					
						2021-09-27 17:45:44 +02:00 
						 
				 
			
				
					
						
							
							
								TheBrokenRail 
							
						 
					 
					
						
						
							
						
						3dcf9e963e 
					 
					
						
						
							
							Touch UI support for desktop builds ( #10729 )  
						
						
						
						
					 
					
						2021-09-26 18:04:09 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						9f85862b7c 
					 
					
						
						
							
							Fix "Could not create ITexture, texture needs to have a non-empty name" warning  
						
						
						
						
					 
					
						2021-09-22 18:43:40 +02:00 
						 
				 
			
				
					
						
							
							
								DS 
							
						 
					 
					
						
						
							
						
						e79d6154fc 
					 
					
						
						
							
							Fix client-side performance of chat UI ( #11612 )  
						
						
						
						
					 
					
						2021-09-19 20:23:35 +02:00 
						 
				 
			
				
					
						
							
							
								Lars Müller 
							
						 
					 
					
						
						
							
						
						40ea4ddef1 
					 
					
						
						
							
							Fix HUD multiline text alignment ( #10795 )  
						
						
						
						
					 
					
						2021-09-19 20:23:22 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						e0529da5c8 
					 
					
						
						
							
							Fix trivial typos  
						
						
						
						
					 
					
						2021-09-19 13:54:20 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						ea250ff5c5 
					 
					
						
						
							
							Fix GLES2 discard behaviour (texture transparency)  
						
						
						
						
					 
					
						2021-09-17 18:13:50 +02:00 
						 
				 
			
				
					
						
							
							
								ROllerozxa 
							
						 
					 
					
						
						
							
						
						6fedee16f0 
					 
					
						
						
							
							Readd TGA to the list of valid texture formats. ( #11598 )  
						
						
						
						
					 
					
						2021-09-15 11:12:24 +01:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						75bf9b75ca 
					 
					
						
						
							
							Make sure relevant std::stringstreams are set to binary  
						
						
						
						
					 
					
						2021-09-11 21:06:57 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						766e885a1b 
					 
					
						
						
							
							Clean up/improve some scriptapi error handling code  
						
						
						
						
					 
					
						2021-09-10 23:16:46 +02:00 
						 
				 
			
				
					
						
							
							
								sfan5 
							
						 
					 
					
						
						
							
						
						bbfae0cc67 
					 
					
						
						
							
							Dynamic_Add_Media v2 ( #11550 )  
						
						
						
						
					 
					
						2021-09-09 16:51:35 +02:00 
						 
				 
			
				
					
						
							
							
								NeroBurner 
							
						 
					 
					
						
						
							
						
						7f3401412e 
					 
					
						
						
							
							Fix movement in random_input mode ( #11592 )  
						
						
						
						
					 
					
						2021-09-05 19:58:50 +02:00 
						 
				 
			
				
					
						
							
							
								NeroBurner 
							
						 
					 
					
						
						
							
						
						1d69a23ba4 
					 
					
						
						
							
							Joystick sensitivity for player movement ( #11262 )  
						
						... 
						
						
						
						This commit deprecates the forward, backward, left, and right binary
inputs currently used for player movement in the PlayerControl struct.
In their place, it adds the movement_speed and movement_direction
values, which represents the player movement is a polar coordinate
system.
movement_speed is a scalar from 0.0 to 1.0. movement_direction is
an angle from 0 to +-Pi:
	       FWD
	        0
	        _
	 LFT   / \   RGT
	-Pi/2 |   | +Pi/2
	       \_/
	       +-Pi
	       BCK
Boolean movement bits will still be set for server telegrams and
Lua script invocations to provide full backward compatibility.
When generating these values from an analog input, a direction is
considered active when it is 22.5 degrees away from either
orthogonal axis.
Co-authored-by: Markus Koch <markus@notsyncing.net >
Co-authored-by: sfan5 <sfan5@live.de > 
						
						
					 
					
						2021-08-27 20:24:24 +02:00 
						 
				 
			
				
					
						
							
							
								Wuzzy 
							
						 
					 
					
						
						
							
						
						63e8224636 
					 
					
						
						
							
							Fix 6th line of infotext being cut off in half ( #11456 )  
						
						
						
						
					 
					
						2021-08-23 22:13:17 +02:00