RealBadAngel 
							
						 
					 
					
						
						
							
						
						0066bd77d2 
					 
					
						
						
							
							Add meshnode drawtype.  
						
						
						
						
					 
					
						2014-10-18 16:42:23 +02:00 
						 
				 
			
				
					
						
							
							
								BlockMen 
							
						 
					 
					
						
						
							
						
						f48f686930 
					 
					
						
						
							
							Add optional framed glasslike drawtype  
						
						
						
						
					 
					
						2014-10-02 11:35:15 +02:00 
						 
				 
			
				
					
						
							
							
								TriBlade9 
							
						 
					 
					
						
						
							
						
						9a685a4f2e 
					 
					
						
						
							
							Add firelike drawtype  
						
						
						
						
					 
					
						2014-09-21 15:50:27 -04:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
							
						
						e66bb9b864 
					 
					
						
						
							
							Allow use all 6 faces for special tiles.  
						
						... 
						
						
						
						Protocol version bump. 
						
						
					 
					
						2014-08-25 12:47:06 +02:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
							
						
						6c98fd6658 
					 
					
						
						
							
							Unite nodes shaders.  
						
						... 
						
						
						
						Pass drawtype and material type to shaders.
Move shaders generation to startup only.
Allow assign shaders per tile.
Initial code to support water surface shader. 
						
						
					 
					
						2014-06-15 05:40:33 +02:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
							
						
						2330267d22 
					 
					
						
						
							
							Shaders rework.  
						
						
						
						
					 
					
						2013-12-03 18:55:25 +01:00 
						 
				 
			
				
					
						
							
							
								BlockMen 
							
						 
					 
					
						
						
							
						
						7b13d119ed 
					 
					
						
						
							
							Add support for different drowning damage and allow drowning in other nodetypes  
						
						
						
						
					 
					
						2013-08-06 17:49:39 +02:00 
						 
				 
			
				
					
						
							
							
								proller 
							
						 
					 
					
						
						
							
						
						0e89bca173 
					 
					
						
						
							
							Leveled nodebox backward compatibility  
						
						
						
						
					 
					
						2013-08-02 00:50:58 +04:00 
						 
				 
			
				
					
						
							
							
								proller 
							
						 
					 
					
						
						
							
						
						3aedfac968 
					 
					
						
						
							
							Weather support  
						
						
						
						
					 
					
						2013-07-27 23:21:48 +04:00 
						 
				 
			
				
					
						
							
							
								PilzAdam 
							
						 
					 
					
						
						
							
						
						413f0d0353 
					 
					
						
						
							
							Add liquid_range to nodedef  
						
						
						
						
					 
					
						2013-07-20 20:41:17 +02:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						112dbba7c4 
					 
					
						
						
							
							Change ContentFeatures array to a vector  
						
						
						
						
					 
					
						2013-07-14 23:06:31 +02:00 
						 
				 
			
				
					
						
							
							
								proller 
							
						 
					 
					
						
						
							
						
						9733dd5b5e 
					 
					
						
						
							
							Leveled nodebox  
						
						
						
						
					 
					
						2013-07-13 22:13:24 +04:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						8161ab573f 
					 
					
						
						
							
							Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture  
						
						
						
						
					 
					
						2013-07-02 03:03:10 +02:00 
						 
				 
			
				
					
						
							
							
								PilzAdam 
							
						 
					 
					
						
						
							
						
						53066024f6 
					 
					
						
						
							
							Add drowning  
						
						
						
						
					 
					
						2013-06-19 15:47:00 +00:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						bc3072b35e 
					 
					
						
						
							
							Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED  
						
						
						
						
					 
					
						2013-04-25 11:51:28 +03:00 
						 
				 
			
				
					
						
							
							
								RealBadAngel 
							
						 
					 
					
						
						
							
						
						625a4c2e66 
					 
					
						
						
							
							Add new drawtype GLASSLIKE_FRAMED  
						
						
						
						
					 
					
						2013-04-24 21:45:18 -04:00 
						 
				 
			
				
					
						
							
							
								kwolekr 
							
						 
					 
					
						
						
							
						
						414f0275cf 
					 
					
						
						
							
							Optimize CNodeDefManager::getIds  
						
						
						
						
					 
					
						2013-03-30 19:14:42 -04:00 
						 
				 
			
				
					
						
							
							
								Jürgen Doser 
							
						 
					 
					
						
						
							
						
						dacc8cdb3a 
					 
					
						
						
							
							Include backface_culling flag in serialization format for TileDefs  
						
						... 
						
						
						
						This way flowing liquids actually show the backface when specified to
do so. Without this, TileDefs where by default initialized with
backface_culling = true and never set otherwise.
For backwards compatibility, an old client connected to a new server,
or a new client connected to an old server will behave like before
i.e., backface_culling is always true. 
						
						
					 
					
						2013-03-23 23:10:47 +01:00 
						 
				 
			
				
					
						
							
							
								Sfan5 
							
						 
					 
					
						
						
							
						
						6d0ea26c2d 
					 
					
						
						
							
							Update Copyright Years  
						
						
						
						
					 
					
						2013-02-24 20:15:24 +01:00 
						 
				 
			
				
					
						
							
							
								PilzAdam 
							
						 
					 
					
						
						
							
						
						497ff1ecd6 
					 
					
						
						
							
							Change Minetest-c55 to Minetest  
						
						
						
						
					 
					
						2013-02-24 18:49:03 +01:00 
						 
				 
			
				
					
						
							
							
								Jeija 
							
						 
					 
					
						
						
							
						
						365c169b43 
					 
					
						
						
							
							Disable placement prediction for nodes that use on_rightclick  
						
						
						
						
					 
					
						2013-02-19 20:02:40 +01:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						23913f26cd 
					 
					
						
						
							
							Support serialization of protocol 13 ContentFeatures  
						
						
						
						
					 
					
						2012-11-29 22:08:25 +02:00 
						 
				 
			
				
					
						
							
							
								Ilya Zhuravlev 
							
						 
					 
					
						
						
							
						
						926830e0df 
					 
					
						
						
							
							Add liquid_renewable property.  
						
						
						
						
					 
					
						2012-09-07 20:48:12 +04:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						1575448b1a 
					 
					
						
						
							
							Custom boxy nodes (stairs, slabs) and collision changes  
						
						
						
						
					 
					
						2012-06-17 16:34:39 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						9f031a6759 
					 
					
						
						
							
							Optimize headers  
						
						
						
						
					 
					
						2012-06-17 04:03:39 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						d0ea6f9920 
					 
					
						
						
							
							Properly and efficiently use split utility headers  
						
						
						
						
					 
					
						2012-06-17 02:40:36 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						fd1135c7af 
					 
					
						
						
							
							Node texture animation  
						
						
						
						
					 
					
						2012-06-16 16:47:28 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						3a0562bebc 
					 
					
						
						
							
							Add after_destruct and cache the existence of on_construct, on_destruct and after_destruct for quick skipping when a node does not have them  
						
						
						
						
					 
					
						2012-06-05 23:51:37 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						037b259197 
					 
					
						
						
							
							Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors  
						
						
						
						
					 
					
						2012-06-05 18:54:07 +03:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						704782c95b 
					 
					
						
						
							
							WIP node metadata, node timers  
						
						
						
						
					 
					
						2012-06-03 22:31:00 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						280e1a2512 
					 
					
						
						
							
							Allow group:groupname in ABM definition and implement minetest.hash_node_position()  
						
						
						
						
					 
					
						2012-03-31 12:30:11 +03:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						06e93f8d95 
					 
					
						
						
							
							Add sound.dig  
						
						
						
						
					 
					
						2012-03-24 11:10:28 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						93219e3b9d 
					 
					
						
						
							
							Add sounds, tune things  
						
						
						
						
					 
					
						2012-03-24 04:24:26 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						6c14025b2d 
					 
					
						
						
							
							Add event manager and use it to trigger sounds  
						
						
						
						
					 
					
						2012-03-24 04:24:26 +02:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						807a0d313b 
					 
					
						
						
							
							MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light, removed footprints  
						
						
						
						
					 
					
						2012-03-15 21:45:44 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						07ed57476f 
					 
					
						
						
							
							itemgroup.h and ItemGroupList typedef  
						
						
						
						
					 
					
						2012-03-10 11:28:13 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						562ac3bce9 
					 
					
						
						
							
							Digging time groups WIP  
						
						
						
						
					 
					
						2012-03-10 11:28:12 +02:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						157a4cf18c 
					 
					
						
						
							
							Node placement / mineral / serialization / iron freq / node_dig callback  
						
						... 
						
						
						
						- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes. 
						
						
					 
					
						2012-01-22 17:24:50 +02:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						6a76c226e1 
					 
					
						
						
							
							The huge item definition and item namespace unification patch (itemdef), see  http://c55.me/minetest/wiki/doku.php?id=changes:itemdef  
						
						
						
						
					 
					
						2012-01-12 06:10:39 +01:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						6145a135bd 
					 
					
						
						
							
							Make ToolItem and MaterialItem to convert names by aliases at creation time too (necessary for eg. crafting)  
						
						
						
						
					 
					
						2011-12-04 02:12:45 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						4b00d4d9d2 
					 
					
						
						
							
							Node definition aliases  
						
						
						
						
					 
					
						2011-12-03 23:50:31 +02:00 
						 
				 
			
				
					
						
							
							
								Kahrl 
							
						 
					 
					
						
						
							
						
						c1479a2732 
					 
					
						
						
							
							Add node definitions in Lua and do not use content_mapnode_init anymore (except in test.cpp)  
						
						
						
						
					 
					
						2011-11-29 19:13:52 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						e5650bb549 
					 
					
						
						
							
							Make liquid_alternative_* to be strings  
						
						
						
						
					 
					
						2011-11-29 19:13:51 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						6a8f9135de 
					 
					
						
						
							
							Store metadata as metadata name in node definition  
						
						
						
						
					 
					
						2011-11-29 19:13:51 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						901d98b687 
					 
					
						
						
							
							Optimize map generator for the dynamic content ids a bit  
						
						
						
						
					 
					
						2011-11-29 19:13:49 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						7a29b14a20 
					 
					
						
						
							
							Improved MaterialItem (stores nodename)  
						
						
						
						
					 
					
						2011-11-29 19:13:47 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						c0f6395cf0 
					 
					
						
						
							
							Node definition names  
						
						
						
						
					 
					
						2011-11-29 19:13:46 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						50d63e4b0a 
					 
					
						
						
							
							Add name field to ContentFeatures  
						
						
						
						
					 
					
						2011-11-29 19:13:46 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						6a417c538f 
					 
					
						
						
							
							Remove burn time definitions from FurnaceNodeMetadata  
						
						
						
						
					 
					
						2011-11-29 19:13:46 +02:00 
						 
				 
			
				
					
						
							
							
								Perttu Ahola 
							
						 
					 
					
						
						
							
						
						7fae32095a 
					 
					
						
						
							
							Remove old comments  
						
						
						
						
					 
					
						2011-11-29 19:13:46 +02:00