mirror of
				https://github.com/luanti-org/luanti.git
				synced 2025-11-04 01:05:48 +01:00 
			
		
		
		
	
		
			
				
	
	
		
			144 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			144 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
# Test Tools readme
 | 
						|
 | 
						|
Test Tools is a mod for developers that adds a bunch of tools to directly manipulate nodes and entities. This is great for quickly testing out stuff.
 | 
						|
 | 
						|
Here's the list of tools:
 | 
						|
 | 
						|
## Remover
 | 
						|
Removes nodes and non-player entities that you punch.
 | 
						|
 | 
						|
## Node Setter
 | 
						|
Replace a node with another one.
 | 
						|
 | 
						|
First, punch a node you want to remember.
 | 
						|
Then rightclick any other node to replace it with the node you remembered.
 | 
						|
 | 
						|
If you rightclick while pointing nothing, you can manually enter the node and param2.
 | 
						|
 | 
						|
## Param2 Tool
 | 
						|
Change the value param2 of nodes.
 | 
						|
 | 
						|
* Punch: Add 1 to param2
 | 
						|
* Sneak+Punch: Add 8 to param2
 | 
						|
* Place: Subtract 1 from param2
 | 
						|
* Sneak+Place: Subtract 8 from param2
 | 
						|
 | 
						|
Note: Use the debug screen (F5) to see the param2 of the pointed node.
 | 
						|
 | 
						|
## Falling Node Tool
 | 
						|
Turns nodes into falling nodes.
 | 
						|
 | 
						|
Usage:
 | 
						|
 | 
						|
* Punch node: Make it fall
 | 
						|
* Place: Try to teleport up to 2 units upwards, then make it fall
 | 
						|
 | 
						|
## Node Meta Editor
 | 
						|
Edit and view metadata of nodes.
 | 
						|
 | 
						|
Usage:
 | 
						|
 | 
						|
* Punch: Open node metadata editor
 | 
						|
 | 
						|
## Item Meta Editor
 | 
						|
Edit and view metadata of items.
 | 
						|
 | 
						|
Usage:
 | 
						|
 | 
						|
* Place/Punch: Opens item metadata editor of the item in the next
 | 
						|
               inventory slot from the wielded item
 | 
						|
 | 
						|
## Entity Rotator
 | 
						|
Changes the entity rotation (with `set_rotation`).
 | 
						|
 | 
						|
Usage:
 | 
						|
 | 
						|
* Punch entity: Rotate yaw
 | 
						|
* Punch entity while holding down “Sneak” key: Rotate pitch
 | 
						|
* Punch entity while holding down “Special” key (aka “Aux”): Rotate roll
 | 
						|
 | 
						|
Each usage rotates the entity by 22.5°.
 | 
						|
 | 
						|
## Entity Spawner
 | 
						|
Spawns entities.
 | 
						|
 | 
						|
Usage:
 | 
						|
 | 
						|
* Punch to select entity or spawn one directly
 | 
						|
* Place to place selected entity
 | 
						|
 | 
						|
## Object Property Editor
 | 
						|
Edits properties of objects.
 | 
						|
 | 
						|
Usage:
 | 
						|
 | 
						|
* Punch object to open a formspec that allows you to view and edit properties
 | 
						|
* Punch air to edit properties of your own player object
 | 
						|
 | 
						|
To edit a property, select it in the list, enter a new value (in Lua syntax)
 | 
						|
and hit “Submit”.
 | 
						|
 | 
						|
## Object Attacher
 | 
						|
Allows you to attach an object to another one.
 | 
						|
 | 
						|
Basic usage:
 | 
						|
* First select the parent object, then the child object that should be attached
 | 
						|
* Selecting an object is done by punching it
 | 
						|
* Sneak+punch to detach selected object
 | 
						|
* If you punch air, you select yourself
 | 
						|
 | 
						|
Configuration:
 | 
						|
* Place: Increase attachment Y position
 | 
						|
* Sneak+place: decrease attachment Y position
 | 
						|
* Aux+place: Increase attachment X rotation
 | 
						|
* Aux+Sneak+Rightclick: Decrease attachment X rotation
 | 
						|
 | 
						|
Hint: To detach all objects nearby you (including on yourself), use the
 | 
						|
`/detach` server command.
 | 
						|
 | 
						|
## Object Mover
 | 
						|
Move an object by a given distance.
 | 
						|
 | 
						|
Usage:
 | 
						|
* Punch object into the direction you want to move it
 | 
						|
* Sneak+punch: Move object towards you
 | 
						|
* Place: Increase move distance
 | 
						|
* Sneak+place: Decrease move distance
 | 
						|
 | 
						|
## Children Getter
 | 
						|
Shows list of objects that are attached to an object (aka "children") in chat.
 | 
						|
 | 
						|
Usage:
 | 
						|
* Punch object: Show children of punched object
 | 
						|
* Punch air: Show your own children
 | 
						|
 | 
						|
## Entity Visual Scaler
 | 
						|
Change visual size of entities
 | 
						|
 | 
						|
Usage:
 | 
						|
 | 
						|
* Punch entity to increase visual size
 | 
						|
* Sneak+punch entity to decrease visual size
 | 
						|
 | 
						|
## Note Meta Privatizer
 | 
						|
Sets the 'formspec' and 'infotext' metadata fields of a node
 | 
						|
to private. This means that clients can no longer access these
 | 
						|
fields.
 | 
						|
This only works for chests [`chest:chest`] at the moment.
 | 
						|
 | 
						|
Usage:
 | 
						|
* Punch: Set metadata of pointed node to private
 | 
						|
 | 
						|
## Light Tool
 | 
						|
Show light level of node.
 | 
						|
 | 
						|
Usage:
 | 
						|
* Punch: Show light info of node in front of the punched node's side
 | 
						|
* Place: Show light info of the node that you touched
 | 
						|
 | 
						|
## Particle Spawner
 | 
						|
Spawn a random animated particle.
 | 
						|
 | 
						|
Usage:
 | 
						|
* Punch: Spawn particle
 |