Perttu Ahola 
							
						 
					 
					
						
						
							
						
						9f031a6759 
					 
					
						
						
							
							Optimize headers  
						
						
						
						
					 
					
						2012-06-17 04:03:39 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						d0ea6f9920 
					 
					
						
						
							
							Properly and efficiently use split utility headers  
						
						
						
						
					 
					
						2012-06-17 02:40:36 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						037b259197 
					 
					
						
						
							
							Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors  
						
						
						
						
					 
					
						2012-06-05 18:54:07 +03:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						704782c95b 
					 
					
						
						
							
							WIP node metadata, node timers  
						
						
						
						
					 
					
						2012-06-03 22:31:00 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						02c035c548 
					 
					
						
						
							
							Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update until it is actually needed  
						
						
						
						
					 
					
						2012-03-29 00:28:48 +03:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						807a0d313b 
					 
					
						
						
							
							MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light, removed footprints  
						
						
						
						
					 
					
						2012-03-15 21:45:44 +02:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						157a4cf18c 
					 
					
						
						
							
							Node placement / mineral / serialization / iron freq / node_dig callback  
						
						... 
						
						
						
						- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes. 
						
						
					 
					
						2012-01-22 17:24:50 +02:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						6a76c226e1 
					 
					
						
						
							
							The huge item definition and item namespace unification patch (itemdef), see  http://c55.me/minetest/wiki/doku.php?id=changes:itemdef  
						
						
						
						
					 
					
						2012-01-12 06:10:39 +01:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						842eb5da28 
					 
					
						
						
							
							Replace old active block random node modifying things with actual ActiveBlockModifiers  
						
						
						
						
					 
					
						2011-11-29 19:13:56 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						1b765b9740 
					 
					
						
						
							
							Add reason parameter to setModified and print it out to verbosestream when saving block  
						
						
						
						
					 
					
						2011-11-29 19:13:49 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						c0f6395cf0 
					 
					
						
						
							
							Node definition names  
						
						
						
						
					 
					
						2011-11-29 19:13:46 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						c6fd2986d4 
					 
					
						
						
							
							GameDef compiles  
						
						
						
						
					 
					
						2011-11-29 19:13:42 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						abceeee92f 
					 
					
						
						
							
							Create framework for getting rid of global definitions of node/tool/item/whatever types  
						
						
						
						
					 
					
						2011-11-29 19:13:41 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						3b77a63d5d 
					 
					
						
						
							
							Allocate MapBlock::m_node_metadata on heap to allow less header bloat  
						
						
						
						
					 
					
						2011-11-29 19:13:41 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						43a28f04fa 
					 
					
						
						
							
							mobv2  
						
						
						
						
					 
					
						2011-10-15 02:28:57 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						b60b58b627 
					 
					
						
						
							
							Saner block modification flag operation for not saving everything always  
						
						
						
						
					 
					
						2011-10-12 10:53:37 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						29d905f98a 
					 
					
						
						
							
							Added a mapblock analyzing function for debugging use and fixed remaining mapgen bugs  
						
						
						
						
					 
					
						2011-07-24 12:09:33 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						2915bd5518 
					 
					
						
						
							
							more reorganizing of map code  
						
						
						
						
					 
					
						2011-06-26 01:31:43 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						7538b4c620 
					 
					
						
						
							
							New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo)  
						
						
						
						
					 
					
						2011-06-25 04:25:14 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						5ac900ddd9 
					 
					
						
						
							
							Changed MapBlockObjects to be never written anymore. Incremented version number.  
						
						
						
						
					 
					
						2011-06-18 15:16:35 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						682c9d8e7d 
					 
					
						
						
							
							Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapblock.{h,cpp}  
						
						
						
						
					 
					
						2011-06-17 23:20:31 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						9b565b6bc4 
					 
					
						
						
							
							tried to reduce unnecessary map saving disk i/o a bit  
						
						
						
						
					 
					
						2011-06-05 18:57:36 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						0af5311538 
					 
					
						
						
							
							Preliminary "active block" stuff + set up test code to grow grass.  
						
						
						
						
					 
					
						2011-05-22 17:00:09 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						5a4d8ffad3 
					 
					
						
						
							
							implemented rats in new system to verify that it works  
						
						
						
						
					 
					
						2011-04-10 15:16:27 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						fd7a0735c9 
					 
					
						
						
							
							new object system  
						
						
						
						
					 
					
						2011-04-10 04:15:10 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						a9f89fb3fb 
					 
					
						
						
							
							now the server builds  
						
						
						
						
					 
					
						2011-04-04 05:25:55 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						2f466726e6 
					 
					
						
						
							
							Made a proper queued thread to client for handling some block mesh updates. Also made client mutex-free to allow easier adding of new stuff.  
						
						
						
						
					 
					
						2011-04-04 02:05:12 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						e0f7bd4d57 
					 
					
						
						
							
							Modified block mesh generation to have clearer input and output. Instead of being a messy object oriented cludge, it now is a messy cludge with separate parameters.  
						
						
						
						
					 
					
						2011-04-03 19:50:54 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						01c2b003e1 
					 
					
						
						
							
							commit before some more radical changes  
						
						
						
						
					 
					
						2011-04-03 16:21:06 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						ee89e29ae1 
					 
					
						
						
							
							Revert mapgen to best working version (2)  
						
						
						
						
					 
					
						2011-04-03 12:14:23 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						bc66bb2d40 
					 
					
						
						
							
							Mapgen is better now. Not a lot, but a bit!  
						
						
						
						
					 
					
						2011-04-02 20:55:22 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						6e196c2ce4 
					 
					
						
						
							
							partly working chunk-based map generator (doesn't save properly, spawn is pretty random)  
						
						
						
						
					 
					
						2011-02-01 03:06:02 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						be851871cd 
					 
					
						
						
							
							map generation framework under development... not quite operational at this point.  
						
						
						
						
					 
					
						2011-01-30 01:44:54 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						d44abdab17 
					 
					
						
						
							
							minecraft-style water done (but no texture animation or sound)  
						
						
						
						
					 
					
						2011-01-17 21:15:31 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						0fa0e0752a 
					 
					
						
						
							
							old water removed, some fixes here and there  
						
						
						
						
					 
					
						2011-01-17 14:57:37 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						a176f9eb36 
					 
					
						
						
							
							generate-time lighting optimization  
						
						
						
						
					 
					
						2011-01-15 13:50:13 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						847a4227b8 
					 
					
						
						
							
							better grass generation (integration to sunlight propagation algorithms)  
						
						
						
						
					 
					
						2010-12-26 14:34:34 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						03d67af9e8 
					 
					
						
						
							
							a mutex added to TempMods which hopefully fixes rare segfaults on client  
						
						
						
						
					 
					
						2010-12-23 10:29:09 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						3f5bad938a 
					 
					
						
						
							
							organizing stuff.  
						
						
						
						
					 
					
						2010-12-21 18:08:24 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						3b0bff2f74 
					 
					
						
						
							
							Cracking blocks while digging  
						
						
						
						
					 
					
						2010-12-21 02:25:47 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						6350c5d7a6 
					 
					
						
						
							
							some tinkering with gui. removed updating of configuration file at end  
						
						
						
						
					 
					
						2010-12-20 14:59:21 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						ab7477c4c3 
					 
					
						
						
							
							added dedicated server build without irrlicht  
						
						
						
						
					 
					
						2010-12-19 19:11:05 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						0ca9423b8b 
					 
					
						
						
							
							day/night working client side  
						
						
						
						
					 
					
						2010-12-19 16:51:45 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						240499dc2c 
					 
					
						
						
							
							before daynight mesh cache  
						
						
						
						
					 
					
						2010-12-18 17:46:00 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						15a43c5ed0 
					 
					
						
						
							
							before adding day/night lighting  
						
						... 
						
						
						
						--HG--
rename : data/light.png => data/cloud.png 
						
						
					 
					
						2010-12-18 13:10:37 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						47f76d8a51 
					 
					
						
						
							
							grass edges workin'  
						
						
						
						
					 
					
						2010-12-14 00:29:32 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						626ed6338a 
					 
					
						
						
							
							in before messing with face drawing orientation  
						
						
						
						
					 
					
						2010-12-14 00:21:18 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						3ac2abb0b5 
					 
					
						
						
							
							commit before content-tile separation  
						
						
						
						
					 
					
						2010-12-13 21:32:35 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						571fb14f94 
					 
					
						
						
							
							working nicely  
						
						
						
						
					 
					
						2010-12-13 03:19:12 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						2a0d1a059e 
					 
					
						
						
							
							commit before some radicallish changes to water behavior  
						
						
						
						
					 
					
						2010-12-11 18:11:03 +02:00