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luanti
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Code
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Files
5683bb76cc3a60d952c9f58c41adaa5f195dd3f4
luanti
/
client
/
shaders
History
x2048
48f7c5603e
Adjust shadowmap distortion to use entire SM texture (
#12166
)
2022-04-07 22:13:50 +02:00
..
3d_interlaced_merge
Use vec4 for varTexCoord in interlaced shader (
#11004
)
2021-03-01 13:37:32 +01:00
default_shader
Fix swapped vertex colors on GLES2
2021-05-11 21:15:39 +02:00
minimap_shader
Fix swapped vertex colors on GLES2
2021-05-11 21:15:39 +02:00
nodes_shader
Adjust shadowmap distortion to use entire SM texture (
#12166
)
2022-04-07 22:13:50 +02:00
object_shader
Adjust shadowmap distortion to use entire SM texture (
#12166
)
2022-04-07 22:13:50 +02:00
selection_shader
Fix swapped vertex colors on GLES2
2021-05-11 21:15:39 +02:00
shadow_shaders
Adjust shadowmap distortion to use entire SM texture (
#12166
)
2022-04-07 22:13:50 +02:00
stars_shader
Sky: support GLES2
2020-11-26 12:49:10 -08:00