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			121 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			121 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Test Tools readme
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| 
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| Test Tools is a mod for developers that adds a bunch of tools to directly manipulate nodes and entities. This is great for quickly testing out stuff.
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| 
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| Here's the list of tools:
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| 
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| ## Remover
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| Removes nodes and non-player entities that you punch.
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| 
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| ## Node Setter
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| Replace a node with another one.
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| 
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| First, punch a node you want to remember.
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| Then rightclick any other node to replace it with the node you remembered.
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| 
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| If you rightclick while pointing nothing, you can manually enter the node and param2.
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| 
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| ## Param2 Tool
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| Change the value param2 of nodes.
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| 
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| * Punch: Add 1 to param2
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| * Sneak+Punch: Add 8 to param2
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| * Place: Subtract 1 from param2
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| * Sneak+Place: Subtract 8 from param2
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| 
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| Note: Use the debug screen (F5) to see the param2 of the pointed node.
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| 
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| ## Falling Node Tool
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| Turns nodes into falling nodes.
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| 
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| Usage:
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| 
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| * Punch node: Make it fall
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| * Place: Try to teleport up to 2 units upwards, then make it fall
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| 
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| ## Node Meta Editor
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| Edit and view metadata of nodes.
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| 
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| Usage:
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| 
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| * Punch: Open node metadata editor
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| 
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| ## Entity Rotator
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| Changes the entity rotation (with `set_rotation`).
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| 
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| Usage:
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| 
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| * Punch entity: Rotate yaw
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| * Punch entity while holding down “Sneak” key: Rotate pitch
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| * Punch entity while holding down “Special” key (aka “Aux”): Rotate roll
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| 
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| Each usage rotates the entity by 22.5°.
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| 
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| ## Entity Spawner
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| Spawns entities.
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| 
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| Usage:
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| 
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| * Punch to select entity or spawn one directly
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| * Place to place selected entity
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| 
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| ## Object Property Editor
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| Edits properties of objects.
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| 
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| Usage:
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| * Punch object to open a formspec that allows you to view and edit properties
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| * Punch air to edit properties of your own player object
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| 
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| To edit a property, select it in the list, enter a new value (in Lua syntax)
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| and hit “Submit”.
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| 
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| ## Object Attacher
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| Allows you to attach an object to another one.
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| 
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| Basic usage:
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| * First select the parent object, then the child object that should be attached
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| * Selecting an object is done by punching it
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| * Sneak+punch to detach selected object
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| * If you punch air, you select yourself
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| 
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| Configuration:
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| * Place: Increase attachment Y position
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| * Sneak+place: decrease attachment Y position
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| * Aux+place: Increase attachment X rotation
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| * Aux+Sneak+Rightclick: Decrease attachment X rotation
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| 
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| Hint: To detach all objects nearby you (including on yourself), use the
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| `/detach` server command.
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| 
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| ## Object Mover
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| Move an object by a given distance.
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| 
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| Usage:
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| * Punch object into the direction you want to move it
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| * Sneak+punch: Move object towards you
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| * Place: Increase move distance
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| * Sneak+place: Decrease move distance
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| 
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| ## Children Getter
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| Shows list of objects that are attached to an object (aka "children") in chat.
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| 
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| Usage:
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| * Punch object: Show children of punched object
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| * Punch air: Show your own children
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| 
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| ## Entity Visual Scaler
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| Change visual size of entities
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| 
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| Usage:
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| 
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| * Punch entity to increase visual size
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| * Sneak+punch entity to decrease visual size
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| 
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| ## Light Tool
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| Show light level of node.
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| 
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| Usage:
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| * Punch: Show light info of node in front of the punched node's side
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| * Place: Show light info of the node that you touched
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