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1) Add `node` and `node_pos` field for the `drown` field (analog to `node_damage` type) 2) Add `custom_type` field to allow a standardized way to report more details of the HP change 3) Make `builtin` report a `custom_type` for the HP changes caused by the `/kill` command and `core.do_item_eat` 4) Move the documentation of `PlayerHPChangeReason` to its own section 5) Fill in missing information of said documentation
41 KiB
41 KiB