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Commit Graph

274 Commits

Author SHA1 Message Date
Lars Müller
89c82035d8 hud_get: Return precision field for waypoints (#12215) 2022-05-04 20:55:20 +02:00
sfan5
e7659883cc Async environment for mods to do concurrent tasks (#11131) 2022-05-02 20:56:06 +02:00
sfan5
56a558baf8 Refactor some Lua API functions in preparation for async env 2022-05-02 20:54:55 +02:00
Jude Melton-Houghton
06d197cdd0 Store vector metatable in registry 2022-03-29 18:07:00 +02:00
DS
8d387433b1 Fix the documentation of InvRef:get_lists() and clean up code (#12150) 2022-03-29 18:06:16 +02:00
sfan5
ba6fbc417e Remove awful Mingw32 workarounds
Instead a warning is triggered if an affected compiler is detected.
closes #12022
2022-02-08 19:31:24 +01:00
Lars Müller
1ee37148a8 Fix types of get_mapgen_setting_noiseparams (#12025) 2022-02-04 20:28:43 +01:00
sfan5
8c99f2232b Don't let HTTP API pass through untrusted function
This has been a problem since the first day, oops.
2021-12-18 20:37:13 +01:00
Wuzzy
21113ad410 Split liquid_viscosity to liquid_viscosity and move_resistance (#10810) 2021-10-01 16:21:24 +02:00
sfan5
75bf9b75ca Make sure relevant std::stringstreams are set to binary 2021-09-11 21:06:57 +02:00
sfan5
766e885a1b Clean up/improve some scriptapi error handling code 2021-09-10 23:16:46 +02:00
savilli
3f1adb49ae Remove redundant on_dieplayer calls 2021-08-28 12:14:16 +02:00
SmallJoker
0c1e9603db HUD: Reject and warn on invalid stat types (#11548)
This comes into play on older servers which do not know the "stat" type.
Warnings are only logged once to avoid spam within globalstep callbacks
2021-08-21 20:04:04 +02:00
sfan5
6e8aebf432 Add bold, italic and monospace font styling for HUD text elements (#11478)
Co-authored-by: Elias Fleckenstein <eliasfleckenstein@web.de>
2021-07-27 19:11:46 +02:00
SmallJoker
f2fd443262 Inventory: Make addList() consistent (#11382)
Fixes list clearing for inv:set_list() using same size, since 2db6b07.
addList() now clears the list in all cases. Use setSize() to resize without clearing.
2021-06-30 20:39:38 +02:00
SmallJoker
2db6b07de1 Inventory: show error on invalid list names (#11368) 2021-06-20 17:21:50 +02:00
DS
8f085e02a1 Add metatables to lua vectors (#11039)
Add backwards-compatible metatable functions for vectors.
2021-06-04 21:22:33 +02:00
Loic Blot
de85bc9227 fix: some code tidy about includes & irr namespaces 2021-05-03 19:49:19 +02:00
Loic Blot
ccdd886e27 refacto: Hud: make driver, client, player, inventory, tsrc private & drop unused guienv
also fix c_content.h, on client it includes the src/client/hud.h instead of src/hud.h, which leads to wrong file dependency on the lua stack
2021-05-03 19:49:19 +02:00
Vitaliy
3b78a22371 Degrotate support for mesh nodes (#7840) 2021-03-30 00:25:11 +02:00
sfan5
bf8fb2672e Use place_param2 client-side for item appearance & prediction (#11024) 2021-03-09 00:56:53 +01:00
rubenwardy
f85e9ab925 Add nametag background setting and object property (#10937) 2021-02-17 19:51:28 +00:00
rubenwardy
a8f6befd39 Fix short_description fallback order (#10943) 2021-02-17 18:53:44 +00:00
sfan5
83229921e5 Rework use_texture_alpha to provide three opaque/clip/blend modes
The change that turns nodeboxes and meshes opaque when possible is kept,
as is the compatibility code that warns modders to adjust their nodedefs.
2021-01-29 17:34:41 +01:00
sfan5
edd8c3c664 Drop never documented 'alpha' property from nodedef
Includes minimal support code for practical reasons.
We'll need it for a slightly different purpose next commit.
2021-01-29 17:34:41 +01:00
Zughy
45ccfe26fb Removed some obsolete code (#10562)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2021-01-21 18:17:09 +00:00
Zughy
72b93ec0d7 Fix ObjectRef errors due to lua_isnil() (#10564)
Treat 'none' values as 'nil'
2020-11-04 21:43:18 +01:00
rubenwardy
89dd05fdf3 Fix segfault in deprecation logging due to tail call, log by default (#10174) 2020-10-31 18:19:23 +00:00
sfan5
660115c1ab Decouple entity minimap markers from nametags replacing with show_on_minimap property (#10443) 2020-10-19 20:38:15 +02:00
JosiahWI
11f3deb9c4 Pass ContentFeatures as reference to read_content_features (#10464) 2020-10-13 16:36:01 +01:00
DS
f3ae45b2b2 Add a short_description to be used by mods (#8980) 2020-10-09 19:11:21 +01:00
SmallJoker
f46509d5e2 Remove unused functions reported by cppcheck (#10463)
Run unused functions reported by cppcheck

This change removes a few (but not all) unused functions.
Some unused helper functions were not removed due to their complexity and potential of future use.
2020-10-05 09:07:33 +02:00
Lars Müller
1c38027c3a Fix precision not working in hud_change (#10186) 2020-08-12 11:51:50 +02:00
sfan5
70df3d54f3 Quick workaround for crashing destructor on Mingw32
closes #10137
2020-07-09 22:01:46 +02:00
Danila Shutov
3a6dfda358 Make shading of CAOs optional (#10033) 2020-06-16 20:48:31 +01:00
SmallJoker
42a9b45c21 Lua API: Log incorrect parameter types as error (#9954)
Incorrect parameter types are logged as errors, taking coercion into account.
This is a workaround to ensure mod compatibility.
Duplicate warnings are ignored per server instance.
2020-06-01 19:02:15 +02:00
sfan5
732c8008f4 CSM: Fix crashing minetest.get_item_def()
fixes #9884
2020-05-20 20:15:09 +02:00
Wuzzy
c94d37827d Rework functionality of leveled nodes (#9852)
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2020-05-19 21:08:37 +02:00
Lars Müller
9ba24f89f5 Damage texture modifier (#9833)
Adds a new object property "damage_texture_modifier"
2020-05-11 21:41:36 +02:00
Wuzzy
6e1372bd89 Add support for statbar “off state” icons (#9462)
This adds support for optional “off state” icons for statbars. “off state icons” can be used to denote the lack of something, like missing hearts or bubbles.

Add "off state" textures to the builtin statbars.

Co-authored-by: SmallJoker <mk939@ymail.com>
2020-05-11 21:40:45 +02:00
sfan5
b6b80f55c8 Expose collided objects in moveresult
closes #9787
2020-05-06 14:03:52 +02:00
SmallJoker
1b6f40c356 Rename moveresult speed to velocity 2020-05-05 08:37:04 +02:00
sfan5
3475759d1a Expose collision information to LuaEntity on_step 2020-04-27 20:45:46 +02:00
SmallJoker
be71e70a91 Script: Enforce type checks if not nil (#9748)
* Script: Enforce type checks if not nil
2020-04-27 07:02:39 +02:00
HybridDog
4361bfcb4d Fix configuration caching in log_deprecated (#9697)
* Fix configuration caching in log_deprecated

The configured variable was never set to true.
I've set the variables to thread_local because the configuration should be reloaded after reentering the world from mainmenu.
2020-04-22 00:07:12 +02:00
sfan5
8ae8c1600a Fix parsing JSON with large integers (#9674) 2020-04-15 08:01:28 +02:00
sfan5
2d5bd3bf79 scriptapi: Some small optimizations to value pushing (#9669) 2020-04-14 20:44:18 +02:00
Lars Müller
af2e6a6a10 Improve waypoints and add image variant (#9480) 2020-04-11 22:09:46 +01:00
sfan5
ba3587e776 Fix broken config check in 659245a 2020-04-11 21:29:57 +02:00
Loic Blot
894a34aef4 Move PlayerSAO to dedicated files 2020-04-11 16:07:17 +02:00