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luanti
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Code
Activity
Files
5683bb76cc3a60d952c9f58c41adaa5f195dd3f4
luanti
/
client
/
shaders
/
shadow_shaders
History
x2048
48f7c5603e
Adjust shadowmap distortion to use entire SM texture (
#12166
)
2022-04-07 22:13:50 +02:00
..
pass1_fragment.glsl
Shadow mapping render pass (
#11244
)
2021-06-06 18:51:21 +02:00
pass1_trans_fragment.glsl
Apply shadow only to the naturally lit part of the fragment color (
#11722
)
2021-10-31 19:18:30 +01:00
pass1_trans_vertex.glsl
Adjust shadowmap distortion to use entire SM texture (
#12166
)
2022-04-07 22:13:50 +02:00
pass1_vertex.glsl
Adjust shadowmap distortion to use entire SM texture (
#12166
)
2022-04-07 22:13:50 +02:00
pass2_fragment.glsl
Shadow mapping render pass (
#11244
)
2021-06-06 18:51:21 +02:00
pass2_vertex.glsl
Shadow mapping render pass (
#11244
)
2021-06-06 18:51:21 +02:00